View previous topic :: View next topic |
Author |
Message |
Matthias777 Commodore


Joined: 08 Aug 2007 Posts: 1835 Location: North Carolina, USA
|
Posted: Wed Feb 01, 2012 6:27 am Post subject: |
|
|
garhkal wrote: | That's why in my SW, they don't exist. |
The Dark Horse comics, or Miraluka? _________________ Arek | Kage |
|
Back to top |
|
 |
Kaloth Varsk Lieutenant Commander


Joined: 28 Jan 2012 Posts: 121
|
Posted: Wed Feb 01, 2012 11:29 am Post subject: |
|
|
crmcneill wrote: | Matthias777 wrote: | welcome to fiction created by Dark Horse. |
Exactly. Dark Horse Comics: Founding Members of the Superweapon-Of-The-Month Club. |
Kevin J. Anderson took that over as president though, right? |
|
Back to top |
|
 |
CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|
Posted: Wed Feb 01, 2012 3:54 pm Post subject: |
|
|
Exactly. Why does everyone blame George for f-ing up the SWU when KJA beat him to it? _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
|
|
Back to top |
|
 |
Kaloth Varsk Lieutenant Commander


Joined: 28 Jan 2012 Posts: 121
|
Posted: Wed Feb 01, 2012 4:26 pm Post subject: |
|
|
crmcneill wrote: | Exactly. Why does everyone blame George for f-ing up the SWU when KJA beat him to it? |
KJA saved me a ton of money over the years though. I was already disappointed in a lot of novels for the expanded universe. He was the reason I gave up on everything not written by Zahn. It meant I've only bought a few books in the last decade instead of hundreds. |
|
Back to top |
|
 |
Matthias777 Commodore


Joined: 08 Aug 2007 Posts: 1835 Location: North Carolina, USA
|
Posted: Wed Feb 01, 2012 5:52 pm Post subject: |
|
|
Kaloth Varsk wrote: | crmcneill wrote: | Exactly. Why does everyone blame George for f-ing up the SWU when KJA beat him to it? |
KJA saved me a ton of money over the years though. I was already disappointed in a lot of novels for the expanded universe. He was the reason I gave up on everything not written by Zahn. It meant I've only bought a few books in the last decade instead of hundreds. |
For some reason, I have always had mixed feelings on Kevin J. Anderson's Star Wars books. I waffle between enjoying them and resisting the urge to write hate mail. Aside from things like the Sun Crusher, Kyp breaking all his bones and cramming his body into a message pod, Dorsk 81's Force Push, etc., there was a lot of stuff I liked about the Jedi Academy trilogy, especially considering the dearth of fiction written about the Jedi at the time. _________________ Arek | Kage |
|
Back to top |
|
 |
garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
|
Posted: Wed Feb 01, 2012 6:42 pm Post subject: |
|
|
Matthias777 wrote: | garhkal wrote: | That's why in my SW, they don't exist. |
The Dark Horse comics, or Miraluka? |
The Miraluka..
Quote: | For some reason, I have always had mixed feelings on Kevin J. Anderson's Star Wars books. I waffle between enjoying them and resisting the urge to write hate mail. Aside from things like the Sun Crusher, Kyp breaking all his bones and cramming his body into a message pod, Dorsk 81's Force Push, etc., there was a lot of stuff I liked about the Jedi Academy trilogy, especially considering the dearth of fiction written about the Jedi at the time. |
I had no issue with Dorsk's force push... _________________ Confucious sayeth, don't wash cat while drunk! |
|
Back to top |
|
 |
Kaloth Varsk Lieutenant Commander


Joined: 28 Jan 2012 Posts: 121
|
Posted: Wed Feb 01, 2012 8:41 pm Post subject: |
|
|
Matthias777 wrote: | Kaloth Varsk wrote: | crmcneill wrote: | Exactly. Why does everyone blame George for f-ing up the SWU when KJA beat him to it? |
KJA saved me a ton of money over the years though. I was already disappointed in a lot of novels for the expanded universe. He was the reason I gave up on everything not written by Zahn. It meant I've only bought a few books in the last decade instead of hundreds. |
For some reason, I have always had mixed feelings on Kevin J. Anderson's Star Wars books. I waffle between enjoying them and resisting the urge to write hate mail. Aside from things like the Sun Crusher, Kyp breaking all his bones and cramming his body into a message pod, Dorsk 81's Force Push, etc., there was a lot of stuff I liked about the Jedi Academy trilogy, especially considering the dearth of fiction written about the Jedi at the time. |
That's an awful lot to set aside to enjoy it. |
|
Back to top |
|
 |
Esoomian High Admiral


