Exotic Jedi Weapons
The Jedi used many weapons, not only the Lightsaber. They also used a wide variety of weapons, ranging from variations on the technology of the Lightsaber to blasters to weapons who's technology even the Jedi never fully understood. They are all very rare, even in comparison to the Lightsaber, with some of these weapons ever having been made a few dozen times. The secrets to the more exotic ones (the lightbo, Force Bow, and stunsaber) believed lost, with only a handful of each left in existence, mostly in the Emperor's private collection. Compare that to the millions of Jedi who carried more basic and traditional lightsabers during the millennia of the Old Republic. The possession of any of these weapons without proper licensing is a Class 1 offense.
Note: The damage, ammunition (if appropriate) and other details of these weapons may vary from what is listed here.
Lightdagger
Type: Compact lightsaber
Skill: Lightsaber: Lightdagger
Difficulty: Difficult
Damage: 3DąControl
Notes: The difficulty for parrying a blaster bolt is one level higher than a saber.
-Character hit if difficulty is missed by more than 12.
This is a smaller version of the lightsaber. The handle was usually 13cm long (as opposed to 25-30cm), and slightly slimmer than the
saber's. The blade is only about 20cm long, instead of the normal 60-70cm length of a lightsaber. It was typically used for training or utility
purposes, or carried by Jedi as a combat backup.
Lightdagger with parrying modifications (aka Lightsai)
Type: Modified Lightdagger
identical to the basic Lightdagger, except for:
+1D to parry if used with the Force powers Lightsaber Combat or Daisho Combat. If the parry beats the strike by more than five points, both parties must make a DEX roll. If the holder of the Lightsai rolls at least seven points higher than his opponent, then he can disarm his opponent if he chooses.
Lightsai are a very, very rare weapon, supposedly used by Musashi Ushiba, the son of the founder of the Aki Order. It consists of a long (for such a small
weapon), 20-25 cm handle with two side protrusions at the end. The blade is relatively short, about 20-25 cm, and has two smaller blades
jutting at 45 degrees angle from the handle. Those additional blades are used for parrying and disarming an opponent armed with a
lightsaber. These were carried by Aiki adepts rather than the more traditional Lightdagger, or in pairs by those Jedi who wished a little extra
protection from attack, but wished not to carry a purposefully lethal weapon.
Dual-setting Lightsaber
Type: Variable length Energy Sword
Skill: Lightsaber: lightsaber
Difficulty: Difficult (setting 1), Very Difficult (setting 2)
Damage: 6DąControl (setting 1), 5DąControl (setting 2)
Notes: +1D to parry others wielding lightsabers or melee weapons, but not to parry blaster bolts in setting 2.
-Must state setting to be used at the start of the turn.
-If user misses difficulty by 8 or more points, they are hit in setting 2.
This is a rare and unusual variation on the normal lightsaber, in that it had two different settings. In the first, it has the normal length, but
more powerful, as the traditional lightsaber. In the second setting, the blade losses about 15% of it's power, but doubles in length. This
extra length is useful for keeping others at a greater distance, but makes it much more unwieldy to deflect blaster bolts and attack.
For these reason, it used primarily by young and reckless Jedi, who eventually decided to keep it in its first setting, or going to a traditional saber. It
was, however, popular with some Jedi who rode into battle on beast back. The dual nature of the blade often gave it a stunning blade-
within-a-blade appearance, with one color forming the core, and a second, clearly different one forming the outside sheath. Less than two
hundred examples were ever made.
Double-bladed Lightsaber
Type: Double-ended Energy Staff
Skill: Lightsaber: double saber
Difficulty: Very Difficult
Damage: 5DąControl
Notes: -1 level difficulty to parry blaster bolts.
-If wielder misses difficulty by more than 5 points, the wielder struck.
-Most specimens may be used as a regular lightsaber (speciality Lightsaber: lightsaber), but without the parry bonus. Must declare at the beginning of
the round. Damage increases to 6D
An ultra rare light weapon, the double lightsaber consisted of an elongated handle (about 2.25 times the normal length), which projects a
blade from each end. This gave it the versatility and speed against attacks of a quarterstaff, but made it MUCH more dangerous to the user.
For this reason, it could usually be used like a normal, single bladed lightsaber. This was considered by many Jedi to be a Dark Side
weapon, mainly because its most famous user was the Sith Lord Exar Kun. Less than a hundred examples where ever made.
Lightbo
Type: Aiki Light Staff
Difficulty: Very Difficult
Skill: Lightbo
Damage: 6D [+ Control]
Notes: Add +1D to attack and ranged parry, and +2D to melee parry.
-Missing difficulty by 5 points means inflicting damage on yourself (this is not a weapon for beginners).
-Requires the Lightbo Combat Force power to use
Also, it can be used as 2 dual setting, variable length lightsabers (either with Lightsaber combat or Daisho combat power).
This weapon looks like two long (35 cm) handles with blade projectors on both ends... The first was made with Ilum crystals (no power
needed), and was a gift for the legendary founder of Aiki Jedi knights Morihei Ushiba from his son, Artificer Jedi, Musashi Ushiba. Specimens of a
more normal construction appeared with some of the Aiki, until they were finally stamped out by the Empire. It is a powerful weapon, needing the Force
for control more than any other light weapon. The ends needed to align PERFECTLY, or the user would be crippled or killed. Not just at salute, but
every time. For this reason, it was a rare weapon even among the Aiki.
The original is believed to be int he Emperor's possession, but this has not yet been confirmed. It is believed that there are no other lightbos
left in existence, and that less than a hundred were ever made.
