Z-95ml Headhunter (missile carrier)

With the design of the Z-95C4d, the Incom/Subpro team decided to modify it for carrying missiles. Rather than use the full sized weapons standard to the Z-95, they made a new launcher for a smaller missile, meaning that more could be carried. The general sales of these was as poor as the C4d, but they are popular in similar circles to the C4d, and are often using in mixed units by mercenaries.

model: Incom/Subpro Z-95ml Headhunter
era introduced: Clone Wars
type: Close Support Starfighter
scale: starfighter
length: 11.8m
skill: Starfighter Piloting: Z-95
crew: 1
crew skill: Starfighter Piloting 3D+2, Starship Gunnery 3D+2, Starship Sheilds 3D+1
cargo capacity: 85kg
consumables: 1 day
cost: 49,000 (used only)
manueverability: 1D
space: 6
atmosphere: 330; 950kmh
hull: 4D
shields: 1D
sensors:
passive: 15/0D
scan: 25/1D
search: 40/2D
focus: 1/2D
weapons:
2 triple blasters (fire-linked)
fire arc: front
skill: Starship Gunnery
fire control: 1D
range: 1-5/10/17
atmosphere: 100-500/1/1.7km
damage: 3D
Light Concussion Missle Launcher (20 carried)
fire arc: front
skill: Starship Gunnery
fire control: 1D
range: 1-2/8/15
atmosphere: 100-200/800/1.5km
damage:5D
pylons: Max: 16D 3/4: 12D 1/2: 8D
centerline pylon (8D)
2 underwing pylons (4D@)
Return to the Hanger
This design is compliments Urban Lundqvist (www.sdf.luth.se/~luna/).

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