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Mamatried Commodore


Joined: 16 Dec 2017 Posts: 1902 Location: Norway
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Posted: Fri Jan 31, 2020 8:19 pm Post subject: |
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Because canon have made force sight a skill that "anyone" can learn, this really leaves the miraculan ability in a bit of a lombo.
To me their "force sight" is more than this, it their sight.
I am inclined to give them the ability with little or no rolls needed for it.
I have not to date played a huma that have to roll to see, nor should the miracula as the force sight is their actual sight.
other species however need to use the skill with rolls, and follow the rules for force sight.
So basically Miracula do not roll for force sight, it is constant and automatic. .... |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16391 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Sun Feb 02, 2020 9:13 pm Post subject: |
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A more general approach I’ve considered to this is a power I call Sixth Sense (not totally satisfied with that, but it’s enough to be getting on with). The power would essentially allow a character whose natural primary senses are impaired in some way (sight for most PCs) to bypass that sense and perceive as though that sense was not obstructed. In game terms, someone blinded would suffer from darkness concealment penalties, with the Sense roll reducing the penalty, either in part or in full. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14316 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Mon Feb 03, 2020 2:15 am Post subject: |
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That sounds a good compromise... _________________ Confucious sayeth, don't wash cat while drunk! |
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