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Alternate combat sequence?
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Quetzacotl
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PostPosted: Sat Mar 16, 2013 5:14 am    Post subject: Reply with quote

I still don't get it ^^
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cheshire
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PostPosted: Sat Mar 16, 2013 8:55 am    Post subject: Reply with quote

Quetzacotl wrote:
I still don't get it ^^


There is a movie called Dodgeball. Unsurprisingly, it's about playing dodge ball. Apparently there's a scene where the "athletes" are getting their training.

http://www.youtube.com/watch?v=1ZXHsNqkDI4
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Naaman
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PostPosted: Sat Mar 16, 2013 9:52 am    Post subject: Reply with quote

garhkal wrote:
For mortars yes.. but for artillery in general, if one has the wind direction/speed, knows his gear, he can reasonably put a round down range on to a specific 5x5ft area. Reasonably here for me would be at least a moderate difficulty for short, difficult for medium and very difficult for long range


5X5 Area is pretty precise, but what are we talking about here? A computer guided/assisted targeting system? Or just a guy with a crank, a compass and a map?

In the case of the former, I'd simply allow a fire control bonus or some such. In the case of the latter, I'd say the skill level would need to be in the "above average expertise" (5D) range to even have a hope.

Also, hitting a 5x5 area is a lot different than targeting an individual and accounting for his movement, speed etc, as well as wind direction and speed. Artillery is best used against fixed, known targets... or else masses of troops... or else shelling the daylights out of an area in hopes of nailing the personnel moving about. But the idea of a "one shot, one kill" with artillery is (to my best understanding) dubious, at best. Please correct me if I'm wrong.
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Naaman
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PostPosted: Sat Mar 16, 2013 9:56 am    Post subject: Reply with quote

Quetzacotl wrote:
Don't know where that's from, Doug ^^

But, what speaks more for dodging a mortar, is the fact, that you can dodge a freakin' Grenade with a blast radius of up to 20!


That's exactly what I was saying in the first place. A mortar and a grenade, have the exact same kill radius.
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CRMcNeill
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PostPosted: Sat Mar 16, 2013 11:28 am    Post subject: Reply with quote

This might help.

In a nutshell, it's a proposed house rule to generate blast radius effects and damage reduction for larger scale weaponry.
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cheshire
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PostPosted: Sat Mar 16, 2013 11:28 am    Post subject: Reply with quote

Naaman wrote:
garhkal wrote:
For mortars yes.. but for artillery in general, if one has the wind direction/speed, knows his gear, he can reasonably put a round down range on to a specific 5x5ft area. Reasonably here for me would be at least a moderate difficulty for short, difficult for medium and very difficult for long range


5X5 Area is pretty precise, but what are we talking about here? A computer guided/assisted targeting system? Or just a guy with a crank, a compass and a map?

In the case of the former, I'd simply allow a fire control bonus or some such. In the case of the latter, I'd say the skill level would need to be in the "above average expertise" (5D) range to even have a hope.

Also, hitting a 5x5 area is a lot different than targeting an individual and accounting for his movement, speed etc, as well as wind direction and speed. Artillery is best used against fixed, known targets... or else masses of troops... or else shelling the daylights out of an area in hopes of nailing the personnel moving about. But the idea of a "one shot, one kill" with artillery is (to my best understanding) dubious, at best. Please correct me if I'm wrong.


In the early days of computing, my father in law and his buddies used to race the computer in ballistics calculations. He said that generally the people were faster, but the computer was less likely to make mistakes. However, I'm going to go out on a limb and say that computers have gotten faster since then. Smile Point being, a human can make the calculations when specially trained, much as you have indicated.

And in terms of artillery, yeah... it's better against either larger targets or groups of infantry. I'm not sure the Imps would consider a party of PCs to be "infantry" unless they were willing to do SERIOUS collateral damage in order to kill them.

Heh... though in KOTOR we saw Mallek wipe out a planet to kill the PC. I thought that it jumped the shark at that point... but, hey, I don't get to write video game dialog.
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Quetzacotl
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PostPosted: Sat Mar 16, 2013 8:08 pm    Post subject: Reply with quote

Thanks cheshire, that link cleared it up for me ^^

Edit: Regarding Kotor... Malak actually didn't necessarily wanted to kill the PC there, he, primarily, wanted to make sure that he would not get away from that planet. Since his troops were not able to catch or kill him, it was time for the next step:
Destroy everything there.

So, personally, I wouldn't say that the game jumped the shark at that point. It might have been overkill, but hey, it's Darth Malak we're talking about, he was evil, he was power hungry, he wasn't particularly bright (at least compared to Revan ^^) and he wanted to make sure that nobody could compete to him.

I mean, in the original Star Wars trilogy they wiped out a whole Planet with the Death Star just to demonstrate their power... that could be more likely considered "jumping the shark" then what Malak did...
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cheshire
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PostPosted: Sat Mar 16, 2013 9:18 pm    Post subject: Reply with quote

I think that it would have been better if the dialog had run:

Lt. Whatshisface: Sir, do you mean obliterate the entire planet?
Darth Malak: Do you dare question my orders?
Lt. Whatshisface: No, sir. Just reminding you that you occupied the planet because of its essential place in the trade route.
Darth Malak: Obliterate the planet!
Lt. Whatshisface: And the major economic center on which you built the first Sith Empire Galactic bank, with it's major holdings. We've still got an awful lot of money in there.
Darth Malak: Obliterate the planet!
Lt. Whatshisface: And the nice summer home you had built there.
Darth Malak: Obliter-- my summer home? That would be a shame.

Though, seriously, I assume the Sith occupied the planet for a reason. It had to hold some value to them in order to spend the resources in diverting all those soldiers away from the war effort to hold the place down. If it had been an enemy or neutral world I would have found it less odd. But I think it went from overkill to throwing away a resource pretty quickly.
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Quetzacotl
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PostPosted: Sat Mar 16, 2013 10:17 pm    Post subject: Reply with quote

Well, the thought process of him was probably something like that:

Either I destroy the entire planet, killing the only person in the galaxy that can, and probably will, stop/defeat/kill me and loosing a planet with resources and a lot of troops.
Or I don't destroy it, letting the only person get away that will later stop/defeat/kill me, but I don't loose resources and a lot of troops...

"Obliterate the planet!"


But well, that would be to logical, would probably be more like:
I am the new Lord of the Sith now, YOU CAN'T STOP ME REVAN, I SURPASSED YOU GLAHRARAHRHARHA

"Obliterate the planet!"

Stupid Malak. That's y he could never win in the first place and had to resort to trickery in order to defeat Revan ^^
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