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The Mistryl Hierarchy
The Mistryl warriors often work as mercenaries, but above all they are loyal to the Eleven Elders of the People, who both created the Mistryl and are former Mistryl themselves. These mercenaries begin training at a very young age in preparation for their future of "civil service" to the peoples of Emberlene. Each Mistryl warrior is unique in her own way, and some take well to certain skills better than others. One thing that remains constant, however, is that through their years of training they are all accomplished and deadly warriors. Below are two examples of Mistryl NPCs to give GMs a good idea of the skills of a Mistryl warrior.
Shada D'ukal (modified from the Thrawn Trilogy Sourcebook)
Type: Mistryl Shadow Guard
DEXTERITY 4D
Blaster 5D+2, dodge 6D+2, melee combat 8D+2, melee parry 7D, thrown weapons: zenji needles 9D+2
KNOWLEDGE 3D
Alien species 6D, languages 6D, streetwise 9D, survival 5D+2
MECHANICAL 2D+2
Beast riding 5D+2, space transports 5D+2, starship gunnery 7D
PERCEPTION 4D
Hide 7D, search 7D, sneak 7D
STRENGTH 3D
Brawling 6D, brawling: Shadow Arts 7D+2
TECHNICAL 3D+2
Computer programming/repair 6D+2, first aid 5D+2
Force Points: 2
Dark Side Points: 1
Character Points: 14
Move: 12
Equipment: Selection of false IDs, hold-out blaster (3D), 15 zenji needles (STR+3D+1), molecular stiletto, inciter, climbing claws, synthrope, climbing gear, comlink, datapad
Capsule: Shada is an extremely attractive human female that many people believe is Mazzic's current love interest. Shada is constantly on hand, even during business meetings. Most smugglers perceive her as little more than a vacuous and decorative trinket the smuggler enjoys having on hand.
Shada is, in fact, Mazzic's bodyguard. The young woman is highly trained in a variety of martial arts and has repeatedly proven her worth. Mazzic hired her for reasons known only to himself and Shada. She refuses to acknowledge her affiliation with the Mistryl. She does not discuss the matter even with Mazzic, claiming that to reveal too much about the Mistryl would break an oath of secrecy.
Shada enjoys her position as Mazzic's bodyguard. Initially, many of Mazzic's crew members didn't take her seriously. She once made an example of one of Mazzic's outlaw-techs when he pinched her: the tech was in a neural reconstruction facility for nearly a month. Ever since the incident, there have been no further "indiscretions" on the part of Mazzic's crew.
Shada is a strikingly beautiful human female, with long black hair that she usually wears pulled up and held in place with a number of lacquered zenji needles.
Variise (modified from Star Wars Adventure Jounral #9)
Type: Mistryl Shadow Guard
DEXTERITY 4D
Blaster 7D, dodge 7D, melee combat: shock whip 6D, thrown weapons 5D
KNOWLEDGE 3D
Alien species 6D, bureaucracy: Imperial 5D+1, cultures 5D, intimidation 8D, languages 4D, streetwise 6D, willpower 6D
MECHANICAL 2D
Astrogation 4D, repulsorlift operation 5D, space transports 4D+2, starship gunnery 5D
PERCEPTION 3D+2
Command 6D+2, hide 6D, search 7D+1, sneak 8D
STRENGTH 3D
Brawling 7D, brawling: Shadow Arts 8D, climbing/jumping 6D
TECHNICAL 2D+1
Computer programming/repair 4D, first aid 5D, security 6D+2
Force Points: 1
Dark Side Points: 4
Character Points: 16
Move: 10
Equipment: Hold-out blaster (3D) x2, shock-whip (STR+2D+2), vibroknife (STR+1D), comlink, datapad
Capsule: Variise is a beautiful and exotic-looking woman who serves as bodyguard and right-hand woman to Moff Caerbellak. Variise enjoys her job immensely, especially the fear her reputation inspires in most sentient beings. Before the Moff arrives somewhere, rumors fly, but whenever her name is mentioned in the conversation, the words are hushed to a whisper.
Cold, cruel and calculating, she is as deadly as she is attractive. Variise speaks in a smooth, silky tone that can easily be laced with a razor's edge. When she gives an order, it is followed without pause, for usually the lackey is in a hurry to get as far away from her as possible.
She exhudes danger with each measured, yet graceful step. Her stride reminds many beings of feline predators, and she seems always ready to spring into action. As a result, people tend to be very edgy around her, as if unsure if she's about to pounce.
Few Mistryl will serve the Empire in any way due to the stories that their homeworld was destroyed by the Empire - which makes it all the more odd that the enigmatic Variise serves Caerbellak. Rumors say that the Moff saved her from death at the hands of a band of pirates and she is repaying the debt by guarding his life. Though no one knows for sure if this is true...
The Eleven Elders of the People are the council which controls the actions of the Mistryl organization. Composed of founders of the Shadow Guard (and a few newly-raised members from the ranks of the Mistryl), the Eleven Elders are all skilled warriors themselves. They are women who have trained hard and served their people, as well as harboring that burning anger for those who brought down their power so many years ago. Some of these women were even members of the Emberlene government that began that streak of conquest so many years ago, though most have been replaced by rising Mistryl warriors as Elders have died or stepped down. The Elders make all the major decisiong concerning the Mistryl as a council, and also dictate honoring and punishment among the ranks of the Shadow Guard. Below are stats for
Paloma D'asima
DEXTERITY 4D
Blaster 7D, dodge 6D, melee combat 6D, thrown weapons 5D
KNOWLEDGE 3D
Alien species 6D, bureaucracy: Mistryl Shadow Guards 9D+2, cultures 6D, intimidation 10D, languages 5D, streetwise 6D, willpower 6D
MECHANICAL 2D
Astrogation 4D, repulsorlift operation 5D, space transports 4D+2, starship gunnery 5D
PERCEPTION 3D+2
Command 6D+2, command: Mistryl Shadow Guard 10D, hide 6D, search 8D, sneak 6D
STRENGTH 3D+2
Brawling 6D, brawling: Shadow Arts 9D, climbing/jumping 5D
TECHNICAL 3D+1
Computer programming/repair 5D, first aid 6D, security 5D+1
Force Points: 1
Dark Side Points: 4
Character Points: 19
Move: 10
Equipment: Hold-out blaster (3D), vibroknife (STR+1D), comlink, datapad
Capsule: Paloma D'asima is a strong, older woman who serves on the Eleven Elders of the People, leaders of the Mistry Shadow Guards. She si one of the few who know the truth about the origins of the Mistryl and the fall of Emberlene, which she keeps a closely guarded secret. While she is in her late forties, she still apears to be strong and capable, and quite attractive despite her age.
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