A-Wing Starfighter Craft: Alliance A-Wing Starfighter Type: Interceptor and Multipurpose Starfighter Scale: Starfighter Length: 9.6 meters Skill: Starfighter Piloting: A-Wing Crew: 1 Crew Skill: Starfighter Piloting 5D, Starship Gunnery 4D+2, Starship Shields 3D+1 Cargo Capacity: 40 Kilograms Concumables: 1 Week Cost: 175,000 (new) Hyperdrive Multiplier: x1 Nav Computer: Limited to two jumps Maneuverability: 4D Space: 12 Atmosphere: 450; 1,300 kmh Hull: 2D+2 Shields: 1D Sensors: Passive: 30/0D Scan: 50/1D Search: 75/2D Focus: 4/4D+1 Weapons: 2 Laser Cannons (fire-linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 3D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/1.5 km Damage: 5D Enemy Targeting Jammer Fire Arc: All Skill: Sensors - against all starfighters in range Fire Control: 0D Space Range: 1-3/7/15 Atmosphere Range: 100-300/700/1.5 km Damage: -2D from fire control Developed secretly since the outbreak of armed rebellion, the A-Wing was assembled from equipment, parts, and technology readily available to the Alliance forces.Its design emphasizes rugged dependability, speed and power. Although the A-Wing carries only two standard laser cannons, a unique mounting configuration enhances its combat effectiveness. A short hydro-servo bearing at the end of each wing tip allows both cannons to elevate and depress 60 degrees. Thus an A-Wing can fire on a target and continue to maintain fire even after it begins to pull away. The A-Wing also carries a sensor jamming system powered by the ship’s engines. These jammers can disrupt enemy sensors, making it a difficult target to hit. B-Wing Assault Starfighter Craft: Slayn and Korpil B-Wing Type: Heavy Assualt Fighter Scale: Starfighter Length: 16.9 meters Skill: Starfighter Piloting: B-Wing Crew: 1 Crew Skill: Starfighter Piloting 5D, Starship Gunnery 4D+2, Starship Shields 3D+1 Cargo Capacity: 45 Kilograms Consumables: 1 Week Cost: 220,000 (new) Hyperdrive Multiplier: x2 Nav Computer: Limited to two jumps Maneuverability: 1D+1 Space: 6 Atmosphere: 330; 950 kmh Hull: 3D Shields: 2D Sensors: Passive: 30/0D Scan: 50/1D Search: 75/2D Focus: 4/4D+1 Weapons: Laser Cannon Fire Arc: Front Skill: Starship Gunnery Fire Control: 1D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/1.5 km Damage: 7D 2 Proton Torpedo Launchers Fire Arc: Front Skill: Starship Gunnery Fire Control: 3D Space Range: 1/3/7 Atmosphere Range: 50-100/300/700 Damage: 9D 3 Medium Ion Cannons (fire-linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 4D Space Range: 1-3/7/36 Atmosphere Range: 100-300/700/3.6 km Combined Damage: 4D 2 Auto Blasters Fire Arc: Front Skill: Starship Gunnery Fire Control: 2D Space Range: 1-8/25/40 Atmosphere Range: 100-800/2.5/4 km Damage: 3D The B-Wing is the Rebel Alliance’s most powerful heavy-assault starfighter, designed to engage larger capital-scale ships. Although only about four meters longer than an X-Wing, the B-Wing has more firepower than some Imperial patrol ships. The B-Wing was designed by Commander Ackbar with the assistance of engineers from the Verpine Slayn and Korpil colony. It is essentially a long, flat wing with a cockpit on one end. Two folding airfoils near the midpoint extend out for combat. The fighter has an unusual gyro-stabilization system that allows the cockpit to remain stationary while the rest of the fighter rotates around it. This assists the B-Wing in reducing stress from sudden maneuvers. This bizarre but effective system is a mechanic’s nightmare, as B-Wings require more maintenance per flight hour than any other Rebel craft. Because the B-Wing is so difficult to handle, only a few pilots are qualified to fly it. Because of this, those Rebel pilots become extremely attached to their ships, even personally supervising every repair and modification. The ship’s advanced targeting system links the ion cannons and torpedo launchers, giving the ship maximum firepower against a single target. It has moderate sublight speed capability, but it’s hyperdrive unit is only half as fast as comparable X-Wing and A-Wing hyperdrives. The B-Wing does have a navigation computer, unlike other Rebel fighters, but the system only stores two sets of jump coordinates. X-Wing Starfighter Craft: Incom T-65B X-Wing Type: Space Superiority Fighter Scale: Starfighter Length: 12.5 meters Skill: Starfighter Piloting: X-Wing Crew: 1 and astromech droid (can coordinate) Crew Skill: Starfighter Piloting 5D, Starship Gunnery 4D+2 Starship Shields 3D Cargo Capacity: 110 kilograms Consumables: 1 week Cost: 150,000 (new) Hyperdrive Multiplier: x1 Nav Computer: Astromech droid programmed with 10 jumps Maneuverability: 3D Space: 8 Atmosphere: 365; 1,050 kmh Hull: 4D Shields: 1D Sensors: Passive: 25/0D