A long time ago in a galaxy far, far away...
STAR WARS - TIE Interceptor


TIE x3

Craft: Sienar Fleet Systems TIE/x3

Type: Experimental Space Superiority Starfighter

Scale: Starfighter

Length: 9.6 Meters

Skill: Starfighter Piloting: TIE

Crew: 1                                 Skeleton Crew: 1

Crew Skill: Starfighter Piloting 5D, Starship Gunnery 4D+2

Cargo Capacity: 65 Kg

Consumables: 2 Days

Cost: Not available for sale

Maneuverability: 3D

Space: 11                               Atmosphere: 435;1250kmh

Hull: 2D+2                              Shields: None

Sensors:        Passive: 20 / 0D        Search: 60 / 2D

                Scan:    40 / 1D        Focus:  3 / 3D

Weapons: Four Medium Laser Cannons (Fire-Linked)

         	Scale: Starfighter

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 2D+2

                Space/Atmosphere Range: 1-3/12/25, 0.1-0.3/1.2/2.5 km

                Damage: 6D



Capsule: The TIE/x3 is a technology development testbed and field-

tested many of the designs which were later incorporated into the

TIE Interceptor. The TIE/x3 can therefore be considered to be the

prototype of the TIE Interceptor



It was placed in limited production about one-and-a-half year after

the Battle of Yavin, and was superseded by the real TIE Interceptor

just before the Battle of Hoth.





Designer's Note: Most of the stats for this fighter are taken from

p94 in the Death Star Technical Compendium, where it is listed as

being a TIE Interceptor (Prototype).



The TIE/x3 name is from a News Net article in SWAJ #5 pages 260-261

where you get the dates of service introduction etc.


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TIE Interceptor

Craft: Sienar Fleet Systems TIE Interceptor

Type: Space Superiority Starfighter

Scale: Starfighter
Length: 9.6 Meters

Skill: Starfighter Piloting: TIE

Crew: 1                                 Skeleton Crew: 1

Crew Skill: Starfighter Piloting 5D, Starship Gunnery 4D+2

Passengers: None

Cargo Capacity: 75 Kg

Consumables: 2 Days

Cost: 120000 Credits (New), 75000 Credits (Used)

Hyperdrive Multiplier: None             Hyperdrive Backup: None

Nav Computer: None

Maneuverability: 3D+2

Space: 11                               Atmosphere: 435;1250kmh

Hull: 3D                                Shields: 0D

Sensors:        Passive: 25 / 1D        Search: 60 / 3D

                Scan:    40 / 2D        Focus:  4 / 3D+2

Weapons: Four Medium Laser Cannons (Fire-Linked)

		Scale: Starfighter

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 3D

                Space/Atmosphere Range: 1-3/12/25, 0.1-0.3/1.2/2.5 km

                Damage: 6D



Capsule: The TIE Interceptor is based on the custom bent-wing design

developed by Darth Vader. Its Twin Ion Engines have been enlarged with

added power coming from the greater surface area of the solar panels.

Visibility problems with the oversized panels are solved by the dagger

shape of the front panels, and firepower has been increased to four 

laser cannons mounted on the points of the "daggers". 



The TIE/Interceptor starts production prior to the Battle of Hoth. No

significant deployment until after Hoth.



Since the pilot's compartment is of the standard TIE compartment, there 

are two cannon hardpoints that are normally not used; however, the space 

is reserved for special mission equipment such as cameras, countermeasures

or additional fuel or power generators.



The TIE Interceptor was part of a plan to standardize some of the Imperial 

Navy's starfighter wings into one primary type, capable of different 

missions such as space superiority, light ground support, short-range 

reconnaissance and artillery spotting for capital ships.



This was to be made possible by the carriage of variable mission pods 

under the pylons supporting the solar panels. However, the disintegration 

of the Empire after the Battle of Endor has put this plan into disarray, 

which means that the older wing organization still is in majority among 

the Imperial forces.





Designer's Note: Original design, copyright WEG


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TIE Interceptor(rc)

Craft: Sienar Fleet Systems TIE Interceptor (rc)

Type: Short-Range Reconnaissance Starfighter

Scale: Starfighter

Length: 9.6 Meters

Skill: Starfighter Piloting: TIE

Crew: 1                                 Skeleton Crew: 1

Crew Skill: Sensors 4D+2, Starfighter Piloting 5D, Starship Gunnery 4D+1

Passengers: None

Cargo Capacity: 75 Kg

Consumables: 2 Days

Cost: 125000 Credits (New), 78000 Credits (Used)

Hyperdrive Multiplier: None             Hyperdrive Backup: None

Nav Computer: None

Maneuverability: 3D+2

Space: 12                               Atmosphere: 450;1300kmh

Hull: 3D                                Shields: 0D

Sensors:        Passive: 30 / 1D        Search: 90 / 3D

                Scan:    60 / 2D        Focus:  6 / 4D

Weapons: Two Medium Laser Cannons (Fire-Linked)

		Scale: Starfighter

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 3D

                Space/Atmosphere Range: 1-3/12/25, 0.1-0.3/1.2/2.5 km

                Damage: 5D



Capsule: This is a mission-adapted variant of the TIE Interceptor which

replaces the TIE/rc in some elite recon squadrons. It was possible to 

increase the speed by removing two of the guns and diverting more power 

to the engines. 


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