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MAPs and forcepowers
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Praxian
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PostPosted: Tue Feb 22, 2011 3:13 pm    Post subject: Reply with quote

garhkal wrote:
Maybe 6d for ls's with different crystals (as i remember there are some that can go that high)..



5d+2 was the highest I believe for the LS Crystals.
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ZzaphodD
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PostPosted: Tue Feb 22, 2011 4:00 pm    Post subject: Reply with quote

garhkal wrote:
Maybe 6d for ls's with different crystals (as i remember there are some that can go that high)..


Nah, the idea is to shift the whole spectrum 1D upwards..
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Bren
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PostPosted: Tue Feb 22, 2011 5:00 pm    Post subject: Reply with quote

ZzaphodD wrote:
garhkal wrote:
Maybe 6d for ls's with different crystals (as i remember there are some that can go that high)..


Nah, the idea is to shift the whole spectrum 1D upwards..

I misunderstood Gharkal's question (re: LS damage).

I can see your rationale, but I guess I am comfortable with lightsabers as they are - being a good weapon for Jedi, but not the best weapon for big, strong non-Jedi.
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S-Foil
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PostPosted: Tue Feb 22, 2011 6:17 pm    Post subject: Reply with quote

Bren wrote:
S-Foil wrote:
The Galaxy Guide 3 (first edition as that's what I have) and the Special Edition Trilogy sourcebook both agree on Luke's Force skills. As of Yavin he is listed as having 3D in Control and Sense and three years have passed since Yavin and Hoth. Time wise his progresion makes sense though he does break the "you need a teacher" rule. I can forgive the "GM" in this case since Luke is after all a main character.

Our rationale for Luke's progression is that as the central character in the original three movies, he gets CPs not on his actions in the films, but on ticket sales for the films. Rolling Eyes

But even so, I agree the stats in ESB sourcebook seem more like stats at the end of the film or at least after training with Yoda, rather than at the beginning of the film. Even with an Alter of only 5D a PC should be able to move that lightsaber a bit faster, though I suppose it appears more dramatic as filmed.


For Luke to have gone from his Battle of Yavin Control skill to his listed Battle of Hoth Control skill would have cost him roughly 99 CPs and taken at least 198 days (since he lacked a teacher). To get his Sense skill there he would have spent 60 CPs and 120 days while his Alter skill would have required 55 CPs and 117 days. This amount of time meshes with the fact three years separate the two battles. To cut the training time down to whatever time he spent with Yoda he would have had to spend even more CPs.

Now this isn't to say that Luke's listed stats aren't a blunder of WEG's part. You have to pull some extraordinary rule stunts to get Luke enough CPs to get him to the listed stats no matter how much time he took. However I think this goes to your point of Luke getting CPs for box office sales, he's a main character and one not created within the confines of WEG's rules. You would be hard pressed to make your own version of Luke Skywalker in normal play but George Lucas is the one who made Luke so he can have whatever stats and progression that the story demands. That also means in game terms you have to take on-screen events with at least a small grain of salt since those events are driven by story considerations rather than WEG's rules (which we're all playing by).
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Bren
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PostPosted: Tue Feb 22, 2011 6:25 pm    Post subject: Reply with quote

S-Foil wrote:
For Luke to have gone from his Battle of Yavin Control skill to his listed Battle of Hoth Control skill would have cost him roughly 99 CPs and taken at least 198 days...

Hey thanks for doing the math. It's always interesting to see what is possible inside the rules.

But isn't this presuming he is spending the time self-training rather than doing various Rebel tasks as a starfighter pilot, going on all those adventures as described in novels and comics, etc?
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garhkal
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PostPosted: Tue Feb 22, 2011 7:47 pm    Post subject: Reply with quote

Wow.. That many cp... Must have had a lienient gm! Rolling Eyes
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Bren
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PostPosted: Tue Feb 22, 2011 8:08 pm    Post subject: Reply with quote

garhkal wrote:
Wow.. That many cp... Must have had a lienient gm! Rolling Eyes

Well George can be a bit lenient at times. Laughing

But really I'm telling you, Luke gets CPs based on box office sales, not his actions in the adventures.
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garhkal
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PostPosted: Wed Feb 23, 2011 12:00 am    Post subject: Reply with quote

Dat seems to be true.. What's the tally.. 1cp/million of box office tickets? Razz
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CRMcNeill
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PostPosted: Wed Feb 23, 2011 12:10 am    Post subject: Reply with quote

garhkal wrote:
Dat seems to be true.. What's the tally.. 1cp/million of box office tickets? Razz


Seems about right.

I'd love to see someone write up a script for the SWU as if it were a roleplaying session, like DM of the Rings did for Lord of the Rings.
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S-Foil
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PostPosted: Wed Feb 23, 2011 1:05 am    Post subject: Reply with quote

Bren wrote:
S-Foil wrote:
For Luke to have gone from his Battle of Yavin Control skill to his listed Battle of Hoth Control skill would have cost him roughly 99 CPs and taken at least 198 days...

Hey thanks for doing the math. It's always interesting to see what is possible inside the rules.

But isn't this presuming he is spending the time self-training rather than doing various Rebel tasks as a starfighter pilot, going on all those adventures as described in novels and comics, etc?


I think that's exactly the problem with his stats. He was doing something besides train in the Force during the interim between Yavin and Hoth. I suppose you can argue in his adventures he was using his skills and gaining CP to use for advancement. However I think you may be right about CP for box office returns.
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