Steve Sansweet on RPG Continuity
Rebellion Era Sourcebook on Shelves
Jearam Baraun, Fallen Jedi
Dark Side Chat with JD and Bill

Network Sites
SWRPGNetwork
Conversions
HoloNet

Menu
About/Contact
News
News Archives
Contests
Store
Stats
Supplements
Reviews
Editorials
Articles
How-Tos
Utilities
Links
News@Hand

Rebellion Era Sourcebook
Rebellion Era Sourcebook
Want something else? Visit our store.


Latest WotC Updates
 The biggest Star...
 Order your autog...
 New products ann...
 Living Force new...
 Free new adventu...
 What kind of dar...

Resources
Star Wars @ WotC
Core Rules Errata
Character Sheets
StarWars.Com
Eric Noah's D&D3E

Main | Content Index
SPECTRUM
by Darth Bedar - See more by this author
Source: Original
Last updated on 22 March 2001.
Era
Era: New Republic
Alignment
Alignment: New Republic

Lyn "Crazy" Doverstone is the kind of person you might see in an all-out bar brawl - that is, if she was a man. Team 23's expert sniper is indeed a woman, and a ravishing one at that. Rumor has it that she once went out on three successful dates all on the same night. All of Team 23 denies this, especially Lyn.

Lyn got her nickname when she was involved in an Infiltrator mission on Seswen. An Imperial guard had spotted her on the ceiling, and just before he was about to call for reinforcements, she kicked him in the groin and threw two knives into his stomach and throat. As the trooper died gurgling, someone muttered the word "crazy" - hence her nickname. She deserves this name and reputation. She has a shot/kill ratio of over 95%. That's the highest ratio in the history of the New Republic. "She makes those slugs dance, I tell ya," says a fellow Team 23 member.

Crazy is about 1.5 meters tall with short red hair. She is slender and would make an excellent dancing girl - but you didn't hear that from us. Crazy has brown eyes and an easy-going outlook on life - the complete opposite of Crispy's hardlined, by-the-book style of living. Just remember - she's THE best sniper in the Republic, and no one has passed her by yet.

Staff Sgt. Lyn "Crazy" Doverstone
Type: Spectrum XO/Expert Sniper (ex-SpecForces Infiltrator)
DEX 4D
Blaster 5D, bows 6D+2, dodge 5D+1, firearms 6D, firearms: long rifle 10D+1
KNO 2D
Languages 4D, streetwise: Contruum 4D+2, scholar: terrorist tactics, survival 6D+2, tactics: terrorism 6D
MEC 3D
Beast riding 4D, repulsorlift ops 4D+2
PER 3D+1
Hide 6D, search 6D, sneak 5D+2
STR 3D
Brawling 6D, climbing/jumping 4D, stamina 5D+2, swimming 4D+2
TEC 2D+2
Firearms repair 6D, first aid 4D
Move: 10
CP: 22
Equipment: Slugthrower long rifle (0-100/250/500, ammo: 10, damage: 4D, scope: +1D at medium and long range), combat knife (STR+1D+1), camo armor w/helmet (+1D physical, +2 energy, +1D to opposing search if motionless), ghillie cover (+1D to opposing search if motionless), encrypted comlink headset, survival pack


Other members of Team 23 include Sgt. Arrkholar, a Wookiee hunter/tracker who worked with Special Operations; 2nd Lt. Seibe Devrawa, the liason to Team 23 with Contruum; Corp. Daan Be'tall, a Duro demolitions expert, formerly in a Urban Combat Specialist squad; Corp. Minet Domkrawski, the team's heavy weapons specialist (he carries a medium repeating blaster); and Pvt. Yuust Shor, a former corpsman with the Alderaanian Third Home Regiment. (More will be added as time permits.)


TEAM 23: SITUATION

Team 23 is currently involved in direct assaults on urban and suburban-held areas on Contruum, specifically around the populated areas of Union City, Cracken City, and the their respective suburbs. There are massive amounts of streetfighting, and the local NR troops and Contruum security forces have been unable to fight the terrorism and crime head-on.

Tactics used are as shown in Field Manual 15: SpecForces Handbook.


CONCLUSION

While Spectrum is seen by many in the Senate as being overrated and overfunded, it persists because of the success it has in the things which don't make the nightly holonews. However, nearly all Team members take pride in what they are a part of, whether they receive a medal or not. Since many of the actual victories that Spectrum teams have to be filed as Classified and Secret, they truly are the unsung heroes of the New Republic.


