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(d20) Conversion Therapy
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CRMcNeill
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Joined: 05 Apr 2010
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Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Mon Aug 30, 2021 5:32 pm    Post subject: Reply with quote

It's been discussed in the past. My personal theory is to allow the character to roll the appropriate Knowledge skill against whatever the Difficulty is, with a bonus equal to +1 for every 3 points of success.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

The CRMcNeill Stat/Rule Index
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Forceally
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PostPosted: Mon Aug 30, 2021 11:29 pm    Post subject: Reply with quote

Xain Arke wrote:
Tsolong Lah

[Warmaster] Tsavong Lah, Male Yuuzhan Vong (WOTC)
Type: Warmaster of the Yuuzhan Vong Invasion (Warrior Caste)
DEXTERITY 3D
Brawling Parry 5D, Dodge 5D+1, Melee Combat 9D, Melee Combat: Amphistaff 11D+1, Melee Combat: Tsaisi 9D+1,
Melee Parry 5D+1, Thrown Weapons 8D+2
KNOWLEDGE 2D+1
Intimidation 9D+1, Languages 3D+2, Languages: Basic 5D, Languages: Yuuzhan Vong 5D, Scholar: Imperial Remnants 4D,
Scholar: New Republic 4D+2, Scholar: Yuuzhan Vong 5D+2, Survival 5D+1, Tactics 5D+1, Willpower 7D+1
MECHANICAL 3D
Beast Riding 6D+1, Capital Ship Piloting 5D, Capital Ship Gunnery 5D, Capital Ship Shields 5D
PERCEPTION 3D
Command 9D+2, Con 7D, Investigation 6D+1, Persuasion 9D+2
STRENGTH 4D+1
Brawling 10D+2, Climbing/Jumping 7D+1, Swimming 7D+1
TECHNICAL 2D+1
First Aid 3D+2
Special Abilities:
Force Immunity: Yuuzhan Vong are immune to all Force powers that involve Sense or Alter.
Story Factors:
Castes: There are five known castes: the Warriors, the Priests, the Shapers, the Intendants and the Workers.
Hatred of Inorganic Technology: Yuuzhan Vong hate inorganic technology. They consider them abominations, and much prefer
using organic tools. They will even go out of their way to destroy such technology.
Self-Mutilation: Yuuzhan Vong of all types tend to mutilate their body as a sign of worship towards their gods. It is
common to see Yuuzhan Vong with their bones broken in several places, ears missing, etc.
Force Points: 0
Dark Side Points: 12
Character Points: 18
Move: 10
Size: 1.96 meters (150 kilogram)
Equipment: Amphistaff (Quarterstaff: STR+1D+1 (Max: 5D). Spear: STR+2D (Max: 7D), +1D to all Parry rolls, Throw Range:
3-10/20/30. Whip: STR+1D+2, (Max: 6D), +1D to attempts to disarm or entangle an opponent; injects venom on Stunned or
higher damage result, Very Difficult Strength check, failure reduces the victim’s Dexterity score by 1D (cumulatively). Venom
Spitter: Range: 1-3/10/20, If the poison is sprayed into a victim’s eyes, blindness results, lasting until the venom is treated),
Warmaster’s Vonduun Crab-Shell Armour (STR+3D vs all forms of damage, -2 Dexterity), Cloak, Multiple Villips, Tizowyrm
(allows user to speak and understand one specific language), Sunulok (Interdictor Warship)

https://starwars.fandom.com/wiki/Tsavong_Lah


IIRC, he never wore vonduun crab armor. He endured a ritual during which dozens armor scales were grafted onto his body.
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Xain Arke
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PostPosted: Tue Aug 31, 2021 1:59 pm    Post subject: Reply with quote

Forceally wrote:
IIRC, he never wore vonduun crab armor. He endured a ritual during which dozens armor scales were grafted onto his body.


The Crab Armour was listed in his WOTC D20 stats, so that's why he has it, perhaps it was just mechanics for his scale
armour? It didn't say that though.

I'm just going to leave it as is, but anyone who desires such, can use the mechanics for his actual scale armour.
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Forceally
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PostPosted: Tue Aug 31, 2021 3:06 pm    Post subject: Reply with quote

Xain Arke wrote:
Is This One Korean?

Nen Yim, Female Yuuzhan Vong (WOTC)
Type: Heretical Shaper (Shaper Caste)
DEXTERITY 2D
Brawling Parry 2D+2, Dodge 2D+2, Melee Combat 3D+2, Melee Parry 2D+2, Thrown Weapons 3D+2
KNOWLEDGE 3D+1
Languages 4D+2, Languages: Yuuzhan Vong 5D, Planetary Systems 9D+1, Scholar: Chemistry 9D+1, Scholar: Physics 9D+1,
Scholar: Yuuzhan Vong 6D, Survival 5D, Willpower 5D
MECHANICAL 3D
Beast Riding 6D+2, Beast Riding: Riding Lizard 7D+1
PERCEPTION 3D+1
Persuasion 4D+2, Search 6D+1
STRENGTH 2D+2
Brawling 4D+1, Stamina 3D+1
TECHNICAL 3D+2
Biotechnology Creation/Repair: Control Organism 6D, First Aid 7D+21, (A) Medicine 3D+2, (A) Medicine: Biotechnology Implants 5D+2
Special Abilities:
Force Immunity: Yuuzhan Vong are immune to all Force powers that involve Sense or Alter.
Story Factors:
Castes: There are five known castes: the Warriors, the Priests, the Shapers, the Intendants and the Workers.
Hatred of Inorganic Technology: Yuuzhan Vong hate inorganic technology. They consider them abominations, and much prefer
using organic tools. They will even go out of their way to destroy such technology.
Self-Mutilation: Yuuzhan Vong of all types tend to mutilate their body as a sign of worship towards their gods. It is common
to see Yuuzhan Vong with their bones broken in several places, ears missing, etc.
Force Points: 0
Dark Side Points: 3
Character Points: 7
Move: 10
Equipment: Robe of Rank, Variety of Yuuzhan Vong Organisms

https://starwars.fandom.com/wiki/Nen_Yim



First aid 7D+21?

