HAHO
A Cross Country Ride
A HAHO (High Altitude High Opening) jump begins exactly like a HALO jump, you exit the plane at 30,000 feet but thats where the similarity ends. In a HAHO jump, freefall lasts only eight or ten seconds before the jumper opens the chute. Settling to the ground at a rate of 15-20 feet per second he can glide as far as 15 miles (25km) cross-country during the 75 minutes that a flight may last. For shorter distances, the jumper uses a spiral descent, slowing his lateral progress so that he arrives at the drop zone just as he is ready to touch down. When he is several hundred feet above the ground, the jumper lets out a 10 foot (3m) line tethering a bundle containing his weapon and other equipment for the mission. Separating himself from the gear reduces the chances of injury during the landing. |
Skill: Parachute: Ram-Air Availability: 2 Cost: 1500 (new), 750 (used) Scale: Character Size: 6.4m wide, 2.7 long Body: 2D Maneuverability: 4D Move: Forward: 10; 30kmh
Capsule: This is the standard one person parachute. It is rectangular in shape and consists of a double-layer canopy shaped like an airfoil, which generates lift to extend the descent. The parachute is worn on the back and activated by a ripcord attached on the user's right hip. An altimeter-based activator can also be used for further safety. The altimeter-based activator is only really necessary when hypoxia is a threat, but can be used as a backup, just in case you *do* pass out. It pulls the ripcord at a predetermined altitude if the jumper passes out. It is used more often on single jumps than tandem jumps because single jumps can safely jump from much higher altitudes (often with oxygen) than tandem jumps. This chute is used for both the HALO and HAHO jumps.
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