[ Previous Page ]

User: [ format for printing | hide comments ] Admin: [ edit | delete ]




Micah - D20
20 March 2001, 03:52 pm EST

i love the story, but stats for the new star wars system would be nice.

[Admin: Conversions for this document are low priority at this point. Look for them eventually.]



This message edited on 22 March 2001, 07:17 am by the administration.
---.---.72.129
[ delete | edit ]
Geoff Cassell - Great stuff
22 March 2001, 07:11 am EST

This is a wonderful idea, Armage. I'd love to see stats for a sample team and a story behind them, only because I know you'd do a more than superb job, keep up the good work!

[Admin (Armage): This is definitely on my to-do list, as I think that Spectrum is a great jumping-off point for players.]

This message edited on 22 March 2001, 07:11 am by the administration.
---.---.103.52
[ delete | edit ]
Rondo - Good stuff
22 March 2001, 02:11 pm EST

Good stuff here, but just a couple suggestions from a former operator.

First, odd team sizes are always a bad thing. Keep the numbers even so everybody has a "buddy" to watch out for. The team sizes would be more appropriate at 8 including the leader.

Second, team members who are medics are NOT non-combatants. You can afford to do that in a 50 man infantry unit but small team warfare demands EVERYONE is a combatant. You did get the specialized team member functions right though. =)

Third, while it's always dark and mysterious in modern spec warfare fiction, there is no such thing as something so "black" that it doesn't exist "officially OR unofficially." Basically, if your group is THAT black, nobody knows about you but you. And what the hell good is that? Somebody on the outside HAS to know who and where you are or what good is logistics? Not to mention coordination with local forces as you mentioned.

Anyway, I don't mean to criticize your good effort here. I just think a couple "reality checks" would do your article good. Keep up the good work.
---.---.103.132
[ delete | edit ]
Rondo - Hmmm, bad formatting
22 March 2001, 02:13 pm EST

Seems the carriage returns in my message didn't make it through above. Sorry about that.
---.---.103.132
[ delete | edit ]
Drew - Spectrum
22 March 2001, 07:07 pm EST

Great story Armage!!!! When I start my Rebellion Era Campaign or New Republic Era....sorry...I will definitely use these guys!! Think you could supply some generic members to the tram for the D20 system???
---.---.150.180
[ delete | edit ]
Poxyboggard - SPECTRUM article
22 March 2001, 08:37 pm EST

Enticing, to say the least. But, would they were in D20 stats. Also, is there any particular group that they are trying to stop, like James Bond's SPECTRE, or are they just freelancers like the IMF forces?

Also, some snippets and a clue about training and recruitment. If so many people are being let in because of casualties, then everyone and their Grandma probably knows about this... and a group that loses too many, well that's just not profitable in the normal military mind. Also, any specific missions that would illustrate?

Nice though, very cool, indeed.
---.---.196.122
[ delete | edit ]
Ran Targas - Great for Empire not New Republic
26 March 2001, 01:01 pm EST

SPECTRUM is the kind of organization developed by COMPNOR or Imperial Intelligence to combat the Rebellion not by the New Republic to support it. It doesn't seem a fit with the New Republic and their policy of free and open government. The Alliance didn't sanction bombing embassies or assasinating Imperial officials, why would they turn around and use Tarkin-esque tactics to solve problems now. Counter-intelligence is more than combat teams in black pajamas; I can see the New Republic building a huge intelligence gathering apparatus as a tool for supporting diplomacy, but not for covert squads of trained killers. Again, great idea but I'm not sure of its neccesity.
---.---.121.201
[ delete | edit ]
Professor Tiberius - Enemies?
9 May 2001, 12:22 am EST

I think the idea of an anti-terrorist squad is great! I'm all for stealing from Clancy; his works are too good not to. However, if there were some enemies for these guys, it'd be great. It hasn't been dealt with in the Star Wars universe at all.
---.---.139.170
[ delete | edit ]

Welcome to this entry's comments section. You may feel free to comment on anything within the bounds of this entry. There are, however, a few guidelines to keep in mind while posting:

   Abuse of the comment system will not be tolerated, including impersonation, spamming, and language. Your IP is made public each time you post for security reasons. It can and will be blocked should you choose to abuse the commenting privilege.
   Only basic formatting is permitted, including links and the <pre> tag.
   Posts may be edited for content and length by the administration.
   No advertising is allowed unless it directly concerns the item being discussed.
   Above all, please enjoy this system as a way to comment directly on the content that you find here. We value your comments and suggestions on all that we do.

Your name:

Your email address:

Subject:

Comment:

All content copyright © 2001 SWRPGNetwork. All rights reserved. See our legal disclaimer for details.