TIE Bomber
Craft: Sienar Fleet Systems TIE Bomber
Type: Dedicated Light Space Bomber
Scale: Starfighter
Length: 7.8 m
Skill: Starfighter Piloting: TIE Bomber
Crew: 1 Skeleton Crew: 1
Crew Skill: Missile Weapons 4D+2, Starfighter Piloting 4D,
Starship Gunnery 5D
Passengers: None
Cargo Capacity: 15000 kg (Bombbay)
Consumables: 2 Days
Cost: 150000 Credits (New), 75000 Credits (Used)
Hyperdrive Multiplier: None Hyperdrive Backup: None
Nav Computer: None
Maneuverability: 0D
Space: 6 Atmosphere: 295;850kmh
Hull: 4D+1 Shields: None
Sensors: Passive: 20 / 0D Search: 50 / 2D
Scan: 35 / 1D Focus: 3 / 2D+2
Weapons: 2 Light Laser Cannons (Fire-Linked)
Scale: Starfighter
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 2D
Space/Atmosphere Range: 1-3/12/25, 0.1-0.3/1.2/2.5 km
Damage: 3D
2 Variable Payload Launchers (Can Be Fire-Linked)
Payload Alternatives:
* Concussion Missiles (40 Carried)
Scale: Starfighter
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 3D
Space/Atmosphere Range: 1-2/8/15, 0.1-0.2/0.8/1.5 km
Damage: 8D
* Proton Torpedoes (16 Carried)
Scale: Starfighter
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 3D
Space/Atmosphere Range: 1/3/7, 0.05-0.1/0.3/0.7 km
Damage: 9D
* Air-Deployed Mines (30 Carried)
Scale: Starfighter
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 3D
Atmosphere Range: ? km
Damage: ? D
* 30 Bombs
* 16 Phatogenic Bombs
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 3D+2
Damage: Disease over an eight square kilometer radius
Capsule: The TIE Bomber is one of the newest of the TIE series. Featuring
a double-hull, this fighter/bomber can carry a lethal load of proton
torpedoes, guided missiles, orbital mines, or free-falling thermal
detonators. The TIE Bomber excels at surgical placement of ordnance,
picking out small targets on planetary surfaces or on enemy ships.
In contrast with full-scale naval bombardment which leaves only rubble
behind, the TIE Bomber can selectively destroy military targets while
leaving commercial or military assets untouched. With its small size and
high speed, the TIE Bomber can often slip past defense systems set up to
watch for larger craft.
Designer's Note: Original design, copyright WEG
TIE/sh
Craft: Sienar Fleet Systems TIE/Sh (TIE Shuttle)
Type: Priority Personnel Shuttle
Scale: Starfighter
Length: 7.8 m
Skill: Starfighter Piloting: TIE
Crew: 1 Skeleton Crew: 1
Crew Skill: Starfighter Piloting 4D+1, Starship Gunnery 4D
Passengers: 2
Cargo Capacity: 1 Ton
Consumables: 2 Days
Cost: Not available for sale
Hyperdrive Multiplier: None Hyperdrive Backup: None
Nav Computer: None
Maneuverability: 2D
Space: 8 Atmosphere: 365;1050 kmh
Hull: 4D+1 Shields: None
Sensors: Passive: 20 / 0D Search: 60 / 2D
Scan: 40 / 1D Focus: 3 / 3D
Weapons: 1 Medium Laser Cannon
Scale: Starfighter
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 2D
Space/Atmosphere Range: 1-3/12/25, 0.1-0.3/1.2/2.5 km
Damage: 2D+2
Capsule: This TIE variant is a specialized priority shuttle, used to
quickly ferry command rank officers or other priority cargo ship-to-ship.
Although not intended for combat, the TIE Shuttle is able to protect its
important passengers.
There is typically one TIE Shuttle on each ship in a line carrying TIE
fighters. Lower ranking officers use other shuttles and higher ranking
flag officers usually use the larger Lambda-class shuttle.
Designer's Note: Original design SWAJ #10 p264, copyright WEG