The Death Star
Craft: Custom Deep Space Battle Station
Type: Deep space mobile battle station
Scale: Death Star
Length: 120 kilometers(diameter)
Skill: Battle station piloting: Death Star
Crew: 265,675, gunners: 57,276, skeleton: 56,914/+15
Crew Skill: Astrogation 5D+1, battle station piloting 6D, capital ship gunnery 5D
Passengers: 607,360(troops), 25,984(stormtroopers), 42,782(starship support staff), 167,216(support ship pilots and crew)
Cargo Capacity: Over one million kilotons
Consumables: 3 years
Cost: Not available for sale
Hyperdrive Multiplier: x4
Hyperdrive Backup: x24
Nav Computer: Yes
Space: 1
Hull: 15D
Shields: 2D
Sensors:
Passive: 250/0D
Scan: 1,000/1D
Search: 5,000/2D+2
Focus: 40/4D
Weapons:
Superlaser
- Fire Arc: Forward
Crew: 168, skeleton: 48/+10
Scale: Death Star
Skill: Capital ship gunnery: superlaser
Body: 12D(capital scale)
Space Range: 1-20/40/100
Damage: 2D-16D. The Death Star's power systems can generate 2D of damage per hour. The superlaser can only fire at maximum power.
5,000 Turbolaser Batteries
- Fire Arc: Turret*
Crew: 3
Scale: Capital
Skill: Capital ship gunnery
Body: 3D(capital scale)
Fire Control: 1D
Space Range: 1-5/10/15
Damage: 5D
5,000 Heavy Turbolasers
- Fire Arc: Turret*
Crew: 4
Scale: Capital
Skill: Capital ship gunnery
Body: 4D(capital scale)
Fire Control: 1D
Space Range: 1-7/15/30
Damage: 7D
2,500 Laser Cannons
- Fire Arc: Turret*
Crew: 3
Scale: Starfighter
Skill: Starship gunnery
Body: 4D(capital scale)
Fire Control: 1D
Space Range: 1-5/10/15
Damage: 7D
2,500 Ion Cannons
- Fire Arc: Turret*
Crew: 4
Scale: Capital
Skill: Capital ship gunnery
Body: 4D(capital scale)
Fire Control: 1D
Space Range: 1-3/7/10
Damage: 4D
768 Tractor Beam Projectors
- Fire Arc: Turret*
Crew: 6
Scale: Capital
Skill: Capital ship gunnery
Body: 5D(capital scale)
Fire Control: 3D
Space Range: 1-5/10/25
Damage: 5D
*Due to the immense size of the Death Star, it is divided into 24 distinct zones, each equally equipped with weapons. Only weapons within the the specific zone adjacent to an attacking ship can be brought to bear at any given time; often, the actual number of weapons that can be brought to bear is significantly lower.
Ship/Vehicle Complement:
4 Strike Cruisers
100 TIE wings
3,600 Assault Shuttles
2,840 Skipray Blastboats
1,860 Dropships
13,000 Support Craft