Shatterzone to Star Wars
Stats for Armor, Cyber, and Weapons
Version 2.0
Updated 05/13/98
Introduction:
The equipment to follow took a lot to convert, but I think I got it pretty close. I'm going to leave it up to the GMs to limit how much of this stuff is in their SW universe. I would advise not having it all readily available if you are in the Imperial Era. Since SZ is a cyber-opera game that has mega-corporation as a major part, I presented these with the megacorps from the SZ universe. I picture most of the corps are from the Corporate Sector, but they all don't have to be. If you want more information about the corps, buy the SZ rule books (Universe Guide, in particular), to get the background.
E-Mail: Ron McClung if you want a copy of these files in HTML.
6/2/97 Updates: What's New
Shatterzone to Star Wars Contents |
|
Armor | Personal & Powered Armor |
Add Ons | Weapons & Armor Add ons |
Weapons | Slugthrowers, Lasers, Blasters |
Cybernetics | Cybernestics of all kinds. |
Disclaimer: Shatterzone and Star Wars RPG (SW RPG) are copyrights of West End Games; Star Wars being licensed through Lucas Films. None of this is my original work. It has been OCRed from the original rulebooks, edited to fit the Star Wars universe, and posted by me for the free use of SW RPG fans. They were taken from the Shatterzone Universe Guide, Arsenal sourcebook, and Hardwear/Softwear sourcebook, all published by West End Games. I had no intentions on purposely infringing on any copyright laws.