Aiming Point Sights

Externally similar to an optical scope, except that it has no magnification. Instead, it has a small glowing bead in it, similar to a night sight. While some question the utility of such a thing, those who have worked with "red dot" sights know that they are faster to find than iron sights, and they are meant to be used with both eyes open, meaning that there is no loss of peripheral vision. It also means that the effects of shooting a long arm with your weak hand and eye (or analogous organs) is lessened. Many elite forces, including the Sector Rangers and Storm Commandos make use of these sights on their blaster carbines. This is because they bridge the accuracy of the iron and optical sight, but they are fast as, and usually faster than, irons, especially in close quarters. They can be mounted on anything from a sporting blaster on up, with models that incorporate magnification also being available.

	type: red dot sight
	cost:  100, more for magnification (treat game effects like optical
		scopes)
	availability: 2 F
	difficulty to install: same as optical scopes
	game effects:  Lessen the multiple action penalty on any shots made
		with a handgun equipped with ared dot sight by 2 pips, a shoulder arm by
		1D.  (ie: firing three shots with an E11, you multiple action penalty will
		only be -2D.  Three shots from a DL-44 would give you a 2D+1 penalty.) 
		Their low light bonuses are the same as for night sights.  Only a +2
		difficulty to hit when used with the off hand (normally +1D difficulty.)


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