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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14314 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Jun 10, 2015 5:21 pm Post subject: Scaling and when you can't dodge?? |
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Thought i asked a similar question several years back, but looking for it i didn't see it.. So here goes.
Lets say a PC's freighter (or fighter) is dead in the water (main power or engines and maneuvering have been shut down). A cap ship sits in front of it lining up its capital scale weaponry.
Since the PC ship can't dodge, does the scale diff, just get added to the base range diff? _________________ Confucious sayeth, don't wash cat while drunk! |
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shootingwomprats Rear Admiral


Joined: 11 Sep 2013 Posts: 2692 Location: Online
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Posted: Wed Jun 10, 2015 5:42 pm Post subject: |
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I would say an unmoving target will automatically get hit by a competent shooter. In these situations it really more a speed of plot and common sense situation. I suppose you could give the scale difference but there would be no dodge, no maneuverability bonus etc. Of course a +6D to the target difficulty is pretty monstrous. My guess is that taking your time to shoot the smaller ship would ignore the scale difference instead of giving a +1D modifier. _________________ Don Diestler
Host, Shooting Womp Rats
The D6 Podcast
http://d6holocron.com/shootingwomprats
@swd6podcast, Twitter |
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cheshire Arbiter-General (Moderator)

Joined: 04 Jan 2004 Posts: 4865
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Posted: Wed Jun 10, 2015 5:53 pm Post subject: Re: Scaling and when you can't dodge?? |
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garhkal wrote: | Thought i asked a similar question several years back, but looking for it i didn't see it.. So here goes.
Lets say a PC's freighter (or fighter) is dead in the water (main power or engines and maneuvering have been shut down). A cap ship sits in front of it lining up its capital scale weaponry.
Since the PC ship can't dodge, does the scale diff, just get added to the base range diff? |
I'm sure that there would be all kinds of time to take a round to line up the shot. Maybe two rounds... or three. I would say those would stack to give some hefty bonuses. _________________ __________________________________
Before we take any of this too seriously, just remember that in the middle episode a little rubber puppet moves a spaceship with his mind. |
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Savar Captain


Joined: 14 Feb 2015 Posts: 591
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Posted: Wed Jun 10, 2015 9:18 pm Post subject: |
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They should just hit. Unless in a combat situation, then it should be a roll at range mod only. |
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Naaman Vice Admiral

Joined: 29 Jul 2011 Posts: 3190
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Posted: Wed Jun 10, 2015 11:06 pm Post subject: |
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The amount of time spent "aiming" has almost no effenct on the likelihood of hitting: especially when dealing with electronic fire control systems.
Unless the cap gunner is being shot at or is under a time pressure, then I'd say just let him shoot till he hits (he can "walk" his rounds onto target).
Allpw the scale mod, and give a bonus for each additional shot fired as he zeroes in on target. |
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14314 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Thu Jun 11, 2015 2:15 am Post subject: |
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The reason i was asking was a day dream concerning a game session in England i had way back, where the party fought planetary security fighters, all of which had twin medium ion turrets (two apiece with a gunner in each) and a single heavy forward firing, along with a system patrol craft (iirc two heavy cap ions, four cap turbos and four cap twin heavy laser cannons in the forward arc).. Several times in the combat, we on the Party ship, came real close to getting fully shut down from the ion cannons of the fighters.
After the game session ended, the DM made note to us that "as per his write up for that battle, IF the fighters had shut us down, they would sit just half a SU away so personal comlinks would be in range, and the Cap ship would sit in front of us 1SU away, guns trained on us. We would have gotten a message to all make our way to the airlock and space ourselves in our vac suits to be picked up as prisoners, and had 1 minute to comply or the cap ship would open on us with the Turbos.
One of the game sessions at Origins made me think of that, and i have been day dreaming about it since.. _________________ Confucious sayeth, don't wash cat while drunk! |
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