Dredwulf60 Line Captain


Joined: 07 Jan 2016 Posts: 911
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Posted: Mon Jan 11, 2016 9:09 am Post subject: Repulsorlift Racing and Chasing |
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Racing performance is primarily the machine, but a pilot has to be good enough to handle the machine.
If a ‘1’ is rolled on the wild die on any test, the pilot has to make a personal skill roll instead of taking out the highest die result of the test.
The pilot skill roll must exceed the total result of whatever test was just made. If it does not, there is a loss of control and likely crash.
Ie roll Thrust+ Maneuver for 5D, with a +2 for Dex attribute. A total of 24 is rolled, with a ‘1’ on the wild die.
The driver must now make a repulsor skill roll DC 24 or lose control.
Note:
--this is not for standard travel, only during high performance racing or pursuit.
--A pilot who refuses to push his machine past his skill level (never rolls more dice than his repulsor skill) does not need to make a skill check on a wild ‘1’. It negates the highest die result as normal.
Example Repulsorlift vehicle: (Swoop)
Skybird
Body 1D
Maneuver: 4D
Thrust: 2D+2
Aero: 3D
Accel: 3D+1
Brake: 2D
Stab: 1D+2
Move: 192
Aesthetics: 2D
Cost: 10,100cr
Body: dice used to resist damage
Maneuver: dice rolled for maneuver tests.
Thrust: dice rolled to flat-out speed tests
Aero: dice rolled for prolonged speed tests
Accel dice rolled for speed tests at a start, or after a mishap or low-speed test.
Brake: dice rolled in maneuver tests after a flat-out speed test, or a stopping test.
Stability: dice used in a maintain control test.
Any two stats are added together for a dice pool as dictated by the type of test (see below) The total amount rolled is compared to the chart
Note: minimum of 1D rolled in any test, and always add the operator’s Dex attribute as a pip bonus.
Comparing results:
ie Roll
1-5: -1 space
6-9: +0 spaces
10-19: +1 space
20-29: +2 spaces
30-39: +3 spaces
40-49: +4 spaces
50-59: +5 spaces
Keep track of the vehicles on the racing chart. (a line of a dozen rectangles 'Spaces' in a column.)
Actual distances travelled is irrelevant; you are only tracking the relative positions of the vehicles in relation to each other. Imagine that the racing chart itself is moving along at the median speed of the involved vehicles.
Vehicles in the same space can nudge or sideswipe each other. A vehicle moving into the same space as another can attempt a ram or block. (Roll opposed Stability+Maneuver tests. Lower roll loses 2 spaces.)
Note: when the lead vehicle reaches the top of the tracking chart, move all vehicles back one or more spaces to make further room. Any vehicles dropping off the end are eliminated from contention.
Standing start:
Accel + Accel.
Speed test
Thrust+ Maneuver
Straight-away
Thrust + Aero
Turn
Thrust + Maneuver
Tight Turn
Manuever + Maneuver
Hairpin Turn
Brake + Maneuver
Jump
The course goes off a cliff or ascends a steep ramp to achieve a great height.
Stability+ Thrust
Sudden Stop
Some courses require a sudden deceleration to avoid a major hazard.
Brake+ Brake
Pilot Tests:
Certain terrain features require pilot tests. These are in addition to the racing tests. There is always a penalty for failing a pilot test.
Balk:
A character can voluntarily drop back 4 spaces to drop the DC by 5.
or drop back 8 to drop the DC by 10
Obstacles:
Boulders, stalagmites, trees etc. The density determines the difficulty.
If the pilot roll is failed, the vehicle takes a hit; the damage roll is 1 point per point of failure. Roll the vehicle’s body to resist. Generally, any more than 5 points of damage will affect the driver as well.
Difficulty: 10
Difficulty: 15
Difficulty: 20
Difficulty: 25
Sudden Narrow
The race course becomes constricted; either a canyon, and alley way or other narrow pathway. Treat like an obstacle, but riders in the same space have the difficulty increased by 15. Either can fall back a space to avoid the penalty.
