The MS GL-4 is a popular weapon in Imperial service. It adapts the electro-magnetic railgun technology of old to fire a hand grenade. It is a large, single shot, shoulder weapon. To load it, one first trips the barrel release, and inserts an ARMED impact fused hand grenade. Obviously, loading the grenade backwards or dropping it are really bad ideas. This is the origin of the camp that considers the GL-series to be death traps. Still, it does provide more versatility with stock hand grenades, without having to modify them, such as with the MilTech Adapters. It has been seen in service with Stormtrooper and Assault units, with the regular Army and the Navy gradually receiving them.
type: grenade sling skill: missile weapons: grenade launcher availability: 2 R,X cost: 500 ammo: 1 fire rate: 1/2 range: 1-200/300/400 damage: varies per grenade type notes: takes one round to reload, one additional round to recharge capacitors.
The MS GL-7 is a new weapon entering Imperial service. It has modified the design of the GL-4 into a design that can be fitted under a blaster rifle or carbine barrel. It is gradually being moved into the Stormtrooper legions, especially the specialized ones. The drawback to it is the slower capacitor recharge time, which is about 50% greater than on the GL-4
type: grenade sling skill: missile weapons: grenade launcher availability: 3 R,X cost: 900 ammo: 1 fire rate: 1/3 range: 1-200/300/400 damage: varies per grenade type notes: takes one round to reload, two additional rounds to recharge capacitors.Return to the Armoury