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  Topic: Minimum Damage Result Optional Rule - or - No Soaking.
pakman

Replies: 10
Views: 446

PostForum: House Rules   Posted: Thu Jul 03, 2025 11:42 am   Subject: Minimum Damage Result Optional Rule - or - No Soaking.
Fair points Whill - perhaps I should say "consistent perspective" rather than consensus.... Wink


Once of my goals in all my house rules is to make them as streamlined as possible - one go ...
  Topic: Minimum Damage Result Optional Rule - or - No Soaking.
pakman

Replies: 10
Views: 446

PostForum: House Rules   Posted: Wed Jul 02, 2025 11:32 am   Subject: Minimum Damage Result Optional Rule - or - No Soaking.
Ahh.. Gotcha.. But there's no issue with say a wookie completely shurgging off an e-web shot!

I am not sure if this is a joke, a question or an observation.
This topic is getting a lot less engag ...
  Topic: Minimum Damage Result Optional Rule - or - No Soaking.
pakman

Replies: 10
Views: 446

PostForum: House Rules   Posted: Tue Jul 01, 2025 10:46 pm   Subject: Minimum Damage Result Optional Rule - or - No Soaking.
So only when the base weapon damage is above the resistance rating base, BEFORE rolling, is there any min damage possible.

Yes, this means tougher characters (or those in good armor - as it is the ...
  Topic: Minimum Damage Result Optional Rule - or - No Soaking.
pakman

Replies: 10
Views: 446

PostForum: House Rules   Posted: Tue Jul 01, 2025 10:43 am   Subject: Minimum Damage Result Optional Rule - or - No Soaking.
As that other thread mentions, before we got off onto the whole template vs making your own pc tangent, you have two extremes..

Stun locking (where any hit causes a stun, and enough stuns ko a targ ...
  Topic: Minimum Damage Result Optional Rule - or - No Soaking.
pakman

Replies: 10
Views: 446

PostForum: House Rules   Posted: Sun Jun 29, 2025 7:06 pm   Subject: Minimum Damage Result Optional Rule - or - No Soaking.
TLDR:
What do people think of this optional rule;

Minimum Damage Result
If the modified damage die code is equal to or greater than the modified resistance die code, the target suffers at least a ...
  Topic: So Who Has an Active SW D6 Game Going On Right Now?
pakman

Replies: 95
Views: 162420

PostForum: Gamemasters   Posted: Tue Jun 24, 2025 3:15 pm   Subject: So Who Has an Active SW D6 Game Going On Right Now?
Had a Session this weekend.

Went well - party is near the ending point of an adventure where they are trying to break out captured jedi from the Citadel - which during the Imperial era is still und ...
  Topic: Space Transports in Atmosphere
pakman

Replies: 8
Views: 2899

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Jun 19, 2025 12:47 pm   Subject: Space Transports in Atmosphere
I developed a Proposal 3. Proposal 3 goes past Mach 8 considering we here on earth have aircraft approaching speeds of Mach 7, I believe Star Wars deflector screens can assume an aerodynamic shape and ...
  Topic: What do YOUR players do with captured prisoners?
pakman

Replies: 5
Views: 3193

PostForum: Star Wars Games   Posted: Wed Jun 11, 2025 10:06 am   Subject: What do YOUR players do with captured prisoners?
Depends on the game - some are more heroic - some more gritty.

A lot of personal player perspective can come into play here as well.

From a GM perspective - all the previous comments about plot ...
  Topic: Making preparations and setups for a new campaign
pakman

Replies: 12
Views: 34120

PostForum: Adventures and Campaigns   Posted: Sun Jun 08, 2025 2:29 pm   Subject: Making preparations and setups for a new campaign
Is that cybering up, the first time they get 'killed', or any time?


The raw? I think that would be up to the GM.

For my game - it will be anytime.
I mean - having to pay a couple thousand cr ...
  Topic: Making preparations and setups for a new campaign
pakman

Replies: 12
Views: 34120

PostForum: Adventures and Campaigns   Posted: Fri Jun 06, 2025 3:55 pm   Subject: Making preparations and setups for a new campaign
not too bad - prosthetic replacements are pretty cheap - from 1k for a hand to 5k for a heart. See Reup page 341


Ironically - I am reworking my crafting/customization/gear/cyber/ship rules righ ...
  Topic: Printers? Color laserjet or inkjets? Or are you B/W??
pakman

Replies: 5
Views: 5360

PostForum: Miscellanea   Posted: Fri Jun 06, 2025 2:09 am   Subject: Printers? Color laserjet or inkjets? Or are you B/W??
For most stuff I find basic BW is fine.

However - I do like color for printing handouts and equipment cards, npc cards etc.

I had an old dell color laser that lasted about 10+ years...
My new ...
  Topic: Making preparations and setups for a new campaign
pakman

Replies: 12
Views: 34120

PostForum: Adventures and Campaigns   Posted: Fri Jun 06, 2025 2:05 am   Subject: Making preparations and setups for a new campaign
Great follow up comments Garhkal!!!!

Side note - for the game based (what are we playing) I consider the GM a player in the campaign - their likes and wants count too as you say!

oh, and on the ...
  Topic: Making preparations and setups for a new campaign
pakman

Replies: 12
Views: 34120

PostForum: Adventures and Campaigns   Posted: Thu Jun 05, 2025 11:28 am   Subject: Making preparations and setups for a new campaign
There are hundreds of videos on starting campaigns on various gaming youtube channels - most of them hit on some of your questions and many fall into the same categories. Most of the posts here hit ...
  Topic: So Who Has an Active SW D6 Game Going On Right Now?
pakman

Replies: 95
Views: 162420

PostForum: Gamemasters   Posted: Tue Jun 03, 2025 12:59 pm   Subject: So Who Has an Active SW D6 Game Going On Right Now?
Just finished up a game session. It's an investigation-oriented campaign. I like to create vivid scenes with a lot of life in them. Sometimes I drop a Checkov's gun, and sometimes the details are just ...
  Topic: I don't like the official Star Wars galaxy map
pakman

Replies: 14
Views: 4131

PostForum: General Star Wars   Posted: Fri May 30, 2025 10:17 am   Subject: I don't like the official Star Wars galaxy map
This horse has been beat - a lot.

TLDR: What we see in the movies does not make sense because hyperspace works at the speed of plot.

This is fine for a set narrative, but not for establishing st ...
 
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