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  Topic: Being stomped on by an AT-ST?
CRMcNeill

Replies: 10
Views: 3594

PostForum: Gamemasters   Posted: Sun May 04, 2025 11:21 am   Subject: Being stomped on by an AT-ST?
Resolve it as a Ramming Attack, but the AT-AT takes no damage (unless whatever is being stepped on is boobytrapped.
Evolution of this suggestion: resolve it as a standard ramming attack, but can only ...
  Topic: Being stomped on by an AT-ST?
CRMcNeill

Replies: 10
Views: 3594

PostForum: Gamemasters   Posted: Fri May 02, 2025 4:54 pm   Subject: Being stomped on by an AT-ST?
Resolve it as a Ramming Attack, but the AT-AT takes no damage (unless whatever is being stepped on is boobytrapped.
  Topic: The E-Wing
CRMcNeill

Replies: 9
Views: 8144

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Apr 27, 2025 1:02 am   Subject: The E-Wing
Finally, an E-Wing image I can work with.

https://i.postimg.cc/WbszgNpH/IMG-7394.jpg

EDIT: Courtesy of [url=https://www.deviantart.com/shoguneagle/art/FreiTek-Series-IV-E-Wing-1067453109]Shogune ...
  Topic: Balancing the Concentration Force Power
CRMcNeill

Replies: 8
Views: 2006

PostForum: Gamemasters   Posted: Sat Apr 26, 2025 2:30 pm   Subject: Balancing the Concentration Force Power
Frankly, I don't think Concentration should be used in combat at all, at least not based on the on-screen events used to justify its existence. It's purported to be the power Luke used to hit the exha ...
  Topic: Telling time and distances.
CRMcNeill

Replies: 9
Views: 2850

PostForum: Gamemasters   Posted: Thu Apr 17, 2025 1:10 pm   Subject: Telling time and distances.
Is that level of detail really necessary to the story?
  Topic: Tactical nuke stats
CRMcNeill

Replies: 17
Views: 6912

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri Apr 04, 2025 1:05 am   Subject: Tactical nuke stats
Sonic, seismic. BOTH are propagating waves.. So both shouldn't work in vaccum..
Depends on the method used to propagate. We already have tractor beam projectors that use energy to manipulate solid ...
  Topic: Tactical nuke stats
CRMcNeill

Replies: 17
Views: 6912

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Apr 03, 2025 8:43 pm   Subject: Tactical nuke stats
They SHOULDN'T propagate.. BUT as we've seen in the films, (ATOC) soundwaves DO travel in star wars space!!
No. Those were seismic charges, not sonic. Sonic weapons were in AotC, but were only ever ...
  Topic: Tactical nuke stats
CRMcNeill

Replies: 17
Views: 6912

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Apr 02, 2025 11:45 am   Subject: Re: Tactical nuke stats
Do they exist anywhere?

I don’t think a larger nuke does more damage but the blast radius is probably larger.
Are you looking to use nukes in space or on a planet?
  Topic: Tactical nuke stats
CRMcNeill

Replies: 17
Views: 6912

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Mar 27, 2025 2:17 pm   Subject: Re: D6 tactical nuke stats
Where I can I find the library on the site? When ever I go to rancirpit.com I only see the forums. Thanks guys!
[url=https://rancorpit.com/forums/downloads/index.html]Here. Whill also has the link ...
  Topic: Tactical nuke stats
CRMcNeill

Replies: 17
Views: 6912

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Mar 27, 2025 1:06 pm   Subject: Re: Tactical nuke stats
And if we don’t have that book. Can you quote it for us please?
It’s available as a pdf on the Rancor Pit’s Library. The relevant text can be quoted if you prefer, but it (and the entire Open ...
  Topic: Updating X-Wing: Alliance Ship Stats
CRMcNeill

Replies: 102
Views: 108701

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Mar 26, 2025 4:25 pm   Subject: Updating X-Wing: Alliance Ship Stats
Personally, rather than a single aggregate value, I’d like to see Maneuverability broken down into three or four categories for different criteria, something like Thrust/Brake (for acceleration and ...
  Topic: Mandalorian e-web generator explosion
CRMcNeill

Replies: 6
Views: 3797

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon Mar 24, 2025 6:24 pm   Subject: Mandalorian e-web generator explosion
On a related note, should the operator be able to deliberately overload the generator to keep it out of enemy hands if the crew is forced to retreat? If so, what would be the action / Difficulty? How ...
  Topic: Programming Droids
CRMcNeill

Replies: 17
Views: 32837

PostForum: House Rules   Posted: Sat Mar 15, 2025 3:09 pm   Subject: Programming Droids
Worth noting that even basic data storage chips in the SWU utilize AI tech above and beyond our own, capable of making intuitive “guesses” about a given subject, even if it lacks concrete data abo ...
  Topic: Updating X-Wing: Alliance Ship Stats
CRMcNeill

Replies: 102
Views: 108701

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri Mar 14, 2025 10:27 pm   Subject: Updating X-Wing: Alliance Ship Stats
If so, I’m surprised the Hornet didn’t end up looking more TIE-ish.
  Topic: Archive/Feedback for Advanced Starfighter Combat Project
CRMcNeill

Replies: 136
Views: 241440

PostForum: Tools   Posted: Mon Feb 24, 2025 11:47 am   Subject: Archive/Feedback for Advanced Starfighter Combat Project
As part of my proposed [url=https://rancorpit.com/forums/viewtopic.php?p=217077#217077]Y-Wing upgrade, I’m considering reviving my [url=https://rancorpit.com/forums/viewtopic.php?p=157321#157321]ext ...
 
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