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What can we learn from Battlestar Galactica?
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CRMcNeill
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PostPosted: Tue Jun 22, 2010 2:22 pm    Post subject: Reply with quote

Kemper Boyd wrote:
I also very much liked how nuclear weapons were used in Galactica as ship-to-ship weapons. The fact that they don't appear in Star Wars much I've chalked to the fact that nuclear weapons are kind of messy for both parties in the engagement. Detonations mess with communications and starfighter activity, which might make them less attractive as an option. However, lower tech groups like some you could find in the Unknown Regions still might actually use them which might at times be a nasty surprise for Rebels or Imperials operating in the area.


There is also the possibility that the current level of weaponry has rendered nuclear weapons obsolete. Perhaps blasters, concussion missiles and proton torpedos use more advanced and stable technology that packs just as much energy with greater precision?
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Lostboy
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PostPosted: Tue Jun 22, 2010 3:02 pm    Post subject: Reply with quote

Quote:

garhkal wrote:
I would love to see how a battle between say 3 ISDs and their attendent escorts, faired say against an equal number of cylon base ships..


I think a major factor would be the Cylon's ability to infiltrate the computer systems of the Imperial ships. You also have to factor in the absence of shields and weight the pros and cons of beam weaponry versus the Cylon's missile based armament.


Star wars ships have such a large crew requirement because they have no large scale automation i.e. the turbo lasers cant be fired from the bridge only from there manual firing station. This is due to there being deathly afraid that slicers will try to pull just that, this would render the Cylons computer infiltration ability fairly mute. That is assuming that they where a match for all the R2 droids on board the ISD.
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ZzaphodD
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PostPosted: Tue Jun 22, 2010 3:13 pm    Post subject: Reply with quote

crmcneill wrote:
Kemper Boyd wrote:
I also very much liked how nuclear weapons were used in Galactica as ship-to-ship weapons. The fact that they don't appear in Star Wars much I've chalked to the fact that nuclear weapons are kind of messy for both parties in the engagement. Detonations mess with communications and starfighter activity, which might make them less attractive as an option. However, lower tech groups like some you could find in the Unknown Regions still might actually use them which might at times be a nasty surprise for Rebels or Imperials operating in the area.


There is also the possibility that the current level of weaponry has rendered nuclear weapons obsolete. Perhaps blasters, concussion missiles and proton torpedos use more advanced and stable technology that packs just as much energy with greater precision?


Again, I think that the absence of Nukes is purely Lukas choice when it comes to the atmosphere of the SW universe. I dont know how old people are here, but one has to remember that nukes in the 70s-80s where very much 'cold war threat' weapons. I just dont think Lukas wanted that in his universe, hence the 'weird' planet busting lasers instead.
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Gamer
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PostPosted: Tue Jun 22, 2010 4:33 pm    Post subject: Reply with quote

I go with the obsolete.
The only reason to use nukes in starwars is if you really don't care about radiation.
Why irradiate the battlefield when you don't have to.
The Truce At Bakura sourcebook gives radiation damage to starships and it's not pretty.
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Raven Redstar
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PostPosted: Tue Jun 22, 2010 5:51 pm    Post subject: Reply with quote

ISDs are supposedly equipped with orbital neutron bombs which will irradiate a planet.

From: Rules Of Engagement
Quote:
Neutron bombardment irradiates an area, killing or incapacitating a large percentage of the local population, but leaving the buildings and physical infrastructure intact. The radiation dissipates after several days, allowing Imperial troops to move in safely. Since these bombardments do not kill the entire population (a certain percentage is shielded, or simply survives in radiation-shadow areas), Imperial command is unwilling to leave the targets alone and sends in radiation troopers to mop up.


These bombs apparently don't do the massive destruction of nukes, but disperse radiation all over. Not to mention, radiation from these weapons only lasts a few days, which makes it much more convenient to move in.
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atgxtg
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PostPosted: Tue Jun 22, 2010 5:56 pm    Post subject: Reply with quote

I guess that is one way to keep from redcuing the property values (not to mention the tax base).
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garhkal
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PostPosted: Wed Jun 23, 2010 7:01 am    Post subject: Reply with quote

And a good way to wipe out your enemy but leave the infrastructre intact.
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Jame Rowe
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PostPosted: Wed Jun 23, 2010 12:09 pm    Post subject: Reply with quote

Gamer wrote:
I go with the obsolete.
The only reason to use nukes in starwars is if you really don't care about radiation.
Why irradiate the battlefield when you don't have to.
The Truce At Bakura sourcebook gives radiation damage to starships and it's not pretty.


