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		| Esoomian High Admiral
 
  
  
 Joined: 29 Oct 2003
 Posts: 6207
 Location: Auckland, New Zealand
 
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				|  Posted: Tue Dec 23, 2003 6:46 pm    Post subject: Weapons for your more 'husky' species |   |  
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				| Found on a SW website that no longer seems to exist this weapon doesn't have any d6 stats so feel free to post some so I can get an idea of what you guys think 
 And yes I think the website was for d20 sw
 
 <Esoomian War-Hammer>
 
 - This behemoth weapon is nearly 1.5 meters long with a heavy metallic-grain stalk and a hard-bounded leather wrapped handle. The fearsome head on this weapon is made of a compressed carbon, stronger than most known metals and as hard as diamond.
 
 * Being the powerful beings the Esoomians are, these hammers are the typical weapons of their warrior-class. Within their hands, they have been known to render the armored-hull of vehicles into mere tin-cans.
 
 Damage: Moderate
 Skill Type: Melee
 Range: Melee Range
 Ammo: None
 Ammo Cost: None
 Ammo Rate: 0
 Dual-Wield Ability: No
 Stun: No
 Automatic Fire: No
 Bleeding: No
 
 Manufacture: Custom
 Availability: 3
 Base Cost: 500 credits
 Game Notes: None
 
 IC Quote: "This weapon is much to big and heavy for most beings to even try and use. Even as a human, you'd have to be in top physical shape and I mean, TOP shape to lift the thing enough to swing it at something. I've only seen a few human men strong enough to do this, whereas a wookiee or them hulking esoomians seem to have little trouble making use of the hammer."
 - Red (Pandora City Loan Shark)
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		| Ray Commodore
 
  
  
 Joined: 31 Oct 2003
 Posts: 1743
 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
 
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				|  Posted: Wed Dec 24, 2003 10:21 am    Post subject: |   |  
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				| Really big Sledgehammer, nice. 
 'Course, you could get something like the Star Wars version of those Titanium Crowbars that are coming out of the former USSR areas...  I like Crowbars...  You can open crates, stuck doors, and minds with it.
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		| Urhart the Fallen Angel Lieutenant Commander
 
  
  
 Joined: 06 Oct 2003
 Posts: 203
 Location: New York City, USA
 
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				|  Posted: Sat Dec 27, 2003 5:44 pm    Post subject: |   |  
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				| I'd have to say that would be sweet, but I would be the only Esoomian to design their own weapon, it'd probably look like a huge hammer too, but MA is still just a deadly 8) _________________
 'God gave you grace to purge this place
 And peace all around may be your fortune
 Oh oh children of the land
 Love is still the answer take my hand
 The vision fades a voice I hear
 Listen to the madman!'
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		| Esoomian High Admiral
 
  
  
 Joined: 29 Oct 2003
 Posts: 6207
 Location: Auckland, New Zealand
 
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				|  Posted: Sun Dec 28, 2003 3:28 pm    Post subject: |   |  
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				| My GM gave this weapon a damage of strength plus 3d and a difficulty to use of 13 
 It has no max damage. It made sense that a species who can have 7d in strength would have weapons that can take advantage of that
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		| Urhart the Fallen Angel Lieutenant Commander
 
  
  
 Joined: 06 Oct 2003
 Posts: 203
 Location: New York City, USA
 
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				|  Posted: Mon Dec 29, 2003 11:24 pm    Post subject: |   |  
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				| nice!  MA could still do more damage(Str7D+kick2D+flying kick2D) _________________
 'God gave you grace to purge this place
 And peace all around may be your fortune
 Oh oh children of the land
 Love is still the answer take my hand
 The vision fades a voice I hear
 Listen to the madman!'
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		| Esoomian High Admiral
 
  
  
 Joined: 29 Oct 2003
 Posts: 6207
 Location: Auckland, New Zealand
 
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				|  Posted: Mon Dec 29, 2003 11:43 pm    Post subject: |   |  
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				| Don't forget there are some things that you can't kick... Especially if someone has designed a droid that has spikes on it or even worse one that has an electrical current running over it's armour... of course a carbon headed hammer with a metal haft is not going to stop that one 
 (MA? who/what is MA?)
 