Also, the Yuuzhan Vong had an organic creature called a qahsa which served the same role as a computer. Wouldn't that grant the Yuuzhan Vong access to computer programming/repair, or would that be a control organism?
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Forceally
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Posts: 1049

PostPosted: Tue Aug 31, 2021 5:16 pm    Post subject: Reply with quote

Xain Arke wrote:
Self-Confessed Japanese Demon?

Onimi [AKA Kae Kwaad], Male Yuuzhan Vong (Non-WOTC)
Type: Shamed Shaper/Supreme Overlord
DEXTERITY 2D+2
Brawling Parry 7D, Dodge 7D+1, Melee Combat 5D+1, Melee Combat: Tsaisi 7D, Melee Parry 7D, Pick Pockets 5D+1,
Thrown Weapons 7D
KNOWLEDGE 3D+1
Alien Species 6D+1, Agriculture 6D, Cultures 6D+1, Intimidation 4D+2, Languages 7D, Languages: Basic 5D,
Languages: Yuuzhan Vong 5D, Scholar: Yuuzhan Vong 8D, Scholar: Yuuzhan Vong Religion 6D+2, Willpower 8D+1
MECHANICAL 3D+1
Beast Riding 6D+2, Beast Riding: Riding Lizard 7D+2
PERCEPTION 2D+1
Bargain 6D, Command 3D, Con 9D, Con: Conceal Biotech 9D+1, Con: Disguise 9D+2, Forgery 6D, Hide 5D,
Hide: Conceal Biotech 5D+1, Investigation 5D+2, Persuasion 6D, Search 6D, Sneak 5D+2
STRENGTH 2D+2
Brawling 5D+1, Brawling: Martial Arts 6D, Stamina 3D+2
TECHNICAL 3D+2
Biotech Creation/Repair 5D, Biotechnology Creation/Repair: Control Organism 8D+2, Biotechnology Creation/Repair:
Mount Organism 7D+1, Biotechnology Creation/Repair: Space Transport 8D, Biotechnology Creation/Repair: Starfighter
Organism 7D+1, Biotechnology Creation/Repair: Weapon Organism 8D,Demolitions 6D+2, First Aid 8D+1, (A) Genetic
Engineering 2D+2, (A) Medicine 6D+1, (A) Medicine: Biotech Implants 5D+2, Security 6D+2
Special Abilities:
Poison Body: Onimi can use The Force to alter his body chemistry to produce toxins (See Art of the Small). Specific ways
he makes use of this power; he may exhale Poison against a single creature within 2 metres (6D+2 damage/round) or
coat his skin with venom (a Grappling targets Strength or Stamina roll vs 5D. If the roll is failed, the target takes 3D
damage, this Poison attacks each round until cured with a Difficult (20) First Aid skill roll).
Poison Fang: If Onimi successfully damages an opponent with a Brawling Bite attack, they are injected with an extremely
potent Paralytic Poison that forces the target to make a Strength or Stamina roll vs. 5D+2. Failure paralyses the target
until the poison is treated.
Stare of Truth: As a Standard Action, Onimi may make a Sense skill roll against the Perception or Willpower of a single
creature within 10 metres that is within line of sight. If the Sense roll equals or exceeds the target's roll, they suffer
incredible pain and are incapable of acting for the rest of the round and the next round, any time that they try to lie
while they remain within range. This is a Mind-Affecting ability.
Yammosk Mind: By grafting Yammosk cells to his own brain tissue, Onimi has regained The Force. In addition, he can
target other Yuuzhan Vong with Force Powers that involve the Sense or Alter Force Skills. He can only use the Affect
Mind Force power against Yuuzhan Vong.
Story Factors:
Castes: There are five known castes: the Warriors, the Priests, the Shapers, the Intendants and the Workers.
Hatred of Inorganic Technology: Yuuzhan Vong hate inorganic technology. They consider them abominations, and much prefer
using organic tools. They will even go out of their way to destroy such technology.
Self-Mutilation: Yuuzhan Vong of all types tend to mutilate their body as a sign of worship towards their gods. It is common
to see Yuuzhan Vong with their bones broken in several places, ears missing, etc.
Force Skills:
Control 11D+2, Sense 10D+1, Alter 10D+1
Force Powers:
Control: Art of the Small, Concentration, Control Pain, Detoxify Poison, Emptiness, Force Stealth, Force of Will, Hibernation
Trance, Reduce Injury, Remain Conscious
Sense: Danger Sense, Life Detection, Life Sense
Alter: Injure/Kill, Telekinesis
Control and Alter: Art of the Small, Control Another's Pain, Force Jolt, Transfer Force
Control and Sense: Farseeing
Control, Sense and Alter: Affect Mind (See Yammosk Mind, Above)
This Character is Force-Sensitive
Force Points: 7
Dark Side Points: 14
Character Points: 18
Move: 10
Equipment: Tattered Robes, Ooglith Masquer (+3D bonus to Con: Disguise skill roll, painful to wear inflicting 2D damage every
time it is worn)

This was a hybrid conversion of the Kae Kwaad stats in the WOTC New Jedi Order Sourcebook and the SAGA stats for Onimi I
found online, as these two are the same character, I merged the two together for these stats.

https://starwars.fandom.com/wiki/Onimi


I’m posting the straight Kae Kwaad conversion here as well, in case anyone just wants that.

