The Death Star

Craft: Custom Deep Space Battle Station
Type: Deep space mobile battle station
Scale: Death Star
Length: 160 kilometers(diameter)
Skill: Battle station piloting: Death Star
Crew: 485,560, gunners: 152,276, skeleton: 127,850/+15
Crew Skill: Astrogation 5D+1, battle station piloting 6D, capital ship gunnery 5D, starship gunnery 4D+2
Passengers: 1,295,950(troops), 127,570(stormtroopers), 75,860(starship support staff), 334,432(support ship pilots and crew)
Cargo Capacity: Over one million kilotons
Consumables: 3 years
Cost: Not available for sale
Hyperdrive Multiplier: x3
Hyperdrive Backup: x20
Nav Computer: Yes
Space: 2
Hull: 18D
Shields: 3D
Sensors:
Passive: 350/1D
Scan: 1,500/2D
Search: 7,500/3D
Focus: 60/4D+2
Weapons:
Superlaser
Fire Arc: Forward
Crew: 168, skeleton: 48/+10
Scale: Death Star
Skill: Capital ship gunnery: superlaser
Body: 12D(capital scale)
Fire Control: 1D
Space Range: 1-20/40/100
Damage: 2D-16D. The Death Star's power systems can generate 2D of damage per minute, up to a maximum of 16D damage. However, the energy cells produce 48D per day without severely straining the energy reactors.
15,000 Turbolaser Batteries
Fire Arc: Turret*
Crew: 3
Scale: Capital
Skill: Capital ship gunnery
Body: 3D(capital scale)
Fire Control: 1D
Space Range: 1-5/10/15
Damage: 5D
15,000 Heavy Turbolasers
Fire Arc: Turret*
Crew: 4
Scale: Capital
Skill: Capital ship gunnery
Body: 4D(capital scale)
Fire Control: 1D
Space Range: 1-7/15/30
Damage: 7D
2,500 Laser Cannons
Fire Arc: Turret*
Crew: 3
Scale: Capital
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 1-5/10/15
Damage: 7D
5,000 Laser Cannons
Fire Arc: Turret*
Crew: 3
Scale: Starfighter
Skill: Starship gunnery
Body: 4D(capital scale)
Fire Control: 1D
Space Range: 1-5/10/15
Damage: 7D
5,000 Ion Cannons
Fire Arc: Turret*
Crew: 4
Scale: Capital
Skill: Capital ship gunnery
Body: 4D(capital scale)
Fire Control: 1D
Space Range: 1-3/7/10
Damage: 4D
768 Tractor Beam Projectors
Fire Arc: Turret*
Crew: 6
Scale: Capital
Skill: Capital ship gunnery
Body: 5D(capital scale)
Fire Control: 3D
Space Range: 1-5/10/25
Damage: 5D
*Due to the immense size of the Death Star, it is divided into 24 distinct zones, each equally equipped with weapons. Only weapons within the the specific zone adjacent to an attacking ship can be brought to bear at any given time; often, the actual number of weapons that can be brought to bear is significantly lower.