Kayle Skolaris
Lord Protector
Registered: Feb 2000
Posts: 1289
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STATS: The New Sith Order
The New Sith Order
The seeds of what would become known as the New Sith Order were planted in the aftermath of the Emperor's death over Endor at the hands of the traitorous Darth Vader. While the galaxy tore itself apart in a power-hungry feeding frenzy, the spirit of the Emperor fled to a waiting clone body on his fortress world of Byss. It was here away from the prying eyes of an Empire that the Emperor shed his guise as Palpatine to go by his Sith name, Darth Sidious. Darth Vader's betrayal and death left Sidious with a number of problems. Sidious was now a Sith Master without an apprentice and there were few choices to choose from. As Palpatine, Sidious had used a dangerous Sith ability to instill lackeys with powers of the Dark Side by splintering his very soul and investing a portion of it into his minions. This practice always left Sidious weakened, but it was the only way to empower numerous minions with the ability to use the Force without taking the extensive time and effort to actually teach it to them. Aside from leaving Sidious weak, the process inevitably destroyed the subject, driving him insane or burning him out from within.
So it was that Darth Sidious began a concentrated search for a student. Most of his Dark Adepts were useless for the task, being too steeped in their own traditions of Dark Side power to adequately train in Sith techniques. Most of his Hands had struck out on their own with his reported death at Endor and were therefore marked for death by their betrayals. A few, like Mara Jade, were simply too weak in the Force to ever be proper Sith Lords. Casting about for a suitable student, Sidious finally settled upon one of the few Hands who had remained loyal to him even after his death, and the only Hand to ever be given any true Sith knowledge, High Inquisitor Tremayne. Tremayne was a fanatic follower of Sidious and had been given direct training by Lord Vader. He was strong, ruthless, loyal, and best of all, available. Sidious had Tremayne recalled to Byss for the Sith Test to see if he was truly worthy of training. The test was brutal and agonizing, the experience left Tremayne with several more cybernetic replacements and looking more and more like his former master, Lord Vader. Tremayne was different from Vader, however, in that he followed Sidious out of true loyalty rather than fear. After surviving Sidious' tests, the man who had been Tremayne died and the Sith Lord who was Darth Quisitus was born.
For several years Darth Sidious ignored the raging wars around the galaxy in favor of training his new apprentice. Darth Quisitus lacked the raw power that had initially attracted Sidious to Vader, but he made up for this with tenacity and unwavering devotion to his studies. As Grand Admiral Thrawn made his bid for control of the galaxy, Darth Sidious trained the man he intended to be the true heir to the Empire. Towards the end of Thrawn's campaign, Sidious finally decided it was time to return to his role as Emperor Palpatine. His flagship, the prototype Eclipse-class battleship, was nearing completion and preparations needed to be made for his own coming campaign to retake the galaxy. He expected Thrawn to win and, lacking any other Grand Admirals, Sidious himself would be forced to lead the fight to reforge the Empire.
When Thrawn died, the shock was enough to make Sidious reconsider simply killing the Skywalker boy out of hand. If he could be seduced, he would make a formidable ally. This time, however, Sidious would do the work himself. Darth Sidious placed Darth Quisitus in command of the newly-completed prototype Sovereign-class battlecruiser and sent him to command his fleets while he concentrated on Luke Skywalker.
Darth Quisitus took to his duties with relish. He formed a huge armada around his flagship, which he'd named the Sweet Revenge, an armada that included over a thousand capital ships and tens of thousands of fighters. Something else his armada included was a young Captain by the name of Tanda Pryl. Tanda had commanded a destroyer in Elrood Sector for a year and a half before the Endor debacle and had continued to serve the Empire afterwards. While in the Elrood Sector, Captain Pryl had the amazing good fortune of finding a functioning Sith Holocron that had been lost for centuries. With this holocron Captain Pryl began to quietly train herself in the ways of the Sith, even constructing her own lightsabre and surviving her first halting attempts to train herself with it. Even her fanatically secretive methods could not hide her from the prying eyes of Darth Quisitus. Only her fanatical devotion to the service of the Empire prompted Quisitus' master, Darth Sidious, to spare her.