Kae Kwaad [Onimi], Male Yuuzhan Vong (WOTC)
Type: Master Shaper (Shaper Caste)
DEXTERITY 2D+2
Brawling Parry 5D+1, Dodge 5D+1, Melee Combat 5D+1, Melee Combat: Tsaisi 7D, Melee Parry 5D+1, Thrown Weapons 7D
KNOWLEDGE 3D+1
Alien Species 6D+1, Cultures 6D+1, Intimidation 3D+2, Languages 4D+2, Languages: Yuuzhan Vong 5D, Scholar: Yuuzhan
Vong 8D, Scholar: Yuuzhan Vong Religion 6D+2, Willpower 8D+1
MECHANICAL 3D+1
Beast Riding 6D+2, Beast Riding: Riding Lizard 7D+2
PERCEPTION 2D+1
Con 9D, Con: Disguise 9D+2, Investigation 5D+2, Persuasion 5D+2, Search 6D, Sneak 3D+1
STRENGTH 2D+2
Brawling 5D+1, Stamina 3D+1
TECHNICAL 3D+2
Biotechnology Creation/Repair: Control Organism 8D+2, Biotechnology Creation/Repair: Mount Organism 7D+1, Biotechnology
Creation/Repair: Space Transport 8D, Biotechnology Creation/Repair: Starfighter Organism 7D+1, Biotechnology Creation/Repair:
Weapon Organism 8D, First Aid 6D+1, (A) Medicine 2D+2, (A) Medicine: Biotechnology Implants 5D+2
Special Abilities:
Force Immunity: Yuuzhan Vong are immune to all Force powers that involve Sense or Alter.
Story Factors:
Castes: There are five known castes: the Warriors, the Priests, the Shapers, the Intendants and the Workers.
Hatred of Inorganic Technology: Yuuzhan Vong hate inorganic technology. They consider them abominations, and much prefer
using organic tools. They will even go out of their way to destroy such technology.
Self-Mutilation: Yuuzhan Vong of all types tend to mutilate their body as a sign of worship towards their gods. It is common
to see Yuuzhan Vong with their bones broken in several places, ears missing, etc.
Force Points: 0
Dark Side Points: 24
Character Points: 16
Move: 10
Equipment: Ooglith Masquer (+3D bonus to Con: Disguise skill roll, painful to wear inflicting 2D damage every time it is worn)



Considering how he was able to control Shimrra Jamaane, shouldn't he have control mind? In addition, you should consider adding (control) and (control and alter) to art of the small to distinguish them. You have instinctive astrogation - a Sense power - and instinctive astrogation control - a Control power.
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Forceally
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PostPosted: Thu Sep 02, 2021 6:40 pm    Post subject: Reply with quote

Xain Arke wrote:
A City in India?

Bolpuhr, Male Noghri (WOTC)
Type: Bodyguard
DEXTERITY 4D+1
Blaster 9D, Blaster: Blaster Rifles 9D+2, Brawling Parry: Stava 8D+1, Dodge 9D+1, Melee Combat 8D+2, Melee Parry 8D,
Thrown Weapons 6D+2
KNOWLEDGE 2D+2
Cultures: Noghri 4D+1, Intimidation 3D+2, Languages 4D, Languages: Basic 5D, Languages: Noghrese 5D, Planetary Systems:
Honoghr 4D+1, Survival 8D, Willpower 5D
MECHANICAL 2D+2
Communications 3D+1, Repulsorlift Operations 4D+1, Sensors 3D+1, Space Transports 5D, Starship Gunnery 4D+1,
Starship Shields 4D+1
PERCEPTION 2D+1
Hide 7D+2, Persuasion 2D+2, Search 8D+1, Sneak 7D+2
STRENGTH 3D+2
Brawling: Stava 8D+1, Climbing/Jumping 6D+1, Stamina 4D+1, Swimming 5D+2
TECHNICAL 2D+1
Computer Programming/Repair 3D, First Aid 4D
Special Skills:
Strength: Brawling: Stava: Time to use: one minute. This specialized form of brawling combat employs techniques that the Noghri
are taught at an early age. Because of the deceptively fast nature of this combat. Noghri receive +2D to their skill when engaged
in brawling with someone who doesn’t have brawling: martial arts. Also, when fighting someone without this skill, they also receive
a +1D+2 bonus to the damage they do in combat.
Special Abilities:
Claws: Noghri have powerful claws (add +1D to damage in brawling combat.) and sharp teeth (add +2D to damage in brawling combat.)
Enhanced Senses: Because the Noghri have a combination of highly-specialized senses, they receive a +2D when using their search skill.
Ignorance: Noghri are almost completely ignorant of galactic affairs. Noghri may not place any beginning skill dice in any Knowledge skills
except for intimidation, survival or willpower.
Stealth: Noghri have a natural ability to be stealthy that they receive a +2D when using their hide or sneak skills.
Story Factors:
Enslavement: Noghri are indebted to Lord Darth Vader and the Empire; all Noghri are obligated to serve the Empire as assassins. Any
Noghri who refuse to share in their role is executed. After discovering Luke, Leia, and the Solo children are descendants of Vader, the
Noghri have extended total loyalty to them as well.
Strict Culture: The Noghri have a very strict tribal culture, Noghri who don’t heed the commands of their dynasts (tribal leaders) are
severely punished or executed.
Force Points: 1
Dark Side Points: 3
Character Points: 14
Move: 11
Size: 1.3 meters
Equipment: Noghri Blade (STR+1D+2, Range: 2-3/5/10)

