Craft: | Telgorn Corp Gamma-class Assault Shuttle |
Class: | Transport |
Cost: | n/a |
Size: | Small (30 m long) |
Crew: | minimum 1, maximum 5 (Normal +2) |
Passengers: | 40 (spacetroopers) |
Cargo Capacity: | 5 metric tons |
Consumables: | 1 week |
Hyperdrive: | x2 (backup x18) |
Maximum Speed: | Ramming |
Defense: | 21 (+10 armor, +1 size) |
Shield Points: | 460 |
Hull Points: | 360 |
DR: | 10 |
Weapon: | Laser cannons (2 fire-linked pairs) |
Fire Arc: | 2 turret |
Attack Bonus: | +9 (+1 size, +2 crew, +6 fire control) |
Damage: | 2d10x5 |
Range Modifiers: | PB +0, S +0, M/L n/a |
Weapon: | Tractor beam projector |
Fire Arc: | Front |
Attack Bonus: | +11 (+1 size, +2 crew, +8 fire control) |
Damage: | Special |
Range Modifiers: | PB +0, S +0, M/L n/a |
Weapon: | Concussion missiles (16 carried) |
Fire Arc: | Front |
Attack Bonus: | +7 (+1 size, +2 crew, +4 fire control) |
Damage: | 4d10x5 |
Range Modifiers: | PB +0, S/M/L n/a |
The heaviest and most durable combat shuttle in production, the Gamma-class
shuttle isn't available until a few years prior to the Battle of Yavin.
An improvement over the Beta-class
assault shuttle, the Gamma is specifically designed to carry
a platoon of spacetroopers directly to an enemy warship and it has some
of the strongest shields in use on any vessel. They are capable of
hyperspace travel (the nav computer can only hold three jump coordinates)
as well as atmospheric assault, and most Imperial-class star destroyers
carry one Gamma and the associated spacetrooper platoon.