The war with the Republic was brief and brutal. Darth Sidious died twice more during the campaign, with his last death over Byss being decidely final in nature. And so the mantle of Sith Master passed to Darth Quisitus. Quisitus himself was engaged in a fleet battle at the time of Sidious' final death. The loss of his master shook the Dark Lord to the core, even ten thousand light years away. Quickly breaking off the engagement, Quisitus rushed back to Byss to try to rally the forces there. By the time he arrived it was too late. Most of the Imperial fleet there lay in ruins and Sidious' treasure houses and secret databanks were mysteriously bare. Even the legions of Imperial Guard and Sovereign Protectors were missing. Quisitus immediately suspected the thief, but there was little he could do at the time. After gathering as many ships as possible, Darth Quisitus ordered the massive armada out of the galaxy. Knowing he could not beat the forces arrayed against him, Quisitus intended to flee the field of battle altogether and rebuild out beyond the galactic rim. Even in the vast gulf between galaxies there were stellar dust clouds to hide in, and Quisitus intended to disappear into one to lick his wounds. He would wait and watch and prepare for the right time to strike, and when he did strike he would smash the Republic and pay back the thieving traitor who had eluded him.
It was out there that the ages-old tradition of Master and Apprentice was renewed. The choice for an apprentice was clear, Tanda Pryl would be a Dark Lord of the Sith, but she required training. So too did Quisitus' fleet need augmenting before an invasion attempt was made. While he commanded several thousand ships, including several dozen World Devastators, Quisitus knew he could not strike without truly overwhelming numbers on his side. He would be attacking without an industrial base to fall back upon, so his first strike must be complete and absolute. Setting the Devastators to work building the forces he needed, Quisitus set to training his new apprentice.
And so it went for nearly fifteen years. During that time the Empire factionalized and fought itself until there was nearly nothing left. The Pentastar Alignment endured, but the rest of the Empire had shrunk to little more than a handful of worlds and a thousand monuments to past glories. The rise of the Keltarrin Protectorate confirmed Darth Quisitus' suspicions regarding the traitor who had cleaned the Emperor's storehouses on Byss. The Yuuzhan Vong invasion surprised and concerned Darth Quisitus at first. He wanted the pleasure of bringing the Republic to its knees. It quickly became apparent, however, that the extra-galactic invaders did not have the resources to sustain the war. Despite their initial successes, the Republic began to recover from its early defeats and beat back the invaders. Darth Quisitus delighted at the news that the Jedi Knights were split down the middle as to how to deal with the invaders. Quisitus had no such dissension in his ranks and Tanda Pryl, now known as Darth Scythe, was a fully-trained Sith Lord. Between the two of them, they commanded nearly a hundred Sith Adepts and thousands of Sith Warriors. The ranks of the Revenge Fleet had swollen to nearly half a million capital ships and tens of millions of fighters and support craft.
It was now, during the time of greatest galactic turmoil, with the Yuuzhan Vong hordes hammering at the gates of the galaxy, that the New Sith Order would be unleashed on an unsuspecting galaxy.
Darth Quisitus
Type: Sith Master
Dexterity 4D
