|
Search found 3 matches |
Author | Message |
---|---|
![]() |
|
hotdogs_stuff Replies: 9 Views: 9206 |
![]() |
My "easy to use" force rules are as follows.
All forceusers know ALL force powers. I imagine that would work, and i like the simplicity of it but in my instance i wasn't looking to get r ... |
|
![]() |
|
hotdogs_stuff Replies: 9 Views: 9206 |
![]() |
thanks for the critique and willingness to give input. sorry i couldn't get back earlier but i am so busy at home it's hard to find goof off time.
the inspiration for the skill trees actually cam ... |
|
![]() |
|
hotdogs_stuff Replies: 9 Views: 9206 |
![]() |
as the title suggests i have been working on new rules for force use. rules that would be dynamically different than the original 1e or 2e rules but would be fully compatible with them. i shared this ... | |
All times are GMT - 4 Hours |