Craft: | Meller & Dax MT/191 Drop-Ship |
Class: | Transport |
Cost: | n/a |
Size: | Medium (52.5 m long) |
Crew: | Normal +2 (1 pilot) |
Passengers: | 160 (troops) |
Cargo Capacity: | 200 metric tons |
Consumables: | 1 day |
Hyperdrive: | None |
Maximum Speed: | Ramming (during drop) *
Cruising (otherwise) |
Defense: | 20 (+10 armor, +0 size) |
Shield Points: | 30 |
Hull Points: | 120 |
DR: | 10 |
Weapon: | Light laser cannon (retractable) |
Fire Arc: | Front |
Attack Bonus: | +4 (+0 size, +2 crew, +2 fire control) |
Damage: | 1d10x2 |
Range Modifiers: | PB +0, S +0, M/L n/a |
* A drop-ship has a maximum speed of Ramming during a drop because is designed to take advantage of the target planet's gravity well. A "drop" is defined as using the Decrease Range maneuver (with a planet or moon as the target). If the drop-ship performs any maneuver other than approaching the planet, its maximum speed is Cruising.
This is a very old drop ship, widely available over a century before
the Clone Wars. It is so old, in fact, that it still uses VACX ablative
coating to protect it from the heat generated by a fast re-entry, and VACX
(or a suitable substitute) must be reapplied before every drop. It
is a dependable ship, however, still widely used throughout the Empire
during the Rebellion Era because of its capability to drop an entire combat-ready
company of troops along with 200 tons of supplies (or support vehicles).