The Hypercomet


Craft: Highly modified GR-7 Light Freighter
Type: Personal starship
Scale: Starfighter
Length: 52.2 meters
Skill: Space Transports; GR-7
Cost: Not avaliable for sale
Crew: 1
Passengers: 5
Cargo Capacity: 10 tons
Consumables: 3 years
Hyperdrive Multiplier: x.7
Hyper Backup: x10
Nav Computer: Yes
Maneuverability: 3D+2
Space: 10
Atmosphere: 385; 1100 kph
Hull: 5D
Shields: 4D+2
Sensors:
Passive: 50/2D
Scan: 100/3D
Search: 120/4D
Focus: 6/5D
Weapons:
2 Double blaster cannons (fire linked)
Scale: Starfighter
Fire Arc: Mini turret
Crew: Pilot
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 1-3/25/40
Atmosphere Range: 100-300m/2.5km/4.0km
Damage: 5D
3 Extra heavy modified laser cannons (fire linked)
Scale: Starfighter
Fire Arc: Front
Crew: Pilot
Skill: Starship gunnery
Fire Control: 3D+1
Space Range: 1-10/35/70
Atmosphere Range: 100-1.0km/3.5km/7.0km
Damage: 8D+2
1 Light ion cannon
Scale: Starfighter
Fire Arc: Rear
Crew: Pilot
Skill: Starship gunnery
Fire Control: 2D+1
Space Range: 1-5/10/20
Atmosphere Range: 100-500m/1.0km/2.0km
Damage: 3D+1

The Hypercomet is Aiera Ap Lyffed's personal ship. Once it was a freighter, but the cargo space has been slowly taken over by Aiera's equipment. The GR-7 was always a sleek ship, and the various modifications that Aiera has made have only enhanced it's beauty and it's lines. The cockpit of the Hypercomet is located in the center of the ship, and Aiera controls all the operations and weapon systems from there. Obviously, she can't control all of them at once, and the computer toggles from system to system, following a locked target as it travels from arc to arc. When she is not controlling a system, and a hostile craft is in range, the central computer takes over, but it's starship gunnery skill is merely 2D+2.

In addition to the listed systems, the Hypercomet contains a remarkable array of other systems. Firstly, it's onboard computer is a TH8-R, a massive system that is the current standard in high end computing. Aiera's system has been improved beyond even the TH8-Rs exceptional standards. This computer is sentient and highly intelligent, and maintains all systems that Aiera is not paying attention to.

Secondly, the Hypercomet is equipped with an array of transponder equipment. It has both an Imperial and a New Republic Interrogator, and a very rare BoSS TranCoder. This device enables Aiera to change her transponder identity simply by tapping in a new name. Thirdly, there are a number of internal security systems aboard the Hypercomet, and as she is a security expert of great skill, they are remarkably deadly in nature. Concealed repeating blasters, eight separate drive cut-offs, and a wide array of internal sensors, when combined with a sentient and self aware computer coordinating the activities of the internal security net, make the Hypercomet an almost impregnable target.

In addition, the Hypercomet contains a fully equipped laboratory containing a number of independent computer systems, and a fairly large assortment of the highest quality equipment. Finally, the Hypercomet is equipped with a superior quality cloaking device. When engaged, it adds 4D+2 to the difficulty of opponents sensor checks to find it, and subtracts 3D from opponents starship gunnery rolls, unless they make a heroic sensors check to obtain a target lock.

Aiera is contemplating further alterations on the Hypercomet, and is currently looking for new powerplants and capital scale shield generators. That improvement should probably take up the rest of the remaining cargo capacity, which she currently uses to hold some other equipment that she is working on.

text
geocities

index

Click Here!