Z-95ER Extended Range Headhunter
The Z-95ER was one of the first hyperspace capable starfighters ever made, and
Incom's first. While it was a good idea, it proved not to be very popular, for although it
was hyperspace capable, it wasn't very fast in real space. As a result, there was only ever
a few production runs of this model made. Those that survive today have often modified,
either with by boosting the output of the existing ion drives, or by replacing the hyperdrive
with a smaller one and using the resulting space for larger ion engines.
- model: Incom/Subpro Z-95ER
- era introduced: Dusk of the Old Republic
- type: hyperspace capable starfighter
- scale: starfighter
- length: 12.2m
- skill: Starfighter Piloting: Z-95
- crew: 1
- crew skill: Astrogation 3D, Starfighter Piloting 4D+2, Starship Gunnery 4D
- cargo capacity: 50kg
- consumables: 5 days
- cost: 55,000 (used)
- hyperdrive multiplier: x3
- nav computer: no, must use traffic control's data
- manueverability: 1D
- space: 7
- atmosphere: 330; 1000khm
- hull: 4D
- shields: 1D
- sensors:
- passive: 15/0D
- scan: 25/1D
- search: 40/2D
- focus: 1/2D
- weapons:
- 2 Tiple Blasters (fire linked)
- fire arc: front
- skill: starshi gunnery
- fire control: 1D
- range: 1-5/10/17
- atmosphere: 100-500/1/1.7km
- damage: 3D+1
- pylons: Max: 16D 3/4: 12D 1/2: 8D
- centerline pylon (8D)
- 2 underwing pylons (4D@)
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