If both make the difficulty, the higher result maintains his position, the other is forced to fall back or crash. |
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Dredwulf60 Line Captain


Joined: 07 Jan 2016 Posts: 911
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Posted: Mon Jan 11, 2016 9:27 am Post subject: |
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Repulsorlift vehicles with stats for this system:
Swoops/ Speeder Bikes
Use Repulsorlift skill to operate.
Alcotek Ranphyx
Body 1D
Maneuver: 2D
Thrust: 2D
Aero: 1D+1
Accel: 1D
Brake: 1D
Stab: 1D+2
Move: 114
Aesthetics: 2D
Cost: 5,700cr
Alcotek Scorcher
Body 3D
Maneuver: 2D
Thrust: 2D
Aero: 0D
Accel: 3D
Brake: 2D
Stab: 3D+1
Move: 72
Aesthetics: 2D
Cost: 9,100cr
Anex Firebat
Body 2D+2
Maneuver: 3D+2
Thrust: 4D
Aero: 2D+2
Accel: 3D
Brake: 2D
Stab: 3D
Move: 228
Aesthetics: 2D
Cost: 12,100cr
Aratech 74-Z Military Speeder Bike
Body 2D
Maneuver: 2D+2
Thrust: 4D
Aero: 3D+1
Accel: 3D+1
Brake: 2D
Stab: 2D
Move: 258
Aesthetics: 1D
Cost: restricted. 11,200cr Rarity: 6
Hardpoint for light blaster cannon.
Baladan Ramika
Body 2D
Maneuver: 2D+2
Thrust: 2D+2
Aero: 3D
Accel: 2D+2
Brake: 2D
Stab: 2D+2
Move: 198
Aesthetics: 2D
Cost: 9,900cr
Durantian D-96
Body 2D+2
Maneuver: 3D
Thrust: 2D+2
Aero: 2D+2
Accel: 1D+1
Brake: 1D+2
Stab: 2D
Move: 168
Aesthetics: 2D
Cost: 8,700cr
Elkadian FencerL-20
Body 2D
Maneuver: 3D+2
Thrust: 2D+2
Aero: 1D+2
Accel: 1D
Brake: 1D
Stab: 2D
Move:132
Aesthetics: 2D
Cost: 7,800cr
Elkadian Lancer L-29
Body 1D
Maneuver: 2D+2
Thrust: 3D
Aero: 2D+1
Accel: 3D
Brake: 1D
Stab: 1D
Move:186
Aesthetics: 2D
Cost: 8,100cr
Entrex Scorpion
Body 3D
Maneuver: 2D
Thrust: 3D+1
Aero: 0D+1
Accel: 3D
Brake: 3D
Stab: 3D
Move: 120
Aesthetics: 2D
Cost: 10,400cr
Entrex Zephyr
Body 2D
Maneuver: 1D+2
Thrust: 3D+2
Aero: 1D
Accel: 3D
Brake: 2D+2
Stab: 3D+2
Move: 156
Aesthetics: 2D
Cost: 9,900cr
Flare-S
Body 1D+1
Maneuver: 4D+2
Thrust: 2D+2
Aero: 1D
Accel: 1D+2
Brake: 0D+2
Stab: 1D
Move: 120
Aesthetics: 2D
Cost: 7,000
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Helix Stallion 2
Body 2D
Maneuver: 3D+2
Thrust: 4D
Aero: 2D
Accel: 3D
Brake: 3D
Stab: 3D
Move: 216
Aesthetics: 2D
Cost: 12,200cr
Ikas-Adno Nightfalcon
Body 1D+2
Maneuver: 3D+1
Thrust: 2D
Aero: 1D
Accel: 1D
Brake: 0D+2
Stab: 1D+2
Move: 144
Aesthetics: 2D
Cost: 6,100cr
Kuat RSB
Body 1D+1
Maneuver: 4D
Thrust: 3D
Aero: 2D
Accel: 2D
Brake: 1D+1
Stab: 1D
Move: 180
Aesthetics: 2D
Cost: 8,600cr
Magoran MAG-21
Body 1D+1
Maneuver: 1D