Blaster 8D, Brawling Parry 8D, Dodge 10D+2, Grenade 8D, Lightsabre 13D+1, Martial Arts: Keldaeris 10D, Martial Arts: Kelterek'dul 10D, Melee Combat 10D+2, Melee Parry 8D, Running 8D, Thrown Weapons 10D
Knowledge 4D
Alien Species 9D+1, Bureaucracy 10D+2, Bureaucracy: Revenge Fleet 12D+2, Cultures 10D, Intimidation 8D, Intimidation: Interrogation 11D+1, Intimidation: Torture 11D+2, Languages 8D, Planetary Systems 9D+2, Scholar: Sith Lore 12D, Tactics: Fleets 9D+2, Willpower 8D
Mechanical 2D
Astrogation 6D+1, Beast Riding, 6D+2, Capital Ship Piloting 6D, Repulsorlift Operation 6D, Sensors 6D, Starfighter Piloting 7D, Starfighter Piloting: Sith Marauder 11D, Starship Gunnery 6D+2, Starship Shields 4D
Perception 3D
Bargain 10D, Command 10D+2, Command: Revenge Fleet 12D+2, Con 9D+2, Hide 7D, Investigation 11D+1, Persuasion 7D, Persuasion: Oration 9D+2, Search 9D
Strength 2D
Brawling 6D, Climbing/Jumping 6D, Lifting 6D, Stamina 10D+2, Swimming 6D
Technical 2D
first Aid 6D, Lightsabre Repair 10D, Security 8D
Special Abilities
Force Powers: Control 16D+2, Sense 16D+1, Alter 14D+2
Control: Absorb/Dissipate Energy, Accelerate Healing, Control Pain, Detoxify Poison, Enhance Attribute, Hibernation Trance, Rage, Reduce Injury, Remain Conscious, Resist Stun, Short Term Memory Enhancement
Sense: Combat Sense, Danger Sense, Instinctive Astrogation, Life Detection, Life Sense, Magnify Senses, Receptive Telepathy, Sense Force, Sense Force Potential, Sense Path, Shift Sense
Alter: Bolt of Hatred, Dark Side Web, Injure/Kill, Telekinesis
Control/Sense: Farseeing, Lightsabre Combat, Projective Telepathy
Control/Alter: Accelerate Another's Healing, Aura of Uneasiness, Control Another's Pain, Feed on Dark Side, Force Lightning, Inflict Pain, Return Another to Consciousness, Transfer Force, Waves of Darkness
Control/Sense/Alter: Affect Mind, Control Minds, Create Force Storms, Doppleganger, Drain Life Essence, Enhanced Coordination, Projected Fighting, Telekinetic Kill, Transfer Life
Sense/Alter: Dim Other's Senses, Force Wind, Lesser Force Shield
Force Points: 46
Dark Side Points: 52
Character Points: 69
Move: 12
Equipment: Modified Lightsabre (7D), Sith Armor (Strength+3D, Sith Holocron, Blaster Pistol (5D+1), Datapad, Comlink
Cybernetics: Prosthetic Right Eye and Arm, Prosthetic Heart, Lungs, and Kidneys, Arm-Mounted Disruptor (8D+1, 3/7/9 meter range, 12 shots)
Darth Scythe
Type: Sith Lord
Dexterity 2D
Blaster 8D, Dodge 9D, Lightsabre 9D+2, Martial Arts: Keldaeris 8D+1, Martial Arts Kelterek'dul 8D+2, Melee Combat: Knife 7D+1, Thrown Weapons 8D
Knowledge 4D
Alien Species 10D+2, Bureaucracy 11D, Bureaucracy: Revenge Fleet 13D, Cultures 11D, Intimidation 10D+2, Languages 11D+2, Law Enforcement 11D+1, Planetary Systems 11D, Scholar: Sith Lore 10D, Tactics: Capital Ships: 12D, Tactics: Starfighters 8D, Tactics Fleets 8D, Willpower 12D
Mechanical 2D
Capital Ship Shields 8D, Communications 10D+2, Sensors 10D, Starfighter Piloting 6D, Starfighter Piloting: Sith Marauder 9D, Starship Gunnery 7D, Starship Shields 6D
Perception 4D
Bargain 11D, Command 11D, Command: Revenge Fleet 13D, Investigation 10D+1, Persuasion 11D+2, Search 10D, Sneak 12D
Strength 2D
Brawling 6D, Climb/Jump 6D, Lifting, 6D, Stamina 6D, Swimming 6D
Technical 4D
Computer Programming/Repair 10D, First Aid 9D, Lightsabre Repair 8D, Security 10D
Force Skills: Control 11D+2, Sense 11D+1, Alter 9D+2
Control: Absorb/Dissipate Energy, Accelerate Healing, Control Pain, Detoxify Poison, Enhance Attribute, Hibernation Trance, Rage, Reduce Injury, Remain Conscious, Resist Stun, Short Term Memory Enhancement