 Last edited by Esoomian on Tue Dec 30, 2003 12:11 am; edited 1 time in total
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		| Loc Taal Grand Master (Founder / Admin Emeritus)
 
  
 Joined: 17 Jun 2003
 Posts: 801
 
 
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				|  Posted: Mon Dec 29, 2003 11:53 pm    Post subject: |   |  
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				| I assume MA = Martial Arts? _________________
 "Mind what you have learned.  Save you it can." --Yoda
 
 The original RANCOR PIT archive
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		| Esoomian High Admiral
 
  
  
 Joined: 29 Oct 2003
 Posts: 6207
 Location: Auckland, New Zealand
 
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				|  Posted: Tue Dec 30, 2003 12:10 am    Post subject: |   |  
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				| Hmmm that makes sense... 
 But I can't really picture Esoomians having too many martial art styles.
 
 This despite the fact that Oovavoo actually does have 10d in martial arts but it's more akin to wrestling than martial arts so if My GM ever actually lets me use the martial arts rules I'll only be able to use the techniques that a wrestler would possibly know
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		| Urhart the Fallen Angel Lieutenant Commander
 
  
  
 Joined: 06 Oct 2003
 Posts: 203
 Location: New York City, USA
 
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				|  Posted: Tue Dec 30, 2003 2:12 am    Post subject: |   |  
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				| Well some good armour could make up for the problem with spikes, but melee weapons would be cool, especially if you could have a huge spiked chain or a flail, maybe 5m long (how big are Esoomians anyway?  I really want to know.  ooh!!  ooh!!  Modified super armour, from fantastic techs that absorbs energy, made to fit an esoomian!!!!!!! _________________
 'God gave you grace to purge this place
 And peace all around may be your fortune
 Oh oh children of the land
 Love is still the answer take my hand
 The vision fades a voice I hear
 Listen to the madman!'
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		| Volo Enrunk Lieutenant Commander
 
  
  
 Joined: 24 Nov 2003
 Posts: 104
 Location: emporia kansas
 
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				|  Posted: Fri Jan 02, 2004 7:47 pm    Post subject: |   |  
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				| i could see an esoomian doing that faces of death thing were you clap your hands on the guys ears and his head explodes but thats a little graphic... i did how ever just elude to a dead esoomian or 2 on a ship my bounty hunter found.... it apeared he ate a grenade.... _________________
 Sabbac anyone?
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		| Urhart the Fallen Angel Lieutenant Commander
 
  
  
 Joined: 06 Oct 2003
 Posts: 203
 Location: New York City, USA
 
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				|  Posted: Sat Jan 03, 2004 11:25 am    Post subject: |   |  
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				| lol  I don't think they're THAT stupid!  I mean they do have 2D kno, and that's average. _________________
 'God gave you grace to purge this place
 And peace all around may be your fortune
 Oh oh children of the land
 Love is still the answer take my hand
 The vision fades a voice I hear
 Listen to the madman!'
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		| Hellstorm Commander
 
  
  
 Joined: 22 Dec 2003
 Posts: 253
 Location: Montreal, Canada
 
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				|  Posted: Mon Jan 05, 2004 12:16 am    Post subject: |   |  
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				| LOL _________________
 Tuco: "But if you miss you had better miss very well. Whoever double-crosses me and leaves me alive, he understands nothing about Tuco."
 -The Good, The Bad And The Ugly
 
 Peter Griffin: "Embrace The Fear." -Family Guy
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		| Esoomian High Admiral
 
  
  
 Joined: 29 Oct 2003
 Posts: 6207
 Location: Auckland, New Zealand
 
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				|  Posted: Mon Jan 05, 2004 3:14 pm    Post subject: |   |  
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				| Stay on target... 
 remember this thread is about weapons and equipment for species which don't fit the 'standard human sized' equipment
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		| Ray Commodore
 
  
  
 Joined: 31 Oct 2003
 Posts: 1743
 Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way
 
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				|  Posted: Mon Jan 05, 2004 5:10 pm    Post subject: |   |  
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				| I'll say it again... 
 "Crunch Have Plan!  Crunch Have Rock!!!"  "No Crunch, Bad Plan."  "You right..."  *Goes away, comes back*  "Crunch have new, better plan!  See, Crunch have BIGGER ROCK!"
 
 It worked.  And Crunch ain't that big, either!  Built like a Durasteel ****house, but not that big.
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