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New Scale System
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CRMcNeill
Director of Engineering
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Joined: 05 Apr 2010
Posts: 16163
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed Dec 22, 2021 8:26 pm    Post subject: Reply with quote

Dr. Bidlo wrote:
My suggestion was solely cosmetic by using the scale system you settled upon, but merely changing the names of the scales.

In general, I try not to change things if there isn't a clear advantage in doing so. In this case, I did somewhat break that rule by renaming a couple classes to things that were used in the films, particularly Starfighter and Capital Ship. Since neither term was actually said on screen, I changed Starfighter to Starship and split Capital Ship into Frigate, Destroyer (both of which are used on screen) and Dreadnought. I would've used Cruiser instead of Dreadnought, but since all Heavy and Light Cruisers are Frigate-Scale, it would've been confusing.

The other main change I did was Swoop, which is also never in the films, but then neither was Speeder Bike. As such, I reverted back to the early EU (Han Solo's Revenge) for usable terms, first with Flitter (basically a flying Vespa), then with Swoop.

For the lower-than-Character-Scale classes, there wasn't a whole lot to work with, since items that small aren't generally referenced by name, so I just went with the D20 size names.
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Inquisitor1138
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Joined: 28 Nov 2021
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Location: Hoth. Or Ilum...

PostPosted: Tue Nov 15, 2022 7:41 pm    Post subject: Reply with quote

CRMcNeill wrote:
So, up to this point, my scale system has gone through six different variations. Here's #7, addressing the concerns I mentioned above. It should be the last one. We'll see...
    Fine -8D (-32)
    Minute -6D (-24)
    Tiny -4D (-16)
    Small -2D (-8)
    Character 0D (+0)
    Swoop +2D (+8)
    Speeder +4D (+16)
    Starship +6D (+24)
    Walker +8D (+32)
    Frigate +10D (+40)
    Destroyer +12D (+48)
    Dreadnought +16D (+64)
    Death Star +24D (+96)
So, the explanations are as follows:
    Fine - Objects less than 1 cm in diameter.

    Minute - Small hand-held objects, such as comlinks, a deck of cards, data chips or hold-out blasters.

    Tiny - Large hand-held objects, such as blaster pistols, data pads, and some tools.

    Small - Larger hand-held or carried objects, such as blaster rifles, laptop-type computers or small storage boxes. Also includes living beings much smaller than humans.

    Swoop - Flitter just wasn't working for me, so I decided to change this class to Swoop, including Speeder Bikes, Swoops and Repulsor-Sleds, all of which will now use the Swoop Operations skill.

    Destroyer - The 4D gap between Frigate and Destroyer wasn't working for me, either. The RAW's +6D split between starfighters and capital ships makes the big ships hard enough to damage as it is, so I decided to move Destroyer back to the RAW's modifier of +12D, putting it 6D above starfighters and 2D above Frigate.

    Dreadnought - Because of some other considerations (particularly a House Rule that applied Scale modifiers to the Difficulty of performing Maneuvers, I decided to put Dreadnought-Class back into play for the really big monster ships, like the Executor.

To clarify, here is the revised list of what-goes-where:

Dreadnought:
-Super Star Destroyer

Destroyer:
-Imperial Star Destroyer
-Victory Star Destroyer
-Torpedo Sphere
-Mon Calamari Cruiser

Frigate:
-Dreadnaught-Class Cruiser
-Alliance Assault Cruiser
-Interdictor
-Strike Cruiser
-Escort Carrier
-Carrack Light Cruiser
-Alliance Bulk Carrier
-Star Galleon
-Nebulon B Frigate
-Lancer-Class Frigate
-Corellian Corvette
-Corellian Gunship
-System Patrol Craft
-Assault Shuttle
-Blastboat
-Luxury Liner
-Container Ship
-Bulk Transport
-Medium Transport

Walker:
-AT-AT
-Juggernaut
-Mobile Command Base
-Chariot Command Speeder
-Hoverscout
-Alliance Freerunner
-Heavy Tracker
-Speeder Truck
-Sail Barge

Starship:
-Light Freighters
-Space Barges
-All starfighter types
-Cloud Cars

Speeder:
-AT-ST
-Landspeeders
-Airspeeders
-Compact Assault Vehicle
-ULAV
-Tramp Shuttle
-Skiff

Swoop:
-Speeder Bikes
-Swoops
-Repulsor Sled

EDIT: Added the Dreadnought-Scale class, as discussed on the following page.

EDIT: Added the option of flat scale values, at a rate of 1D=+4

EDIT: Added this rule to the Scale Chart.

Should this thread get stickied? Should links to the various versions be edited into the Original Post?
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Whill
Dark Lord of the Jedi (Owner/Admin)


Joined: 14 Apr 2008
Posts: 10286
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Tue Nov 15, 2022 9:38 pm    Post subject: Reply with quote

Inquisitor1138 wrote:
Should this thread get stickied? Should links to the various versions be edited into the Original Post?

As far as the sticky question, all of CRM's stats and a house rule posts are linked in his stickied Index, including his scale system. As far as what should be edited into the linked posts, that is up to CRM.
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CRMcNeill
Director of Engineering
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Joined: 05 Apr 2010
Posts: 16163
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Tue Nov 15, 2022 10:19 pm    Post subject: Reply with quote

Whill wrote:
Inquisitor1138 wrote:
Should this thread get stickied? Should links to the various versions be edited into the Original Post?

As far as the sticky question, all of CRM's stats and a house rule posts are linked in his stickied Index, including his scale system. As far as what should be edited into the linked posts, that is up to CRM.

I don't see the need; I discarded the previous six versions of the scale system for good reason, and I consider this to be the "final" version (at least until some drastic change requires me to rethink it). If anyone really wants to find them, they're there in the earlier posts. It'll just require some thread archaeology.
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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Whill
Dark Lord of the Jedi (Owner/Admin)


Joined: 14 Apr 2008
Posts: 10286
Location: Columbus, Ohio, USA, Earth, The Solar System, The Milky Way Galaxy

PostPosted: Wed Nov 16, 2022 12:08 am    Post subject: Reply with quote

CRMcNeill wrote:
Whill wrote:
Inquisitor1138 wrote:
Should this thread get stickied? Should links to the various versions be edited into the Original Post?

As far as the sticky question, all of CRM's stats and a house rule posts are linked in his stickied Index, including his scale system. As far as what should be edited into the linked posts, that is up to CRM.

I don't see the need; I discarded the previous six versions of the scale system for good reason, and I consider this to be the "final" version (at least until some drastic change requires me to rethink it). If anyone really wants to find them, they're there in the earlier posts. It'll just require some thread archaeology.

Yes, putting multiple versions in the same post would be confusing.
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