Random Encounter Generator

Cities, Spaceports, Space Stations

Character Type: (D6%)

Day Night Character Type
11-33 11-12 Ordinary Citizen:  Roll 2D to determine the NPC's profession: 2-3 = Business/Professional, 4-5 = Clerical, 6-8 = Trades/Labor, 9-10 = Technical, 11-12 = Student.
34-36 13-21 Law Enforcement Officer:  Roll 2D to determine the type of law enforcement officer: 
2-6 Local police
7-8 Sector Security Force
9 Imperial Customs
10 Sector Ranger
11 Bounty Hunter
12 Iotran Braceman
41-42 -- Tourist
43-44 22-23 Imperial Military Personnel:  Roll 2D to determine the type of military personnel:
2 Navy Special Forces
3 Army Special Missions Team
4 Vehicle support, and roll again
5 Mercenaries
6 Navy Troopers
7 Army Troopers
8 Stormtroopers
9 CompForce
10 Air support, and roll again
11 Storm Commandos
12 Imperial Royal Guard
45 -- Executive/Administrator:
46 -- Government Official:
51-54 24 Droid:  Roll 2D to determine the type of Droid: 
2-3 First-degree (physcial sciences, mathematics, medicine)
4-5 Second-degree (environmental, engineering, technical)
6-8 Fifth-degree (labor, mining, salvage, sanitation)
9-10 Third-degree (protocol, translation, teaching)
11-12 Fourth-degree (security, military, assassin)
55 25-26 Bum:
56 31-32 Pickpocket
61 33 ISB or Imperial Intelligence:
62 34 Rebel Personnel:  Roll 2D to determine the specific type of Rebel personnel:
2 SpecForces Marines
3 SpecForces Pathfinder
4 SpecForces Infiltrator
5 Intelligence free agent
6 SpecOps Mission Group
7-8 Intelligence cell member
9-10 Sector Forces troops
11 SpecForces UCS
12 SpecForces Wilderness Fighter
63 35-43 Professional Criminal:  Roll 1D to determine the type of professional criminal:
1 Smuggler
2 Spice Dealer
3 Burglar
4 Assassin
5 Pirate
6 Enforcer
64 44-46 Muggers/Gang: 
65 51-52 Prostitute:
66 53 Celebrity/VIP:
-- 54-56 Drunk:
-- 61-63 Gambler:
-- 64 Vermin:
-- 65 Psychopath:
-- 66 Roll again, using Daytime results.

Interaction with PCs

Motivation: (D6%)

11 Wants to buy something
12 Wants to sell something
13 Pursuing someone/something
14 Being pursued
15 Needs information
16 Lost
21 Malign intentions
22 Asks for help
23 Wants to be hired
24 Wants to hire someone
25 Involved in a fight
26 Idle conversation
31 Mistaken identity
32 Wants PC's opinion on something
33 Opinionated comments
34 Rude comments
35 Curiosity
36 Unexplained interest
41 Eating
42 Drinking
43 Practicing a skill
44 Accidentally bumps a PC
45 Crowd forces NPC and PCs together
46 Asks for favor
51 Drunk
52 Wants PCs to settle a dispute
53 Loud argument
54 Being chased/attacked by small animal
55 Knocked over by someone else
56 Sleeping in an inappropriate place
61 Being hassled by police
62 Looking for a lost item
63 Doing job
64 Compliments PC for some reason
65 Having pocket picked
66 Attacks PC for no apparent reason

Quirks: (D6%)

11 Ugly
12 Handsome/Beautiful
13 Very old
14 Surprisingly young
15 Dirty/unkempt
16 Very clean
21 Talks a lot
22 Very quiet
23 Doesn't speak Basic
24 Very happy
25 Depressed
26 Energetic
31 Passive
32 Wise
33 Foolish
34 Friendly
35 Rude
36 Dressed Inappropriately
41 Charismatic
42 Tells bad jokes
43 Reckless
44 Cautious
45 Generous
46 Stingy
51 Paranoid
52 Angry
53 Well-travelled
54 Surpriseingly wealthy
55 Poor
56 Trusting
61 Suspicious
62 Meticulous
63 Impatient
64 Sarcastic
65 Polite
66 Notable possession

 
Yahoo! GeoCities Member Banner Exchange Info