StarViper
Designed as a semi-custom starframe by the new design housse of
MandelMotors, the StarViper is a very new, very expensive craft. Those
that have been sold have been mainly to nobles and executives who wan
thier own personal escape ship to be combat capable.
It is fast, durable and well armed. It is, however, very maintence
intensive. The manuevering surfaces alone require as much maintence time
as a single TIE/ln. The extend fully in combat, giving the StarViper's guns
a wider field of fire and making her much more meneuverable. However, it
also drops the speed of the fighter by as much as 25%. The increased drag
slows it to a near stop in atmosphere.
Overall, it is a ship meant mor for image than for real combat.
- model: MandalMotors StarViper Assault Fighter
- era introduced: Aftermath of Yavin, in very low production
- type: Long Range Patrol Craft/Assault Starfighter
- scale: Starfighter
- length: 21m
- skill: Starfighter Piloting: StarViper
- crew: 1
- cargo capacity: .25 tons
- consumables: 1 month
- cost: 800,000 (new)
- hyperdrive multiplier: x2
- nav computer: limit 4 jumps
- manueverability: 2D
- 2D in atmophere with the wings retracted, 1D with
them extended
- space: 8
- 6 with the wing extended
- atmoshpere: 365;1050kmh with the wings retracted,
- 210;600kmh with wings extended
- hull: 4D shields: 2D
- senors:
- passive: 25/1D
- scan: 40/2D
- search: 60/3D
- focus: 4/4D
- weapons:
- 2 Double Laser Cannons (May be firelinked in either the forward or aft
facing)
- fire arc: 1 Front/Left/Rear, 1 Front/Right/Rear (May only face
forward with the wings retracted). Each cannon may only face into
one facing per round.
- skill: Starship Gunnery
- fire control: 2D
- range: 1-3/12/25
- atmosphere: 100-300/1.2/2.5km
- damage: 4D (5D fire-linked)
- Proton Torpedo Launcher (3 torps carried)
- fire arc: front
- skill: Starship Gunnery
- fire control: 1D
- range: 1/3/7
- atmosphere: 50-100/300/700
- damage: 9D
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