Salamander Vehicles CV Lizard Period: Empire
Length: 7.5 Meters Scale: Speeder
Skill: Ground Vehicle Operation - Lizard
Total Crew: Differs By Model Skeleton Crew: 1 (driving only)
Crew Skill: Ground Vehicle Ops , Vehicle Blasters, (Missile Weapons),
(Sensors), (Ground Vehicle Repair), (Demolitions), (Communications).
Passengers: Differs By Model Weight: 22 Ton
Cargo Capacity: 500 Kg
Move: 21; 60 Kmh Man: 1D Body: 6D Cover: Full
Sensors: (AMCV and FOCV)
Passive: 6000/1D Scan: 8000/2D
Search: 6000/3D Focus: 10/4D
(others)
Passive: 1000/0D Scan: 0/0D
Search: 0/0D Focus: 0/0D
Weapons:
MICV and AMCV:
1 Heavy Blaster Cannon
Fire Arc: Turret
Crew: 1
Fire Control: 2D
Range: 50-200/1000/2000 m
Damage: 6D (Speeder)
MICV and AMCV
1 Medium Repeating Blaster
Fire Arc: Turret (co axial with main gun)
Crew: Same as main gun
Fire Control: 0D
Range: 10-150/300/600 m
Damage: 7D (character)
MICV only:
1 Twin Missile Launcher
Fire Arc: Turret
Crew: Same as main gun
Fire Control: 3D (anti walker)
Range: 50-250/750/1500/3000 (anti walker)
Damage: 6D (Walker)
(See AMCV Quad Missile Launcher for more info.)
AMCV only:
1 Quad Missile Launcer (AMCV: 10 ASM + 10 AWM)
Fire Arc: Turret
Crew: 1-2
Fire Control: 4D (anti speeder) 3D (anti walker)
Range : 50-250/750/1500/3000 (anti walker)
50-400/1000/2500/5000 (anti speeder)
Damage: 6D (Walker or Speeder)
Cost: (Missiles) 500c Availability: 3,X Weight: 10kg
Capsule : Free rotating anti-vehicle missile launcher.
Walker missile has three EFP (Explosion Forged Projectile)
charges, forming hi-velocity projectiles of melted metal.
Speeder missile has a single EFP and a Fragmentation charge.
FOCV, ACCV, ARCV, ITCV, MWCV, BECV, FSCV and MACV:
1 Light Blaster Cannon
Fire Arc: Turret
Crew: 1
Fire Control: 1D
Range: 20-100/500/1000 m
Damage: 4D (Speeder)
MACV only:
1 Heavy Grenade Launcher
Fire Arc: Turret
Crew: 2
Fire Control: 1D (standard) 3D (guided)
Range: 500-1000/4000/8000 m (standard)
500-1000/4000/6000 m (guided)
Damage: 10x5D (character cluster radius 2 - standard)
6D (speeder HE radius 5 - standard)
6D (walker EFP radius 1 - guided)
Mine (6D speeder FRAG-JUMP - standard)
Smoke
Light
Total of 250 standard and 50 guided
MWCV only:
1 Automatic Mine Dispencer
Fire Arc: Left, Right and Rear
Crew: 2
Fire Control: 0D
Range: 10-50/150/250m
Ammo: 500 Anti Walker, 500 Anti Speeder, 1000 Anti Character
Damage: 6D (to scale)
Capsule: Lays a 500x100m minefield in 5 minutes
AW mines is EFP mines pointed upwards, hits large vehicles.
AS mines is FRAG-JUMP mines, reacts on repulsorfields.
AC mines is FRAG-JUMP mines, reacts on close wibrations.
Capsule: The CV Lizard (Combat Vehicle) is a series of tracked vehicles with
good armour protection and stealthy apperance (low noice, low temp).
The first model is the MICV (Mechanized Infantry Combat Vehicle) armed with a
heavy blaster cannon, a coaxial MRB and a twin missile launcher.
Has room for 8 fully equipped soldiers and carries six extra missiles.
Crew: 2 (1 Gunner) Passengers: 8 (Soldiers)
Second model is the AMCV (Advanced Missile CV) with an aditional missile
launcer and a sensor pack. The AMCV has no room for soldiers but is carrying
two sensor operators, two missile gunners and sixteen extra missiles.
Crew: 6 (3 Gunners)
The third model is the FOCV (Forvard Observer CV) armed with a Light Cannon but
carrying long-range passive sensors and communication gear. Capable of acting
as an extra firecontrol for AMCV's.
Crew: 6 (1(+2) Gunner(s))
The forth model is the ACCV (Armoured Command CV) armed as the FOCV and
carrying computer and communications gear, there is one ACCV in each platoon
and two in the company and battalion HQs.
Crew: 6 (1 Gunner)
(including Commander for the Platoon, Company, Battalion or Brigade)
The fift model is the ARCV (Armoured Recovery CV) armed as the FOCV and carrying
recovery and repair equipment plus spare parts - like one compleate powerplant
and transmission (changable in one hour).
Crew: 4 (1 Gunner)
Model six is the ITCV (Infantry Transport CV) with the gun from the ARCV it's
able to carry more (12) soldiers or (more often) additional equipment.
Crew: 2 (1 Gunner) Passengers: 8-12 (Soldiers)
Model seven is the MWCV (Mine Warfare CV) looking like a ITCV an carrying a
automatic mine dispenser able to lay a 500x100m minefield with anti walker,
anti speeder and anti personell mines mixed.
Crew: 4 (1 Gunner)
Model eight is the BECV (Battlefield Engineers CV) a variant of the ITCV
carrying four Engineers, explosives, mines, bridge repair equipment and a
dozer-blade mounted at the front for road clearence and repair.
Crew: 6 (1 Gunner)
Model nine is the FSCV (Forward Support CV) this is the transport variant of the
ITCV and as such used to transport supplies and ammunition to the combat zone.
Can Carry two wounded on stretchers and has some emergency equipment.
Crew: 4 (1 Gunner)
Model ten is the MACV (Mortar Artillery CV) carrying a 120mm mortar with long
range and some special ammunition, the MACV is a good indirect-fire capable
firesupport vehicle. The vehicle is a modified ITCV with the same cannon.
Crew: 4 (2 Gunners)
AMCV MACV
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Copyright Arne Lindström 1996