When the Empire first expanded into the Yaeger sector, they
relied on the biker scouts and AT-ST walkers as their scout and
patrol troops in terrain offering heavy cover. The Yaeger rangers
and Nimirr trackers killed thousands of these troops using their
superior knowledge, better adapted equipment, and greater stealth
to cut down the Imperial troops with few losses. Moff Doran was
more than a little displeased with that situation, and the new
Imperial Scout troopers were his solution to the problem, and
innovation adopted by all his successors.
Still no match for the Yaeger Rangers
or the Nimirr, the Imperial
Scouts are a good deal less conspicuous than the white armored
biker scouts, or the loud and slow AT-ST units. The scouts are
often supplemented by Imperial Troopers, Stormtroopers, and
mechanized units, primarily Hawk Swoops
and the new AT-AP (All Terrain Anti Personnel)
walkers. The Imperial Scouts often use the same Speeder Bikes
that the Biker Scouts used, and they also are quite effective while
dismounted.
Imperial Scouts:
Dexterity: 3D+1
Blaster 5D, dodge 4D+2, vehicle blasters 4D+2
Knowledge: 2D
Planetary Systems 3D, Survival 5D+1
Mechanical: 2D+1
Repulsorlift operations 4D+1
Perception: 3D+2
Hide 5D, search; tracking 5D+1, sneak 4D
Strength: 2D
Climbing/jumping 4D, swimming 4D+2
Technical: 2D
Blaster repair 3D+1, repulsorlift repair 4D
Force points: 0
Character points: 0-3
Move: 10
Equipment: Ikas Adno Nightfalcon, light body armor (+1D vs.
physical attacks, +2 vs. energy attacks), camouflage suit (+1D to
hide and sneak for specific terrain), blaster rifle, blaster
pistol.