Joined: 29 Oct 2003 Posts: 6207 Location: Auckland, New Zealand
|
Posted: Sat Feb 11, 2012 3:02 pm Post subject: |
|
|
I've never really liked the Miraluka as a concept. I'd have been happy if it was a human (or any other race Jedi) with a customized Force power that allowed them to see through the Force rather than a whole race of beings that see through the Force.
If I had to run one I'd assume the Force sight was akin to echo location. Darkness and many other vision obsuring situations would be completely ignored. They would not be able to percieve holograms at all (so holographic disguises would not work) and they would be unable to read a computer screen, datapad or writing on a wall if it was not somehow raised.
The Wookieepedia page on Force sight doesn't quite back this up
Wookieepedia wrote: | The Miraluka relied on this power constantly to compensate for their physical blindness. They could not perceive colors but could distinguish organics (even dead) and their alignment from the surrounding environment by their characteristic aura. Most objects, including doors and walls, appeared translucent, allowing to see through them. |
I'd rather not have a player that could just see through walls but the inability to distinguish colour does lead me to believe that text on a screen would be completely indistinguishable to them. _________________ Don't waste money on expensive binoculars.
Simply stand closer to the object you wish to view. |
|
Back to top |
|
 |
garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
|
Posted: Sun Feb 12, 2012 1:53 am Post subject: |
|
|
Perhaps if it was just toned down to where they could sense where everyone was, in relation to the walls/floors/ceilins of their current locale, and didn't go through walls (unless a door or window was open) it would be easier. _________________ Confucious sayeth, don't wash cat while drunk! |
|
Back to top |
|
 |
CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|
Posted: Sun Feb 12, 2012 2:07 pm Post subject: |
|
|
I played around with a power once that I called Sixth Sense. It basically just allowed a Force user with some sort of obstructed sense (sight, hearing, whatever) to function as though that sense was unimpeded. Never could quite get it the way I wanted it, though... _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
|
|
Back to top |
|
 |
garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
|
Posted: Sun Feb 12, 2012 4:50 pm Post subject: |
|
|
Hows about
Sixth sense
This power allows a force user to act with 1 to 3 senses impaired as if those senses were not impaired. Unlike magnify senses and the like it does not alter them beyond what would normally be allowable for the race.
This is a control roll with a difficulty of easy (8) for one sense impaired, moderate (13) for two, or difficult (18) for three senses. For some unknown reason it won't work with more than 3 senses impaired. When activated it lasts 1 hour, and does not require an action to keep up. _________________ Confucious sayeth, don't wash cat while drunk! |
|
Back to top |
|
 |
CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
|
Posted: Mon Feb 13, 2012 9:31 pm Post subject: |
|
|
THat's as good as anything. The main problem that I ran into was that the RAW is pretty vague when it comes to the penalties for blindness and other obstructed senses... _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
|
|
Back to top |
|
 |
garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
|
Posted: Tue Feb 14, 2012 4:06 pm Post subject: |
|
|
Page 93, R&E rule book
Cover
Characters are harder to hit when they've got cover:
something that hides them from attackers. In some
situations, such as thick smoke and fog, these modifiers
may also be added to search or Perception difficulties
to spot a hidden character.
Add the cover modifier (or modifiers if more than
one applies) to the difficulty to hit the target.
Cover Modifier
Light smoke +1D
Thick smoke +2D
Very thick smoke +4D
Poor light +1D
Moonlit night +2D
Complete darkness +4D
Example: Thannik is in a dark alley looking
for his target. He spots movement in the back of
the alley and sees that it's the person he's trying
to track down. The target is at medium range
(Moderate difficulty; difficulty number 13), but
it's a moonlit night, which adds +2D to the difficulty.
The gamemaster rolls and gets a 5.
Thannik's new difficulty is an 18. He rolls a 15 —
his shot misses. _________________ Confucious sayeth, don't wash cat while drunk! |
|
Back to top |
|
 |
Bren Vice Admiral


Joined: 19 Aug 2010 Posts: 3868 Location: Maryland, USA
|
Posted: Tue Feb 14, 2012 6:38 pm Post subject: |
|
|
garhkal wrote: | Page 93, R&E rule book | Yes, I noted that as well. Since very thick smoke and complete darkness are both +4D to difficulty, it seems reasonable that blind is probably +4D to the difficulty. |
|
Back to top |
|
 |
garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
|
Posted: Wed Feb 15, 2012 2:54 am Post subject: |
|
|
Most places i have seen it been -4d.. _________________ Confucious sayeth, don't wash cat while drunk! |
|
Back to top |
|
 |
|