Ithkiyr Gond

Scout pilot


Stats:

Dexterity: 4D+1
Blaster 7D+1, Dodge 6D+2, Melee Combat 6D, Melee Parry 6D+2
Knowledge: 3D+1
Alien Species 7D, Intimidation 5D+2, Law Enforcement 5D+2, Planetary Systems 7D+2, Streetwise 6D, Survival 7D+1
Mechanical: 3D
Repulsorlift Ops 5D+2, Space Transports 4D+1, Starfighter Piloting 7D+2, Starship Gunnery 8D+1
Perception: 3D
Con 4D+2, Gambling 5D, Hide 6D+2, Search 4D+1, Sneak 6D+2
Strength: 2D+1
Brawling 5D, Stamina 4D+1
Technical: 3D
Blaster Repair 6D+1, Space Transports Repair 4D+2, Starfighter Repair 7D

Special Abilities:

Hide: Due to the coloration and natural stealth of the Rilians, they gain a +3D bonus to their hide rolls, when attempting to hide in areas similar to their home tunnels. This includes just about any grey toned ceilinged areas, so it is a rather useful skill.

Night Vision: Because of the efficiency of their ocular system, Rilians can see in just about any conditions short of absolute darkness. However, they are uncomfortable in the sort of lighting conditions that humans perter, and suffer a -1D penalty to all actions unless they are wearing some form of vision protection.

Climbing: Due to their suction cups, Rilians can automatically climb on reasonably flat surfaces without making any checks, and gain substantial bonuses in all other situations. However, use of these suction cups renders them particularly vulnerable to contact poisons, a fact that those trying to protect themselves from Rilians have not overlooked.
Force Sensitive: No
Force Points: 3
Dark Side Points: 0
Character Points: 12
Move: 10

Equipment:

Personal Equipment: Heavy Blaster Pistol, 2 vibroblades, BR-2A assault blaster rifle with vibrobayonets and grenade launcher, pair Rillian fighting sticks, survival kit, macrobinoculars, Ranger Speederbike, surveying gear.

Other Equipment: Modified OT-90 Explorer, Fortune's Gift, house on Riyiur, near the primary spaceport complex, large estate on Strenlang, which contains objects d'art and mementos from all across the galaxy, personal fortune of around 290,000 credits.

Capsule:

Race: Rillian
Sex: Male
Age: 29

Appearance:

Height: 4'7"
Weight: 82 lbs.
Eyes: Reflective Green.
Skin: Slate grey with thin yellow stripes.
Hair: None
Appearance notes: Ithkiyr has a large crescent shaped scar under his left eye, which he acquired during an altercation with one of his old employer's overzealous guards. He will lie quite freely if asked about it.

Clothing:

Ithkiyr tends to wear well made, though nondescript clothing when in public, preferring muted greens and grays. When on a mission, he usually wears a pair of somewhat ratty grey trousers and little else, in order to take full advantage of his racial camouflage.

Retainers, henchmen, and associates:

Ithkiyr has done his best to distance himself from his former criminal associates. Since his arrival in the Yaeger sector he has formed a fair number of close friendships with many of the locals, primarily in the New Republic sphere of influence, but also in the Yaeger and independent areas.

Common haunts and habitues:

Ithkiyr tends to spend most of his time at Riyiur port, when he is not on scouting missions, or selling his information to various customers.

History:

As with many Rilians of his time, Ithkiyr left his homeworld to work as a mercenary for the benefit of his race. After working in several less than strictly honorable positions, Ithkiyr was hired by a very powerful Hutt Crimelord. Working at first as a skiff guard, and then as a hired muscle on rotating assignment, Ithkiyr built up quite a reputation as Laschuna Grineb, a name that he took before entering the underworld. Ithkiyr served first as gunner and then captain of a freighter associated with the crimelord, rising to rather high levels of that crimelord's inner circle as a roving enforcer, known for delivering rather pointed messages to employees who thought themselves far from the crimelord's grasp.

Then, when trying to track down a certain Corellian Smuggler, Ithkiyr came across a perfectly functional derelict OT-90 explorer. Stashing the ship at one of the uninhabited worlds that he had come across, Ithkiyr continued his pursuit of the smuggler. Unfortunately, Ithkiyr was caught in an Imperial fleet operation, and was incarcerated for his lack of proper licensing for his ship's weaponry. After spending several months in an Imperial jail, and spending a small fortune in bribes, Ithkiyr returned to the hunt, only to discover that his employer was killed, and that he was a target for both former associates and former rivals.

Ithkiyr dodged several rather lethal traps set by those individuals and returned to the ship that he had found, which was still in usable condition, and set off for the uncharted borders of known space. As nobody other than him knew of this ship, nobody was able to track him, and he soon found himself in a new profession as a scout, operating under his current name. Since then he has established himself as the premier independent scout of the New Republic section of the Yaeger Sector, and he deserves that reputation.

Personality:

Ithkiyr is phenomenaly grateful to be out of the violent criminal underworld that he was once a part of. The incredible violence of the attack that destroyed his former employer, the vindictiveness of the attacks on Ithkiyr and his co-employees by that crimelord's rivals, and the utter helplessness that he experienced without organizational backing made Ithkiyr realize that this was not the life for him. In addition, since he has made his escape, he has not been in contact with other Rilians. Because of this he has not felt the usual obligation of searching out new technology for his race, a fact that has relaxed him considerably. Ithkiyr shares the quiet, fatalistic humor of his race, but due to his background he has also developed a fair amount of respect for the power of blind luck for his benefit, as well as the other way around.

A quote:

"M-31 class world, 3 major landmasses, apparently vegetated, large polar icecaps, no signs of civilization. Going in for a closer look..."
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