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Bow damage
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Lostboy
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Joined: 22 Aug 2008
Posts: 384

PostPosted: Tue Apr 07, 2009 1:27 am    Post subject: Bow damage Reply with quote

The archery skill is detailed in the core rules but no stats for bows are given in the weapons section dose anyone have that information.
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Gry Sarth
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Joined: 25 May 2004
Posts: 5304
Location: Sao Paulo - Brazil

PostPosted: Tue Apr 07, 2009 11:47 am    Post subject: Reply with quote

You do know about my Stats books, right?
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Ankhanu
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Joined: 13 Oct 2006
Posts: 3089
Location: Nova Scotia, Canada

PostPosted: Tue Apr 07, 2009 1:58 pm    Post subject: Reply with quote

lol

I believe there are stats in the Star Wars Sourcebook as well.
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garhkal
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Joined: 17 Jul 2005
Posts: 14039
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Tue Apr 07, 2009 3:15 pm    Post subject: Reply with quote

Also if you wish some home brew ones which have been used for a while, try these.

Short bow
Model: ????
Type: Short range archaic missile weapon,
Scale: Character
Skill: Bow (s) short bow
Cost: 150 credits. Ammo; 5 arrows per credit
Availability: 1 . In Core sector, F
Damage: 2d+2
Fire rate: 1
Range: 3-20/50/100

Regular long bows
Model: ???
Type: Light hunting bow
Scale: Character
Skill: Bow (s) long bow
Cost: 225 credits. Arrows 3 per credit
Availability: 1 F
Damage: 3d+1
Required Str to use: 2d+2
Fire rate: 3/2
Range: 4-30/60/120

Composite long bow
Model: ???
Type: Hunting Bow
Scale: Character
Skill: Bow (S) Composite
Cost: 300credits. Arrows also 3 per credit
Availability: 1,F
Damage: 3d+2
Required Str to use 3d
Fire rate: 1/2
Range: 5-50/100/150

Compound long bow
Model: ???
Type: Heavy hunting bow
Scale: Character
Skill: Bow (S) compound
Cost: 425 credits. Arrows 2 per credit
Availability: 1,F
Damage: 4d
Required Str to use 3d+1
Range: 4-40/80/120
Fire rate: 1 per 3

Crossbows

30 to 70lb pull (pistol grip)
Type: Hand held pistol crossbow
Scale: Character
Skill: Bow (s) crossbows
Cost: 300 Credits, 7 bolts for 3 credits
Damage: 2D+2
Range: 2-15/30/45
Availability: 1 F
Fire rate: 1
Conceal: Yes jacket

75 to 100lb pull
Type: Light hunting bow
Scale: Character
Skill: Bow (S) crossbows
Cost: 450 credits, 5 bolts for 3 credits
Availability: 1F
Damage: 3D
Range: 3-30/60/90
Fire rate: 1/2
Notes: Can be fired 1 handed at +5 to hit.

105 to 145lb pull
Type: Regular hunting crossbow
Scale: Character
Skill: Bows (s) crossbow
Cost: 600 credits. 5 bolts for 3 credits
Availability: 2 F
Damage: 3d+1
Range: 5-40/80/120
Fire rate: 1/3
Notes: can be fired 1 handed at +10 to hit.

150 to 190lb pull
Type: Heavy hunting crossbow
Scale: Character
Skill: Bow (S) crossbows
Cost: 750 credits. 2 bolts for 1 credit
Availability: 2F
Damage: 4D
Range: 5-45/90/140
Fire rate: 1/4
Notes: Cannot be fired 1 handed.

195lb pull +
Type: Combat crossbows
Scale: Character
Skill: Bow (S) Crossbow
Cost: 1000 credits. 1 bolt per credit
Availability: 2 F or R
Damage: 4D+1
Range: 6-60/120/180
Fire rate: 1 per 5.

Note. The above BOW damage, is for a HUMAN made one. If a race makes one specific for them, It can be more or less damaging (such as Wookies or jawas).
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Buttonz
Cadet
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Joined: 22 Aug 2008
Posts: 11

PostPosted: Sat Apr 18, 2009 6:59 pm    Post subject: Reply with quote

garhkal wrote:
Note. The above BOW damage, is for a HUMAN made one. If a race makes one specific for them, It can be more or less damaging (such as Wookies or jawas).


So what would the damage for an Ewok bow be?
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Orgaloth
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Joined: 23 Sep 2003
Posts: 3754
Location: Melbourne, Australia

PostPosted: Sat Apr 18, 2009 8:06 pm    Post subject: Reply with quote

Buttonz wrote:
So what would the damage for an Ewok bow be?


Enough to kill a stormtrooper 8)
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garhkal
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PostPosted: Sun Apr 19, 2009 4:53 am    Post subject: Reply with quote

I would probabily drop 2 pips of each size.
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