Hull

Improving a ship's hull strength by armoring it makes it much more difficult to damage. It's also quite expensive indeed.
Characters must make a repair roll to increase the hull code of their ship. The cost is based on the original retail price of the ship.

                                 Mishap

 Hull   Difficulty       Cost   Modifier

  +1    Moderate         +10%      +1

  +2    Difficult        +15%      +1

 +1D    Very Difficult   +25%      +2

+1D+1*  Heroic           +35%      +3

*Due to current technology standards, it is impossible to improve the hull code by more than +1D+1.

Hull Mishap Tables

Minor Mishaps

Roll  Result

 1    Power surge wipes out sensors and communications systems for 1D rounds.

 2    Minor hull stress; automatic bulkheads seal for 2 rounds. Characters may not move to different sections of the ship until the pilot makes a Very Easy computer programming/repair roll.



 3    Minor hull stress; susceptible to further damage. If the ship is damaged in the next three rounds, add +1D to the enemy's damage roll.



 4    Shield array damaged through power fluxes. Shields reduced by -1D for 1 round.

 5    Engine vibration stresses hull. Hull code is -1D for 1 round.

 6    Engine vibration causes hull stress. Reduce the ship's Space by -1 and maneuverability by -1D for 2 rounds.





Moderate Mishaps

Roll  Result

 1    Engine vibration stresses hull. Hull code -1D for 1D rounds.

 2    Hull stress; susceptible to further damage. If the ship is damaged in the next three rounds, add +2D to the enemy's damage roll.



 3    Microscopic hull breach; automatic bulkheads seal. Characters may not move to different sections of the ship until pilot makes a Very Easy computer programming/repair roll(to open bulkheads) and a Very Easy repair roll to fix the breach.



 4    Shield failure due to power fluxes. Shields reduced by -1D for 1D rounds and after that reduced by -1 until Easy repair roll.



 5    Power surge overloads sensors and communications systems for 1D rounds.

 6    Power surge interferes with hyperdrive motivator. All astrogation attempts in the next 1D rounds add +10 to the difficulty.





Catastrophic Mishaps

Roll  Result

 1    Power surge destroys one ship's system

      Roll 1D:

       1   Communications

      2-3  Sensors

      4-5  Backup hyperdrive

       6   Main hyperdrive

 2    Hull breach; automatic bulkheads seal. Any character in breached compartment suffers 8D damage from vacuum until computer systems attach temporary seal(1D rounds). Character can attach seal with a Difficult Strength roll.



 3    Hull breach and bulkheads fail! All characters in ship suffer 8D damage from vacuum until characters attach a temporary seal(Difficult Strength roll) or computer system activates seal(1D rounds).



 4    Engine vibration causes serious hull damage - reduce hull by -3D until repairs are made(Very Difficult repair roll).



 5    Severe power fluctuations reduce shields by -2D until Moderate repair roll is made.

 6    Hull breach in cargo hold: half of the cargo is sucked from the ship into the vacuum of space.