Built this guy on a 12D base instead of the normal Noghri 16D base. The higher attribute D never made any sense to me, but if you
want to use this guy in full Noghri mode, just split another 4D up between his attributes, especially DEX, PER and STR.

https://starwars.fandom.com/wiki/Bolpuhr



What you're saying about no skill dice in Knowledge skills except intimidation, survival, and willpower - what about languages: Noghri? Shouldn't that be added to the list?


tribal culture, Noghri who... - shouldn't it be tribal culture - Noghri who...
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Xain Arke
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Joined: 19 Sep 2010
Posts: 989

PostPosted: Fri Sep 03, 2021 6:37 pm    Post subject: Reply with quote

Forceally wrote:
Considering how he was able to control Shimrra Jamaane, shouldn't he have control mind?


Maybe? He didn't have it in the D20 stats though, so I didn't include it.

Forceally wrote:
In addition, you should consider adding (control) and (control and alter) to art of the small to distinguish them. You have instinctive astrogation - a Sense power - and instinctive astrogation control - a Control power.


Not sure it's needed as they are listed under their Force skills anyway.
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Xain Arke
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PostPosted: Fri Sep 03, 2021 6:51 pm    Post subject: Reply with quote

Forceally wrote:
What you're saying about no skill dice in Knowledge skills except intimidation, survival, and willpower - what about languages: Noghri? Shouldn't that be added to the list?

tribal culture, Noghri who... - shouldn't it be tribal culture - Noghri who...


Err...where did I mention not having Knowledge skills beyond those? I'm not seeing it.

He has Noghri culture and language Noghrese.
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Forceally
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PostPosted: Mon Sep 06, 2021 6:45 pm    Post subject: Reply with quote

Xain Arke wrote:
Has a Strange A(d)roma Rolling Eyes

Droma, Male Ryn (WOTC)
Type: Fringer/Scout
DEXTERITY 3D
Blaster 5D+1, Blaster: Blaster Rifles 6D, Brawling Parry 5D+1, Dodge 6D, Melee Combat 3D+2, Melee Parry 5D+1,
Pick Pockets 6D
KNOWLEDGE 3D
Cultures: Ryn 4D+2, Languages 4D+1, Languages: Basic 5D, Languages: Binary 5D, Languages: Huttese 5D,
Languages: Ryn 5D, Scholar: Fortune-Telling 4D+2, Survival 5D+2, Value 4D+2, Willpower 5D
MECHANICAL 3D
Astrogation 5D+2, Communications 4D+2, Musical Instrument Operation: Flute 7D, Repulsorlift Operations 6D+1,
Sensors 4D+2, Space Transports 7D+1, Starship Gunnery 6D+1, Starship Shields 6D+1
PERCEPTION 3D
Con 4D+1, Investigation 4D, Persuasion 6D, Search 8D+1
STRENGTH 3D
Brawling 5D+1
TECHNICAL 3D
Computer Programming/Repair 4D+2, Droid Repair 5D, Security 5D, Space Transports Repair 5D
Special Abilities:
Musical Beak: The Ryn can play their perforated beaks like musical instruments. Some Ryn become so adept that
they can imitate the tonal languages of many droids (R2 units, etc.). This requires a Moderate Mechanical: Musical
Instrument skill check, though a Ryn will be unable to communicate unless he knows the droid's binary language.
Musical Aptitude: Ryn have a talent for music, and gain a +2 pip bonus to any skill rolls that involve music (singing,
playing instruments, etc.).
Prehensile Tail: A Ryn can use its long, strong tail to grip items or individuals with both Strength and Dexterity attributes
equal to the Ryn's own -1D. Supporting heavy weights with their tails is painful, and requires a Moderate Strength: Stamina
skill roll each round past the first when they are supporting the weight of themselves or another being.
Story Factors:
Bad Reputation: Ryn are almost universally despised as thieves and con-men.
Odour: Ryn have superstitions regarding personal hygiene, which leads them to possess a characteristic odour that others
find unpleasant.
Force Points: 4
Dark Side Points: 0
Character Points: 9
Move: 10
Size: 1.76 meters
Equipment: Garish Clothes

https://starwars.fandom.com/wiki/Droma


You don't need to have Mechanical: or Strength: in the description of the special abilities.
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Forceally
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PostPosted: Mon Sep 06, 2021 7:53 pm    Post subject: Reply with quote

