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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun May 30, 2010 7:40 pm Post subject: |
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Yup _________________ Confucious sayeth, don't wash cat while drunk! |
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Whill Dark Lord of the Jedi (Owner/Admin)

Joined: 14 Apr 2008 Posts: 10529 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Sun Jun 06, 2010 9:34 pm Post subject: |
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The novels cover such a large time span that the GC stats are shown to have changed compared to previous stats.
I don't think there needs to be any mechanics for PCs. Will a single PC ever be played over a time span of many decades? Not likely. So a character is created to be a certain age, and the attributes represent that partcular era of the PCs life. You can assume that some attributes may have changed from when the PC was younger (before being played), and may change in the future (after the PC is no longer played).
Older PCs tend to have lower physical attributes starting out. They also tend to have higher Knowledge and Perception representing more experience. But for PCs or GCs I'd also like to comment that Knowledge may decrease after a certain point since it represents a chatracter's memory (some old people tend to be forgetful). Also, Perception may decrease repesenting a reduction in senses and reduction of personal skills (increase in tolerance of others and general grumpiness). It all just depends on the person.
If there is no need for mechanics for PC aging, then GC aging can just be determined by the GM. If any GCs are be used over a large span of time, I think GM discretion for any changes to the character stats is good enough. There doesn't need to be a system because it should depend on each specific character. Let's not get all d20 here - there are no potions of aging to worry about!  _________________ *
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Jun 06, 2010 11:20 pm Post subject: |
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I wonder if someone made a force like spirit (dark side) that aged people would be good.. _________________ Confucious sayeth, don't wash cat while drunk! |
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atgxtg Rear Admiral


Joined: 22 Mar 2009 Posts: 2460
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Posted: Sun Jun 06, 2010 11:26 pm Post subject: |
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Whill wrote: | I don't think there needs to be any mechanics for PCs. Will a single PC ever be played over a time span of many decades? Not likely. So a character is created to be a certain age, and the attributes represent that partcular era of the PCs life. You can assume that some attributes may have changed from when the PC was younger (before being played), and may change in the future (after the PC is no longer played). |
Anakin is the exsception to that rule. The "kid" template in general, is probably the one good example of when aging rules could be relevant. Most character's don't change that much over the course of 5 to 10 years, but kids can change quite fast. |
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Jame Rowe Ensign


Joined: 10 Feb 2010 Posts: 48 Location: North of Boston MA USA
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Posted: Sun Jun 13, 2010 11:12 am Post subject: |
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I don't really think that a really old character would automatically have any plusses to Know or Per.
After all, someone in my family is aging and seems to be losing those... |
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Jun 13, 2010 11:07 pm Post subject: |
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True that.. what with Alzheimer's and that. Heck what would a SW version of Alzheimer be? _________________ Confucious sayeth, don't wash cat while drunk! |
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Whill Dark Lord of the Jedi (Owner/Admin)

Joined: 14 Apr 2008 Posts: 10529 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Sun Jun 13, 2010 11:30 pm Post subject: |
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atgxtg wrote: | Whill wrote: | I don't think there needs to be any mechanics for PCs. Will a single PC ever be played over a time span of many decades? Not likely. So a character is created to be a certain age, and the attributes represent that partcular era of the PCs life. You can assume that some attributes may have changed from when the PC was younger (before being played), and may change in the future (after the PC is no longer played). |
Anakin is the exsception to that rule. |
Anakin is not an exception, because Anakin is not a player character.
As a GM, if I ever felt it necessary, I would stat out Anakin at his different ages, using no system and instead just using my GM discretion as I do for all gamemaster characters. _________________ *
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Jame Rowe Ensign


Joined: 10 Feb 2010 Posts: 48 Location: North of Boston MA USA
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Posted: Wed Sep 01, 2010 10:09 am Post subject: |
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garhkal wrote: | True that.. what with Alzheimer's and that. Heck what would a SW version of Alzheimer be? |
It isn't just Alzheimers. There are other health problems (diabetes, for example) that would likely affect mental health, and I'm sure that Star Wars has many other ailments which could affect a character. |
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