Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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SkyBlind

 
Craft: Loronar SkyBlind Recon Ship
Class: Transport
Cost: n/a
Size: Small (21 meters)
Crew: Normal +2 (1 pilot)
Passengers: 7
Cargo Capacity: 50 metric tons
Consumables: 6 months
Hyperdrive: x3 (backup x20)
Maximum Speed: Cruising
Defense: 21 (+10 armor, +1 size)
Shield Points: 90
Hull Points: 180
DR: 10
Weapon: Proton Torpedo Launcher (12 torpedoes)
        Fire Arc: Turret
        Attack Bonus: +3 (+1 size, +2 crew)
        Damage: 7d10x2
        Range Modifiers: PB +0, S/M/L n/a

The SkyBlind is a spherical scout ship designed for stealthy observation of a planet.  It is used for both military and civilian applications and it is first available a few years before the Battle of Yavin.  The SkyBlind's sensor mask adds +6 to the DC of all attempts to detect the SkyBlind with sensors.  The SkyBlind also adds a +4 equipment bonus to any Computer Use checks to operate the ship's sensors in passive mode only (there is no bonus for scan, search, or focus modes).

The SkyBlind carries a small Landing Sphere for surface reconnaissance missions (if the landing sphere is not carried, cargo capacity increases to 100 metric tons):

Landing Sphere

 
Craft: Loronar Landing Sphere
Class: Transport
Cost: n/a
Size: Diminutive (6 meters)
Crew: Normal +2 (1 pilot)
Passengers: 7
Cargo Capacity: 5 metric tons
Consumables: 1 week
Maximum Speed: Attack *
Defense: 24 (+10 armor, +4 size)
Hull Points: 50
DR: 5

* The Landing Sphere uses repulsorlift technology and cannot fly very far from a planet or moon.  Assume it can fly to and from low orbit from a planetary or lunar surface.  While on or near a planet's surface, the landing sphere has a speed of 200 meters/round at docking speed, 400 meters/round at cruising speed, and 800 meters round at attack speed.

Add +2 to the DC of all attempts to detect the Landing Sphere with sensors.