Here is what our further brainstorming on description has given us...

Veina
Type Mining Colony Starport Limited Services
Temperature Cool Population 45,000
Atmosphere Type I Planet Function Colony
Hydrosphere Moderate Government ?
Gravity Standard Tech Level Space
Terrain Mountain, Plains Major Exports Metals
Length of Day 20 hours std. Major Imports Foodstuffs
Length of Year 306 days System Veina
Sapient Species ? Star Robuld

Capsule Veina, a mining colony, has a small population of mostly laborers. The town is somewhat small, and there are a lot of drab and dreary structures.

The skies are overcast, and overwhelmingly still. It seems as though the lowest portions of the clouds are painted black. The cover looks impenetrable, streaked a filthy cream at the lightest portions. Not one hint of the calm blue sky above is anywhere. It is as though a great being is punishing the world, revoking it's privilege to the warming sunlight. Even in the height of day, any illumination is shadowy and lackluster at best. The world is encased in a dull and inhibiting gray shell. On top of all this, there are winds. Strong, solid winds. The kind that drive a torrent of rain into your face even if you've ducked your dead down, and slanted your hat low. Defying the rain is one thing, but defying a wind-driven rain is altogether a waste of time. On rare instances, the winds have been known to shove a parked craft into the side of a building, or push it down a street, even blow out a window or two. But mostly, it just meanders about the land, weaving in gusts through the streets and around the corners. The wind definitely provids an added bite of cold, and whips the rains into sheets of moisture, sweeping the surface. Great strands of lightning tear and crack the vista above. Ever random, and far in their reach, the bolts play across the panorama. The flashes reveal, split seconds at a time, the true nature of the seemingly smooth, fluffy underside of the sky. Pits and canyons embedded in the bottom light up, filled with the bright electricity. It is a very impressive show - sometimes terrifying. Deep thunder curls from horizon to horizon. The rumbling occasionally intensifies, climaxing to a fierce crack, as a lance strays from above, carving through the air and connecting to some luckless target. But fires are never a danger, as the rain expediently settles any possibility. The pouring rain never stops. Not even so much as rests. At the very least, there is a constant drizzle, enough to keep everything soaked. But even those low times are comparatively rare. Mostly, the weather ranges from decent, lingering rain to incredible downpours of force. It is often suprising that so much water could fall in so short a time. Sometimes the clouds release their burden as though startled, or even tickled by the lightning, and immense falls batter the landscape. Flash floods are a common occurrence, but never any of truly disastrous proportions. Generally, the rain just keeps coming. It drowns any evidence of detail, and often even robs the land of color.

Now, right off the bat, some things should be noted:

  1. The level of detail desired is what will determine how much you write; however, the more detail presented, the more the players will be melded with the situation - hence, a temporary reality generated by good description.
  2. What is missing above now? Well, it seems rather clear that there is more written on the weather, and only one sentence on the town. This is not to mention that we've only scratched the surface of what could be described!

Let's move on, and deal with the town...

 

 

This is an original work by Tim "Nealos" Salam. Note that descriptive text included are exerpts from a work in progress.

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