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  Topic: New Movement Skill (Agility)
Dr. Bidlo

Replies: 72
Views: 62597

PostForum: House Rules   Posted: Fri Apr 05, 2024 11:17 am   Subject: New Movement Skill (Agility)
I have been applying a simple adjustment to the dodge rolls to address the concerns listed above. If the dodge is greater than the base difficulty, before any modifiers for lighting, cover, etc. Then ...
  Topic: Ghtroc Industries - WHEN did they go under?
Dr. Bidlo

Replies: 28
Views: 17548

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat Sep 23, 2023 12:52 pm   Subject: Ghtroc Industries - WHEN did they go under?
Their ships are still hideous looking.
Which is a shame, because “sea turtle in space” has real aesthetic possibilities. It’d be nice to see an artist redo the Ghtroc into something players mig ...
  Topic: Torpedo Sphere Re-Write
Dr. Bidlo

Replies: 31
Views: 24704

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat Sep 23, 2023 12:47 pm   Subject: Torpedo Sphere Re-Write
That has been the most intriguing section of the ISB to me from the very start. I reread that little section on the two-way gravshock device more times than I recall. And while I was interested in gam ...
  Topic: Torpedo Sphere Re-Write
Dr. Bidlo

Replies: 31
Views: 24704

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Sep 21, 2023 10:48 pm   Subject: Torpedo Sphere Re-Write
This is a timely post for my games, as thete is a torpedo sphere with a two-way gravshock device being constructed as a secret weapons development project... nice work.
  Topic: Encumbrance Rules
Dr. Bidlo

Replies: 61
Views: 71075

PostForum: House Rules   Posted: Tue Aug 22, 2023 11:08 pm   Subject: Encumbrance Rules
I do like the idea of encumbrance reducing the Move value of a person or even vehicle as well.
  Topic: The Str 7D Esoomian
Dr. Bidlo

Replies: 56
Views: 26166

PostForum: Gamemasters   Posted: Wed Aug 09, 2023 6:24 pm   Subject: The Str 7D Esoomian
Yes, that. I had forgotten where that house rule of yours had gone. Thanks.
No problem. I think the general premise is sound, but is in need of a rewrite. I did an update

I would like to see that ...
  Topic: The Str 7D Esoomian
Dr. Bidlo

Replies: 56
Views: 26166

PostForum: Gamemasters   Posted: Wed Aug 09, 2023 9:10 am   Subject: The Str 7D Esoomian
Reminds me of what I was getting at

Yes, that. I had forgotten where that house rule of yours had gone. Thanks.
  Topic: The Str 7D Esoomian
Dr. Bidlo

Replies: 56
Views: 26166

PostForum: Gamemasters   Posted: Tue Aug 08, 2023 8:48 pm   Subject: The Str 7D Esoomian
I had to go back to the 1E rulebook to verify, but yes, any hit with a damage roll less than the Strength roll resulted in a Stun (or -1D shields/controls ionized). Of could, the loophole is that four ...
  Topic: New Starship Damage Chart
Dr. Bidlo

Replies: 189
Views: 155346

PostForum: House Rules   Posted: Thu Aug 03, 2023 5:46 pm   Subject: New Starship Damage Chart
zWell, if they stand there, they just get the range mods to worry about..

Yeah, those range mods always bothered me too... I run scaled games, so when you see to scale what that 100 meter range is. ...
  Topic: Ownership of dice rolls
Dr. Bidlo

Replies: 6
Views: 3959

PostForum: Gamemasters   Posted: Thu Aug 03, 2023 5:39 pm   Subject: Ownership of dice rolls
I rarely roll for players, and when I do it is mostly for Perception rolls to see if they passively notice something the players wouldn't otherwise know is there. And other times I just roll dice behi ...
  Topic: Ownership of dice rolls
Dr. Bidlo

Replies: 6
Views: 3959

PostForum: Gamemasters   Posted: Wed Aug 02, 2023 10:44 pm   Subject: Ownership of dice rolls
Those are good suggestions. Thanks.
  Topic: The Str 7D Esoomian
Dr. Bidlo

Replies: 56
Views: 26166

PostForum: Gamemasters   Posted: Wed Aug 02, 2023 10:43 pm   Subject: The Str 7D Esoomian
Blaster-proof? No, Krrsantan was thermal detonator-proof. That was just over the top... however, the way Mando soaks shots with his armor does fairly accurately portray how PC can shrug blaster shots ...
  Topic: Every run a 'squadron' game?
Dr. Bidlo

Replies: 19
Views: 14559

PostForum: Adventures and Campaigns   Posted: Wed Aug 02, 2023 6:36 pm   Subject: Every run a 'squadron' game?
I ran a 6-player rebel squadron campaign back in the mid-90's following the excitement created by the X-wing, and TIE Fighter PC games and the Rogue Squadron novels. The players were each assigned the ...
  Topic: Ownership of dice rolls
Dr. Bidlo

Replies: 6
Views: 3959

PostForum: Gamemasters   Posted: Wed Aug 02, 2023 4:21 pm   Subject: Ownership of dice rolls
I have been thinking about the implications of players rolling dice and wanted to get the thoughts from the community. Even with GM determined difficulties, players generally know if they rolled high ...
  Topic: New Starship Damage Chart
Dr. Bidlo

Replies: 189
Views: 155346

PostForum: House Rules   Posted: Wed Aug 02, 2023 4:11 pm   Subject: New Starship Damage Chart
I get it, the MAPS do reduce the skills dice, but how many times do we see the characters in the movies doing things that would impose MAPS in non-space/aerial action sequences? Most of the time, ever ...
 
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