Sabin Darkstar

Sabin Darkstar

Created by Enigma-X

Email: None



Sabin Darkstar
Special Operations Unit Leader
Stats are from Dark Empire
Sabin is based on 85 total Character Points
Affiliation:  the Rebel Alliance

  Height: 6'4"      Weight: 215 lbs.
  Sex: Male         Age: 27
  Species:  Thressian
  Homeworld: Thressia

  Quote: "I'm beginning to wonder why the Snowmen [stormtroopers]
         just don't have targets painted on them" 

  Physical Description:  
    Darkstar is a Thressian, a generally humanoid species that seems to
    have partially retained the strength and agility of their primat-like
    ancestors.  Like all Thressians, Darkstar has light blue skin and jet
    black hair.  What sets him apart are his eyes, which are silver, the
    result of a rare chromosomal pairing. 

  Background:
    Sabin Darkstar's species, the Thressians, were discovered by the
    Empire while they were well into their information age.  The Empire
    had planned to asset-strip the planet, but changed their minds after a
    touring Moff witnessed one of the local sporting events.  Astounded
    by the Thressians tremendous agility, he began active recruitment of
    them into the Imperial Armed Forces.  Darkstar fell into the
    propaganda trap, and attended the sector military academy.  He
    excelled in his lessons, and expected to be placed in one of the
    elite Storm Commando Units.  Unfortunately, the Empire's xenophobia
    led him to a five year stay on the remote planet of Tarus 4.  Here he
    served as a guard for an Imperial Weapons development center.
    However, after witnessing the cold-blooded murder of a researcher by
    a touring Moff, Sabin began to realize just how evil of an institution
    he belonged to.  He killed the Moff, as well as 12 stormtroopers in
    his escape.  He left with only the clothes on his back, a suit of
    prototype armor, and a stolen Skipray Blastboat.  For the past few
    months he has been fleeing from Imperials as they have begun to retake
    the galaxy.  His SpecOps team has continued to be hounded by High
    Inquisitor Tremaine due to their posession of an ancient Sith  
    artifact.  The team's Jedi, Lucen Qel-Droma is beginning to fear that
    he may very well be the last of the Jedi, as rumors abound of Luke
    Skywalker's conversion to the Dark Side, and the capture of his
    sister.

  Personality:  
    Sabin is generally cool-headed, and a confident leader.  However, as
    the stresses of guarding one of the last of the Jedi, he has begun to
    perpetrate increasingly unrational acts.

  Objectives:  To protect Lucen from the Emperor and his agents, and to
    do as much damage as possible in the process.

  Connection With Other Characters:  Sabin is partners with Lucen
    Qel-Droma.

  Dex 6D                        Perception 3D+2
     Blaster 8D                        Bargain 3D+2
     Brawl Parry 6D+1                  Command 3D+2
     Dodge 8D                          Con 4D+2
     Grenade 6D+1                      Gambling 3D+2 
     Heavy Weapons 6D+1                Hide/Sneak 4D+2
     Melee Parry 6D+1                  Search 4D+2
     Melee 6D+1
     Thrown Weapons 6D+1
     Firearms 6D+1
     Armor Weapons 8D
     Lightsaber 6D+1
     Missle Weapons 6D+1

  Knowledge 1D+1                 Strength 4D+2
     Alien Races 1D+1                  Brawling 5D
     Bureaucracy 1D+1                  Climbing/Jumping 5D+2
     Cultures 1D+1                     Lifting 4D+2
     Languages 1D+1                    Stamina 4D+2
     Planetary Systems 1D+1            Swimming 4D+2
     Streetwise 1D+1 
     Survival 1D+2
     Technology 1D+1
     Intimidation 3D
     Willpower 2D+2

  Mechanical 2D+2                Technical 2D
     Astrogation 3D                    Comp. Prog./Rep. 2D 
     Beast Riding 2D+2                 Demolition 2D+2
     Repulsorlift Op. 3D               Droid Prog./Rep. 2D
     Starship Gunnery 3D               Medicine 2D
     Starship Piloting 3D              Repulsorlift Rep 2D
     Starship Shields 3D               Security 2D+2
     Capital Ship Gunnery: 3D          Starship Repair 2D
     Sensors 3D                        Armour Repair 2D+1
     Sailed Nautical Vessels 3D        Blaster Repair 2D+1

     Special Abilities:  Learns Dexterity Skills for 1/2 normal cost

     Force Points: 1
     Darkside Points: None
     
     Equipment
       Storm Commando Mark II Armor
         - +2D Phsical, +1D Energy
         - Reflec Coating/TRS/Sound Bafflers- +4D Sneak, +2D Hide
         - Magna-Hook Launcher- Uses Missle Weapons Skill, 75 foot cord
           (Strength 2D+1), can lift 75 metric tons
         - Security Interface- +1D Security, +1 Computer
           Programming/Repair
         - Target Acquisition System- +1D Blaster and Dodge aganinst 1
           target
      Armor Weapons
      - Assasin's Blaster Carbine- 6D Damage, 1D Fire Contros, 50/150/350,
        produces no energy or sound signature
      - Rocket Dart Launchers- 4D+2 Damage, 20/40/80, negates armor
      - Wrist Lasers- 4D Damage, Diffuculty Moderate, 3 meter range
      - Vibro Blade- Str+3D Damage, Diffuculty Moderate

  300 credits                                    5 Luma-Flares 
  Emergency Survival Pack
    - [1] week's rations       
    - [10] blaster power packs
    - glow-rod                                       
    - scrambled comlink
    - magnacuffs

     Injuries: None
     If Other Wounds:  


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