All agents have to go through training before they can actually
become agents. If a game master wanted to have a long running
campaign in which the PC's began as trainees in the Branch, he or
she could run an Imperial based campaign that allowed the PC's to
become full agents, or even more. The other alternative is for
game masters to have their PC's start out with more than the
traditional 7D skill dice, in which case it would be advisable to
start a template using the templates and skills found HERE. The choice depends on what type of group the game
master has. Beginning groups that elect to have a campaign based
around the Adjustments Branch should in fact be prepared to have
a long campaign filled with lots training and training missions.
The game master should also be prepared to dole out many
character points in order to expedite training somewhat - PC's
will undoubtedly get bored of training all the time.
Use these templates as a basis for creating an Adjustments Branch
Trainee PC. The templates have the few mandatory things filled
in, and the players can go from there.
Type: Voluntary Adjustments Branch Trainee Species: Human Age: Physical Description: Background: While training hard in the Imperial Academy, he had a run in with a very dark figure who simply called himself Director. This man offered him a job with a different branch of the Empire, and he accepted the job. Personality: Quotes: Objectives: First and foremost, he wishes to serve the Empire's interests as well as those of the Ubiqtorate. DEX 3D+1 STR 2D+2 Blasters: Dodge: Melee: PER 4D KNO 3D Con: Planetary Systems: Sneak: Languages: MEC 3D TEC 2D Move: 11 Character Points: 5 Force Points: 1 Dark Side Points: 0 --------------------------------------------------- Type: Captured Voluntary Adjustments Branch Trainee Species: Human Age: Physical Description: Background: A smuggler who was destined to be killed by the Empire, or at the very least, sentenced to a life in prison, he was visited by a man calling himself The Overseer. This man offered him a chance to redeem himself and serve the Empire with his skills. Being a man of business, he accepted. Personality: Quotes: Objectives: First and foremost, he wishes to serve the Empire's interests as well as those of the Ubiqtorate. DEX 3D STR 3D Blasters: Brawling: Dodge: PER 4D KNO 3D Con: Planetary Systems: Languages: MEC 3D TEC 2D Transports: Move: 10 Character Points: 5 Force Points: 2 Dark Side Points: 0 ------------------------------------------ Type: Brainwashed Adjustments Branch Trainee Species: Human Age: Physical Description: Background: He cannot remember anything of his past, though a man simply called Director has told him that if he serves the Branch well, he may eventually learn his past. Regardless of this bizarre situation, he has an eerie drive to serve the Branch. Personality: Quotes: Objectives: First and foremost, he wishes to serve the Empire's interests as well as those of the Ubiqtorate. DEX 3D STR 3D+1 Blasters: Dodge: Melee: Melee Parry: PER 4D KNO 2D+1 Con: Planetary Systems: Languages: MEC 3D TEC 2D+1 Move: 11 Character Points: 5 Force Points: 1 Dark Side Points: 0 -------------------------------------- Type: Adjustments Branch Trainee Hopeful Species: Human Age: Physical Description: Background: As a janitor onboard a strange, black starship, he overheard some plans to ship some brainwashed trainees of the Empire's to a remote world for special training. Always a dreamer, he forged and sneaked his way in with the other trainees hoping that he can impress his new masters with his skills. For years, he has pretended to fight with his mop, and now he has his chance. Personality: Quotes: Objectives: He wishes to become part of the Adjustments Branch. DEX 3D STR 2D Melee: Melee Parry: PER 4D KNO 3D Con: (S)Scholar-Janitorial: Sneak: Forgery: MEC 4D TEC 2D Transports: Move: 10 Character Points: 5 Force Points: 1 Dark Side Points: 0