I believe that GG9 has radiation stormtroopers; IIRC the text suggested that nukes would sometimes be used, at least by the Empire.

And the obligatory "I say we take off and nuke the place from orbit. It's the only way to be sure." *Turns OFF the Ripley mode*
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Gamer
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PostPosted: Wed Jun 23, 2010 1:13 pm    Post subject: Reply with quote

Raven Redstar wrote:
ISDs are supposedly equipped with orbital neutron bombs which will irradiate a planet.

From: Rules Of Engagement
Quote:
Neutron bombardment irradiates an area, killing or incapacitating a large percentage of the local population, but leaving the buildings and physical infrastructure intact. The radiation dissipates after several days, allowing Imperial troops to move in safely. Since these bombardments do not kill the entire population (a certain percentage is shielded, or simply survives in radiation-shadow areas), Imperial command is unwilling to leave the targets alone and sends in radiation troopers to mop up.


These bombs apparently don't do the massive destruction of nukes, but disperse radiation all over. Not to mention, radiation from these weapons only lasts a few days, which makes it much more convenient to move in.


I read that in the book and laughed my @$$ off.
Somebody didn't do any research and just followed the Hollywood and media hype that is very incorrect.
They have a limited value against a city actually, unless you plan on dropping several.
ISDs are going to need a prohibitive amount to irradiate a planet.

They have always been a battlefield weapon as they were created to be used against the massive soviet tank forces that are resistant to the blast and radiation of other nuclear warhead types but are vulnerable to neutron radiation, with the exception of the M1 which is not only vulnerable but enhances the weapons effect on the crew (thanks to it's depleted uranium armor plating)
Neutron bombs have never been considered to use against cities as it would take multiple warheads to achieve the desired affect.
they are limited in yield and limited in effect, the lethal prompt radiation for the largest neutron warhead is not even a mile.

They must also be airbursted at a proper altitude otherwise you will still be destroying buildings and infrastructure, it's blast radius may be smaller than a regular 10 kilton nuke but it's still there.
Regular stromtrooper armor should provide enough protection without the need to use rad trooper armor.

Neutron warheads are considered almost absolete by our standards today, they would be way past obsolete for the empire.
I replace neutron with technobabble, I beleive used an enriched hyper barride and the same effect for the empire to use.


Quote:
I believe that GG9 has radiation stormtroopers; IIRC the text suggested that nukes would sometimes be used, at least by the Empire.

And the obligatory "I say we take off and nuke the place from orbit. It's the only way to be sure." *Turns OFF the Ripley mode*

There are also other ways to be exposed to lethal levels of radiation without the use of nukes or any other weapons, nature is far more lethal than man.
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CRMcNeill
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PostPosted: Wed Jun 23, 2010 3:04 pm    Post subject: Reply with quote

Gamer wrote:
Neutron warheads are considered almost absolete by our standards today, they would be way past obsolete for the empire.
I replace neutron with technobabble, I beleive used an enriched hyper barride and the same effect for the empire to use.


There is an official reference in the novel Outbound Flight, where the Chiss hit Outbound Flight with radiation bombs that instantly kill off all organic life. They had to be inside the Dreadnoughts' hull armor to take effect, but the effect was instantaneous and lethal. Perhaps the ISD's are equipped with something similar.
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CRMcNeill
Director of Engineering
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Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Tue Jun 06, 2023 12:31 am    Post subject: Reply with quote

Serious thread necro here, but I recently encountered a pretty cool acronym for the DRADIS sensors used in the Reimagined series. Rather than a specific kind of sensor, it’s an acronym for the information the sensor suite provides:
    Declination (Vertical Bearing)
    Right Ascension (Horizontal Bearing)
    Distance
    Identification (what it is)
    Status (what condition it is in, and what it’s doing)

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garhkal
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PostPosted: Tue Jun 06, 2023 2:04 am    Post subject: Reply with quote

CRMcNeill wrote:
Serious thread necro here, but I recently encountered a pretty cool acronym for the DRADIS sensors used in the Reimagined series. Rather than a specific kind of sensor, it’s an acronym for the information the sensor suite provides:
    Declination (Vertical Bearing)
    Right Ascension (Horizontal Bearing)
    Distance
    Identification (what it is)
    Status (what condition it is in, and what it’s doing)


Always wondered what it was an acronym of.. Thanks for the find.
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jtanzer
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PostPosted: Tue Jun 06, 2023 11:28 pm    Post subject: Reply with quote

Luv me gun. Luv me Viper. Frak the toaster. Simple as.
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