Xain Arke wrote:
Kutesiban Very Happy

Ikrit, Male Kushiban (WOTC)
Type: Jedi Master (Consular)
DEXTERITY 4D
Blaster 9D+1, Brawling Parry 5D+1, Dodge 10D, Lightsaber 10D+1, Melee Combat 5D+2, Melee Parry 5D+1
KNOWLEDGE 3D+1
Bureaucracy 4D+2, Languages 6D, Languages: Basic 5D, Languages: Kushiban 5D, Languages: Shyriiwook (Understand Only) 5D,
Scholar: Jedi Lore 7D, Scholar: Massassi 6D, Willpower 5D+2
MECHANICAL 3D+1
Astrogation 4D+2, Repulsorlift Operations 6D, Space Transports 6D, Starship Gunnery 6D, Starfighter Piloting 6D, Starship Shields 6D
PERCEPTION 3D
Bargain 5D+2, Con 5D+2, Investigation 6D, Persuasion 4D+2, Search 7D
STRENGTH 1D+1
Brawling 4D+2, Climbing/Jumping 7D+2
TECHNICAL 3D
Lightsaber Repair 5D+2, Security 7D+2
Special Abilities:
Mood Fur: A Kushiban's fur changes colour with its emotional state.
Nimble: Kushiban gain a +1D bonus to Climbing/Jumping skill checks that involve jumping or leaping, as well as a +1D bonus to all
Dodge skill rolls.
Story Factors:
Cute Appearance: Kushiban are perceived by many species to be cute and cuddly. This leads many to think of them as helpless, or
mistake them for pets or vermin.
Force Skills:
Control 5D, Sense 6D+1, Alter 5D
Force Powers:
Control: Accelerate Healing, Concentration, Control Pain, Emptiness, Enhance Attribute, Force Stealth, Force of Will, Hibernation Trance
Sense: Combat Sense, Danger Sense, Life Detection, Life Sense, Receptive Telepathy, Sense Force, Sense Force Potential
Alter: Telekinesis
Control and Alter: Control Another's Pain, Enhance Another’s Attribute, Transfer Force
Control and Sense: Lightsaber Combat, Projective Telepathy
Sense and Alter: Friendship
Control, Sense and Alter: Affect Mind
This Character is Force-Sensitive
Force Points: 9
Dark Side Points: 0
Character Points: 16
Move: 6
Size: 0.5 meters
Equipment: None

Another character I was sure had some D6 stats already, but again I couldn’t find them anywhere.

https://starwars.fandom.com/wiki/Ikrit



IIRC, he acquired an ancient ship during his adventures with Anakin and Tahiri. Shouldn't it be space transports: ancient ships to reflect the fact that he's familiar with flying ship models that are several centuries old? I think Lando had a similar skill.
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Forceally
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PostPosted: Mon Sep 06, 2021 8:48 pm    Post subject: Reply with quote

Xain Arke wrote:
Racehorse Owners Association?

Roa, Male Human (WOTC)
Type: Honourable Smuggler and Businessman
DEXTERITY 3D+1
Blaster 8D, Brawling Parry 7D, Dodge 7D+2, Melee Combat 5D+1, Melee Parry 7D, Running 4D+1
KNOWLEDGE 2D+1
Alien Species 6D, Bureaucracy 5D+1, Business 6D+2, Business: Shipping 11D, Cultures 6D, Intimidation 3D+2,
Languages 5D+1, Languages: Basic 5D, Languages: Old Corellian 5D, Languages: Shyriiwook (Understand Only) 5D,
Law Enforcement 7D+1, Planetary Systems 6D+1, Planetary Systems: Bonadan +2D+1, Planetary Systems:
Corporate Sector +3D+1, Planetary Systems: Roonadan +2D+1, Streetwise 7D, Survival 4D+1, Value 11D,
Value: Bulk Cargoes 11D+2
MECHANICAL 3D+2
Astrogation 7D+2, Capital Ship Gunnery 5D, Communications 7D+1, Hover Vehicle Operation 4D+1, Repulsorlift Operations 8D,
Sensors 7D+1, Space Transports 8D+1, Starfighter Piloting 8D, Starship Gunnery 8D, Starship Shields 8D, Swoop Operation 4D+1
PERCEPTION 3D
Bargain 11D, Con 10D, Gambling 5D+2, Hide 5D+2, Investigation 12D, Persuasion 10D+1, Search 5D+1, Sneak 6D
STRENGTH 3D
Brawling 6D+2, Climbing/Jumping 4D, Lifting 3D+1, Stamina 4D, Swimming 3D+1
TECHNICAL 2D+2
Computer Programming/Repair 6D+1, Droid Programming 5D+1, Droid Repair 5D+1, Security 6D, Space Transports Repair 6D,
Starfighter Repair 5D+1
Force Points: 1
Dark Side Points: 1
Character Points: 14
Move: 10
Equipment: Blaster Pistol (4D), Happy Dagger (Light Freighter)

Have updated these to reflect the existing D6 stat block tat I completely forgot about when I did these originally

https://starwars.fandom.com/wiki/Roa



Okay you updated the stats. However, you didn't complete the stats. +2D+1? +3D+1?
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Forceally
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PostPosted: Tue Sep 07, 2021 1:14 am    Post subject: Reply with quote

Xain Arke wrote:
Does He Weld Too?

