Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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TIE Interceptor

 
Craft: Seinar Fleet Systems TIE Interceptor
Class: Starfighter
Cost: 120,000 (new), 75,000 (used)
Size: Diminutive (6.6 meters long)
Crew: 1 (Skilled +4)
Passengers: 0
Cargo Capacity: 75 kg
Consumables: 2 days
Hyperdrive: None
Maximum Speed: Ramming
Defense: 24 (+10 armor, +4 size)
Shield Points: None
Hull Points: 90
DR: 5
Weapon: Laser cannons (4 fire-linked)
          Fire Arc: Front
          Attack Bonus: +14 (+4 size, +4 crew, +6 fire control)
          Damage: 6d10x2
          Range Modifiers: PB -2, S -4, M/L n/a

Introduced shortly before the Battle of Yavin, this space superiority interceptor was not in general use until a few months before the Battle of Endor.  It used some design features from the TIE Advanced x1 prototype and was engineered to counter Rebel X-wings.