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Imperial Army Vehicle Types
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16406
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed Aug 31, 2011 12:20 pm    Post subject: Reply with quote

Hey Gamer, I really appreciated the pdf files showing the organizations for Armored units. By any chance, do you have similar pdfs for Aviation and Artillery units?
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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Gamer
Lieutenant Commander
Lieutenant Commander


Joined: 20 May 2010
Posts: 125

PostPosted: Wed Oct 26, 2011 5:06 pm    Post subject: Reply with quote

None that are able to be released.
The referenced manuals that you were asking about in other thread will also be referencing other manuals, which in turn references other manuals and on and on and on and on and on and on.
The ones I gave are not only the ones public released but also simplest to understand for those not used to the never ending manual merry go round.
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CRMcNeill
Director of Engineering
Director of Engineering


Joined: 05 Apr 2010
Posts: 16406
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed Oct 26, 2011 10:24 pm    Post subject: Reply with quote

Gamer wrote:
None that are able to be released.
The referenced manuals that you were asking about in other thread will also be referencing other manuals, which in turn references other manuals and on and on and on and on and on and on.
The ones I gave are not only the ones public released but also simplest to understand for those not used to the never ending manual merry go round.


Ok. Can you at least give me an idea as far as similarities? I know we had a little discussion going about making aviation units part of the Imperial OB, but we never got very far with it...
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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