AR-ZCharge Mortar


Model: ShtaltCorp AR-ZCharge Medium Mortar
Scale: Speeder
Crew: 2
Skill: Missile Weapons; Charge Mortar
Fire Control: 1D
Ranges: 10-80/120/240
Damage: 6D, with a blast radius of 10 meters
Rate of Fire: 1 every other round
Cost: 3,000 credits, 50 credits a round

Based on the charged projectile technology behind the Yaeger's Charge missiles, Charge mortars throw a charged shell, often to very substantial distances. The AR-ZCharge model is one of the older versions of this device, and is distinctly low tech, with only the barest minimum of a target vectoring computer, and requiring a two man crew. More advanced versions have far more sophisticated targeting devices, can propel shells to longer ranges, and have automatic loading capacity. The AR-ZCharge remains in service because of it's rugged durability, it's ability to throw shells of virtually every type, and it's relative portability.
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