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| Search found 165 matches |
| Author | Message |
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Topic: Using Mini-Six static defenses in my game |
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| evilnerf Replies: 9 Views: 10753 |
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| I ran one game using (Defensive stat)x3 for the static defense value and it was too low. In my next game I switched to x4. That has been working reasonably well. The players usually still hit unles ... | |
Topic: How to RP members of Imperial Intelligence and COMPOR |
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| evilnerf Replies: 5 Views: 9401 |
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| The old Evasive Action comic dealt heavily with COMPNOR. I'm sure you can find it floating around somewhere.
Also, I think they are more analogous to the Nazi Political Party or the Brownshirts t ... |
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Topic: Drydocks and Heists |
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| evilnerf Replies: 17 Views: 25669 |
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| [url=https://vignette.wikia.nocookie.net/starwars/images/f/fe/Naval_Station_Validusia.jpg/revision/latest?cb=20120409213647]Here's a good picture of a refueling station. Might give you some ideas. | |
Topic: D6 Stats for Fractalsponge Projects |
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| evilnerf Replies: 375 Views: 821225 |
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| Craft: Kuat Drive Yards Secutor-class Star Destroyer
Affiliation: Empire Era: Rebellion Source: Evilnerf Type: Star destroyer Scale: Capital Length: 2,200 meters Skill: Capital ship piloting: S ... |
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Topic: D6 Stats for Fractalsponge Projects |
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| evilnerf Replies: 375 Views: 821225 |
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| Probably. I can post them elsewhere if you don't want them here. | |
Topic: D6 Stats for Fractalsponge Projects |
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| evilnerf Replies: 375 Views: 821225 |
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| Thinking like this is the reason incorrect stats like the 8,000 meter Super Star Destroyer have propagated. There will never be any internal consistency to the universe if game designers arbitrarily ... | |
Topic: D6 Stats for Fractalsponge Projects |
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| evilnerf Replies: 375 Views: 821225 |
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A noble purpose to be sure, but the problem therein is that official stats suffer from a large degree of inconsistency with themselves. Just saying. You are definitely right there, but I feel lik ... |
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Topic: D6 Stats for Fractalsponge Projects |
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| evilnerf Replies: 375 Views: 821225 |
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| Craft: Kuat Drive Yards’ Praetor Mark II -class Battlecruiser
Type: Battlecruiser Scale: Capital Length: 4800 m Skill: Capital ship piloting: Praetor Mark II- class Battlecruiser Crew: 109,000 ... |
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Topic: D6 Stats for Fractalsponge Projects |
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| evilnerf Replies: 375 Views: 821225 |
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If the guy who created the ship says the stats are wrong, that's worth taking into consideration. You and I will have to agree to disagree here. My favorite part of Star Wars has always been the ... |
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Topic: Galaxy Guide 13 - ROGUE ONE |
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| evilnerf Replies: 12 Views: 17421 |
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| The art design is on point. Wish it had a little more meat on them bones though. | |
Topic: D6 Stats for Fractalsponge Projects |
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| evilnerf Replies: 375 Views: 821225 |
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| Well, more like they blew a whole in it, piloted a starfighter into it, disabled the shields from the inside, then led a wing of fighters on a bombing run against. It was a good time.
As for the ... |
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Topic: D6 Stats for Fractalsponge Projects |
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| evilnerf Replies: 375 Views: 821225 |
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| Here is my take on the Asserator class Star Dreadnought, which I actually managed to use in a game recently.
Asserator- class Star Dreadnought Craft: Kuat Drive Yards’ Assertor-class Star Dreadn ... |
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Topic: Most Beautiful Ship |
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| evilnerf Replies: 109 Views: 126682 |
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| One new design I've grown quite fond of is the Endurance Class Fleet Carrier. It captures a retro look about it that fits well with the Bantam Era stuff, but actually makes the fluff of "The En ... | |
Topic: Balanced Race stats |
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| evilnerf Replies: 14 Views: 21117 |
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| But as far as typical or average stats, not all species are evolved equally. Species and NPCs do not need to be balanced to each other, only PCs do.
I think a much simpler solution for PC game bal ... |
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Topic: Balanced Race stats |
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| evilnerf Replies: 14 Views: 21117 |
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| So looking at REUP, I noticed that there was a lot of races that were extra weak or extra strong compared to others. Rather then go through and rework racial abilities, I decided a more elegant solut ... | |
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