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shootingwomprats Vice Admiral


Joined: 11 Sep 2013 Posts: 3253 Location: Online
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Posted: Wed Aug 27, 2025 5:04 am Post subject: Caleb Dune/Kanan Jarrus |
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Caleb Dume
Serving as Padawan to Depa Billaba, Caleb spends this span in front-line Clone Wars duty: platoon-level raids, escort ops, and holding actions along the Outer Rim sieges. He sharpens fundamentals (defense-first lightsaber work, battlefield awareness) and—crucially—builds close rapport with his unit’s clones (notably Grey and Styles). By the end of the year their battalion redeploys to Kaller as the Republic push winds down. That’s where the war ends for Caleb: Order 66 is transmitted in 19 BBY, turning his own troopers on Master Billaba and setting up his flight from the battlefield.
Flashback context: Kanan: The Last Padawan #7–12 are set around 19 BBY and depict earlier Clone Wars missions with Depa Billaba.
Caleb Dume (as of 19 BBY, pre-Order 66)
Type: Jedi Padawan (Depa Billaba's apprentice)
Age: 13–14 Height: ~1.55 m. Weight: ~45 kg.
Appearance: Slender teen in Padawan robes with a short Padawan braid, calm hazel eyes, and the unadorned hilt of a training-era lightsaber at his belt.
DEXTERITY 3D
Acrobatics 4D+1, blaster 3D+2, brawling parry 3D+1, dodge 4D+1, lightsaber 5D, melee parry 3D+1, running 3D+1, thrown weapons 3D+1
KNOWLEDGE 2D
Bureaucracy 3D, cultures 3D, languages 3D, planetary systems 3D, scholar (Jedi lore) 3D+2, survival 3D, tactics 2D, willpower 3D+2
MECHANICAL 2D
Beast riding 2D+2, repulsorlift operation 3D, space transports 3D, starfighter piloting 2D+2, starship gunnery 2D+2
PERCEPTION 2D+2
Command 3D, con 2D+2, hide 3D, persuasion 3D, search 3D, sneak 3D
STRENGTH 2D+2
Brawling 3D+2, climbing/jumping 3D, lifting 2D+2, stamina 3D+2, swimming 2D+2
TECHNICAL 2D+2
Armor repair 2D+2, computer programming/repair 3D, first aid 3D, lightsaber repair 3D+1, repulsorlift repair 2D+2, security 3D
Special Abilities:
Force Skills: Control 2D+2, Sense 3D, Alter 2D
Force Powers:
Control: Absorb/dissipate energy, control pain, remain conscious, resist stun
Sense: Danger sense, life detection, life sense, magnify senses, receptive telepathy, sense force
Alter: Telekinesis
Control & Sense: Lightsaber combat
Move: 10
Force Sensitive? Yes
Force Points: 2
Character Points: 6
Equipment: Padawan robes, utility belt, comlink, lightsaber (5D damage), training pack, Jedi holocron (Padawan training content; requires Force to open). _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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shootingwomprats Vice Admiral


Joined: 11 Sep 2013 Posts: 3253 Location: Online
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Posted: Wed Aug 27, 2025 5:05 am Post subject: |
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Between 19–18 BBY "Kanan: The Last Padawan 1–6"
Caleb survives Order 66 on Kaller and goes to ground. Hunted by former comrades and local Imperial assets, he learns to live like a civilian—hide, con, sneak, blaster first, never the saber. With help from Janus Kasmir (and briefly the ex-Separatist Kleeve), he bounces between backwater jobs and false names. Captured late in the year, he’s freed in a desperate space engagement when Commander Grey breaks conditioning and sacrifices himself. In the aftermath, Caleb closes the book on his old life and adopts the alias “Kanan Jarrus.”
(as of 19–18 BBY)
Type: Jedi Fugitive
Blaster 4D
Streetwise 3D, survival 3D+2
Repulsorlift operation 3D+2
Con 3D+1, hide 3D+2, sneak 4D
Security 3D+2
This character is Force-sensitive.
Move: 10
Equipment: Civilian clothes/poncho, comlink, blaster pistol (4D), disassembled lightsaber (5D; concealed), forged identicard, small credit stash _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Last edited by shootingwomprats on Wed Aug 27, 2025 5:09 am; edited 1 time in total |
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shootingwomprats Vice Admiral


