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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Apr 29, 2014 9:09 am Post subject: |
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atgxtg wrote: | It wouldn't bog the game down, or require any additional rolls. |
But it also gets rid of the idea of actually rolling Knowledge skill dice to generate the bonus, which was a key component to what I was trying to do. And the more I think about it, the less concerned I am about converting the resulting bonus pips into dice; I've been playing D6 so long that I can practically convert pips to dice in my sleep. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
The CRMcNeill Stat/Rule Index
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atgxtg Rear Admiral


Joined: 22 Mar 2009 Posts: 2460
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Posted: Tue Apr 29, 2014 9:38 am Post subject: |
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crmcneill wrote: | atgxtg wrote: | It wouldn't bog the game down, or require any additional rolls. |
But it also gets rid of the idea of actually rolling Knowledge skill dice to generate the bonus, which was a key component to what I was trying to do. And the more I think about it, the less concerned I am about converting the resulting bonus pips into dice; I've been playing D6 so long that I can practically convert pips to dice in my sleep. |
My post was in response to DougRed4's reservations, Not as a suggestion for your campaign, we already went over that.
Sorry if I wan't clear.  |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Apr 29, 2014 9:49 am Post subject: |
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atgxtg wrote: | My post was in response to DougRed4's reservations, Not as a suggestion for your campaign, we already went over that.
Sorry if I wan't clear.  |
Ah. My bad. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Tue Apr 29, 2014 10:01 am Post subject: |
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garhkal wrote: | The Sparks group has a flat synergy bonus on selective per skills based on your Body language (know) profession roll, or on many different skills based on your Scholar skill. There its a flat 1d bonus per 3d of the Body lang or scholar skill. |
I'd rather see this broadened out under the Perception attribute into some variation of the D&D Sense Motive skill.
EDIT: And then I remembered that Body Languages is actually an official skill under the Lorrdian template. That's what I get for posting before I have my morning coffee.
However, under the description of Body Language on the Lorrdian template, the ability does default to Perception. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Tue Apr 29, 2014 2:19 pm Post subject: |
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crmcneill wrote: | garhkal wrote: | The Sparks group has a flat synergy bonus on selective per skills based on your Body language (know) profession roll, or on many different skills based on your Scholar skill. There its a flat 1d bonus per 3d of the Body lang or scholar skill. |
I'd rather see this broadened out under the Perception attribute into some variation of the D&D Sense Motive skill.
EDIT: And then I remembered that Body Languages is actually an official skill under the Lorrdian template. That's what I get for posting before I have my morning coffee.
However, under the description of Body Language on the Lorrdian template, the ability does default to Perception. |
True. Loordian's get it as a racial trait, others can try to learn it by the body language profession skill. _________________ Confucious sayeth, don't wash cat while drunk! |
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CRMcNeill Director of Engineering


Joined: 05 Apr 2010 Posts: 16406 Location: Redding System, California Sector, on the I-5 Hyperspace Route.
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Posted: Wed Apr 30, 2014 12:40 am Post subject: |
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Profession skill? Havent heard of that one. _________________ "No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
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garhkal Sovereign Protector


Joined: 17 Jul 2005 Posts: 14359 Location: Reynoldsburg, Columbus, Ohio.
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Posted: Wed Apr 30, 2014 2:04 am Post subject: |
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Profession is similar to scholar, in that you take it for a specific subset of the skill.. Like profession-dance, profession-chef. _________________ Confucious sayeth, don't wash cat while drunk! |
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