Rules on Character Generation
All players must choose template from following list or base their own on one of these-
Any Jedi template,
Bounty Hunter,
Commando,
Brash Pilot,
Smuggler,
Tramp Frieghter Captain.
All characters receive the following bonuses-
All- +7D to add to any skill but not more than 2D to a single skill
Jedi- +1D to each force ability for eaceh year of study on Yavin 4 [max +5D/FS]
- +15D- total from above to add to following skills [Minimum 1D/Skill Max 2D/Skill]
Lightsaber, Dodge, Alien Species, Languages, Scholar [minumum 1D],
Willpower, Command, Investigation, Search, Stamina
Bounty Hunter/Commando- +30D to aquire new skills or add to existing ones
Brash Pilot- Bonus Skill- Starship shields
- +20D to add to add to skills in Dexterity, Mechanical, and Technical.
- +10D to any other skills
Smuggler/T. F. Captain- +20D to skills in Knowledge, Mechanical, and Technical
- +10D to any other skills
Bounty Hunters act as the police force so technically they can be retitled Police Officer.
Bounty Hunters, Brash Pilots, Commandos, and all Jedi are employed by the New Republic.
Smugglers and Tramp Frieghter Captains are employed by either the New Republic or the Free Merchants.
Modifications to GG6 Tramp Freighters
All weapons [unless they need a crew member], shields, hyperdrives, and sublight drives take up only 1/2 the listed space.
Due to new advances in technology everything costs 1/2 of the listed price [except
manned weapons]
Sublight drives also increase maneuverability as according too the following chart::
SR: Mod:
16 4D+1
15 4D
14 3D+2
13 3D+1
12 3D
11 2D+2
10 2D+1
09 2D
08 1D+2
07 1D+1
06 1D
05 +2
04 +1
New Items: [all prices are as stated]
Model: Sienar Fleet Systems Jammer Ion Drive
Type: Millitary ion engine
Cost: 150,000 plus installation costs
Weight: 10 metric tons
Game Notes: Provides space rating of 11