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The Rancor Pit Forum Index
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  Topic: Maneuverability and Piloting House Rule Suggestion
kinseyfs

Replies: 18
Views: 16440

PostForum: House Rules   Posted: Sat Oct 09, 2010 5:19 pm   Subject: Maneuverability and Piloting House Rule Suggestion
This is probably going to be the closest you will get to that.

Let's take your average Joe, piloting 2D, and put him in just about any fighter. out there. With this rule the highest he can ever ro ...
  Topic: original "Introduce Yourself" thread
kinseyfs

Replies: 946
Views: 725948

PostForum: The Rancor Pit Users/Forums Info   Posted: Sat Oct 09, 2010 5:07 pm   Subject: original "Introduce Yourself" thread
Figured I would introduce myself. Been playing WEG d6 for quite some time now. To give an idea, I remember when there were only two books. Probably won't see a lot of posts from me, but I will post ...
  Topic: Maneuverability and Piloting House Rule Suggestion
kinseyfs

Replies: 18
Views: 16440

PostForum: House Rules   Posted: Sat Oct 09, 2010 3:59 pm   Subject: Maneuverability and Piloting House Rule Suggestion
Okay, let me explain the penalize pilots aspect.

I play a pilot with Starfighter Piloting at 7D. With your method, the only way I can live up to the 7D skill is if I can find a ship with a 7D Mane ...
  Topic: Maneuverability and Piloting House Rule Suggestion
kinseyfs

Replies: 18
Views: 16440

PostForum: House Rules   Posted: Sat Oct 09, 2010 11:26 am   Subject: Maneuverability and Piloting House Rule Suggestion
Okay, as maneuverability is factored a bonus to the player's skill, you would need to completely adjust the maneuver codes of all the ships. On top of that, this will penalize pilots. Do you plan o ...
  Topic: Advanced skills at Character Creation
kinseyfs

Replies: 39
Views: 26240

PostForum: Official Rules   Posted: Sat Oct 09, 2010 10:32 am   Subject: Advanced skills at Character Creation
Apologies, I browse these forums at work, and can't always remember what race gets which. Brain was thinking as more of the Jawa/Ubesse Tech skill bonuses.


Pretty much my view is, unless you pla ...
  Topic: New Republic Characters
kinseyfs

Replies: 6
Views: 8609

PostForum: Characters, Droids, and Species   Posted: Fri Oct 08, 2010 12:30 pm   Subject: New Republic Characters
Not too mention the Dark Empire and Jedi Academy source books.
  Topic: Disruptur, Sonic and Flame Weapons
kinseyfs

Replies: 74
Views: 51661

PostForum: Official Rules   Posted: Fri Oct 08, 2010 11:25 am   Subject: Disruptur, Sonic and Flame Weapons
For a good example of how Sonic weapons work, watch Attack of the Clones. Geonosian weapons are sonic based and they do physical concussive damage.
  Topic: Advanced skills at Character Creation
kinseyfs

Replies: 39
Views: 26240

PostForum: Official Rules   Posted: Fri Oct 08, 2010 11:12 am   Subject: Advanced skills at Character Creation
I'm not going to get into the specialization discussion or the alien special abilities. As far as advanced skills go, why penalize the character when they take a skill that will typically not affect ...
 
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