Computer Programming/Repair 5D, Demolition 4D+1, Droid
Programming 6D+1, Droid Repair 6D, First Aid 4D+1, Security 6D
Special Abilities: The hide of the Shakkur grants them a +2D+1 bonus vs.
physical damage, and a +1 bonus to damage vs. energy attacks. Their
horns inflict STR+1D+1 damage.
Force Sensitive: No
Force Points: 3
Dark Side Points: 1
Character Points: 23
Move: 10
Equipment:
Personal Equipment: Dark grey heavy body armor (+3D vs.
physical, +2D+1 vs. energy attacks, all locations, -2 to all dex
checks), light repeating blaster, 12 stun grenades, dark grey blast
helmet, integrated into armor, with mirrored visor with
macrobinoculars and retractable infrared night vision goggles built
in, 3 fighting daggers, heavy blaster pistol, set droid repair
tools, 10 restraining bolts and restraining bolt master, micro-
pulse laser saw.
Other Equipment: Kushnath has a large adobe home on Rawdum, protected by a small army of security
droids, and whose day to day operations are run by Umkumba
Nakurandu, a Kumidai associate of
Kushnath, who was recently partially paralyzed in an attack on an
Imperial facility. Kushnath tends to rent or buy cheap,
nondescript freighters and ground craft to get him from place to
place, as he feels that revealing his presence to early can spook
bounties enough to do something desperate, like run, or set up an
ambush. His personal fortune is quite substantial, and would allow
him to purchase far more powerful craft where he ever to chose to
do so.
Capsule:
Race: Shakkur
Sex: Male
Age: 68
Appearance:
Height: 7'1"
Weight: 512 lbs
Eyes: Translucent, citrine orange
Skin: Deep Green
Hair: None
Appearance notes: One of Kushnath's horns is broken off
at the base, and another is little more than a stump. Despite
this, his horns inflict standard damage, as the remaining horns are
quite thick and powerful
Clothing:
Kushnath tends to wear nondescript brown and grey clothing when
not in his armor, and wears a suit of armor that is a rather common
model for Shakkur mercenaries. He will often wear hooded robes,
when that sort of garb would not be remarked on, but will otherwise
match his clothing to local garb with scrupulous accuracy.
Retainers, henchmen, and associates:
Kushnath's profession tends to discourage intimacy, and he is
quite comfortable with that, having a few old friends, and not
making new friends easily. He is a favorite bounty hunter for
criminal organizations without a substantial presence outside of
Yaeger or Imperial space, for while he will never take a bounty on
a friend, or on anyone living on Rawdum, he is quite implacable in
pursuit of bounties that he does pursue, and will stop at little to
get his prey.
Common haunts and habitues:
When not at home on Rawdum, Kushnath tends to spend his time
wandering from port to port around the edges of the sector, picking
up rumors, information, and making occasional contact with Umkumba,
to discover which bounties he's been offered, before setting off on
the hunt.
History:
Once of Rshukas, Kushnath left when
he felt that world was becoming too tame. Kushnath worked for
several years as a mercenary, mostly hiring on with small time
operators out on the fringes of the sector, though participating in
the occasional full scale war, when the pay was high enough.
Kushnath always was quite intelligent, if a bit brutal, and noticed
that virtually nobody paid much attention to the individual
mercenaries, and decided to turn that to his advantage, hiding
behind the guise of a small time cheap gun to collect bounties. As
the years progressed, Kushnath became a good deal more ambitious,
not giving up on targets even after they ran to ground in Yaeger or
Imperium territories, and in one rather extreme instance following
a bounty down on to Mithros-B.
As Kushnath became more well known, he turned to another
traditionally ignored group to do his undercover work for him;
droids. Since his brief stay on Mithros he has taken up the study
of droid construction and programming, and has become quite
proficient. While the spies he tends to use are outdated protocol
and labor models rigged simply to record and report, he has no
great attachment to them, and their destruction on a job is of
little concern to him (though it will show up on his employer's
expense report).
As Kushnath's skill increased, his reputation spread, and he
has begun taking on exclusive contracts, deals in which no other
bounty hunter is told of the bounty, and which the employers
involvement is kept strictly confidential. Kushnath hasn't failed
at any of these assignments, and his pay rates have been increasing
steadily over the last few years.
Personality:
Unlike many other bounty hunters, Kushnath is not a
particularly flamboyant individual. He enjoys his job, and he
enjoys combat, and has been known to risk a bounty to go head to
head with opponents that he thinks he had a reasonable chance of
winning. He is a relatively honorable soul, and he makes a habit
of never making even implied promises to bounties, preferring not
to torture them with delusions of hope.
A quote:
"I get twelve hundred extra credits for bringing you in alive.
Don't be more than twelve hundred credits worth of annoying."