Joined: 11 Sep 2013 Posts: 3253 Location: Online
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Posted: Wed Aug 27, 2025 5:05 am Post subject: |
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Between 18 BBY "Kanan: The Last Padawan #5–6" and 11 BBY "A New Dawn"
In the wake of Commander Grey’s sacrifice, Caleb closes the book on his old life and takes the alias Kanan Jarrus. He drifts along outer-rim routes under assumed names, keeping his lightsaber in pieces and relying on a blaster, con, hide, and sneak to stay invisible. Years of small, dirty jobs—freight handling, short-haul piloting, and mining-adjacent work—hone repulsorlift operation, space transports, streetwise, security, and a cool head under pressure while he avoids overt Force use. This quiet exile eventually funnels him to the Gorse–Cynda system, where the events of A New Dawn (11 BBY) begin and his path converges with Hera Syndulla.
(as of 11 BBY, A New Dawn)
Type: Freight Hand/Pilot
Blaster 4D+1, dodge 4D+2
Streetwise 3D+1
Repulsorlift operation 4D, space transports 3D+2
Con 3D+2, hide 4D, sneak 4D+1
Brawling 4D
Security 4D
This character is Force-sensitive.
Move: 10
Equipment: Work coveralls/jacket, comlink, blaster pistol (4D), disassembled lightsaber (5D; concealed), goggles, forged identicard, credit chit, Jedi holocron (Obi-Wan Kenobi purge warning recorded; requires Force to open). _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Last edited by shootingwomprats on Wed Aug 27, 2025 5:10 am; edited 1 time in total |
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shootingwomprats Vice Admiral


Joined: 11 Sep 2013 Posts: 3253 Location: Online
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Posted: Wed Aug 27, 2025 5:05 am Post subject: |
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Between 11 BBY — A New Dawn [novel] and 5 BBY — Rebels “Spark of Rebellion” [S1E1]
After the Gorse Conflict, Kanan and Hera go their separate ways for a time, but the encounter nudges Kanan back toward purpose. Over the next years he keeps a low profile, sticking to civilian piloting and odd jobs while the Empire tightens its grip. By 5 BBY he’s on Lothal, where fate (and Hera) pull him into the Ghost cell full-time and he takes Ezra Bridger as his Padawan—kicking off the operations that define the early rebellion on Lothal.
(as of 5 BBY, Rise of the Old Masters)
Type: Jedi rebel
Control, Sense and Alter: Affect mind
This character is Force-sensitive.
Move: 10
Equipment: DL-18 blaster pistol (4D), two-piece lightsaber (5D; concealed when practical), comlink, Ghost-crew field gear (minimal tools), Jedi holocron (Obi-Wan warning, temple map & training records; requires Force to open). _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Last edited by shootingwomprats on Wed Aug 27, 2025 5:10 am; edited 1 time in total |
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shootingwomprats Vice Admiral


Joined: 11 Sep 2013 Posts: 3253 Location: Online
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Posted: Wed Aug 27, 2025 5:06 am Post subject: |
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Between 5 BBY — Rebels “Empire Day” [S1E8] and 4 BBY — Rebels “Fire Across the Galaxy” [S1E15]
The Ghost crew brings Ezra Bridger aboard and shifts from ad-hoc relief to coordinated strikes on Lothal. Early ops (supply raids, prisoner liberations) draw Agent Kallus and the Grand Inquisitor onto their trail. Kanan tests and trains Ezra—Temple visions on Lothal confirm their master–apprentice path—while Imperial traps tighten (e.g., the Luminara ruse). Empire Day—the Empire’s 15th anniversary—ticks the timeline into 4 BBY, after which repression spikes, Kanan is captured, and the stage is set for the Mustafar rescue and the Star Destroyer duel that ends the Grand Inquisitor’s hunt.
(as of 4 BBY, Battle with the Grand Inquisitor)
Type: Jedi rebel (Spectres co-leader; Ezra’s master)
Blaster 4D+2, dodge 5D, lightsaber 6D+2
Streetwise 3D+2, tactics 2D+1
Command 3D+2, persuasion 3D+2
Special Abilities:
Force Skills: Control 3D+2, Sense 4D, Alter 3D
This character is Force-sensitive.
Move: 10
Equipment: DL-18 blaster pistol (4D), two-piece lightsaber (5D; concealed when practical), comlink, Ghost-crew field gear (basic tools), Jedi holocron (stored aboard the Ghost; requires Force to open). _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Last edited by shootingwomprats on Wed Aug 27, 2025 5:11 am; edited 1 time in total |
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shootingwomprats Vice Admiral


