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Search found 7 matches |
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headsetguy Replies: 19 Views: 23384 |
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So I have have had two sessions (both with combat) and have been letting MAP dictate the number of shots fired and not the Fire Rates. So far, it does not seem particularly imbalanced. Of course the ... | |
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headsetguy Replies: 10 Views: 10979 |
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I think that is genius and would have been a great scene. Such adventure, totally in the spirit of Star Wars and the game. Even with your ruling at the time, if I had been the player I probably woul ... | |
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headsetguy Replies: 10 Views: 10979 |
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So, I had a small issue come up in my campaign last night that I thought I would throw out here and see if anyone had any opinions about how it was resolved… Or not resolved. With three adversaries l ... | |
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headsetguy Replies: 19 Views: 23384 |
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Many thanks to everyone for the thoughts on this. Great points, all.
It feels like I have a couple of options... 1) Go through the Ranged weapons list and decide on new fire rates for every weapo ... |
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headsetguy Replies: 4 Views: 7054 |
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I believe it is two for a single roll. | |
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headsetguy Replies: 7 Views: 9059 |
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I have been playing Pathfinder where one square on a map is typically 5 feet when indoors. In the group I am GM-ing Star Wars with, I have decided to have one square equal one meter which works out t ... | |
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headsetguy Replies: 19 Views: 23384 |
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Posting for the first time. I am preparing to start a Star Wars D6 campaign with my Pathfinder group using the REUP rules. I played 1E when it first came out and then 2E, but never played future rev ... | |
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