The personal craft of Kysshkrysoh, the
Kinslayer is a good deal like it's captain. Not
particularly fast or agile, it is heavily armed and armored. More
than capable of holding it's own at long range, the
Kinslayer is particularly deadly close in, where the
Concussion missiles and the Ramming Spike can cause immense damage.
The most unusual weapon in the Kinslayer's armament,
the Ramming Spike is somewhat misnamed. In form, it is a broad,
diamond/plasteel blade extending 5 meters from the prow of the
Kinslayer, with the sharp edge of the blade facing downward.
In combat, the blade skims target craft, wreaking immense damage
both on the target and on itself. In general, it can only be used
three times before having to be replaced, though particularly
damaging strikes can rip it off at a single blow. In addition, a
failed attack roll can easily cause a full force head on collision
between the two craft, which can fracture even the
Kinslayer's armor.