The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Search found 15540 matches
The Rancor Pit Forum Index
Author Message
  Topic: Terminator Crossover
CRMcNeill

Replies: 44
Views: 1858

PostForum: Characters, Droids, and Species   Posted: Mon Oct 03, 2022 4:48 pm   Subject: Terminator Crossover
Perhaps that could be the basis for a long running mission. Several mid-high level rebels WERE captured, and replaced by these dopplegangers, with instructions to get into place and sow chaos, AND TH ...
  Topic: Terminator Crossover
CRMcNeill

Replies: 44
Views: 1858

PostForum: Characters, Droids, and Species   Posted: Mon Oct 03, 2022 4:29 pm   Subject: Terminator Crossover
I am getting a Starkiller and the force unleashed vibe from this.
I remember that Starkiller had a droid that sort of did this, it had the ability to mimic many different opponents, ranging form hi ...
  Topic: Terminator Crossover
CRMcNeill

Replies: 44
Views: 1858

PostForum: Characters, Droids, and Species   Posted: Mon Oct 03, 2022 12:29 pm   Subject: Terminator Crossover
I could almost imagine ISB trying to use droid assassins disguised as specific sentients to help promote distrust and chaos. Imagine if the imperials were to capture and replace a mid to high level a ...
  Topic: Knowledge Attribute Optional Rule
CRMcNeill

Replies: 51
Views: 20708

PostForum: House Rules   Posted: Mon Oct 03, 2022 11:15 am   Subject: Knowledge Attribute Optional Rule
My only objection to a synergy rule is that I prefer the Knowledge skill actually being rolled, as opposed to being the root value to generate a bonus.
  Topic: Knowledge Attribute Optional Rule
CRMcNeill

Replies: 51
Views: 20708

PostForum: House Rules   Posted: Sat Oct 01, 2022 5:48 pm   Subject: Knowledge Attribute Optional Rule
I prefer to reward characters with high Knowledge skills (or who get really good rolls / spend FPs) by keeping the bonus open ended. If I were using a 1-for-1 ratio (rather than a 1-for-3), I'd be mor ...
  Topic: Knowledge Attribute Optional Rule
CRMcNeill

Replies: 51
Views: 20708

PostForum: House Rules   Posted: Sat Oct 01, 2022 1:56 pm   Subject: Knowledge Attribute Optional Rule
The discussion on Anatomical Targeting in the Terminator Crossover thread got me thinking about this concept again, and I've come up with an update concept for it.

The As per the RAW, a character m ...
  Topic: Terminator Crossover
CRMcNeill

Replies: 44
Views: 1858

PostForum: Characters, Droids, and Species   Posted: Sat Oct 01, 2022 1:39 pm   Subject: Terminator Crossover
T-800
I can see different grades of droids being used, depending on their mission. The Terminator films hint at various Types and Models (the T2 Terminator describes himself as a T-800 Model 101, for ...
  Topic: Terminator Crossover
CRMcNeill

Replies: 44
Views: 1858

PostForum: Characters, Droids, and Species   Posted: Thu Sep 29, 2022 5:41 pm   Subject: Terminator Crossover
Also, what's their vision bonuses? As we saw in many of the films, their eyes have range finders, IR like and even zoom functions...
That’s simple enough; just let them ignore a certain degree of ...
  Topic: Terminator Crossover
CRMcNeill

Replies: 44
Views: 1858

PostForum: Characters, Droids, and Species   Posted: Thu Sep 29, 2022 4:26 pm   Subject: Terminator Crossover
Some interesting possibilities here, but I think some of the entries are a bit superficial. For instance, I'd much rather have a rule about how characters or species with a strong sense of smell have ...
  Topic: Build-Your-Own-Stardrive Chart
CRMcNeill

Replies: 76
Views: 34152

PostForum: House Rules   Posted: Thu Sep 29, 2022 4:21 pm   Subject: Build-Your-Own-Stardrive Chart
Outdated works for me, but Archaic should be its own thing. Slow, salvaged from an ancient wreck. Free but good luck finding replacement parts.
Both are possible, with "Archaic" being " ...
  Topic: Build-Your-Own-Stardrive Chart
CRMcNeill

Replies: 76
Views: 34152

PostForum: House Rules   Posted: Thu Sep 29, 2022 11:37 am   Subject: Build-Your-Own-Stardrive Chart
I was just rereading that post and thinking "Outdated" struck a better balance between the two, as in "not up to current standards, but not a slow, ancient wreck."
  Topic: Cloaking Devices = SWU Submarines?
CRMcNeill

Replies: 120
Views: 44196

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Sep 28, 2022 11:22 pm   Subject: Cloaking Devices = SWU Submarines?
OK, so the added expense takes into account both the added utility and reduced size. I'd say the smaller-than-Falcon, single-blind cloaking devices should be very expensive.
Absolutely, as in, basica ...
  Topic: Cloaking Devices = SWU Submarines?
CRMcNeill

Replies: 120
Views: 44196

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Sep 28, 2022 12:51 am   Subject: Cloaking Devices = SWU Submarines?
I always thought maul's scimitar had a stealth device like cloak, NOT a proper on 'cloaking device'..
Nope. As far back as the Cross Section book for Phantom Menace, it had a cloaking device. Of cour ...
  Topic: Critical damage
CRMcNeill

Replies: 31
Views: 391

PostForum: Star Wars Games   Posted: Wed Sep 28, 2022 12:48 am   Subject: Critical damage
Can anyone still tell me what Massive Critical and Keen are about?
I have never heard of either of these in the context of SWD6.
  Topic: Cloaking Devices = SWU Submarines?
CRMcNeill

Replies: 120
Views: 44196

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Sep 27, 2022 11:54 pm   Subject: Cloaking Devices = SWU Submarines?
I've actually been in a retired mini-sub (underwater but connected to a structure). It was much smaller than the Falcon, only big enough for 2-3 small people. Very claustrophobia-inducing, and plenty ...
 
Page 1 of 1036 Goto page 1, 2, 3 ... 1034, 1035, 1036  Next
All times are GMT - 4 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group


v2.0