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Search found 93 matches |
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raithyn Replies: 16 Views: 390 |
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I'm not sure I made my point clearly but here's my personal take:
The Force flows through all living things and *wants* to be used. The requirement for a tutor is a game balancing mechanic born fro ... |
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raithyn Replies: 16 Views: 390 |
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Who has access to the Force?
That may sound simple but it's an important metaphysical question you should start with. Does knowledge of how to use the Force impart ability (the Force does flow thro ... |
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raithyn Replies: 9 Views: 659 |
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It also depends on whether one wants the ease of how 1st edition was, vs the additional mechanics 2e added to the game (such as wild dice and such).
I fully agree with garhkal. 1e is wonderfully si ... |
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raithyn Replies: 7 Views: 2931 |
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My recommendation: Figure out the biggest ship that can fit/land inside the Gravestone. Make sure that ship is the right size first and then only make the Gravestone big enough to fit that ship. This ... | |
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raithyn Replies: 230 Views: 172400 |
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I loaded the PDF with no issues.
It's an excellent resource. Thank you for sharing it with us! |
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raithyn Replies: 4 Views: 880 |
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I'd assume this is Galaxy Guide 6: Tramp Freighters, but there are plenty of books I haven't had a chance to read that could also cover speculative commodity mechanics. | |
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raithyn Replies: 28 Views: 3660 |
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The impression I got was that he forced them to all be Force-users. That, at least to me, is the plain-text reading of his statement.
I believe your misunderstanding comes from an assumption that ... |
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raithyn Replies: 6 Views: 1782 |
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Ziz, you clearly put a lot of work into this. I know I searched for a while even with OCR to understand what whip info was in the Adventure Journals so I have some idea of how long it would take to ca ... | |
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raithyn Replies: 29 Views: 31582 |
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The number of players will affect things, but the greater factor is the quality of the players. If you have two game masters acting as players, they will entertain the sitting game master and run a hi ... | |
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raithyn Replies: 4 Views: 7813 |
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There are a few options you can play with:
• The kwa are home but their hypergates could still exist. They sealed them but nothing is ever truly gone. (Especially With Emperors. You gotta kill an ... |
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raithyn Replies: 6 Views: 1228 |
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I'm with Pakman. 18D/7D for all PCs with species as flavor, ignoring almost all special abilities and drawing on narrative elements to integrate unique relationships or access as appropriate.
There ... |
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raithyn Replies: 15 Views: 14514 |
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IF you DO have force users as pcs, how would they see this new 'force order'?
Ultimately, that's up to them. But I expect that similar to Cade, they'll be throwing middle fingers and expletives. Se ... |
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raithyn Replies: 15 Views: 14514 |
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Thanks, FVBonura! I appreciate all the ideas you've posted recently.
I'm focusing on the similarities of the xenophobic Quockrans to the Hutts to fuel some of the political discord of the campaign. ... |
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raithyn Replies: 16 Views: 10127 |
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Its like running a who-dunn-it with lots of force users or spell casters in AD&D.. Spells/magic/the force can easily neuter such a premise.
The key is to pull the rug on your players with laye ... |
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raithyn Replies: 14 Views: 8823 |
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I feel like 2001: A Space Odyssey is a pretty easy crossover and possibly even a direct inspiration for the Dawn of the Jedi.
I'm currently playing with elements from Robin Hood, Neuromancer, and D ... |
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