Thrust: 5D
Aero: 3D+2
Accel: 3D+2
Brake: 0D
Stab: 1D+1
Move: 300
Aesthetics: 2D
Cost: 9,000cr
Magoran MAG-29
Body 1D+2
Maneuver: 2D+2
Thrust: 5D+2
Aero: 5D
Accel: 5D
Brake: 1D+1
Stab: 2D
Move: 372
Aesthetics: 2D
Cost: 13,300cr
Nebulon-Q
Body 1D
Maneuver: 0D+2
Thrust: 2D
Aero: 0D+1
Accel: 0D
Brake: 1D
Stab: 1D
Move: 78
Aesthetics: 2D
Cost: 3,300cr
Nebulon-T
Body 1D+1
Maneuver: 4D
Thrust: 2D+3
Aero: 0D
Accel: 0D+2
Brake: 0D+2
Stab: 1D
Move: 90
Aesthetics: 2D
Cost: 5,400cr
Rorynx RN-3 Blade
Body 2D
Maneuver: 3D
Thrust: 3D
Aero: 2D+2
Accel: 2D+1
Brake: 2D
Stab: 3D
Move: 192
Aesthetics: 2D
Cost: 9,900cr
Sardinian Vampire
Body 1D+2
Maneuver: 3D
Thrust: 3D+1
Aero: 2D+1
Accel: 3D+1
Brake: 2D+2
Stab: 3D
Move:192
Aesthetics: 2D
Cost: 10,900cr
Sionar Sluker
Body 1D
Maneuver: 1D
Thrust: 1D+2
Aero: 1D
Accel: 3D+2
Brake: 3D
Stab: 2D
Move: 84
Aesthetics: 2D
Cost: 7,600cr
Sorclef Dynamo 10-99
Body 1D+2
Maneuver: 2D+2
Thrust: 4D
Aero: 2D
Accel: 2D
Brake: 1D+2
Stab: 2D
Move: 216
Aesthetics: 2D
Cost: 9,100cr
Sorosub Cudda
Body 1D+1
Maneuver: 2D
Thrust: 2D
Aero: 2D+1
Accel: 3D
Brake: 2D
Stab: 1D
Move: 150
Aesthetics: 2D
Cost: 8,000cr
Sorosub Eliminator
Body 3D+2
Maneuver: 2D+1
Thrust: 4D
Aero: 0D+1
Accel: 1D
Brake: 3D
Stab: 3D
Move: 204
Aesthetics: 2D
Cost: 10,000cr
Skybird
Body 1D
Maneuver: 4D
Thrust: 2D+2
Aero: 3D
Accel: 3D+1
Brake: 2D
Stab: 1D+2
Move: 192
Aesthetics: 2D
Cost: 10,100cr
Tagge Air-2
Body 3D
Maneuver: 2D
Thrust: 2D
Aero: 1D
Accel: 2D+1
Brake: 2D
Stab: 3D
Move: 108
Aesthetics: 2D
Cost:. 9,200cr
Tercel Falcon
Body 1D+1
Maneuver: 4D+2
Thrust: 3D
Aero: 1D
Accel: 2D
Brake: 1D
Stab: 1D
Move: 144
Aesthetics: 2D
Cost: 8,100cr
Thorin Inc. Dart
Body 1D
Maneuver: 3D
Thrust: 2D
Aero: 3D
Accel: 1D
Brake: 0D+2
Stab: 2D
Move: 180
Aesthetics: 2D+2
Cost: 7,400cr
Traltec Zucca -8
Body 2D+2
Maneuver: 2D+1
Thrust: 4D
Aero: 2D
Accel: 1D+1
Brake: 2D
Stab: 3D
Move: 216
Aesthetics: 2D+1
Cost: restricted. 10,000cr
Traltec Raider-2
Body 1D+2
Maneuver: 4D
Thrust: 2D+2
Aero: 2D
Accel: 3D
Brake: 2D+2
Stab: 1D
Move: 156
Aesthetics: 2D
Cost: restricted. 9,800cr
Wakanda Industrial Thunderchief
Body 2D
Maneuver: 2D
Thrust: 3D+1
Aero: 0D+1
Accel: 1D+1
Brake: 2D
Stab: 3D
Move: 120
Aesthetics: 2D
Cost: restricted. 8,100cr
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Liquid III
Body 2D
Maneuver: 3D
Thrust: 4D
Aero: 4D
Accel: 4D
Brake: 3D
Stab: 2D
Move: 288
Aesthetics: 4D
Cost: 17,400
Cargo: 2
Driver: 1
Rarity: 7
Landspeeders
Use Repulsorlift skill to operate.
