Imperial Star Carrier

Designated a heavy starfighter carrier and assault force transport, the Imperial Star Carrier packs almost as punch as a Victory Star Destroyer while carrying two full wings of TIEs and two reinforced divisions of ground forces. So that the Rebels can have someone to play with permanently, two prefabricated garrison bases are considered a standard load, with room for a third available at the expense of some of the surface support vehicles.

They are used mostly to provide re-enforcement to fleets in sectors that are facing particularly strong Rebel forces. During the time that the ISD was being produced, several hundred of these were made. It is believed that one of these is attached to Lord Vader's Death's Head Squadron. Others were made from salvaged hulls on all sides after the Battle of Endor.


model:  Kuat Drive Yards Imperial-class Star Destroyer, Carrier varient
era introduced:  Height of the Empire
type: EHavy fleet carrier
scale:  Capital
length: 1600m
skill:  Capital Ship Piloting: Imperial SD
crew: 31,610	gunners: 80	skeleton: 5,000/+20
crew skill:  Astrogation 5D, Capital Ship Piloting 5D+1, Capital Ship
Gunnery 4D+2, Capital Ship Shields 5D+1, Sensors 4D+2
passengers:  20,000 (troops)
cargo capacity:  48,000 metric tons
consumables:  3 years
hyperdrive multiplier: x2
backup hyperdrive: x8
nav computer: Yes
manueverability: 1D
space: 6
hull: 7D
shields: 3D
sensors:
        passive:  50/1D
        scan:  100/3D
        search:   200/4D
        focus:  6/4D+2
small craft:  144 TIEs, 12 blastboats
	15 shuttles, 20 landing barges, 24 drop ships
notable surface equipment: 30 AT-ATs, 50 AT-STs, 2 prefabricated
garrision bases
weapons
10 Turbolaser Batteries
        fire arc:  4 Front, 3 Left, 3 right
        crew: 3
        skill: Capital Ship Gunnery
        fire control: 1D
        range: 3-15/35/75
        atmosphere: 6-30/70/150km
        damage: 5D
20 Twin LAser Cannons
        scale: Starship Gunnery
        fire arc:  6 Front, 5 left, 5 right, 2 rear
        crew: 1
        skill: Starship gunnery
        fire control: 3D
        range:  1-3/12/25
        atmosphere: 100-300/1.2/2.5km
        damage: 3D
10 Tractor Beam Projectors
        fire arc:  6 front, 2 left, 2 right
        crew: 3
        skill: Capital Ship Gunnery
        fire control: 4D
        range: 1-5/15/30
        atmosphere:  2-10/30/60km
        damage: 6D


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