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Pel Line Captain
Joined: 10 May 2006 Posts: 983 Location: Texas
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Posted: Sat Jul 28, 2018 4:33 pm Post subject: |
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CRMcNeill wrote: | And I'm not willing to rewrite the perfectly plausible current version of hyperspace just because The Last Jedi said so. |
Me either. If it was such a devastating tactic, why didn't the Rebellion use it on the Death Stars? I know that was 40 years ago and we live in a vastly different world, but it strikes me that sending a lone cruiser into a dreadnaught / superweapon is a really good trade in terms of lives and materiel, but kamikaze isn't their style.
Very little of the Last Jedi plot made any sense, including their veiled insinuation that everyone has the Force and can use it. Well, if that's the case then the Skywalkers are nothing special and were just names pulled out of the Midichlorian hat. Hopefully I'm reading way too much into all this and Ep. IX will see a return to sanity, but in the meantime our gaming group doesn't let the last several films influence our playing very much. _________________ Aha! |
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Darklighter79 Captain
Joined: 27 May 2018 Posts: 529
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Posted: Sun Jul 29, 2018 9:37 am Post subject: |
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Pel wrote: | CRMcNeill wrote: | And I'm not willing to rewrite the perfectly plausible current version of hyperspace just because The Last Jedi said so. |
Me either. |
Topic is "D6 Rules...What Have The New Films Changed" not "What all GMs have to change in their games because of the movies"
Some may use slow speeds for hyperspace. Some may use Legends timeline. And some GMs may use info from Mythbusters "Star Wars" where Adam Savage calculated an average blaster bolt speed based on the scenes from the movies - hell of a tedious work. _________________ Don’t Let the Rules Get in the Way of a Good Story. |
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14201 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sun Jul 29, 2018 4:51 pm Post subject: |
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One thing i wonder.. That 'pod' Rey was put in, when the falcon shot her out to the big ship Kylo and Snoke were on.. What was that pod? It wasn't a standard escape pod.. _________________ Confucious sayeth, don't wash cat while drunk! |
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Whill Dark Lord of the Jedi (Owner/Admin)
Joined: 14 Apr 2008 Posts: 10408 Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy
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Posted: Sun Jul 29, 2018 7:08 pm Post subject: |
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garhkal wrote: | One thing i wonder.. That 'pod' Rey was put in, when the falcon shot her out to the big ship Kylo and Snoke were on.. What was that pod? It wasn't a standard escape pod.. |
It did seem too small for that. Maybe it was a cargo jettison pod, because even the Millennium Falcon gets boarded sometimes. _________________ *
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garhkal Sovereign Protector
Joined: 17 Jul 2005 Posts: 14201 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Jul 30, 2018 3:02 am Post subject: |
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Could be. We know han jettisoned spice prior to ANH.. That's why Jabba was peeved. _________________ Confucious sayeth, don't wash cat while drunk! |
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Pel Line Captain
Joined: 10 May 2006 Posts: 983 Location: Texas
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Posted: Mon Jul 30, 2018 1:22 pm Post subject: |
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Now that you mention it, the pod was tiny. Maybe an Emergency Personal Escape System as a supplement to the regular escape pods? Given how small it was, they could've shot it out of the concussion missile launchers. I'd even say maybe it was an Infiltration Pod with the locator beacon turned on. Is there any clarification in the novel? _________________ Aha! |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16305 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Mon Jul 30, 2018 3:58 pm Post subject: |
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Darklighter79 wrote: | Topic is "D6 Rules...What Have The New Films Changed" not "What all GMs have to change in their games because of the movies"
Some may use slow speeds for hyperspace. Some may use Legends timeline. And some GMs may use info from Mythbusters "Star Wars" where Adam Savage calculated an average blaster bolt speed based on the scenes from the movies - hell of a tedious work. |
If you want to get technical, the new films change nothing about the D6 rules. They are what they are, and there is no official company reprinting D6 rules. As such, any changes are subject to personal preference. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16305 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Mon Jul 30, 2018 4:10 pm Post subject: |
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Darklighter79 wrote: | Not exactly. RAW:
"Contact with an object’s hyperspace shadow results in the instant destruction of the ship. (The object in realspace remains undisturbed.)" |
There are, however, some references in the EU of very large ships striking planets while in hyperspace.
My take is that a ship in hyperspace has a much smaller mass shadow in realspace than a realspace planet/ship/object does in hyperspace, and that only the largest of ships pack enough realspace mass while in hyperspace to inflict any meaningful damage in realspace, and even then, the amount of damage inflicted is much less than the realspace mass of the ship would suggest. This explains why so much of the Superiority survived intact. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Darklighter79 Captain
Joined: 27 May 2018 Posts: 529
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Posted: Tue Jul 31, 2018 1:16 pm Post subject: |
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garhkal wrote: | One thing i wonder.. That 'pod' Rey was put in, when the falcon shot her out to the big ship Kylo and Snoke were on.. What was that pod? It wasn't a standard escape pod.. |
In case of Falcon it's hard to say what is standard due to heavy modifications. There are several pods https://m.imgur.com/gallery/3n6Qf plus what we saw in the new movies. _________________ Don’t Let the Rules Get in the Way of a Good Story. |
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Darklighter79 Captain
Joined: 27 May 2018 Posts: 529
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Posted: Sat Sep 08, 2018 8:18 pm Post subject: |
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Lifemerge
Quote: | (...)After death, the Jedi cannot influence the
material world in any way. |
Not anymore. _________________ Don’t Let the Rules Get in the Way of a Good Story. |
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16305 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat Sep 08, 2018 11:18 pm Post subject: |
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Darklighter79 wrote: | Lifemerge
Quote: | (...)After death, the Jedi cannot influence the
material world in any way. |
Not anymore. |
Source? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Raven Redstar Rear Admiral
Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Sun Sep 09, 2018 12:56 am Post subject: |
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Yoda summoned the lightning bolt to burn down Luke's tree house for the sacred Jedi texts. _________________ RR
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16305 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Sep 09, 2018 12:58 am Post subject: |
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Raven Redstar wrote: | Yoda summoned the lightning bolt to burn down Luke's tree house for the sacred Jedi texts. |
Did he? Or was that the Will of the Force? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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Raven Redstar Rear Admiral
Joined: 10 Mar 2009 Posts: 2648 Location: Salem, OR
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Posted: Sun Sep 09, 2018 1:00 am Post subject: |
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Well, it is Yoda! _________________ RR
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CRMcNeill Director of Engineering
Joined: 05 Apr 2010 Posts: 16305 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Sep 09, 2018 1:40 am Post subject: |
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Raven Redstar wrote: | Well, it is Yoda! |
And perhaps he started laughing because he knew what was coming, not because he was the one doing it. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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