Anex AV-21 Razorbat
Body 3D
Maneuver: 2D+1
Thrust: 3D+2
Aero: 3D
Accel: 4D
Brake: 3D+1
Stab: 4D
Move: 228
Aesthetics: 3D
Cost: 27,200cr
Cargo: 20 units
Driver+1 passenger
Ausonn Vestrak-44
Body 2D+1
Maneuver: 3D
Thrust: 4D
Aero: 4D+2
Accel: 6D+2
Brake: 3D
Stab: 2D+1
Move: 300
Aesthetics: 4D
Cost: 28,000cr
Cargo: 20 units
Driver+1 passenger
Durantian D-108
Body 3D
Maneuver: 2D+1
Thrust: 3D
Aero: 2D
Accel: 2D
Brake: 2D
Stab: 3D
Move: 180
Aesthetics: 2D
Cost: 10,300cr
Cargo: 300 units
Driver+1 passenger
Helix Spectre
Body 2D
Maneuver: 3D+2
Thrust: 4D+2
Aero: 5D+2
Accel: 5D+2
Brake: 2D+1
Stab: 2D+1
Move: 348
Aesthetics: 3D
Cost: 14,800cr
Cargo: 30 units
Driver+2 passengers
Galactic Motors Canadar V-8V
Body 4D+2
Maneuver: 2D
Thrust: 2D+1
Aero: 1D
Accel: 2D
Brake: 2D+2
Stab: 4D
Move: 114
Aesthetics: 2D
Cost: 21,400cr
Cargo: 500 units or +6 extra passengers
Driver+1 passenger
MandalMotors LUX-4
Body 3D
Maneuver: 3D
Thrust: 3D
Aero: 4D
Accel: 2D+2
Brake: 2D+1
Stab: 2D
Move: 252
Aesthetics: 3D
Cost: 23,400cr
Cargo: 80 units
Driver +3 passengers.
Magoran MAG-10
Body 2D
Maneuver: 2D+2
Thrust: 5D
Aero: 5D
Accel: 5D
Brake: 2D
Stab: 3D
Move: 360
Aesthetics: 2D
Cost: 29,200cr
Cargo: 30 units
Driver +1 passenger.
Meltran Turbo Bug
Body 2D
Maneuver: 3D
Thrust: 4D+2
Aero: 2D+2
Accel: 4D+1
Brake: 2D+2
Stab: 2D
Move: 240
Aesthetics: 2D
Cost: 24,200cr
Cargo: 30 units
Driver +1 passenger.
Mobquet R-97
Body 5D
Maneuver: 2D
Thrust: 6D
Aero: 2D+1
Accel: 5D
Brake: 3D
Stab: 1D
Move: 294
Aesthetics: 3D
Cost: 29,000cr
Cargo: 300 units or 3 extra passengers.
Driver +1 passenger.