[Prince] Isolder, Male Near-Human [Hapan] (WOTC)
Type: Chume’da of the Hapan Empire
DEXTERITY 3D+2
Blaster 8D, Blaster: Blaster Pistol 9D, Blaster: Gun of Command 7D+2, Brawling Parry 8D+2, Dodge 7D+2, Grenade 5D+1,
Melee Combat 9D, Melee Combat: Vibro-Weapons 9D+2, Melee Parry 7D, Melee Parry: Energy Shield 8D, Running 7D,
Missile Weapons 4D+1, Thrown Weapons 6D+1
KNOWLEDGE 3D+1
Alien Species 7D, Bureaucracy 7D, Bureaucracy: Hapan Empire 12D+2, Business 11D, Business: Piracy 7D, Cultures 7D,
Intimidation 8D+1, Languages 8D, Languages: Basic 5D, Languages: Hapan 5D, Languages: Paecian 5D, Planetary Systems 7D+1,
Planetary Systems: Dathomir 5D, Scholar: New Republic 5D+2, Scholar: Yuuzhan Vong 4D+2, Streetwise 7D, Survival 7D+2,
Tactics: Capital Ships 5D, Tactics: Starfighters 5D, Value 9D, Willpower 8D+1
MECHANICAL 3D
Astrogation 8D, Beast Riding 6D, Capital Ship Gunnery 6D+1, Capital Ship Piloting 7D, Capital Ship Shields 6D+1,
Communications 6D, Repulsorlift Operations 7D+2, Sensors 5D, Space Transports 7D, Starfighter Piloting 8D+2,
Starfighter Piloting: Storm 10D+1, Starship Gunnery 8D, Starship Shields 6D+1
PERCEPTION 3D+2
Bargain 7D, Command 10D, Command: Hapan Troops 12D+2, Con 6D+1, Forgery: Ship IDs 6D, Forgery: Imperial Port Codes 7D,
Hide 6D, Persuasion 13D, Search 8D+1, Sneak 6D+1
STRENGTH 3D+1
Brawling 9D, Climbing/Jumping 4D+2, Lifting 7D+1, Stamina 7D+1, Swimming 6D
TECHNICAL 2D
Computer Programming/Repair 5D, Demolition 3D+1, First Aid 6D+1, Security 8D, (A) Starfighter Engineering 2D,
Starfighter Repair 7D+2, Starship Weapon Repair 7D+1
Special Abilities:
Attractiveness: Hapan humans, both male and female, are extremely beautiful. Hapan males and females receive +1D bonus to
any Bargain, Con, Command, or Persuasion rolls made against non-Hapan humans of the opposite sex.
Vision: Due to the intensive light on their home world, Hapans have very poor night vision. Treat all lesser-darkness modifiers
(such as poor-light and moonlit-night modifiers) as complete darkness, adding +4D to the difficulty for all ranged attacks.
Force Points: 2
Dark Side Points: 0
Character Points: 16
Move: 11
Size: 1.88 meters
Equipment: Blaster Pistol (4D), Vibroblade (STR+3D, Maximum: 6D), Charubah Personal Energy Shield, Video/Scrambler Comlink,
Chume’da Robes, Expensive Clothing, Vast Royal Wealth, Storm (Personal Miy’til Starfighter), Song of War (Hapan Battle Dragon)

Hybrid conversion between the D20 stats and the existing D6 stat block from Cracken’s Threat Dossier. I Looked at the stats for
him from the Legacy of the Force Fan Sourcebook and tried to line him up, but it wasn’t possible to do so without altering those
stats too, so I left things as they are.

https://starwars.fandom.com/wiki/Isolder



Comparing this to the official stats from Cracken's Threat Dossier and the fan-made stats of the Legacy of the Force Sourcebook. You said you're leaving the LOTF stats alone. Fine. I did spot some errors here. I'll list the skill in question, then present the die code it had in CTD, here, and then LOTF.

Dodge: CTD 7D, here 7D+2, LOTF 7D
Melee combat: CTD 5D+1, here 9D, LOTF 5D+1
Intimidation: CTD 6D, here 8D+1, LOTF 7D+1
Tactics: starfighters: CTD 6D+2, here 5D, LOTF 9D
Space transports: CTD 5D+1, here 7D, LOTF 5D+1
Starship shields: CTD 6D, here 6D+1, LOTF 6D
Con: CTD 4D, here 6D+1, LOTF 4D
Persuasion: CTD 8D, herev 13D, LOTF 7D
Search: CTD 6D, here 8D+1, LOTF 6D

melee combat: vibro-weapons, missile weapons, languages: Basic, languages: Hapan, languages: Paecian, planetary systems: Dathomir, scholar: New Republic, scholar: Yuuzhan Vong, capital ship shields, sensors, forgery: Imperial port codes, only appears here, nowhere else.

So how do you want to resolve this? Make an official revision, or say "leave it to our discretion"?
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Forceally
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PostPosted: Tue Sep 07, 2021 2:40 pm    Post subject: Reply with quote

Xain Arke wrote:
Hidden Tahini?

