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  Topic: Gravity Well Projectors
FVBonura

Replies: 24
Views: 32603

PostForum: House Rules   Posted: Thu Oct 23, 2025 12:40 am   Subject: Gravity Well Projectors
This may be of some importance. I came across this quote in the second book in the trilogy.

"Luke and Lando had discovered the interdiction field when the Lady Luck was abruptly decanted out o ...
  Topic: Gravity Well Projectors
FVBonura

Replies: 24
Views: 32603

PostForum: House Rules   Posted: Mon Oct 20, 2025 1:59 pm   Subject: Gravity Well Projectors
As I referred to above, I have read those novels, but it has been a long time. IIRC, access to control that ancient alien tech was hidden and uncovered in the plot of the novels. Did the Empire ever h ...
  Topic: Gravity Well Projectors
FVBonura

Replies: 24
Views: 32603

PostForum: House Rules   Posted: Sat Oct 18, 2025 7:32 am   Subject: Gravity Well Projectors
I recommend also reading the Corellian trilogy. I just finished, “Ambush at Corellia”, two weeks ago. In that novel, they projected a gravity well projector around an entire solar system. Naturall ...
  Topic: Updating X-Wing: Alliance Ship Stats
FVBonura

Replies: 115
Views: 2173503

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri Oct 10, 2025 9:42 pm   Subject: Updating X-Wing: Alliance Ship Stats
Well I am working on weapons which means the translation is almost complete. We have fighters with more than 2 weapon systems. This brings up fire linking and game balance. Second edition and Revised ...
  Topic: Wingsuits?
FVBonura

Replies: 10
Views: 28351

PostForum: House Rules   Posted: Fri Oct 10, 2025 4:54 pm   Subject: Wingsuits?
Flying is a dexterity skill for alien races capable of natural flight. I would use that.
  Topic: A Radical Reinterpretation of Hyperdrive Classes
FVBonura

Replies: 8
Views: 95686

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri Oct 10, 2025 10:35 am   Subject: A Radical Reinterpretation of Hyperdrive Classes

Oh great more reading. Laughing

I'm never going to get my thesis done. Laughing

Let me finish commenting on Impaler's initial post, here, and I will migrate and comment over there.
  Topic: A Radical Reinterpretation of Hyperdrive Classes
FVBonura

Replies: 8
Views: 95686

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri Oct 10, 2025 10:26 am   Subject: Re: A Radical Reinterpretation of Hyperdrive Classes
Lightspeed is clearly NOT 'c' the speed of light in real physics, but rather an in universe slang for hyperdrive as Han repeatedly uses 'jump to lightspeed' to refer to the process of initiating hyper ...
  Topic: A Radical Reinterpretation of Hyperdrive Classes
FVBonura

Replies: 8
Views: 95686

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri Oct 10, 2025 7:17 am   Subject: Re: A Radical Reinterpretation of Hyperdrive Classes
You have my name on the top of one of the quotes I did not say in the previous post. You might want to clean that up to prevent confusion for other readers please.
Ultimately we got maps and they are ...
  Topic: A Radical Reinterpretation of Hyperdrive Classes
FVBonura

Replies: 8
Views: 95686

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Oct 09, 2025 10:42 pm   Subject: Re: A Radical Reinterpretation of Hyperdrive Classes
StarWars hyperdrive is key part of the fictional setting but the core movies scrupulusly avoid giving any numbers for a travel time between locations or even any hint of a speed scale which could be u ...
  Topic: A Radical Reinterpretation of Hyperdrive Classes
FVBonura

Replies: 8
Views: 95686

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Oct 08, 2025 9:06 am   Subject: A Radical Reinterpretation of Hyperdrive Classes
I have a great amount of interest in this topic as well as a great deal to say. I will try to express this in small increments:

The factors I see as most important are implementation, adoption by t ...
  Topic: Hyperspace & Astrogation Project
FVBonura

Replies: 47
Views: 92971

PostForum: House Rules   Posted: Tue Sep 30, 2025 8:08 am   Subject: Hyperspace & Astrogation Project
I love when I am reading something that is relevant to the current discussion. I just finished "Ambush at Corellia" and noticed this:

"You clearly have no flair at all for the dramat ...
  Topic: Hyperspace & Astrogation Project
FVBonura

Replies: 47
Views: 92971

PostForum: House Rules   Posted: Sun Sep 28, 2025 11:02 pm   Subject: Hyperspace & Astrogation Project
I think West End games was smart not to specify what speed the particular space transport was traveling when the benchmarks were set. It is the purview of the game master to assign a speed that those ...
  Topic: Hyperspace & Astrogation Project
FVBonura

Replies: 47
Views: 92971

PostForum: House Rules   Posted: Wed Sep 24, 2025 5:32 pm   Subject: Hyperspace & Astrogation Project
I treat those benchmarks as if they are minimum sublight speed, that is to say “Space: 1”, an A-Wing (RAW) travels 12 times faster at cruising speed. At all out speed, it’s moving 48 times faste ...
  Topic: Updating X-Wing: Alliance Ship Stats
FVBonura

Replies: 115
Views: 2173503

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Aug 27, 2025 9:26 am   Subject: Updating X-Wing: Alliance Ship Stats
So after exhaustive comparisons of every metric in the X-wing Alliance PC Game to the West End Games Hyperdrive Multiplier, I could not find a correlation better than about 7%. The results with 7% cor ...
  Topic: Updating X-Wing: Alliance Ship Stats
FVBonura

Replies: 115
Views: 2173503

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon Aug 18, 2025 10:17 am   Subject: Updating X-Wing: Alliance Ship Stats
I am going to skip over the Hyperdrive multiplier translation because the task is proving to be a fragmented mess.

I was successful determining the Hyperdrive multiplier for the TIE Defender revers ...
 
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