Cost: 250,000 credits new, not many in circulation yet.
Crew: 1
Passengers: None
Cargo Capacity: 250 kg; 1.2 cubic meters
Consumables: 1 month
Hyperdrive Multiplier: None
Hyper Backup: None
Nav Computer: None
Maneuverability: 3D
Space: 9
Atmosphere: 380; 1,100 kph
Hull: 4D
Shields: 2D
Sensors:
Passive: 25/1D
Scan: 50/2D
Search: 85/3D
Focus: 3/4D
Weapons:
3 Laser Cannons (fire linked)
Scale: Starfighter
Fire Arc: Front
Crew: Pilot
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300m/1.2km/2.5km
Damage: 6D
2 Mini Ion Cannons (fire linked)
Scale: Starfighter
Fire Arc: Front
Crew: Pilot
Skill: Starship gunnery
Fire Control: 2D+1
Space Range: 1-3/7/36
Atmosphere Range: 100-300m/700m/3.6km
Damage: 4D
1 Proton Torpedo Launcher
Scale: Starfighter
Fire Arc: Front
Missile Loadout: 5
Crew: Pilot
Skill: Starship gunnery
Fire Control: 1D+1
Space Range: 1/3/7
Atmosphere Range: 50-100m/300m/700m
Damage: 9D
A variant of the new and popular Scorpio fighter, the 44c5 is designed for
space combat after being launched either from planetary bases or
from hyperspace capable carrier craft. By sacrificing the
hyperdrive, the 44c5 becomes a much more capable combat craft, and
this variant is often sold to organizations with the resources to
transport them from place to place, or with no need for
interstellar capabilities for their fighters.
The hyperdrive is replaced with a pair of maneuvering
thrusters and a fin, which take up a good deal less internal space
than the drive. That space, as well as the area for the astromech
slot, is used for the Proton torpedo launcher, and for torpedo
storage.
Variations of the 44c5 include models with a quadlaser turret
rather than a missile launcher and thrusters, and those that
sacrifice most of their sensory arrays for superior targeting
computers. As with all forms of the Scorpio, the 44c5 is easily
modifiable and uses components easily replaced by New Republic and
Imperial counterparts.