Sense: Combat Sense, Danger Sense, Instinctive Astrogation, Life Detection, Life Sense, Magnify Senses, Receptive Telepathy, Sense Force, Sense Force Potential, Sense Path, Shift Sense
Alter: Bolt of Hatred, Injure/Kill, Telekinesis
Control/Sense: Farseeing, Lightsabre Combat, Projective Telepathy
Control/Alter: Accelerate Another's Healing, Aura of Uneasiness, Control Another's Pain, Feed on Dark Side, Force Lightning, Inflict Pain, Return Another to Consciousness, Transfer Force,
Control/Sense/Alter: Affect Mind, Control Minds, Drain Life Essence, Enhanced Coordination, Projected Fighting, Telekinetic Kill
Sense/Alter: Dim Other's Senses, Force Wind, Lesser Force Shield
Force Points: 23
Dark Side Points: 26
Character Points: 34
Move: 12
Equipment: Modified Lightsabre (6D), Sith Armor (Strength+3D, Blaster Pistol (5D+1), Datapad, Comlink
Typical Sith Adept
Dexterity 4D
Blaster 9D, Blaster Artillery 6D+2, Bows 6D, Brawling Parry 7D+2, Dodge 8D, Lightsaber 7D, Martial Arts: Keldaeris 6D, Martial Arts Kelterek'dul 6D, Melee Combat 7D+2, Melee Parry 8D, Missile Weapons 7D, Thrown Weapons 6D+1, Vehicle Blasters 7D+2
Knowledge 4D
Intimidation 6D+1, Law Enforcement 5D+2, Scholar: Sith Lore 5D, Streetwise 7D, Survival 8D, Willpower 5D+2
Mechanical 2D
Astrogation 4D+2, Beast Riding 5D, Capital Ship Gunnery 5D, Capital Ship Piloting 6D, Capital Ship Shields 5D, Communication 4D+2, Ground Vehicle Operation 4D+2, Hover Vehicle Operation 7D+1, Repulsorlift Operation 8D, Sensors 4D+2, Space Transports 6D, Starfighter Piloting 6D+1, Starfighter Piloting: Sith Marauder 8D, Starship Gunnery 5D+2, Starship Shields 5D+2, Walker Operation 5D+2
Perception 4D
Command 6D, Hide 10D+2, Search 9D, Sneak 11D
Strength 3D
Brawling 8D, Climbing/Jumping 7D, Lifting 5D, Stamina 7D
Technical 2D
Armor Repair 7D, Blaster Repair 7D, Computer Programming/Repair 8D, Demolition 8D+2, Droid Programming 7D, Droid Repair 8D, First Aid 6D, Lightsaber Repair 5D, Repulsorlift Repair 6D, Security 8D
Force Skills:
Control: 6D+2, Sense: 6D+1, Alter 4D+2
Control: Absorb/Dissipate Energy, Accelerate Healing, Control Pain, Detoxify Poison, Enhance Attribute, Hibernation Trance, Reduce Injury, Remain Conscious, Resist Stun
Sense: Combat Sense, Danger Sense, Instinctive Astrogation, Life Detection, Life Sense, Magnify Senses, Receptive Telepathy, Sense Force
Alter: Bolt of Hatred, Injure/Kill, Telekinesis
Control/Sense: Lightsabre Combat, Projective Telepathy
Control/Alter: Aura of Uneasiness, Control Another's Pain, Feed on Dark Side, Inflict Pain
Control/Sense/Alter: Affect Mind, Control Minds, Enhanced Coordination, Projected Fighting, Telekinetic Kill
Sense/Alter: Dim Other's Senses, Lesser Force Shield
Force Points: 3-7
Dark Side Points: 1-3
Character Points: 5-30
Move: 12
Equipment: Lightsaber (5D), Assault Blaster (7D+1), Blaster Pistol (5D+1), light battle armor (+3D versus physical and +2D versus energy, sensor suite adds +2D to search or Perception, servo-enhancers add +2D to Strength and related skills, sealed enviro-suit provides 2 hours of air when sealed, stealth systems add +3D to all sneak attempts), standard utility belt, survival kit, 2 Concussion Grenades (5D)
Typical Sith Warrior
Dexterity 4D
Blaster 7D, Blaster Artillery 5D+2, Bows 5D, Brawling Parry 5D+2, Dodge 6D, Lightsaber 6D, Martial Arts: Keldaeris 5D+1, Martial Arts Kelterek'dul 5D+2, Melee Combat 5D+2, Melee Parry 6D, Missile Weapons 5D, Thrown Weapons 4D+1, Vehicle Blasters 5D+2
Knowledge 4D
Intimidation 5D+1, Law Enforcement 4D+2, Scholar: Sith Lore 5D, Streetwise 5D, Survival 6D, Willpower 5D+2
Mechanical 2D
