Jagdtroopers
The Jagd (Hunt) Stormtroopers are a special unit based in the
Hoget Sector. They were founded nearly two years before the Battle of
Yavin, and their innovative counter-insurgency tactics were used as a model
for the as yet unfounded Storm Commandos. The Jagdtroopers are a
company sized unit that has been formed from veteran Stormtroopers.
They are used much like the Storm Commandos, for covert operations,
counter-assassin, saboteur and surgical strikes against hardened targets.
They are equipped with modified Stormtrooper armour, and are heavily
armed. A great deal of money has been invested in arming them, with
exotic weapons such as selective fire blasters, deck clearers, grenade
launchers, flame throwers and slug throwers being common to their
operations. Not only are they dangerous with their weapons, they are also
incredibly well trained in unarmed combat.
Jagdtrooper
- type: Elite Stormtrooper
- DEX 3D
- Blaster 6D, Brawling Parry 7D, Dodge
5D, Flamethrower 4D, Grenade 5D, Melee Combat 6D, Melee
Parry 6D+1, Missle Weapons 4D, (A) Bling Fighting 6D, (A) Martial Arts 5D
- KNOW 2D
- Intimidation 4D, Streetwise 3D, Survival 5D, Tactics 3D
- MECH 3D
- Repulsorlift Operations 3D: speederbike 4D
- PERC 2D
- Hide 5D, Seach 5D, Sneak 6D
- STR 4D
- Brawling 6D
- TECH 2D
- Armour Repair 3D, Blaster Repair 3D, Demolitions 3D, First
Aid 3D, Security 3D+1
- Move: 10
- Character Points: 3-8
- Force Points: 0-2
- Darkside Points: 0-3
- Special Abilities:
- Ambidexterous: All Stormtroopers are ambidexterous, and thius suffer no
off-hand DEX penalties.
- Equipped with:
- Jagdtrooper Armour (see below), utility belt, survival kit,
heavy blaster pistol (5D), vibrodagger (STR+2D), 2 smoke grenades, 4
concussion grenades, typically one of the following:
- BlasTech ES-23 selective-fire blaster rifle with Merr-Sonn GL-7
greande launcher (double grenade load)
- BlasTech ES-28 slective-fire blaster carbine
- BlasTech DL-87 Firespray deck sweeper
- BlasTech Flame Rifle
- Merr-Sonn SX-451 Sniper's Rifle
- BlasTech E11/M Marksman's Rifle
- SoroSuub Ez-Snap 48sR Sniper's Rifle
- Other weapons can be made available as needed.
Jagdtrooper Armour
- type: medium combat armour
- cost: not for sale
- availability: 4 X
- game effects:
- Basic Suit:
- +1D Energy, +2D Physical. Covers all areas, no DEX
penalties
- Comlink:
- Tounge toggled comlink. Frequeency agile, scrambled.
- MFTAS:
- +2D PERC in smoke, low-lite and other visability obscuring
conditions. +2D to hit moving targets (>10m/round)
- Sealed Envirofilter: Can block harmful molecules, or seal and run off 30
minutes internal air in case of insufficent atmosphere.
- Presurizable Climate Control Suit:
- Allows comfortable operations in
extremely hot or cold enviroments. Can be sealed to serve as a
vacc suit.
- Macrobinocular Viewplate:
- +2D Seach 100-300m
- Anti-sound pading:
- +1D Sneak vs. auditory searches.
- Universal Camoflauge Finish:
- +1 to +2D Sneak and Hide vs. Visual Searches under most
conditions. Designed to work at night, in desert, forest, jungle, urban and alpine
enviroments. (Can be refinished for more specialized enviroments.)
Jagdtrooper armour looks like regular Stormtrooper armour, but with a Scout's helmet.
The Universal Camo is a mixture of brown, grey and light and dark green in an irregular pattern.
(Real life reference: Universal Camo is the same as Rodesian Camouflage pattern. It IS this good.)
Return to the Barracks
With the exception of the DL-87, the weapons referenced to above can all be found in the Armoury.
The DL-87 can be found in Pirates & Privateers (WEG 40143), an excellent book for a GM, and essential
for running pirates, smugglers, privateers or mercs.
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