Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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64-Y Swift 3 Repulsorlift Sled

 
Craft: Aratech 64-Y Swift 3 Repulsorlift Sled
Class: Ground (Speeder)
Cost: n/a
Size: Large (4.1 m long)
Crew: Skilled +4 (1 pilot)
Passengers: 0
Cargo Capacity: 4 kg
Speed: 280 m (max. speed 800 km/h)
Altitude: up to 25 m
Defense: 11 (-1 size, +2 armor) *
Hull Points: 16
DR: 5
Weapon: Medium blaster cannon
          Fire Arc: Front
          Attack Bonus: +7 (-1 size, +4 crew, +4 fire control) 
          Damage: 3d8
          Range Increment: 50 m
Weapon: Drop net (1 carried)
          Fire Arc: Below
          Attack Bonus: +5 (-1 size, +4 crew, +2 fire control)
          Damage: Special
          Range Increment: 6 m (six increments max)

* A repulsorlift sled provides one-quarter cover to its pilot.

Designed to combat swoop gangs found throughout the Outer Rim, the Empire uses these repulsorlift sleds because of their speed and agility.  They are also equipped with a drop net which causes ionization damage against all vehicles of Huge or lesser size.  Once it scores a hit, the Pilot must make a DC 20 (this is a full-round action) to free his vehicle from the net.  If he fails, his vehicle continues to take ionization damage each round automatically.  If used against a character instead of a vehicle, treat it as a  net (see SWRPG Core Rulebook p.121).