Orbital Attack Satellite


Craft: Imperial O-BAT 1
Type: Orbital attack satellite
Scale: Starfighter
Length: 8 meters (solar panels unfold to 70 m)
Skill: Starfighter Piloting; O-BAT 1
Cost: 70,000 credits
Crew: Self contained
Crew Skill: 3D in all requisite skills
Passengers: None
Cargo Capacity: None
Consumables: None
Hyperdrive Multiplier: None
Hyper Backup: None
Nav Computer: None
Maneuverability: 2D
Space: 5
Atmosphere: None
Hull: 3D
Shields: 1D
Sensors:
Passive: 25/1D
Scan: 40/2D
Search: 60/3D
Focus: 4/3D+2
Weapons:
1 Ion Cannon
Scale: Capital
Fire Arc: Toward planet (see below)
Crew: Self contained
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100km
Damage: 3D

The Imperial O-BATS is a new weapon, designed to negate planetary defenses at a much lower cost than traditional head on attacks, or complicated ground assaults. These ships are launched toward the target planet in groups of around 100, with their solar panels closed, and their rather primitive anti-sensor cloak engaged (+1D to opponent's sensor checks). Once they all are within range of their target, their panels unfurl, and they take aim against planetary defensive weapons. The Ion Cannon of the O-BATS is of limited range and power, but it can penetrate the planetary shields. As soon as the satellites open fire, Imperial support craft move in to defend them against enemy starfighters. Once the planetary weapons are down, the O-BATS immediately open fire on the planetary shield generators. Once that target is eliminated, they attempt to orient on any enemy starships that come their way. After the space battle is over, the surviving O-BATS are gathered up by the Star Destroyer that launched them, and repaired for their next mission. O-BATs are not self repairing, and they operate on a combination of solar power and stored fuel, that only lasts for three hours.
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