Astrogation 3D+2, Beast Riding 4D, Capital Ship Gunnery 4D, Capital Ship Piloting 3D, Capital Ship Shields 3D, Communication 4D+2, Ground Vehicle Operation 4D+2, Hover Vehicle Operation 5D+1, Repulsorlift Operation 6D, Sensors 3D+2, Space Transports 4D, Starfighter Piloting 5D+1, Starfighter Piloting: Sith Marauder 6D, Starship Gunnery 4D+2, Starship Shields 4D+2, Walker Operation 4D+2
Perception 4D
Command 5D, Hide 8D+2, Search 7D, Sneak 9D
Strength 3D
Brawling 6D, Climbing/Jumping 5D, Lifting 4D, Stamina 5D
Technical 2D
Armor Repair 5D, Blaster Repair 5D, Computer Programming/Repair 6D, Demolition 6D+2, Droid Programming 6D, Droid Repair 6D, First Aid 4D, Lightsaber Repair 3D, Repulsorlift Repair 4D, Security 6D
Force Skills:
Control: 3D+2, Sense: 3D+1, Alter 2D+2
Control: Accelerate Healing, Control Pain Enhance Attribute, Hibernation Trance, Reduce Injury, Remain Conscious, Resist Stun
Sense: Combat Sense, Danger Sense, Magnify Senses
Alter: Bolt of Hatred, Injure/Kill, Telekinesis
Control/Sense: Lightsabre Combat
Control/Alter: Inflict Pain
Control/Sense/Alter: Enhanced Coordination, Telekinetic Kill
Sense/Alter: Lesser Force Shield
Force Points: 2-5
Dark Side Points: 1-3
Character Points: 2-10
Move: 12
Equipment: Lightsaber (5D), Assault Blaster (7D+1), Blaster Pistol (5D+1), light battle armor (+3D versus physical and +2D versus energy, sensor suite adds +2D to search or Perception, servo-enhancers add +2D to Strength and related skills, sealed enviro-suit provides 2 hours of air when sealed, stealth systems add +3D to all sneak attempts), standard utility belt, survival kit, 2 Concussion Grenades (5D)
Sweet Revenge
Craft: KDY's Sovereign-Class prototype battlecruiser
Type: Modified prototype battlecruiser
Scale: Capital
Length: 15,000 meters
Skill: Capital Ship Piloting: Sweet Revenge
Crew: 451,253; Gunners: 2,488; Skeleton: 74,549/+15
Crew Skill: Astrogation 8D+1, Capital Ship Gunnery 8D+1, Capital Ship Gunnery: Superlaser (A) 10D+1, Capital Ship Gunnery: Gravity Well Projector (A) 8D, Capital Ship Gunnery: MCPS Operation (A) 8D, Capital Ship Piloting 8D, Capital Ship Shields 8D, Communications 6D, Sensors 7D+1, Starship Gunnery 6D
Passengers: 150,000 troops
Cargo Capacity: 50,000 metric tons; 20,000 cubic meters
Consumables: 5 years
Cost: Unique
Hyperdrive Multiplier: x.5
Hyperdrive Back-Up: x8
Nav Computer: Yes
Maneuverability: 2D
Space: 7
Hull: 14D
Shields: 10D (+ Commander's Alter Dice with a moderate Alter roll, bonus shield dice gained this way are effective against all known forms of attack, including ion cannons and Yuuzhan Vong plasma cannons)
Sensors:
Passive: 250/2D
Scan: 350/3D
Search: 500/4D
Focus: 75/5D
Stealth Systems:
Sensor-Absorbent Hull: +5D to all sensor difficulties to detect ship
Active Sensor Jammer: +10D to all sensor difficulties to acquire information about ship, also imposes a -10D penalty to all computerized targeting systems
Weapons:
Axial Superlaser
Fire Arc: Front
Crew: 75
Scale: Death Star
Skill: Capital Ship Gunnery: Superlaser (A)
Fire Control: 6D
Space Range: 5-25/75/150
Damage: Gradational output can fire once every ROUND at 2D damage. It can also build a charge of 2D per round up to 10D. Current reactor can generate 30D total per day
Sith Doom Bolt Array
Fire Arc: Any
Crew: 1
Scale: up to Capital scale
Skill: Thrown Weapons and Bolt of Hatred
Fire Control: 2D
Space Range: 0-75
Atmosphere Range: 0-150 kilometers
Blast Radius: 10 kilometers or one ship
Damage: 6D
Special Notes: Ignores Shields and Hull to strike at the crew of a ship. Also ignores Yuuzhan Vong Dovin Basals and will kill Yuuzhan Vong bio-tech creatures. Strikes all such creatures for 6D damage in whatever scale the creature is up to Capital Scale. Has no effect on Death Star scale creatures.
