Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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Victory-class Star Destroyer (Mark I)

 
Craft: Rendili StarDrive Victory I
Class: Capital
Cost: n/a
Size: Gargantuan (900 m long)
Crew: minimum 1,785, maximum 5,200 (Normal +2)
Passengers: 2,040 (troops)
Cargo Capacity: 8,100 metric tons
Consumables: 4 years
Hyperdrive: x1 (backup x15)
Maximum Speed: Cruising
Defense: 16 (+10 armor, -4 size)
Shield Points: 330
Hull Points: 400
DR: 30
Weapon: Quad turbolasers (10)
          Fire Arc: 1 battery left, 1 battery right
          Attack Bonus: +10 (-4 size, +2 crew, +4 battery fire, +8 fire control)
          Damage: 5d10x5
          Range Modifiers: PB -6, S -4, M -2, L +0
Weapon: Double turbolasers (40)
          Fire Arc: 2 batteries front, 3 batteries left, 3 batteries right
          Attack Bonus: +8 (-4 size, +2 crew, +4 battery fire, +6 fire control)
          Damage: 3d10x5
          Range Modifiers: PB -6, S -4, M -2, L +0
Weapon: Concussion missile tubes (80)
          Fire Arc: Front
          Attack Bonus: +2 (-4 size, +2 crew, +4 fire control)
          Damage: 9d10x5
          Range Modifiers: PB -6, S -4, M -2, L n/a
Weapon: Tractor beam projectors (10)
          Fire Arc: 6 front, 2 left, 2 right
          Attack Bonus: +6 (-4 size, +2 crew, +8 fire control)
          Damage: Special
          Range Modifiers: PB -6, S -4, M -2, L n/a

Victory-class Star Destroyers were first brought into service during the Clone Wars, designed for planetary defense and assault more than fleet engagements.  These vessels also carry two squadrons of TIE fighters (24 craft total).