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Hellcat Grand Moff


Joined: 29 Jul 2004 Posts: 11921 Location: New England
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Posted: Thu May 05, 2011 10:04 pm Post subject: |
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Probably depends on what the GM wants to do. The GM may add in a house rule that says you also have to make a stamina check or suffer some additional complication. _________________ FLUFFY for President!!!!
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Whill Dark Lord of the Jedi (Owner/Admin)

Joined: 14 Apr 2008 Posts: 10530 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu May 05, 2011 10:44 pm Post subject: |
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Nope./. Survival would be more of an indicator since it covers foraging. _________________ Confucious sayeth, don't wash cat while drunk! |
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Esoomian High Admiral


Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
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Posted: Thu May 05, 2011 10:50 pm Post subject: |
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Survival would be fine for finding food and water but it seems to me that stamina should be used for determining how long one can go without.
After all if someone is in a no resources environment then having a high survival score isn't going to change the lack of resources available. _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
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Hellcat Grand Moff


Joined: 29 Jul 2004 Posts: 11921 Location: New England
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Posted: Fri May 06, 2011 2:56 am Post subject: |
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The Black Sands of Socorro has rules for Trauger Acid and Trauger Gas. It does mention that this Trauger Gas is used by assassins throughout the galaxy so it does seem to fit this thread. _________________ FLUFFY for President!!!!
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Bren Vice Admiral


Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
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Posted: Fri May 06, 2011 10:28 am Post subject: |
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Esoomian wrote: | Survival would be fine for finding food and water but it seems to me that stamina should be used for determining how long one can go without. | Agreed. Survival for finding food, water, shelter. Stamina for enduring the lack of same. |
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Fri May 06, 2011 1:20 pm Post subject: |
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So what.. Start it easy, day 1, mod day 2, diff day 3?? _________________ Confucious sayeth, don't wash cat while drunk! |
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Whill Dark Lord of the Jedi (Owner/Admin)

Joined: 14 Apr 2008 Posts: 10530 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Fri May 06, 2011 2:19 pm Post subject: |
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Bren wrote: | Esoomian wrote: | Survival would be fine for finding food and water but it seems to me that stamina should be used for determining how long one can go without. | Agreed. Survival for finding food, water, shelter. Stamina for enduring the lack of same. |
Agree with both of those gentlemen. If the survival roll fails and the GM determines that the PC doesn't find any food, then comes the stamina roll. _________________ *
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atgxtg Rear Admiral


Joined: 22 Mar 2009 Posts: 2460
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Posted: Fri May 06, 2011 3:11 pm Post subject: |
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[quote="Whill"] Bren wrote: | Esoomian wrote: | Survival would be fine for finding food and water but it seems to me that stamina should be used for determining how long one can go without. | Agreed. Survival for finding food, water, shelter. Stamina for enduring the lack of same. |
Agree with both of those gentlemen. If the survival roll fails and the GM determines that the PC doesn't find any food, then comes the stamina roll.[/quote
I could see Survival affecting the difficulty of the Stamina roll, as well. For instance, know things like it is better to rest during the hottest part of the day, and covering your head while out in the desert, should be worth a bonus to the stamina roll.] |
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Hellcat Grand Moff


Joined: 29 Jul 2004 Posts: 11921 Location: New England
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Posted: Fri May 06, 2011 7:12 pm Post subject: |
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garhkal wrote: | So what.. Start it easy, day 1, mod day 2, diff day 3?? |
It'd depend to me. A person can go longer without food than they can without water. So it'd take a bit longer for their stamina to be affected from lack of eating.
However, I might push for once they reach a certain amount lost from Dexterity and Strength before a stamina roll. _________________ FLUFFY for President!!!!
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Nico_Davout Commander


Joined: 09 Feb 2009 Posts: 384 Location: Sevilla, Spain
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Posted: Fri Feb 01, 2013 4:23 pm Post subject: |
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Anyone found somewhere in the SW books when someone had medical treatment due to radiation? I am interested how is radiation treated in SW universe. _________________ Nico,
Han Solo shot first, midichlosomething do not exist, Rebel Alliance was created as in the WEG books and indoctrination theory is the true ending of ME3. |
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tetsuoh Captain


Joined: 21 Jul 2010 Posts: 505
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Posted: Thu Feb 07, 2013 8:09 pm Post subject: |
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We worked on these a long time ago - my GM even has a net book for them. I'll have to see if I can find the info myself or get a copy of him. his is printed though and may be unfindable on the net by now.
Stamina is always used to resist ill effects if physical.
Willpower to resist ones that are mental. (yes there is a psychic poison in this net book - I have no idea why.)
anyway. they each affect one or more of the physical stats - Str, Per, Dex.
Dex hits 0 - Incapacitated, may remain conscious with appropriate willpower check.)
Str hits 0 - you must roll wound check versus a mortal wound. Difficulty increased based on the poison.
Per hits hits 0 - Incapacitated
and I kid you not - a LOT - of the stuff in that book was outright deadly.
One poison was called Tasern Extract - it was a plant extract from Felucia after its darkening. Difficulty Heroic for force users, +20 for non force users. It flipping fed on dark side energy. It was a Force Poison. Now force users have ways of helping with that right? The extract counted as having a control 4D to resist being cleansed from your own system.
Oh and don't forget the extremely nasty Tongola Venom. Kamino saberdarts? This book listed this poison as being used to kill rancor on Dantooine quietly so as not to cause unrest betweens the tribes.
5D damage to Str and Dex, every 5 minutes. Speeder scale.
Dont ask me - I just remember we had a sluissi doctor who accidently stuck himself when the ship got rocked. |
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