Stunsaber
Type: Stun Effect Energy Sword
Skill: Lightsaber: Lightsaber
Difficulty: Difficult
Damage: 4DąControl Stun
Notes: When used against stun bolts, it can absorb up to its die in stun-damage die, like piece armour.
Invented by Jedi Knight Narashtasha of Kashyyyk, the Stun Saber is extremely rare. Nara (as he was called) was tasked with protecting a politician on Esseles who was facing charges of political corruption. An angry mob blocked the entrance to the court, demanding that he turn his charge over to them for "proper justice". It was this incident that prompted Nara to design the Stun Saber. Incapable of cutting matter, the Stun Saber produced a neurological shock to the target, who would wake up in about ten minutes with a planet
shattering headache. This made a perfect weapon for dealing with an unruly mob that the Jedi can not pacify. It handles exactly like a
lightsaber, making it the perfect training weapon. Unfortunately, it can not block projectiles or blaster bolts. Less than fifty are believed to have been made.
Light Claws
Type: Energy-blade claws
Difficulty: Moderate
Skill: Lightsaber: lightclaws
Damage: 2DąControl (typically, some models where as powerful as true lightsabers)
Notes: The Jedi may add the Damage to their Climbing.
-They may be used to deflect blaster bolts, +7 difficulty.
This is an unusual weapon, used mainly by Dark Jedi Assassins. They may be concealed in the sleeves of a tunic or robe. Each claw
emits a pair of blades about a meter long. They may also be used to help climbers. A number of these are believed to exist, as it is rumored that a number of the Emperor's Jedi Hunters made use of such weapons at the beginning of the Purge.
Force Lash
- Type: Wave-guide channeled energy blade
- Difficulty: Moderate
- Skill: Lightsaber: Force Lash
- Damage: 3DąControl
- Note: Due to merged physical/energy nature, when used against an armoured target, use Physical Armour -1D or Energy Armour, whichever is
greater.
- The Force Lash, when deactivated, looks much like a lightsaber handle. The actual lash is a telescoping wave guide, approximately
80cm long. The guide is encased in energy. This guide (and the energy wrapped around it) is somewhat flexible, but not enough to wrap
around the target. It was used as a training aid, although some Jedi (especially Dark Siders) carried them instead of a
lightsaber.
Lightwhip
Type: Flexible, wave-guide energy lash
Difficulty: Very Difficult
Skill: Lightwhip
Range: 2-3 (diff)/5(mod)/7(diff)
Damage: 5DąControl
Notes: If character misses base difficulty by 10+, whip strikes wielder.
-If character beats base difficulty by 20+, the whip may wrap around the target
doing 5DąControl damage per round.
-Due to merged physical/energy nature, when used against an armoured target, use Physical Armour -1D or Energy Armour, whichever is greater.
Due to energy cocoon, may be used to parry lightsabers, and even ensnare them. Must roll lightsaber vs lightwhip damage to see if they damage each
other.
The lightwhip is the prized weapon of many Sith and Dark Jedi, but only a scant handful of Jedi. Similar in many respects to the Force
Lash, the Lightwhips were harnessed energy coiled around incredibly strong, 4 to 7m long (length varies between users, and is based, in
part, on the builder's height) alloy whips. They can easily cut through the strongest metals in the hands of a skilled user.
Because the lightwhip is flexible and unwieldy, it is very dangerous to the beginner, and those without any formal training are as much a danger to
themselves as they to others. In the hands of a skilled user, however, the lightwhip is capable of deflecting blaster bolts and solid
projectiles, in addition to its formidable capabilities.
Teepo Master's Blaster
Type: Custom made blaster pistol
Skill: Blaster: pistol
Ranges: 3-10/40/120
Ammo: 100
Damage: 4D+1+Control
Note: -2D to hit for all other than it's intended owner.
-These weapons were wielded by Masters ONLY. Most Paladins carried stock, commercial models.
This weapon is a custom made blaster, built by individual Masters. Each weapon, like a lightsaber, is made to a typical template, but
each Master would make his blaster to fit his own needs. Some weapons have longer range and lower power ratings. Others have iron
sights, but some have optics or reflex sights. Each set of grips was custom made to fit the hand of the Master, with the powerpack type
often changing to fit a particular Master's idea of balance and ergonomics. The balance matched to their personal shooting stance. Some
didn't even have triggers, instead relying on the Force. Each weapon was tuned to fight it's builder like a glove. Less than a dozen pairs of
Master's Blasters are known to still be in existence.
Force Bow
type: energy-bolt "long bow"
skill: Force Bow and the Force power Force Bow Combat
range: 25-75/150/250
ammo: Limited, but the actual capacity is unknown. Generally believed to be about 100.
damage: 4D+Control
This is possibly the rarest of the Jedi's weapons, with only a few being built before the start of the Clone Wars. It consists of a metal bow, about a meter and half tall and maybe a third of a meter deep, and a glove made of a metallic mesh. The ends and center of the bow are fitted with small sensors that detect that the gloved hand is in the proper position. The tips then emit a thin "string of light", which is captured and redirected by crystals attached to the finger tips of the glove, towards a focusing crystal mounted just above the handgrip. When the bow is pulled back fully, the focused energy from the fingers of the archer becomes visible. At this time, the Jedi can choose to release the bolt, or to lower the "bowstring" out of the focus of the center crystal and not fire. None of those who have tried to study this weapon outside of the Jedi orders has ever been able to explain it, and the Jedi have been reluctant to try. Some wonder if even those who build and use this weapon are truly aware of how it functions.
Note about all Jedi weapons:
The weapon that you make is a part of you. As such, you receive a +2 bonus to hit with it.
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