Rolantex
Body 2D+1
Maneuver: 2D
Thrust: 5D+2
Aero: 2D+1
Accel: 6D
Brake: 3D
Stab: 3D
Move: 270
Aesthetics: 2D
Cost: 28,400cr
Cargo: 20 units
Driver +2 passengers
Selott Viper-4
Body 2D+2
Maneuver: 2D+2
Thrust: 2D
Aero: 3D+2
Accel: 3D
Brake: 3D
Stab: 3D
Move: 192
Aesthetics: 3D
Cost: 22,800cr
Cargo: 100 units
Driver +3 passengers.
SoroSuub Seraph
Body 2D+1
Maneuver: 2D
Thrust: 1D
Aero: 2D
Accel: 2D
Brake: 2D
Stab: 2D+2
Move: 108
Aesthetics: 2D
Cost: 16,200cr
Cargo: 50 units
Driver +5 passengers
SoroSuub V-19
Body 5D
Maneuver: 2D
Thrust: 3D+2
Aero: 2D+2
Accel: 2D
Brake: 3D
Stab: 3D+2
Move: 204
Aesthetics: 2D
Cost: 25,200cr
Cargo: 100 units
Driver +7 passengers
SoroSuub X-34
Body 2D
Maneuver: 2D+1
Thrust: 3D
Aero: 2D
Accel: 2D
Brake: 2D
Stab: 2D
Move: 180
Aesthetics: 2D
Cost: 18,200cr
Cargo: 5 units
Driver +2 passengers
SoroSuub X-38A
Body 2D+1
Maneuver: 2D+1
Thrust: 4D
Aero: 3D
Accel: 2D+1
Brake: 2D
Stab: 2D
Move: 252
Aesthetics: 2D+1
Cost: 21,000cr
Cargo: 5 units
Driver +2 passengers
SoroSuub V-35
Body 3D+2
Maneuver: 2D
Thrust: 1D
Aero: 2D
Accel: 1D
Brake: 3D
Stab: 3D+1
Move: 108
Aesthetics: 2D
Cost: 18,600cr
Cargo: 120 units
Driver+2 passengers
Thorin Inc Bolt
Body 3D
Maneuver: 2D
Thrust: 2D
Aero: 4D
Accel: 2D
Brake: 2D+2
Stab: 3D+1
Move: 216
Aesthetics: 3D
Cost: 22,200cr
Cargo: 100 units
Driver+3 passengers
Traltec M-2B
Body 2D+1
Maneuver: 3D+2
Thrust: 3D
Aero: 3D
Accel: 3D+1
Brake: 3D
Stab: 3D+1
Move: 216
Aesthetics: 2D
Cost: 25,000cr
Cargo: 50 units
Driver+4 passengers
Ubrikkian 4200 Z002 Cargo Speeder
Body 3D
Maneuver: 2D
Thrust: 1D
Aero: 1D+1
Accel: 1D+1
Brake: 1D
Stab: 2D
Move: 70
Aesthetics: 1D
Cost: 18,600cr
Cargo: 1200 units
Driver+2 passengers
Ubrikkian 6200 Z005 Dust Devil
Body 4D+1
Maneuver: 3D
Thrust: 2D+2
Aero: 3D+1
Accel: 2D
Brake: 3D
Stab: 4D
Move: 198
Aesthetics: 3D
Cost: 26,000cr
Cargo: 300 units
Driver+4 passengers
Ubrikkian Superhaul Skiff
Body 3D
Maneuver: 1D
Thrust: 2D
Aero: 0D+1
Accel: 1D
Brake: 1D
Stab: 4D
Move: 70
Aesthetics: 1D
Cost: 23,000cr
Cargo: 13,500 units
Driver+5 passengers
Wade C-13 Cargo Speeder
Body 8D
Maneuver: 0D
Thrust: 1D
Aero: 0D+1
Accel: 0D
Brake: 0D+1
Stab: 5D
Move: 42
Aesthetics: 1D
Cost: 17,200cr
Cargo: 1400 units
Driver+1 passenger |
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