Known as manrats, the Sharik do deserve that name, at least at
first glance. They are around 10 centimeters tall, have a thin
grey fur coat, and a long, slightly scaly tail. However, they are
bipedal, winged, and have a face more reminiscent of a large eared
wolf spider than a rat. They have eight eyes, and four fingers on
each hand. They have a large mouth, for a head as small as they
have, distinguished by a pair of large, grey front teeth.
Leaders:
The Sharik are ruled by a council, centered on Rithmor, that
selects the most successful Sharik in the galaxy to fill the places
of members when they die. It is a great honor that is often fled
from, but the council usually finds the man it wants, and once
inducted, almost none have left. The council does little to
regulate the everyday life of it's members, relying on the
communities to do that, but they do use their resources to do what
is best for the Sharik in the galactic community.
World View:
The Sharik have a world view that can be most charitably described
as being acquisitive, and somewhat aggressive. At worst, they can
be called total kleptomaniacs with guns. Because of their high
birthrate (up to 20 Sharik are born in each litter, and females can
give birth up to five times a year) most Sharik die within a few
days of birth, and most of the others don't live out their first
year. This high rate of mortality gives the Sharik a respect for
life that can be described as minimal at best.
Temperament:
Sharik tend to be very aggressive, having to fight siblings in
mortal combat for the first few years of their life, and then peers
for the remainder of their time in a Sharik community. This
background tends to lead to the sort of individuals that back down
at nothing, and will let nobody take things that should go to them.
History and Culture:
Sharik never developed high technology on their own, having been
discovered by space cultures when they were still in their medieval
period. They adapted well to life in space, spreading through the
galaxy rapidly, with their numbers limited only by the fact that
they require the radiation of their home sun to remain fertile
after five or six generations.
Tech Level:
Space.
Sharik in the Galaxy:
The Sharik are viewed as useful pawns by the crimelords of the
galaxy, and as nuisances and pests by virtually every other segment
of the galaxies population.
A Quote:
"Back off! That's my pebble."
Spaceships:
None
Stats:
Attribute Dice: 12D
Attribute Min/Max
Dexterity: 2D+1/5D+2
Knowledge: 1D/3D+1
Mechanical: 2D/4D+1
Perception: 2D/4D+2
Strength: 1D/2D
Technical: 1D/4D
Move: 5/6, 12/14 flying
Special Abilities:
Flight:
The Sharik fly with the fly ability, at the rate listed above.
Echolocation:
The Sharik see using visual light, but they can also navigate
through echolocation, allowing them to see in lightless conditions,
or if blinded.