TIE Bomber
Intended to replace the jury-rigged and less than impressive TIE/gt,
the TIE Bomber is a purpose designed craft intended to destroy with selection.
Capable of carrying a wide variety of munitions, the TIE Bomber's double hull
design makes it on of the more distinctive members of the TIE series. They
are quickly replacing the TIE/gt within the Fleet, freeing these smaller carft to
support roles with garrisions and older ships.
Already, there have been numerous varients based off this hull made,
including a shuttle that is capable of seating two persons (or four if they are
willing to stand without restraints), a heavy reconaissance/forward observer,
extended body heavy bombers, and a fast courier craft.
- model: Seinar Fleet System's TIE Bomber
- era intorduced: Aftermath of Yavin
- type: dedicated light space bomber
- scale: starfighter
- length: 7.8m
- skill: Starfighter Piloting: TIE
- crew: 1
- crew skill: Starfighter Piloting 6D, Starship Gunnery 5D
- cargo capacity: 65kg
- consumables: 2 days
- cost: not for sale
- manueverability: 1D
- space: 6
- atmosphere 295;850kmh
- hull: 4D+1
- senors:
- passive: 20/0D
- scan: 35/1D
- search: 50/2D
- focus: 3/2D+2
- weapons:
- Double Laser Cannons
- fire arc: Front
- skill: Starship Gunnery
- fire control: 2D
- range: 1-3/12/25
- atmosphere: 100-300/1.2/2.5km
- damage: 4D
- 8 variable conficuration weapons bays
- fire arc: forward
- skill: Starship Gunnery
- fire control: 3D+2
- each bay can be configured to carry
- 2 concussion rockets
- range: 1/3/7 (50-100/300/700)
- damage 7D
- 1 concussion missile
- range: 1-2/7/15 (100-200/700/1.5km)
- damage 7D
- 1 proton torpedo
- range: 1/3/7 (50-100/300/700m)
- damage 9D
- 2 proton bombs
- damage 9D
- other payloads avalible for special missions
Return to the Hanger
The origional rights to the TIE Bomber design belong to West End Games. I have modified those stats to reflect my personal beliefs about the true nature of this craft.
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