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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Fri Apr 18, 2014 3:05 pm Post subject: |
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crmcneill wrote: | Fallon Kell wrote: | Because firearms are generally rare-enough in Star Wars that splitting the skills up doesn't make combat skills prohibitively expensive from a CP standpoint. |
But that doesn't change the fact that you are basically using identical skill sets with the only difference being what method the weapon uses to deliver damage. Firearms have to account for recoil, ballistics and atmospheric conditions, but that would make the same skill more difficult, not a completely different skill. |
And you also have others, like archaic guns, missile weapons (missile launchers and grenade launchers) as well as pulse wave weapons, flamers, flux weapons.. All use the same 'point' and shoot' method.. , though admittedly that last one is a 'sparks' creation'. _________________ Confucious sayeth, don't wash cat while drunk! |
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cheshire Arbiter-General (Moderator)

Joined: 04 Jan 2004 Posts: 4866
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Posted: Fri Apr 18, 2014 4:05 pm Post subject: |
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With missile weapons I can see a strong mechanical reason to break that off from a standard marksmanship skill. There's a good reason to require a character to require a separate investment when they could easily put down their 4D blaster and pick up a grenade launcher that can do damage with an area effect. It delivers a different damage mechanic altogether and it is not unreasonable to ask them to spend CPs separately to do it well. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Fri Apr 18, 2014 4:37 pm Post subject: |
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Seems fair, but as far as the Blaster / Firearms distinction, it might be a more accurate division of skills to use Pistols / Rifles / Heavy Weapons instead. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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cheshire Arbiter-General (Moderator)

Joined: 04 Jan 2004 Posts: 4866
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Posted: Fri Apr 18, 2014 7:09 pm Post subject: |
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I would have to defer to someone else's knowledge of those types of weapons. I've only handled a firearm a handful of times. I can attest that there is a distinction between a 9mm and a 357. Especially when someone loads magnum rounds in two of the chambers and deliberately doesn't tell you. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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atgxtg Rear Admiral


Joined: 22 Mar 2009 Posts: 2460
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Posted: Fri Apr 18, 2014 7:15 pm Post subject: |
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cheshire wrote: | I would have to defer to someone else's knowledge of those types of weapons. I've only handled a firearm a handful of times. I can attest that there is a distinction between a 9mm and a 357. Especially when someone loads magnum rounds in two of the chambers and deliberately doesn't tell you. |
Sounds like you are referring to recoil, especially perceived recoil. Assuming that the weapon you were using was actually built to take a 357 Magnum round.
It's common for people who own a 357 Magnum to practice with 38 Special ammunition, and yeah it can be a bit of a surprise if they don't tell you there are a couple of magnum rounds in there. |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat Apr 19, 2014 2:55 am Post subject: |
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cheshire wrote: | I would have to defer to someone else's knowledge of those types of weapons. I've only handled a firearm a handful of times. I can attest that there is a distinction between a 9mm and a 357. Especially when someone loads magnum rounds in two of the chambers and deliberately doesn't tell you. |
I was thinking more in broader terms of how the weapon is used, as a pistol will not be braced against the shooter's shoulder in the same manner as a rifle. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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cheshire Arbiter-General (Moderator)

Joined: 04 Jan 2004 Posts: 4866
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Posted: Sat Apr 19, 2014 8:17 am Post subject: |
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crmcneill wrote: |
I was thinking more in broader terms of how the weapon is used, as a pistol will not be braced against the shooter's shoulder in the same manner as a rifle. |
Unless you roll a 1 on that wild die and end up missing an eye:
 _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sat Apr 19, 2014 10:28 am Post subject: |
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Picture doesn't come up for some reason, but I followed the link.
IMO, that would be more the result of having an average to low Dex with no dice in Firearms. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Apr 19, 2014 3:19 pm Post subject: |
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From my experience, its more strength not dex. I have seen several smaller stature people who lost grip on their shotguns and had it fly behind them or knock them down cause they didn't have the strength to grip it properly. _________________ Confucious sayeth, don't wash cat while drunk! |
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atgxtg Rear Admiral


