THE ABYSSIN PIT FIGHTER

 

Species: Abyssin

Physical Description: You are a humanoid with long, well muscled limbs and one large slit pupilled eye in the middle of your face..  This eye is of unusual coloration for an Abyssin, having a powerful yellow color covering it totally.

Background: Born on Byss, you qiuckly became the best fighter in your tribe.  Then tragedy struck.  You were accused of killing the headmans Gaunt.  They gave you a choice - leave Byss forever or be ostracised from the tribe and cast into the desert, where the next Burning would surely slay you.  You chose to be cast into the desert…but the planet
would not let you die in shame.  No, instead - traders came and imprisoned you.  They took you to the Pit Arenas of Tolsstad 9 until you could buy freedom.  You got angry.  You killeed everyone in the biulding and ran away.  Now you have the death sentence in 12 systems….

Personality: You don’t understand most non-Abyssin technology and customs, and would prefer to not be a part of it at all, but the galaxy keeps closing in around you.  This often leads to misunderstandings and angry fights.  Lots of fights.  But it’s ok for you - you can regenerate.  It is the other people that really get hurt.

Objectives: To be accepted by your tribe again.

Quote: "Grrrr…" ( bloody and violent misunderstanding to come )


DEXTERITY
Brawling parry
Dodge
Running
4D
 
 
 
 
  PERCEPTION
Search
Hide
Sneak
 
1D+1
 
 
 
 
KNOWLEDGE
Intimidation
Survival
Willpower
1D
 
  STRENGTH
Brawling
Climbing/jumping
Stamina
2D
 
 
MECHANICAL
 
1D+1
 
  TECHNICAL
 
2D+1
 
Special Abilities: 
Regeneration: you receive this power at 2D and replace strength dice
with these dice when rolling for natural healing.  Also, you can spend
beginning skill dice to improve it as if it were a normal skill.   This
means that you turn days into hours on the natural healing rolls and you
cannot worsen or die by rolling low.
Survival: Desert - you receive 2D for every 1D placed in this skill
specialization and until it reaches 6D you advance it at half the
character point cost. 
  Move: 8 (12 max)
Force Points:
Force Sensitive: No
Dark Side Points: 
Character Points: 5
 
Equipment: Shiny Stone,  5 credits In change, Hooked Chains ( str + 2D, difficulty moderate ) Death sentence in 12 systems, ( of gamemasters choice )

Copyright © 1997 John Sisk


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