Tahiri Veila, Female Human (WOTC)
Type: Jedi Knight (Guardian)
DEXTERITY 3D+1
Blaster 4D+1, Brawling Parry 4D+1, Dodge 4D, Lightsaber 5D+2, Melee Combat 4D+1, Melee Combat: Gaderffi 5D,
Melee Parry 5D+1
KNOWLEDGE 3D+1
Alien Species 3D+2, Alien Species: Yuuzhan Vong 6D, Cultures 4D+1, Cultures: Yuuzhan Vong 6D, Languages 4D,
Languages: Basic 5D, Languages: Tusken 5D, Languages: Yuuzhan Vong 6D, Scholar: Jedi Lore 4D+2, Survival 4D,
Survival: Desert 5D, Willpower 3D+2
MECHANICAL 3D
Astrogation 3D+1, Beast Riding 4D, Beast Riding: Bantha 5D+2, Communications 4D, Sensors 4D, Repulsorlift Operations 5D,
Space Transports 4D, Starfighter Piloting 5D+2, Starfighter Piloting: X-Wing 6D, Starship Gunnery 5D+1, Starship Shields 4D
PERCEPTION 3D
Con 4D+1, Hide 4D, Persuasion 3D+1, Search 4D+1, Sneak 4D
STRENGTH 3D+1
Brawling 3D+2, Climbing/Jumping 4D, Stamina 5D+1, Swimming 3D+2
TECHNICAL 2D
Computer Programming/Repair 3D, First Aid 4D, Lightsaber Repair 3D+1, Starfighter Repair 3D+2
Special Abilities:
Control 3D+2, Sense 3D+2, Alter 2D+1
Force Powers:
Control: Accelerate Healing, Burst of Speed, Concentration, Control Pain, Emptiness, Enhance Attribute, Force of Will, Hibernation Trance
Sense: Life Detection, Life Sense, Receptive Telepathy, Sense Force, Sense Force Potential
Alter: Force Push, Shadow Bomb, Telekinesis
Control and Sense: Battle Meld, Lightsaber Combat, Projective Telepathy
Sense and Alter: Friendship
Control, Sense and Alter: Affect Mind
This Character is Force-Sensitive
Force Points: 2
Dark Side Points: 0
Character Points: 4
Move: 10
Equipment: Lightsaber (5D), Blaster Pistol (4D)

This conversion is a hybrid of the WOTC stats from the New Jedi Order Sourcebook and the D6 Tahiri stats by dhawk from the
Legacy of the Force Fan Sourcebook, which is awesome by the way. These things are always tricky when a middle step (in this
case the NJO) is skipped, so I went with the D20 conversion when things were missing or in doubt.

https://starwars.fandom.com/wiki/Tahiri_Veila



Guess Isolder's the first of several characters where we have a disparity between works, and I guess it's up to the player and GM to customize the characters to fit their games.

As for Tahiri, you gave her communications and sensors here, but they're not in the LOTF book. And again, we have the issue with using Vong biotechnology. Your idea of having the difficulty level for the skill increased to account for the difference - I like that. But in the LOTF book, there's a skill called Vong biotech, which is used to cover using Vong biotechnology. Tahiri's the first one I came across on your list to have that skill. I guess if I were to use the stats in a game, I would do an amalgam - a fusion of the two.

After her shaping, she developed a higher resistance to pain than others. Should she have a special ability or note reflecting that? Lowering the difficulty to resisting pain by one level, or granting a bonus?
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Forceally
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PostPosted: Tue Sep 07, 2021 7:30 pm    Post subject: Reply with quote

Xain Arke wrote:
A Little Salty…

Izal Waz, Male Arcona (WOTC)
Type: Freighter Pilot/Jedi Knight (Guardian)
DEXTERITY 3D+2
Blaster 4D+1, Brawling Parry 5D, Dodge 5D, Lightsaber 5D+1, Melee Parry 5D
KNOWLEDGE 3D+1
Languages 4D+2, Languages: Arconese 5D, Languages: Barabel 5D, Languages: Basic 5D, Tactics: Starfighters 4D+2
MECHANICAL 3D+2
Astrogation 6D, Communications 5D+2, Repulsorlift Operations 7D+2, Sensors 5D+2, Space Transports 7D+2,
Starfighter Piloting 7D+2, Starship Gunnery 7D+2, Starship Shields 7D+2
PERCEPTION 3D
Hide 4D+2, Search 5D+1
STRENGTH 2D+1
Climbing/jumping 4D
TECHNICAL 3D+2
Computer Programming/Repair 5D+2, Lightsaber Repair 5D+2
Special Skills:
Strength Skills:
Digging: Time to use: One round or longer. Allows the Arcona to use their talons to dig through soil or other similar substances.
Special Abilities:
Senses: Arcona have weak long-distance vision (add +10 to the difficulty level of all tasks involving vision at distances greater
than 15 meters), but excellent close-range senses (add +1D to all Perception skills involving heat, smell or movement when
within 15 meters.
Thick Hide: Arcona have tough, armoured hides that add +1D Strength when resisting physical damage. (This bonus does not
apply to damage caused by energy or laser weapons.)
Talons: Arcona have sharp talons which add +1D to climbing, Strength (when determining damage in combat during brawling
attacks), or digging.
Salt Weakness: Arcona are easily addicted to salt. If an Arcona consumes salt, it must make a Very Difficult willpower roll not
to become addicted. Salt addicts require 25 grams of salt per day, or they will suffer -1D to all actions.
Force Skills:
Control 3D+1, Sense 2D+2, Alter 3D+2
Force Powers:
Control: Burst of Speed, Concentration, Emptiness, Enhance Attribute, Hibernation Trance
Sense: Combat Sense, Danger Sense, Life Detection, Sense Force
Alter: Force Push, Light, Telekinesis
Control and Alter: Glowball
Control and Sense: Lightsaber Combat
This Character is Force-Sensitive
Force Points: 2
Dark Side Points: 1
Character Points: 4
Move: 8
Equipment: Lightsaber (5D), Tattered Pilot’s Tabard, Sureshot (Dilapidated YT-1300 Freighter), X-Wing Starfighter

