Incom T65CA3S Strike X-Wing
Designed to supplement the existing B-, H-, Y-, and X-Wings, the
Strike-X uses the wide body of the Train-X. Slightly faster than the T65B,
it uses the same engine as the CA3R and CA4, but much of that power is
routed to heavier weapons and shields.
Armed and armoured well enough to take a significant beating, the Strike-X uses
heavier laser cannons, with a third more power on target being delivered. The magazines
for the proton torpedo launchers has been expanded, and a pair of vertical bomb bays have
been added. Each of these bays can carry three additional proton torps, three long range
concussion missiles, six concussion rockets, or a half dozen proton bombs, among other
weapons. Add the external pylons, and you can carry 3.1 tons of extra weapons before
you even begin to loose performance. This is a lot of firepower for a single ship.
Especially for one still fast and agile enough to dance with TIE fighters.
These went first to the Attack sqaudrons with the fleet and the headquarters
base, with them gradually replacing Y-Wings in front line squadrons, but the refit
process is expected to take years.
Note: During the reorganisation of force after Daala's Rampage, the T65CA3Ss in New Republic operation were redisignated T65CA5Ss.
- model: Incom T65CA3s Strike X-Wing
- era introduced: Aftermath of Yavin (Not in regular production until after
the Battle of Endor)
- type: Attack starfighter
- scale: Starfighter
- length: 12.5m
- skill: Starfighter Piloting: X-Wing
- crew: 1, plus astromech
- crew skill: Astorgation 4D, Starfighter Piloting 6D, Starship Gunnery 5D+2,
Starship Shields 5D
- cargo capacity: 110kg; 2 tons (bomb bay)
- consumables: 1 week
- cost: 220,000
- hyperdrive multiplier: X1
- nav computer: astromech
- manueverability: 3D
- space: 9
- atmosphere: 400;1150kmh
- hull: 4D+2
- shields: 2D
- sensors:
- passive: 25/0D
- scan: 50/1D
- search: 100/2D
- focus: 3/4D
- weapons:
- Four Heavy Laser Cannons (fire-liked)
- fire arc: front
- skill: Starship Gunnery
- fire control: 3D
- range: 1-3/12/25
- atmosphere: 100-300/1.2/2.5km
- damage: 8D
- 2 Proton Torpedo Launchers (6 each)
- fire arc: Front
- skill: Starship Gunnery
- fire control: 2D
- range: 1/3/7
- atmosphere: 50-100/300/700
- damage: 9D
- 2 Bomb Bays
- fire arc: front/down
- skill: starship gunnery, missile weapons (depends on payload)
- Each bay holds 1 ton/10D worth of weapons. May only be used
with indirect fire weapons.
- pylons: Max 22D, 3/4 17D, 1/2 11D
- centerline pylon (16D)
- 2 underwing pylons (10D@)
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