Z-95ER Extended Range Headhunter

The Z-95ER was one of the first hyperspace capable starfighters ever made, and Incom's first. While it was a good idea, it proved not to be very popular, for although it was hyperspace capable, it wasn't very fast in real space. As a result, there was only ever a few production runs of this model made. Those that survive today have often modified, either with by boosting the output of the existing ion drives, or by replacing the hyperdrive with a smaller one and using the resulting space for larger ion engines.

model: Incom/Subpro Z-95ER
era introduced: Dusk of the Old Republic
type: hyperspace capable starfighter
scale: starfighter
length: 12.2m
skill: Starfighter Piloting: Z-95
crew: 1
crew skill: Astrogation 3D, Starfighter Piloting 4D+2, Starship Gunnery 4D
cargo capacity: 50kg
consumables: 5 days
cost: 55,000 (used)
hyperdrive multiplier: x3
nav computer: no, must use traffic control's data
manueverability: 1D
space: 7
atmosphere: 330; 1000khm
hull: 4D
shields: 1D
sensors:
passive: 15/0D
scan: 25/1D
search: 40/2D
focus: 1/2D
weapons:
2 Tiple Blasters (fire linked)
fire arc: front
skill: starshi gunnery
fire control: 1D
range: 1-5/10/17
atmosphere: 100-500/1/1.7km
damage: 3D+1
pylons: Max: 16D 3/4: 12D 1/2: 8D
centerline pylon (8D)
2 underwing pylons (4D@)
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