Strategic Location: Toward the center of the Imperium
sphere of influence.
Temperature: 174% standard.
Atmosphere: Very thin, breath mask needed for surface
exposure.
Hydrosphere: No surface water, substantial subsurface
water deposits, of widely varying degrees of salinity.
Gravity: 120% standard.
Terrain: Vast mountain and desert regions.
Mineral Resources: Substantial reserves of iron,
bitumen, duridium, and other minerals, though most of the reserves
have been played out by the Kumidai.
Length of Day: 30 standard hours.
Length of Year: 309 local days.
Sapient Species: The Kumidai are the only native
sentient species of Humitajj.
Capital City: Kilibur is the capital of the planet, and
once of all Kumidai worlds. Now that the Kumidai have been
incorporated into the Imperium Kilibur has receded in importance
and size, becoming little more than an administrative center,
rather than a center of commerce between numerous worlds.
Other Cities: Rochan, Kidai and Thiogos are the other
major cities of Humitajj.
Starport: Kilibur has a large galaxy class port located
at the planet's surface which has fallen into disuse lately, and
has not been maintained up to standard. Most of the areas of the
starport have been closed off, and it now operates at planetary
class standards. Many of the other cities of Kilibur have
starports of planetary class or smaller, and they are often the
only surface structures of the cities.
Population (within +/- 1%): 2,339,381,010 Kumidai,
42,000 Imperial officials and troops.
Government: The planet is ruled by an Imperial
governor, Mathias Thiar, who has a relatively tight grasp on the
populace.
Tech Level: Space.
Major Exports: Minerals, Kumidai workers.
Major Imports: Manufactured goods, Imperial overseers.
System: Rithudaan
Star: Rithudaa A, Rithudaa B. (two white dwarves)
Name
Planet Type
Moons
Grawis
Scalding Rock
1
Bresnair
Jungle World
6
Humitajj
Desert World
4
Elmhora
Desert World
2
Griskaon
Water World
1
Sathok
Gas Giant
17
Wathal
Airless World
2
System Capsule:
Grawis: A burning hold world whose surface is dominated by
vast lakes of lava, Grawis has never been explored.
Bresnair: Site of an Imperial garrison and fighter base,
Bresnair never was settled by the Kumidai.
Humitajj: See below.
Elmhora: A small world, that was the home of the first
Kumidai expansion off their world.
Griskaon: A highly oxygenated water world, Griskaon is home
to numerous fish harvesting facilities.
Sathok: A large and relatively uninteresting world, Sathok's
moon are home to a few hold out Kumidai who avoid Imperial
domination.
Wathal: A small and inconsequential world, Wathal is the
sight of small Kumidai stockpiles of military equipment.
Planetary Capsule:
Flora and fauna: The deserts of Humitajj are relatively
lifeless, having some small cactus growth and invertebrate life,
with some advanced avians and reptiles. However, like many desert
worlds, the subsurface life of Humitajj is considerably more varied
than that of the surface. Taking cover from the blistering heat of
the day are numerous forms of bacterial life, sand swimmers, mole
rats, and rock pythons. Those few hardy plants that live on the
surface have to pass vast root networks through these regions,
which serve as refuges for the smaller creatures, where they can
hide from the pythons and the predatory mole rats.
Deeper below the surface, several of these species have
variations that can thrive several hundred feet below the surface.
Here there are no root networks, only the occasional deep taproot.
However, this is where the water is, so those species that range
that deeply can become truly formidable. This is where the great
sand serpents, the depth tigers, and the giant mole rats dwell, and
this is where the Kumidai historically ventured for water, staying
near the surface for feeding.
Sentient Species: The Kumidai are the only native
sentient race of Kumidai, though human Imperial personnel have
recently set up compounds in the Kumidai's home tunnels.
History: The Kumidai were a relatively slow developing
race, perhaps because of their lack of political drive. However,
once they achieved a level of civilization that allowed for the
construction of cities and the breaking apart of the bedrock, they
achieved spaceflight rather quickly, without the usual internal
struggles common to most races, perhaps as an outgrowth of the
natural amiability of the Kumidai.
Their expansion off Humitajj proved equally smooth. After
setting up a colony on Elmhora, the Kumidai soon discovered the
secret of hyperspace travel, and expanded out to several other
worlds. They rather quickly discovered that the Yaeger sector was
not all that friendly a place. By forming alliances and developing
military technology of their own, the Kumidai soon founded several
other colonies and found a place in the repair crews of the ships
of most races, though they were as targeted by the Yrotha's
genocidal fury as the rest of the sector.
Never developing that large an empire, the Kumidai avoided the
Yrotha aggressors by outdigging them, both on the colonies and on
Humitajj. In addition to the massive underground cities and the
surface spaceports, there are a number of deep concealed shafts,
which the Kumidai retreated down into during the Yrotha expansion.
Most of these shafts have been covered over, and the population of
the world at the time of the Imperial expansion was too large to
allow for mass descent. However, some Kumidai have descended to
the depths, where they survive off the massive stockpiles of
supplies, and maintain several Shaku
fighters for the time that the Kumidai win free of Imperial control
and require a defence fleet.