This is another hybrid conversion between the NJO D20 stat block and the D6 stats from the Legacy of the Force Fan Source
Book, again where conflict arises I’ve sided with the D20 stuff. This guy had some lowered stats (Con and Will) in the D20
version due to his Salt addiction, but the system effects for Arcona Salt addiction are different in D6, so I didn’t include the
reductions. His Force Skills are sort of low like a lot of the converted Force characters in the New Jedi Order Source Book,
maybe add +1D to each one if you are going to use him.

https://starwars.fandom.com/wiki/Izal_Waz



You seem to be expanding the language skill in many of the characters you converted. Okay, granted, in Han Solo's case, languages: Shyriiwook is understandable. In Tahiri, it's languages: Tusken Raider and later languages: Yuuzhan Vong. But look at C-3PO and other protocol droids. He can speak at least 6 million languages, and he only has languages. And you're giving the characters languages: (native language), like languages: Basic for human characters, languages: Noghrese for Bolpuhr. Just wondering.

You forgot the end parenthesis for the senses special abilities description.


Continuing the comparison
Brawling parry, dodge, melee parry, communications, repulsorlift operation, sensors, starship gunnery, starship shields are here but not in LOTF.
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Forceally
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PostPosted: Thu Sep 09, 2021 5:50 pm    Post subject: Reply with quote

Xain Arke wrote:
Whyren’s NN182. “It Works Every Time!”

Lando Calrissian, Male Human (WOTC)
Type: Businessman
DEXTERITY 3D+2
Blaster 9D, Blaster: Hold-Out Blaster 10D, Brawling Parry 7D+1, Dodge 7D+2, Grenade 5D, Melee Combat 6D+2,
Melee Parry 7D+1, Thrown Weapons 4D, Thrown Weapons: Knives 6D
KNOWLEDGE 3D
Alien Species 5D+1, Bureaucracy 8D, Bureaucracy: Imperial Navy Procedures 9D+1, Business 8D+1, Business: Mining 12D,
Business Administration 8D+1, Cultures 7D+1, Intimidation 5D+1, Languages 6D, Languages: Basic 5D, Languages: Shyriiwook
(Understand Only) 5D, Languages: Sullustese 5D, Planetary Systems 5D+2, Planetary Systems: Bespin 6D+1, Streetwise 9D,
Survival 6D+2, Survival: Urban 8D, Tactics 4D+2, Tactics: Capital Ships 5D, Tactics: Starfighters 6D, Value 7D, Willpower 7D
MECHANICAL 2D+1
Archaic Starship Piloting 5D+1, Astrogation 7D, Communications 6D, Ground Vehicle Operation 5D+1, Hover Vehicle Operation 5D+1,
Repulsorlift Operations 6D+2, Sensors 5D+2, Space Transports 9D, Starfighter Piloting 9D, Starship Gunnery 8D, Starship Shields 8D+1,
Swoop Operation 5D+1
PERCEPTION 4D
Bargain 9D, Bargain: Minerals 10D+2, Bargain: Tibanna Gas 11D+2, Command 8D+2, Con 10D+1, Con: Disguise 11D, Forgery 7D,
Gambling 10D+2, Hide 7D+2, Investigation 10D+2, Persuasion 10D, Search 6D+1, Sneak 7D+2
STRENGTH 2D+2
Brawling 6D+2, Climbing/Jumping 5D+2, Lifting 4D+2, Stamina 6D+2, Swimming 4D+2
TECHNICAL 2D+2
Computer Programming/Repair 5D+2, Demolitions 4D, Droid Programming 4D+1, Droid Repair 4D+1, First Aid 4D+1, Repulsorlift
Repair 5D+2, Security 7D+1, Space Transports Repair 8D, Starship Weapon Repair 6D+2
Force Points: 4
Dark Side Points: 2
Character Points: 14
Move: 10
Size: 1.77 meters
Equipment: Blaster Pistol (4D), Comlink, Expensive Clothing, The Lady Luck (Modified SoroSuub Personal Luxury Yacht 3000),
Dubrillion Facilities.

This is a compromise stat block. It was a hodgepodge of D20 stats from the New Jedi Order Source Book, WEG D6 stats from the
Jedi Academy Trilogy Source Book and the D6 stats from the Legacy of the Force Fan Source Book. Annoyingly, the D20 stats
were almost all lower once converted than the WEG D6 stats from an earlier period and the ones that were higher, were mostly
higher than the Legacy Era stats.

I don’t normally worry too much about non-official stats not linking up, but I felt with main characters like Lando, it was worth a
bit of extra effort to line up his stat blocks through the various Star Wars eras.

I’m not really sure why he has Dark Side Points in the D20 stats though, I'd probably knock those off if I was going to use him
in a game

https://starwars.fandom.com/wiki/Lando_Calrissian/Legends



Continuing from before, Lando doesn't have intimidation, planetary systems: Bespin, con: disguise, or investigation in LOTF.

He has repulsorlift operation: cloud car in the JAT and LOTF, and the die code is the same - 5D+1. So that can be added easily.
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