Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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Executor-class Super Star Destroyer

 
Craft: Kuat Drive Yards Super Star Destroyer
Class: Capital
Cost: n/a
Size: Colossal (8,000 m long)
Crew: minimum 50,000, maximum 280,734 (Skilled +4)
Passengers: 38,000 (troops)
Cargo Capacity: 250,000 metric tons
Consumables: 6 years
Hyperdrive: x2 (backup x10)
Maximum Speed: Cruising
Defense: 12 (+10 armor, -8 size)
Shield Points: 800
Hull Points: 1,000
DR: 40
Weapon: Turbolasers (250)
          Fire Arc: 20 batteries front, 15 batteries left, 15 batteries right
          Attack Bonus: +2 (-8 size, +4 crew, +4 battery fire, +2 fire control)
          Damage: 7d10x5
          Range Modifiers: PB -6, S -4, M -2, L +0
Weapon: Heavy turbolasers (250)
          Fire Arc: 20 batteries front, 10 batteries left, 10 batteries right
          Attack Bonus: +0 (-8 size, +4 crew, +4 battery fire)
          Damage: 10d10x5
          Range Modifiers: PB -6, S -4, M -2, L +0
Weapon: Concussion missile tubes (250)
          Fire Arc: 10 batteries front, 15 batteries left, 15 batteries right, 10 batteries rear
          Attack Bonus: +4 (-8 size, +4 crew, +4 battery fire, +4 fire control)
          Damage: 9d10x5
          Range Modifiers: PB -6, S -4, M -2, L n/a
Weapon: Ion cannons (250)
          Fire Arc: 20 batteries front, 10 batteries left, 10 batteries right, 10 batteries rear
          Attack Bonus: +8 (-8 size, +4 crew, +4 battery fire, +8 fire control)
          Damage: Special
          Range Modifiers: PB -6, S -4, M -2, L n/a
Weapon: Tractor beam projectors (40)
          Fire Arc: 20 front, 10 left, 10 right
          Attack Bonus: +4 (-8 size, +4 crew, +8 fire control)
          Damage: Special
          Range Modifiers: PB -6, S -4, M -2, L n/a

Super Star Destroyers carry two full wings of TIE fighters (144 craft total), always including at least two squadrons (24 craft) each of TIE Interceptors and TIE Bombers.  There are dozens of other craft on board, including landing barges, shuttles, and assault shuttles in addition to 25 AT-ATs and 50 AT-STs.

There were only a handful of Super Star Destroyers in service at any given time.  Among them were the Executor (Lord Vader's flagship, destroyed during the Battle of Endor), Lusankya (a ship hidden under the cityscape of Coruscant, used by Isard as a flagship until captured by the New Republic -- see Rogue Squadron series), Iron Fist (Warlord Zsinj's flagship, destroyed over Dathomir -- see Wraith Squadron series and Courtship of Princess Leia), Guardian (Admiral Drommel's flagship, crippled during Battle of Tantive V, hidden in orbit over Soullex for next two years -- see Wanted by Cracken), and the Vengeance (destroyed by the Alliance during an extensive campaign -- see X-wing vs. TIE fighter).  These appear to be the few Super Star Destroyers in service prior to the Battle of Endor, although more were built afterward and others may have been constructed secretly (as was the Lusankya).  The Executor was not available until shortly after the Battle of Yavin.