Joined: 11 Sep 2013 Posts: 3253 Location: Online
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Posted: Wed Aug 27, 2025 5:06 am Post subject: |
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Between 5 BBY — Rebels “Empire Day” [S1E8] and 4 BBY — Rebels “Fire Across the Galaxy” [S1E15]
The Ghost crew brings Ezra Bridger aboard and shifts from ad-hoc relief to coordinated strikes on Lothal. Early ops (supply raids, prisoner liberations) draw Agent Kallus and the Grand Inquisitor onto their trail. Kanan tests and trains Ezra—Temple visions on Lothal confirm their master–apprentice path—while Imperial traps tighten (e.g., the Luminara ruse). Empire Day—the Empire’s 15th anniversary—ticks the timeline into 4 BBY, after which repression spikes, Kanan is captured, and the stage is set for the Mustafar rescue and the Star Destroyer duel that ends the Grand Inquisitor’s hunt.
(as of 4 BBY, Battle with the Grand Inquisitor)
Type: Jedi rebel (Spectres co-leader; Ezra’s master)
Blaster 4D+2, dodge 5D, lightsaber 6D+2
Streetwise 3D+2, tactics 2D+1
Command 3D+2, persuasion 3D+2
Special Abilities:
Force Skills: Control 3D+2, Sense 4D, Alter 3D
This character is Force-sensitive.
Move: 10
Equipment: DL-18 blaster pistol (4D), two-piece lightsaber (5D; concealed when practical), comlink, Ghost-crew field gear (basic tools), Jedi holocron (stored aboard the Ghost; requires Force to open).
[hr]
Between 4 BBY — Rebels “Fire Across the Galaxy” [S1 finale] and 3 BBY — Rebels “Shroud of Darkness” [S2E18]
After the Mustafar rescue and defeat of the Grand Inquisitor, the Spectres continue raids with Phoenix Squadron while new Inquisitors (Fifth Brother, Seventh Sister) hunt them. Kanan, Ahsoka, and Ezra return to the Lothal Jedi Temple, where Kanan confronts his fear of failing Ezra and is knighted by a Temple Guard apparition.
(as of 3 BBY, Shroud of Darkness)
Type: Jedi rebel (Spectres co-leader; Ezra’s master)
Command 4D, tactics 2D+2
Special Abilities:[
Force Skills: Control 4D, Sense 4D+1, Alter 3D
This character is Force-sensitive.
Move: 10
Equipment: DL-18 blaster pistol (4D), two-piece lightsaber (5D; concealed when practical), comlink, Ghost-crew field gear (basic tools), Jedi holocron (consulted for Temple guidance; requires Force to open). _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Last edited by shootingwomprats on Wed Aug 27, 2025 5:12 am; edited 1 time in total |
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shootingwomprats Vice Admiral


Joined: 11 Sep 2013 Posts: 3253 Location: Online
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Posted: Wed Aug 27, 2025 5:06 am Post subject: |
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Between 3 BBY — Rebels “Shroud of Darkness” [S2E18] and 3 BBY — Rebels “Twilight of the Apprentice” [S2E21–22]
Guided by intel and Ahsoka’s quest, the team journeys to Malachor. Kanan briefly allies with Maul against two Inquisitors; the alliance collapses when Maul betrays them, blinding Kanan with a lightsaber slash. Kanan regains composure, dons a fallen Temple Guard mask, and defeats Maul long enough for the Spectres to escape.
(as of 3 BBY, Twilight of the Apprentice)
Type: Jedi rebel (newly blinded; adapting through the Force)
Lightsaber 6D+3, willpower 4D
Special Abilities:
Force Skills: Control 4D+1, Sense 4D+2, Alter 3D+1
This character is Force-sensitive.
Move: 10
Equipment: DL-18 blaster pistol (4D), two-piece lightsaber (5D; concealed when practical), improvised eye bandage, comlink, Ghost-crew field gear (basic tools). _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Last edited by shootingwomprats on Wed Aug 27, 2025 5:12 am; edited 1 time in total |
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shootingwomprats Vice Admiral


Joined: 11 Sep 2013 Posts: 3253 Location: Online
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Posted: Wed Aug 27, 2025 5:07 am Post subject: |
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Between 3 BBY “Twilight of the Apprentice” and 2 BBY “Steps Into Shadow”
Reeling from blindness, Kanan withdraws until he encounters the Bendu on Atollon. Through Bendu’s instruction, he learns to perceive the world through the Force, faces his fear (symbolized by the krykna), and returns to active leadership with renewed calm.
(as of 2 BBY, Steps Into Shadow)
Type: Jedi rebel (Bendu-trained; Force “sight”)
Command 4D+1, tactics 3D, lightsaber 7D
Special Abilities:
Force Skills: Control 4D+2, Sense 5D, Alter 3D+2
Force Powers:
Control & Sense: Farseeing
This character is Force-sensitive.
Move: 10
Equipment: DL-18 blaster pistol (4D), two-piece lightsaber (5D; concealed when practical), Jedi training mask (eye shield), comlink, Ghost-crew field gear (basic tools), Jedi holocron (stored on Ghost; requires Force to open). _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter
Last edited by shootingwomprats on Wed Aug 27, 2025 5:13 am; edited 1 time in total |
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shootingwomprats Vice Admiral


Joined: 11 Sep 2013 Posts: 3253 Location: Online
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Posted: Wed Aug 27, 2025 5:08 am Post subject: |
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Between 2 BBY “Steps Into Shadow” and 1 BBY “Jedi Night”
Kanan and the Spectres battle Imperial projects on Lothal (notably the TIE Defender program). When Hera is captured, Kanan leads the Rescue of Hera Syndulla, culminating at the Imperial fuel depot. He holds back the explosion with the Force, saving his family and sacrificing himself.
(as of 1 BBY, Jedi Night)
Type: Jedi rebel (final mastery; selfless sacrifice)
Force Skills: Control 5D, Sense 5D+1, Alter 4D
Force Powers:
Control: Force barrier
This character is Force-sensitive.
Move: 10
Equipment: DL-18 blaster pistol (4D), two-piece lightsaber (5D; concealed when practical), Jedi training mask (eye shield), comlink, Ghost-crew field gear (basic tools), Jedi holocron (in Kanan’s quarters; later a fragment is added to Hera’s kalikori after his death). _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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