Victory Assault Star Destroyer

The Victory Assault Star Destroyer is a very special variant of the Victory Star Destroyer. It was designed to land directly ON a planetary surface, unlike the regular Victories that were only able to enter the upper atmosphere. This allowed them to go without drop ships and landing barges, and place your troops directly on the deck with heavy covering fire from your ship. The price for this was half of the concussion missile launchers, replaced with landing struts and heavy duty repulsors. Once you were down, you simply extended the landing ramps and sent your short battalion of troops and vehicles down- in theory. In reality, it doesn't always work as well as you would like.
Not many were made, and many differ from these stats, having been fitted with close-range, jury-rigged anti-infantry and -vehicle guns.
model: Rendilli StarDrive's Victory Star Destroyer, Assault version
era introduced: Clone Wars
type: assault ship
scale: capital
length: 900m
skill: Capital Ship Piloting: Victory SD
crew: 4,789
gunners 302
skeleton: 1785/+15
crew skill: Astrogation 3D+2, Capital Gunnery 4D+2, Capital Piloting 4D, Capital Shields 4D, Sensors 3D+2
passengers: 2200 (troops)
cargo capacity: 8100 tons
consumables: 4 years
hyperdrive multiplier: x1
backup hyperdrive: x15
nav computer: Yes
maneuverability: 1D (0D in atmosphere)
space: 4
atmosphere 280; 800
hull: 4D+2
shields: 3D+1
sensors:
passive: 40/1D
scan: 70/2D
search: 150/3D
focus: 4/3D+2
small craft: 24 starfighters
6 shuttles
weapons:
10 Quad Turbolasers
fire arc: 5 left, 5 right
crew: 5
skill: capital ship gunnery
fire control: 4D
range: 3-15/35/75
atmosphere: 6-30/70/150km
damage: 5D
40 Double Turbolasers
fire arc: 10 front, 15 left, 15 right
crew: 3
skill: capital ship gunnery
fire control: 3D
range: 3-15/35/75
atmosphere: 6-30/70/150km
damage: 2D+2
40 Concussion Missile Launchers
fire arc: 20 front, 10 left, 10 right
crew: 2
skill: capital ship gunnery
fire control: 2D
range: 2-10/30/60
atmosphere: 4-20/60/120km
damage: 9D
8 Tractor Beam Projectors
fire arc: 4 front, 2 left, 2 right
crew: 2 (2), 4 (2), 10 (4)
skill: capital ship gunnery
fire control: 4D
range: 1-5/15/30
atmospheric range: 2-10/30/60km
damage 5D
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