Kindjal-class light interceptor
Craft: Xerxes Motors' Kindjal-Class Light Interceptor
Type: Planetary Defense Interceptor
Scale: Starfighter
Length: 12 meters
Skill: Starfighter Piloting
Crew: 1
Passengers: None
Cargo Capacity: 70 kilograms
Consumables: 3 days
Hyperdrive: none
Hyperdrive Backup: none
Nav Computer: N/A
Cost: 270,000 credits
Maneuverability: 3D+1
Space: 10
Atmosphere: 450; 1,300 kmh
Hull: 4D
Shields: 2D
Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 80/2D
Scan: 4/4D
Weapons:
2 Fire-Linked Pulse Laser Cannons
Fire Arc: Front
Crew: Pilot
Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-5/15/30
Atmosphere Range: 100-500/1.5/3 km
Damage: 7D
2 Fire-Linked Proton Torpedo Launchers
Fire Arc: Front
Crew: Pilot
Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-3/6/10
Atmosphere Range: 100-300/600/1 km
Damage: 10D (24 missiles total for 12
fire-linked volleys)
Capsule: This first entry into the starfighter market by Xerxes Motors
is a most excellent initial effort indeed. Whereas the major manufacturers
that cater to the major powers of the galaxy have attempted to outdo one
another in the fields of maneuverability or speed or raw firepower, Xerxes
Motors has concentrated on designing a superlative planetary defense fighter
suitable for use in local defense flotillas. While the Kindjals have many
elements common in fighters of today's galaxy it eschews the use of a hyperdrive
in favor of improved targeting computers and superior handling characteristics.
While neither of these alone makes it the match of such craft as Sienar's
TIE Defender or even the disappointing B-Wing heavy attack fighter from
Slayn & Korpril, other abilities even the odds. A sturdy hull and above
average shielding allow this relatively small craft to endure much more
punishment than it's small size would lead one to believe. Additionally
its impressive weaponry frequently catches unwary opponents offguard. But
what makes the Kindjal a true contender against today's fighter craft is
something that no other company in the galaxy has seen fit to address in
their starfigher designs: weapons range. The Kindjal's lasers have approximately
20%
greater range than most conventional starfighter lasers and its proton
torpedoes provide a 30% range improvement over the torpedoes of most other
starfighters. While this would usually mean that the torpedoes themselves
must be purchased specifically from the manufacturer, the Kindjal's firing
systems makes this unnecessary. The system uses a powerful compressed gas
cartridge to give the torpedoes the extra boost that extends their range.
While these cartridges do need to be specially purchased from Xerxes Motors
they are good for 2,000 firings of each launcher before replacement is
needed and the replacement cartridges
actually cost less than a single torpedo, a mere 500 credits! Still,
many large governments don't use the Kindjal due to it's lack of a hyperdrive
which leavesthe primary market for these superlative fighters to independant
planets looking for a fighter than can give as good as it gets when
raiders come a-calling and not get blown out of the sky by the first X-Tie
Ugly that comes along. In this, it performs it's job admirably.
The Kindjal was designed by Mad Rabbit <madrabbit@netdoor.com>,
and has been slightly modified with the author's permission for inclusion
on this webpage.