Scan: 50/1D Search: 75/2D Focus: 3/4D Weapons: Four Laser Cannons Fire Arc: Front Skill: Starship Gunnery Fire Control: 3D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/2.5 km Damage: 6D 2 Proton Torpedo Launchers Fire Arc: Front Skill: Starship Gunnery Fire Control: 2D Space Range: 1/3/7 Atmosphere Range: 30-100/300/700 Damage: 9D The Incom T-65 X-Wing represents the cutting edge of starfighter performance. Its high speed, heavy firepower, and sophisticated flight and combat systems make it one of the most formidable spacecraft in existence. Yet it’s a miracle that the Alliance has the fighter at all. The X-Wing was the last starfighter design produced by the Incom Corporation before its seizure by the Empire. When the X-Wing was in its final design stages, Imperial Security Bureau agents began to suspect that member’s of Incom’s design staff might have sympathies for the Rebel Alliance. A Rebel commando team helped Incom’s senior design staff defect to the Alliance, and the engineers took with them all of the plans and prototypes of the X-Wing. The ships derives its name from its pair of double layered wings, deployed in the X formation for combat. During normal flight, the wings are closed. The four cannons at the end of each wing tip can be fired simultaneously, individually, or in pairs. The X-Wing is a single-pilot fighter. An Industrial Automaton R2 Astromech Droid, housed in a snug socket behind the pilot compartment, handles many in-flight operations, such as damage control, atsrogation jumps, and flight performance adjustments. The ships controls are reminiscent of T-16 airspeeders and other common "sport" vehicles found on frontier worlds, and bush pilots easily make the adjustment to the X-Wing’s controls. The X-Wing is known for its durability. It is a forgiving fighter, and can normally take minor hits without loss of performance. It has a reinforced titanium-alloy hull, and a high powered shield generator, but in case of severe damage, it also carries a full ejection system, and X-Wing pilots have fully sealing suits and helmets. Y-Wing Starfighter Craft: Koensayr BTL-S3 Y-Wing Type: Attack Starfighter Scale: Starfighter Length: 16 meters Skill: Starfighter Piloting: Y-Wing Crew: 2 and Astromech Droid (can coordinate) Crew Skill: Astrogation 3D+2, Starfighter Piloting 4D+2 Starship Gunnery 4D+1, Starship Shields 3D Cargo Capacity: 110 kilograms Consumables: 1 week Cost: 135,000 (new), 65,000 (used) Hyperdrive Multiplier: x1 Nav Computer: Astromech droid stores 10 jumps Maneuverability: 2D Space: 7 Atmosphere: 350; 1,000 kmh Hull: 4D Shields: 1D+2 Sensors: Passive: 20/0D Scan: 35/1D Search: 40/2D Focus: 2/3D Weapons: 2 Laser Cannons (fire-linked) Fire Arc: Front Skill: Starship Gunnery Fire Control: 2D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/2.5 km Damage: 5D 2 Proton Torpedo Launchers Fire Arc: Front Skill: Starship Gunnery Fire Control: 2D Space Range: 1/3/7 Atmosphere Range: 50-100/300/700 Damage: 9D 2 Light Ion Cannons (fire-linked) Fire Arc: Turret * Crew: 1 (co-pilot) Skill: Starship Gunnery Fire Control: 3D Space Range: 1-3/7/36 Atmosphere Range: 100-300/700/3.6 km Combined Damage: 4D * Ion cannon may be fixed forward and fired by pilot at 1D fire control. The Y-Wing is an older design, predating the X-Wing by several years. They have a reputation for durability, and are at use in countless Rebel bases. The Y-Wing is easily indentified by its distinctive narrow hull section, and two large engines set away from the body. The Y-Wing is a multi-purpose vessel with a secondary misson profile as a light bomber. They are devastating in close-quarters combat, where their durability allows them to withstand several blasts. Rebel flight crews are constantly changing the weapon configuration of their Y-Wings. It isn’t uncommon for a Y-Wing to be stripped down for an assualt run against an Imperial convoy, only to be refitted for a bombing run on an Imperial base only a day later. In the BTL-S3, the most common configuration, an ion cannon turret sits directly behind the pilot and is operated by a co-pilot who faces aft. The ion cannon pivots 360 degrees and elevates up by 60 degrees. The BTL-A4, an alternative configuration, has only the pilot, with the ion cannon fixed fore or aft, to discourage close pursuit. As in the X-Wing, an R2 or R4 Astromech droid fits snugly into a socket behind the cockpit and monitors all flight, navigation, and power systems. It can also handle fire control, in-flight maintenance, reroute power, and store hyperspace jump coordinates. More Rebel Alliance Ships and Transports to come! Back to The Ships Of The Star Wars Role Playing Game!
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