Joined: 22 Mar 2009 Posts: 2460
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Posted: Sat Apr 19, 2014 8:04 pm Post subject: |
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garhkal wrote: | From my experience, its more strength not dex. I have seen several smaller stature people who lost grip on their shotguns and had it fly behind them or knock them down cause they didn't have the strength to grip it properly. |
Uh, that's just lack of skill, poor balance, or skittishness. With the exception of some of the big game rifles, and that 50BMG pistol, firearms just do not have enough force to knock somebody down. |
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atgxtg Rear Admiral


Joined: 22 Mar 2009 Posts: 2460
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Posted: Sat Apr 19, 2014 8:10 pm Post subject: |
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crmcneill wrote: |
I was thinking more in broader terms of how the weapon is used, as a pistol will not be braced against the shooter's shoulder in the same manner as a rifle. |
I agree. While there a certainly differences between makes and models, the general techniques are the same withing a class of weapons. The subtle differences are what specializations are good for.
But if soembody wanted to, they could subdivide in into something like light, medium, heavy and extra heavy handgun skills. But then I think they should probably allow for some crossover between them. Somebody with Light Pistol at 12D is going to start off better with a .44 Mag than somebody who just picked on up for the first time. Say default to half skill (so 6D)?. |
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Sat Apr 19, 2014 10:35 pm Post subject: |
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atgxtg wrote: | garhkal wrote: | From my experience, its more strength not dex. I have seen several smaller stature people who lost grip on their shotguns and had it fly behind them or knock them down cause they didn't have the strength to grip it properly. |
Uh, that's just lack of skill, poor balance, or skittishness. With the exception of some of the big game rifles, and that 50BMG pistol, firearms just do not have enough force to knock somebody down. |
True, shooting a desert eagle or magnum 44 is not going to put you on your butt. But in the case mentioned it was a mosberg 12 gauge shotgun she was shooting.. _________________ Confucious sayeth, don't wash cat while drunk! |
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cheshire Arbiter-General (Moderator)

Joined: 04 Jan 2004 Posts: 4866
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Posted: Sat Apr 19, 2014 10:55 pm Post subject: |
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garhkal wrote: |
True, shooting a desert eagle or magnum 44 is not going to put you on your butt. But in the case mentioned it was a mosberg 12 gauge shotgun she was shooting.. |
Please let me live with the fantasy that someone stopped her before she got to the actual "shooting" part of shooting. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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DougRed4 Rear Admiral


Joined: 18 Jan 2013 Posts: 2295 Location: Seattle, WA
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Posted: Sat Apr 19, 2014 11:45 pm Post subject: |
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atgxtg wrote: | crmcneill wrote: |
I was thinking more in broader terms of how the weapon is used, as a pistol will not be braced against the shooter's shoulder in the same manner as a rifle. |
I agree. While there a certainly differences between makes and models, the general techniques are the same withing a class of weapons. The subtle differences are what specializations are good for.
But if soembody wanted to, they could subdivide in into something like light, medium, heavy and extra heavy handgun skills. But then I think they should probably allow for some crossover between them. Somebody with Light Pistol at 12D is going to start off better with a .44 Mag than somebody who just picked on up for the first time. Say default to half skill (so 6D)?. |
One time on the range I watched a very small gal (probably 90 lbs. or so) fire a 10 gauge shotgun, and the recoil literally sent her flying back, as if she'd been slugged by a superhuman in the movies. _________________ Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green |
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jmanski Arbiter-General (Moderator)

Joined: 06 Mar 2005 Posts: 2065 Location: Kansas
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Posted: Sun Apr 20, 2014 9:40 am Post subject: |
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I dunno, my kids, 14 and 16 at the time, both handled a 12 gauge with 3 1/2" OO buck with no problems. I think its skittishness and lack of proper technique. _________________ Blasted rules. Why can't they just be perfect? |
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