The Lucky Despot Casino is a moderately popular resort
in the inner rim. Located in orbit around the red supergiant Draxin's
Star, in an otherwise uninhabited system in the Conheav sector, the
Lucky Despot is positioned far enough away from the star to avoid the effects
of the deadly radiation which emanates from it, but close enough so that
gamblers on the expensive starboard side are afforded a breathtaking view
of the violent solar activity on the surface of the star. The orbit of
the Lucky Despot has been calculated so that it always remains between
the star and the system's only planet, a relatively small gas giant called
Draxin I. Due to it's proximity to the immense star, the gases that form
Draxin I are continually being syphoned off into the star, creating a picturesque
swirl of pink gas connecting the planet and the star and, incidently, passing
through the point where the casino is located.
The Lucky Despot is the only known ship to survive
from the time of Xim the despot, a Death's Head
Battle Cruiser, and the antique vessel, already lavishly outfitted,
has been modified to be the pinacle of luxury. The Despot is now almost
entirely automated, requiring a crew of only 170, as opposed to the more
than 40,000 required in Xim's day. Further the hyperdrives have been stripped
out, along with all of the weaponry, and much of the hull's armor and the
internal bulkheads have been removed in order to make room for vast viewports
and huge gambling "pits". In order to offset this the shield generators
have been replaced with more modern ones. The fighter bays have been left
in place and are occupied by a squadron of gauntlets, one of headhunters,
and one of Cloakshape fighters. These defence craft are augmented by two
Corellian Gunships which protect the rich resort from any potential pirates.
Several luxury liners make regular stops at the
Despot, and these, along with any private vessels to arrive at the resort,
are met by small shuttles to carry any gamblers to the casino itself as
the space on the Despot is too limited to allow the ships themselves to
dock. The casino is owned by a well-to-do buisinessman from Coruscant by
the name of Lycon. Lycon, a human, spends most of his time on Coruscant
looking after his other investments, but can be found at the Despot every
so-often. On the surface of things the Despot is very posh, and entirely
on the up-and-up, and Lycon works very hard to maintain this image. In
reality it is used as a tranfer point for transactions between the Nestor
crime syndicate, which also uses the casino as it's financial headquarters,
and Moff Lesbeat. Moff Lesbeat is the Moff of
Conheav sector, and the Nestor syndicate is possibly the most powerful
criminal organization operating in the sector. Lesbeat and the Nestor syndicate
have a sort of symbiotic relationship, with each buying services or favours
from the other. The Moff and the syndicate compliment each other perfectly,
since both are power-hungry, yet both also appreciate the use of subtlety.
Indeed, the population of the sector as a whole doesn't even suspect the
existence of the Nestor syndicate, and even the forces of law and order
have only vague rumors to go on. As a testament to this, the identity of
the head of the syndicate is unknown to all but the very highest-placed
members. Even Moff Lesbeat has nothing more than guesses as to his/ her/
its identity.
The Despot is not a cheap casino to stay at. Shuttle
fees are 25cr per trip, with each shuttle able to accomidate 6 passengers.
Luxury liners get discount rates of course. A room at the Despot can cost
anywhere from 200cr a night for the least plush rooms with 2 beds, up to
11,000cr a night for the Queen of Ranroon suite. When not at the gambling
tables meals and drinks run about 2-5 times the prices that they would
elsewhere. Most gambling tables have a minimum bet of 500cr. With this
price come a few perks. The decor in the 8 massive gambling pits oozes
opulance, yet is remarkably tastefull. Drinks, of course, are free while
gambling, and each pit has a stage in the middle where performances of
all varieties are constantly performed. Two recreation rooms are filled
with passtimes of all sorts, from holochess to virtual fighter combat.
In short, the Lucky Despot is a place where the exceedingly wealthy go
to play and be seen.
Adventure ideas for the Despot are limitless. The
following are a few possibilities: The PCs could arrive at the casino looking
to make some highly-placed contacts and become involved in the sometimes
cutthroat intrigue of the region's high society, more likely as pawns than
as players themselves. Equally possible, the PCs could contact the Nestor
syndicate at the casino and become involved in any number of covert operations
either for or against the shadowy organization. If the PCs are rebels,
they could arrive at the resort after following a trail that links the
corrupt Moff to it in an attempt to discover the nature of Lesbeat's involvement
with the syndicate, or possibly to retrieve important alliance information
stolen by the Nestor syndicate before it reaches Imperial hands. Alternately,
the PCs could just be at the Despot to relax and become caught up in any
number of adventures involving pirate attacks, theft, disgruntled employees
or anything that suits the GM's fancy.
The Lucky Despot Casino
Craft: Modified Death's Head Battle Cruiser
Type: Archaic heavy cruiser
Scale Capital
Length: 1,545m
Skill: Archaic starship piloting: Death's Head
Crew: 170, skeleton: 150
Passengers: 2,000(staff); 7,000(guests)
Cargo: 1,240 tons
Consumables: 8 years
Hyperdrive: none
Nav Computer: no
Space: 1
Hull: 2D
Shields: 4D+2
Sensors: 10/0D; 20/0D+1; 30/0D+2; 1/1D+1
Weapons: none
personalities of the casino: Moff Lesbeat, Count Gerro Olco, Bulligh Lac, Ytic Bran