Kamsur


Type: Mild Terrestrial.
Function: Agriculture, Port.
Region: Border Regions.
Trade Route: Breakneck Run.
Sector: Yaeger Sector.
Strategic Location: At the center of a cluster of independent worlds, near both the Yaeger and Imperial spheres of influence.
Temperature: 106% standard.
Atmosphere: Standard, with slightly higher than average percentages of oxygen and nitrogen, producing a pleasantly energizing effect among most oxygen breathing races.
Hydrosphere: 71% of the surface of Kamsur is covered in water, of which 94% has a salinity between 3% and 7%.
Gravity: 91% standard.
Terrain: Rolling hills, forested tablelands, limestone cliffs and atolls, deep oceans.
Mineral Resources: Few reserves of interest. Some deposits of topaz, lapis lazuli, and kombaril crystals, and relatively large deposits of ornamental sedimentary and metamorphic stones, but none of these reserves are large or valuable enough to justify mining.
Length of Day: 27 standard hours.
Length of Year: 320 local days.
Sapient Species: The primitive, brown furred Jher are the only native sentients.
Capital City: Kolbarnir is the largest city on the planet, and is the center of the shipping and trading industries of the planet. Shibruk, a somewhat smaller city, is the center of the farming communities. Both Kolbarnir and Shibruk are self governed, and have gone to war with each other and with the other independent cities of the planet.
Other Cities: Marrar, Bohay, and Lerriask are the largest of the other cities on Kamsur.
Starport: Kolbarnir and Marrar both have planetary class ports, and there are several smaller, standard class ports in the smaller shipping centers. Shibruk has a large landing strip, as do most farming centers.
Population (within +/- 1%): 23,480,120 Jher, 31,880,700 Other, mostly Shakkur.
Government: Independent city states, now bound together in a pair of alliances, that of the port cities and that of the farming centers.
Tech Level: Space.
Major Exports: Hybrid barintoth grains, Loevin beef, various commodities of both legal and illegal natures.
Major Imports: Farming machinery, manufactured goods, various commodities of both legal and illegal natures.
System: Gwethironian
Star: Gwethiron
Name Planet Type Moons
GinothDesert World1
ThelokDesert World2
KamsurTerrestrial1
DomokTerrestrial4
LirkohGas Giant12
WethshaGas Giant15
SedkumGas Giant9
OrbanIce World1
LivosIce World2
DamugAirless Rock0

System Capsule:

Ginoth: A very hot world, Ginoth is scoured of life by the intensity of it's midday sun, requiring all native life to be nomadic to the extreme, constantly fleeing dawn.
Thelok: Not quite as hot as Ginoth, but still far above the habitable standards, Thelok is home to a number of tenacious native species.
Kamsur: See above.
Domok: Not as pleasant a world as Kamsur, Domok was once the home of a highly advanced civilization, and is now home to a number of archaeological sites.
Lirkoh: A large world, one of Lirkoh's moons is home to a form of methane breathing, flying jellyfish.
Wethsha: The largest of the worlds of the Gwethironian system, Wethsha is a pale silver world with a magnificent series of rings.
Sedkum: Smaller than Lirkoh, Sedkum is a dark orange in color, and dotted with spectacular storms.
Orban: Some subsentient fishes live in the frigid depths of this world, covered with nearly ten miles of solid ice.
Livos: Orban's sister world, Livos, shares many of Orban's characteristics.
Damug: Far from the system's center, Damug has never been developed for any reason.

Planetary Capsule:

Flora and fauna: Kamsur is home to a fairly wide variety of life, with large areas of forests of many types. Some of the more widespread creatures of Kamsur include the Ilbu, a reptilian flyer, with numerous varieties filling role in the ecologies of just about every system of Kamsur, and the Beruil, a small ursoid creature with long and vicious claws. Many varieties of Beruil have poison glands. Beruil poisons are based on a form of neurotoxin that affects the brain directly, and diluted samples of some of these toxins are used as hallucinogens by the Jher, but this habit has yet to be introduced to the galaxy at large.

The plain regions of Kamsur are the center of the planet's agricultural activities, and have increased in size since the Shakkur settled on Kamsur. The natural grasses and grains have mostly been supplanted by high yield hybrid barintoth grains, a combination of several native species. Loevin, a buffalo like creature imported from another Shakkur world, is raised for it's beef, which has a pleasantly smoky flavor.

Sentient Species: Dwellers of the forests of Kamsur, the Jher are the only native sentients. Jher civilization is at a high stone age level, with delicate chipped and carved stone implements being quite common. Arboreal, the Jher tend to live in treetop villages, and have begun trading with the Shakkur.

History: A world settled early in the history of the Shakkur, Kamsur is fairly typical of Shakkur worlds. Without any great mineral resources, Kamsur was not an ideal location for either mining or industry, and it soon became a freeport, with some subsistence agriculture to keep the planet from being vulnerable to siege. The development of the hybrid barintoth, and the introduction of the Loevin proved the boost that the planet's agriculture needed, and it soon rose to equal shipping in importance in the planet's economy.

The sort of personality required for farming is quite different from that required for trading, and the two groups quickly found themselves in conflict. Several battles were fought over land use and over the generally lawless behavior of the traders when on farmer lands. The previously independent city states banded together in a pair of mutual protection societies, and with the formation of the two societies, one representing the port cities and one the agriculture communities, war became a more distant possibility, and negotiation became the rule for interaction between the two groups. That situation has lasted until the present, with relations between the two groups becoming more cordial over the years. As of now, the port cities are responsible for system defense, and the farm cities regularly provide provisions for the fleet and the cities, exporting the bulk of their products through the ports without tax or levy.
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