Al-Geneb


Type: Under-developed world.
Region: Border Regions.
Trade Route: Yaeger Central Path, Breakneck Run.
Sector: Yaeger Sector.
Strategic Location: At the edge of the Yaeger and Imperial spheres of influence, currently near the edge of the New Republic sphere of influence.
Temperature: The light side of Al-Geneb is uniformly tropical and above in temperature. The dark side of the planet is usually sub-arctic in temperature, with exceptions caused by large stands of heat emitting plants or near live volcanos.
Atmosphere: The atmosphere is standard, though mostly thicker on the light side, and less well oxygenated on the dark side.
Hydrosphere: The surface of the light side of the planet is around 45% water, of which 90% is of salinity 2% or less. The dark side is nearly 90% covered with a layer of mostly pure ice.
Gravity: Normal.
Terrain: Varied. The light side is mostly tropical jungle and the dark side is mostly arctic tundra and mountains, though the light side contains many large and impressive mountain ranges, and the dark side has a number of stands of Groundtap trees, and open volcanos.
Mineral Resources: Rich. The planet contains massive stores of Tripotash crystals (necessary for the construction of Plasma guns), gold, blue diamonds, and felvine (an ore useful in Durasteel production).
Length of Day: 11,545,830 local years.
Length of Year: 387 standard days.
Sapient Species: Humans, Koths, Vurduvi on the light side, Humans, Shamblers, and Kiriku on the dark side.
Capital City: There is no city that is acknowledged as the capital by all parties (see below).
Other Cities: Thestos is the New Republic outpost on the planet (located on the light side). Yithim is the Imperial capital, that is still defended by Imperial troopers (located on the dark side). Uthsor is a treaty city that is the capital of the Vurduvi and the Koths (light side). The Shamblers live in no place long. Rith Grove is the capital of the Kiriku. The Yaeger have a concealed mining colony called Yiergad (dark side) and an abandoned mine on the light side (Thinrinm).
Starport: There is a planetary starport at Thestos and concealed starports of that type at Yithim and Yiergad. In addition, a pirate organization lead by Tamon has built a landing strip class starport at the edge of the light side.
Population (within ñ 1%): 232,000 Humans, 335,000 Koths, 1,430,000 Vurduvi, 54,000 Shamblers, 112,000 Kiriku.
Planet Function: Contested area.
Government: Koths: Tribal. Vurduvi: Noble castes rule in a highly formalized empire. Shamblers: Anarchy. Kiriku: Theocracy, with their nature priests ruling.
Tech Level: Koths: Stone Age. Vurduvi: Medium steam. Shamblers: None. Kiriku: medium metal working.
Major Exports: Minerals, Silverwine, Vurduvi fighting swords.
Major Imports: Tech.
System: Shiomian
Star: Shiom
Name Planet Type Moons
LimkonScalding rock1
UlmScalding rock0
WindorrDesert world2
Al-GenebSee above1
SrijjGas Giant4
DwyerGas Giant8
FimorFrigid Rock3

System Capsule:

Limkon: A molten world with substantial reserves of nickel and uranium, mining is impossible due to the great heat of the world.
Ulm: Slightly cooler than Limkon, Ulm has been strip-mined by various operators, with minimal yields.
Windorr: Home to some human moisture farmers, and some rather ferocious native creatures, Windorr has minimal resources.
Srijj: Two of Srijj's moons (Yimin and Ufth) are home to native sentient populations.
Dwyer: Home to ferocious storms, Dwyer features prominently in the myths of many of Al-Geneb's native species.
Fimor: A desolate rock of no value, Fimor is uninhabited.

Planetary Capsule:

Flora and fauna: The light side of the planet is mainly defined by the wide variety of life typical of tropical jungles, with broad leafed vines predominating, and a wide variety of exo- skeletal creatures as the primary fauna.

The dark side of the planet is a more unusual environment. By all rights, it should be a frigid wasteland, but the Groundtap trees changed that expectation. Living off geothermal energy, groundtap trees are capable of sending roots several kilometers into the ground, and draw lava up to the surface. They produce thousands of seeds every year, which they float on the whipping winds of the dark side of the planet. Most of the seeds never germinate, but those that happen to land on a volcanic surface will sprout, sending roots down to great depths at great speeds, pulling lava up to the surface, where they live off of it's heat energy. Because of this life style, the Groundtap trees are highly resistant to heat, and tend to live in clumps, where seeds found an open lava flow. The Groundtap clumps are home to a variety of unusual lifeforms, including the bat-like Shimihtal, the deadly Lava Serpents, and the arboreal, intelligent Kiriku.

In addition to the groundtap tree clumps, the dark side of the planet is also home to some other creatures, adapted to extreme cold. The massive Shamblers are the most impressive of those creatures. Standing over 4 meters in height (up to 6 meters for the oldest Shamblers), these solitary creatures roam the wastes of the dark side, hunting the swift Grusha and the horned Mirkeic, and eating the Fitris Fungi that sustains both those other creatures.

Sentient Species: The Koths are a large, mottled colored exo-skeletal species that eat hundreds of the insect like native creatures a day. They tend to live in nomadic tribes of around a hundred members who are ruled by patriarchal chieftains.

The Vurduvi are smaller, light yellow reptilian creatures, who have forged numerous cities out of the jungles. They are omnivorous, and are currently clearing vast swaths of jungle for use as food growing areas.

The Shamblers are huge race, covered with a thick layer of midnight black fur. They are solitary, seldom meeting except to mate or fight. They are also highly intelligent, more so than most of the other native races. They have non-opposable digits, and have little desire to see hotter, more cluttered environments.

The Kiriku are a golden furred arboreal race, native to the Groundtap groves. They have explored some of the other areas of the darkside, traveling across the wastes in grusha pulled sleighs, which are their equivalent of sea going craft. They are ruled by priest kings that follow a religion that has much in common with the belief in the force, and some of their legendary rulers have been very powerful force users.

History: The planet was the Yaeger's primary source of Tripotash crystals for a long time. When the Empire came to the sector, the Yaeger developed many other sources of those crystals, not as profitable, but more easily defended. However, they were loathe to give up their operation on Al-Geneb, and devised a scheme to maintain their presence on the planet. They set up a mine on the light side, and concealed their primary operation on the dark side. Then, they abandoned the new mine on the light side. When the Imperials came, they believed the simplest explanation, and did not find the concealed mine. Now, they themselves have taken refuge on the darkside of the planet.

The Yaeger mine has almost fifty years worth of Tripotash production from the richest lode in the sector that it has not yet been able to get off-planet, except for the occasional light freighter run. They want those crystals, and may go to war to get them. In order to allow them to land a military force on the planet, they have steered Tamon toward Al -Geneb. Ideally, the New Republic will not be able to handle Tamon, and they will let the Yaeger deal with him, and strengthen their claim to the planet. They had attempted to gain the planet through diplomatic means, but the Vurduvi, having been recognized as the dominant species of the planet, have applied for New Republic membership, and Admiral McCrain will probably not reject their appeal.
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