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SWRPGNetwork HoloNet Forums > SW-RPG Forums > SW-RPG - D6 Discussion > Ghost Resupply Vessel
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Thrawn
Black Guard GM
Registered: Feb 2000
Posts: 298


Question Ghost Resupply Vessel

Here is a new ship that I have invented.

Craft: Nepsis Industries "Ghost" Resupply Vessel
Type: Fighter Resupply Vessel
Scale: Starfighter
Lenght: 20.5 Meters
Crew: 2, gunners 1
Passengers: 2 Droids (Handles Resup)
Cargo: 20 Metric tons and 200 missiles/100 torpedoes OR 50 Metric Tons
Consumables: 2 months
Production cost: Not Known
Purchase Cost: Not Available For Sale
Hyperdrive: x1
Hyperdrive Backup: x8
Nav computer: Yes
Maneuverability: 1D
Space: 8
Atmosphere: 365; 1,050 KMH
Hull: 4D
Shields: 2D
Sensors
Passive: 50/+1D
Search: 75/2D
Scan: 100/2D+2
Focus: 5/3D+1
Boosted Subspace Radio (+2D communications)
Weapons

Quad Laser Turret
Scale: starfighter
Fire Arc: Turret
Crew: Gunner
Skill: Starship Gunnery
Fire Control: +2D
Space Range 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage 6D

4 Laser Cannons (Optional Fire-link)
Scale: starfighter
Fire Arc: Front
Crew: Pilot/Copilot
Skill: Starship Gunnery
Fire Control: +1D
Space Range 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage 6D (7D+2 when linked)

Description:
A Small resupply vessel that can extend a fighters range, and allow the fighter to rearm without having to go back to its carrier.

The Droid onboard handles all rearming, a load of 8 missiles can be done in about 4 rounds.

The Ship was made for the Black Guards growing fleet, to act for forward scouting fighters, and for quick rearming of fighters in combat.

The fighter has to stop completely to get reloaded, but the ghost will fire on any approaching ships, with it power full lasers.

The Ghost is normally escorted by a pair of Icedragon Fighters, or Firedragon fighters.


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Deck
Moderator: Rebellion Era
Webmaster: HighAdmiral.de

Registered: Nov 2000
Posts: 832


Smile Supply Vessel

An interesting design. I would be interested in the way how the starfighter is being re-supplied. How does the starfighter get new missiles? Must the ship dock at the supply vessel? How many starfighters can the ship supply at once?

Definitely a helpful ship during space battles.


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Thrawn
Black Guard GM
Registered: Feb 2000
Posts: 298


The Ghost can take one starfighter at a time.
The Fighter must come to a complete stop to be resupplied.
Then the Ghost Docks on the underside of the starfigter. and a speicial cargo room opens, inside are two small droids, and the missiles/torpedoes.
The armor plates that covers the launch tube and feed system are removed in both side simuntaniously, and the droids, take the right kind of missiles for the feeding tube. each droid has four arms to reload with. after reloading is completed, then the droids close the hatch over the launcher.

I got the Idea from the TIE fighter game.

If used for extending a fighters combat radius, then the Ghost also carries food supplies for the fighter. If food are to be resupplied then the it takes a little longer about 1-2 minutes.
Sensor logs are downloaded to the Ghost databanks, so if the starfighter are lost, sensor speciallist can find out what happened.

Both Droid are equipped with small excaust nacelles for getting around in zero gravity, exactly like Scavenger droids from essential guide to droids.


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