600 Laser Cannons
Fire Arc: 200 Front, 150 Left, 150 Right, 100 Back
Crew: 2
Scale: Capital
Skill: Capital Ship Gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150km
Damage: 9D
400 Quad Turbolaser Cannons
Fire Arc: 100 Front, 100 Left, 100 Right, 100 Back
Crew: 2
Scale: Starfighter
Skill: Starship Gunnery
Fire Control: 4D
Space Range: 3-15/35/75
Atmosphere Range: 300-1.5/3.5/7.5km
Damage: 11D
60 Heavy Ion Cannons
Fire Arc: 20 Front, 15 Left, 15 Right, 15 Back
Crew: 2
Scale: Capital
Skill: Capital Ship Gunnery
Fire Control: 5D
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100km
Damage: 6D
80 Tractor Beam Projectors
Fire Arc: 20 Front, 20 Left, 20 Right, 20 Back
Crew: 3
Scale: Capital
Skill: Capital Ship Gunnery
Fire Control: 5D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60km
Damage: 7D
4 Gravity Well Projectors
Fire Arc: Turret
Crew: 10
Skill: Capital Ship Gunnery: Gravity Well Projector (A)
Fire Control: 5D
Space Range: 1-5/15/30
Damage: Blocks hyperspace travel
1 Heavy Metal-Crystal Phase Shifter Field
Fire Arc: Turret
Crew: 12
Scale: Capital
Skill: Capital Ship Gunnery: MCPS Operation (A)
Fire Control: 4D
Space Range: 3-30/60/300
Atmosphere Range: 6-60/120/600km
Damage: 10D
Special Notes: Affects an entire Space Unit or 10 kilometers if fired at a ground target. Shields and Dovin Basals are useless against this weapon
Craft: Sith Marauder
Type: Sith-Enhanced Space Superiority Starfighter
Scale: Starfighter
Length: 15 meters
Skill: Starfighter Piloting: Sith Marauder
Crew: 1
Crew Skill: Varies
Passengers: 1
Cargo Capacity: 50 kilograms
Consumables: 3 weeks
Cost: Unavailable for Sale
Hyperdrive Multiplier: x.5
Hyperdrive Back-Up: x5
Nav Computer: Yes
Maneuverability: 5D
Space: 18
Atmosphere: 555; 1,600kmh
Hull: 6D
Shields: 4D (+ Pilot's Alter dice with a moderate Alter roll, bonus shield dice gained this way are effective against all known forms of attack, including ion cannons and Yuuzhan Vong plasma cannons)
Sensors:
Passive: 50/2D
Scan: 75/3D
Search: 100/4D
Focus: 15/5D
Stealth Systems:
Sensor-Absorbent Hull: +3D to all sensor difficulties to detect ship
Active Sensor Jammer: +5D to all sensor difficulties to acquire information about ship, also imposes a -5D penalty to all computerized targeting systems
Weapons
Sith Doom Bolt Array
Fire Arc: Front
Scale: up to Capital scale
Skill: Thrown Weapons and Bolt of Hatred
Fire Control: 2D
Space Range: 0-15
Atmosphere Range: 0-1.5 kilometers
Blast Radius: 10 meters or one ship
Damage: 6D
Special Notes: Ignores Shields and Hull to strike at the crew of a ship. Also ignores Yuuzhan Vong Dovin Basals and will kill Yuuzhan Vong bio-tech creatures. Strikes all such creatures for 6D damage in whatever scale the creature is up to Capital Scale. Has no effect on Death Star scale creatures.
2 Turbolaser Cannons (Fire-Linked)
Fire Arc: Front
Scale: Starfighter
Skill: Starship Gunnery
Fire Control: 4D
Space Range: 3-15/35/75
Atmosphere Range: 300-1.5/3.5/7.5km
Damage: 9D
8 Anti-Ship Missiles
Fire Arc: Front
Scale: Capital
Skill: Starship Gunnery
Fire Control: 3D
Space Range: 2-12/30/60
Atmosphere Range: 4-24/60/120km
Damage: 12D
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