Self Luminescent Sights
Basic sights, also called "iron sights", are usually black. This
produces a poor sight picture, especially at night. Nowadays, most
weapons are produced with either white dots and/or a high visibility front
sight for an improved ability to actually see the sights. But it still doesn't
mean much in the dark. If you can't see the sights, you can't hit much past,
say, two or three arm lengths away. For this reason, many people have
small, glowing beads inserted into their iron sights. Sometimes they are
LEDs, or small chips of mildly radioactive material, or even self-contained
microbiomes with luminescent bacteria or plants in them. Regardless of
what they are, "night sights" allow you to get a sight picture in even the
darkest gloom. Unlike light enhancement or thermal imaging, they can't die
at an inconvenient moment, and unlike glowrods and laser pointers, they
don't give away your position. Most professionals have had these installed
on their weapons, including the Stormtrooper legions. Most major
manufacturers, including BlasTech, Merr-Sonn and SoroSuub, can add
night sights to your blaster for a small fee (usually about 75-100cr) before
it leaves the factory. Of course, you can always have them added later, but
not only do you have to buy the sights, you need to have them installed by
someone of usually questionable ability, or worse, yourself. And just
because you have scope or something similar, these are still a nice idea, as
they almost never break, unlike some things.
type: night sights
cost: 100 (tritium inserts) to 200 (self sustaining microbiomes)
availability: 1,F to 3,F
installation difficulty: Easy to Moderate TECH roll (or appropriate
skill), depending on weapon
game effects: +1D to hit in low light conditions (based of the
theory that the first 1D of darkness penalties is based of the
fact that black-on-black sights suck at night.)
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