Ferris Tarnel's Guide to the Universe,
Section 6.
Relune Shipyard
and Freeport.
Contents.
|
Craft: Siener Fleet Systems TIE Imperial.
Type: Stock Light Courier ship.
Scale: Starfighter.
Length: 12 metres.
Skill: Starfighter; TIE.
Crew: 1
Passengers: 1
Cargo Capacity: 10 Metric Tons.
Consummables: 1 Month.
Cost: 150,000 (New), 60,000 (Used).
Hyperdrive Multiplier: x0.75
Hyperdrive Backup: x12
Nav Computer: Yes.
Manouverability: 2D+2
Space: 12.
Atmosphere: 1300; kmh.
Hull: 3D
Shields: 1D
Sensors:
Passive: 25 / 1D
Scan: 40 / 2D
Search: 60 / 3D
Focus: 4 / 3D+2
Weapons:
Light Laser Cannon.
Fire Arc: Front.
Crew: Pilot.
Skill: Starship Gunnery.
Fire Control: 1D
Space Range: 1-3 / 12 / 25
Atmosphere Range: 100-300 m / 1.2 km / 2.5 km
Damage: 3D
Capsule: Siener Fleet Systems standard TIE components yield yet another varient, the TIE Imperial, courier ship. As well as being the only TIE class vessel availible on the open market it also has one of the fastest hyperdrives availible on the open market. It is small, cramped and expensive, but it races through both real and hyperspace with a speed few ships can match. |
Craft: Udotech Trin-class Light Freighter.
Type: Stock Light Freighter.
Scale: Starfighter.
Length: 37 metres.
Skill: Space trasports; Udotech Freighter.
Crew: 1
Passengers: 5
Cargo Capacity: 125 Metric Tons.
Consummables: 2 Months.
Cost: 74,000 (new), 21,000 (used).
Hyperdrive Multiplier: x2
Hyperdrive Backup: x16
Nav Computer: Yes, limited to 12 Jumps.
Manouverability: 0D+2
Space: 4
Atmosphere: 480; 800 kmh.
Hull: 4D+2
Shields: 0D
Sensors:
Passive: 10 / 0D
Scan: 20 / 1D
Search: 40 / 2D
Focus: 2 / 2D
Weapons:
Blaster Cannon.
Fire Arc: Front.
Crew: Pilot.
Skill: Starship Gunnery.
Fire Control: 1D+2
Space Range: 1-3 / 10 / 20
Atmosphere Range: 100-300 m / 1 km / 2 km
Damage: 3D+1
Capsule: A cheap, durable freighter Udotech's Trin suffers from several drawbacks, its lack of shields and manouverability and its limited Nav computer being the most notable. The ship is easily modified however and many are refitted with shield genoraters as a matter of course. |
Vren's Custom Assault Shuttle.
Craft: Vren's Custom Special.
Type: Custom Assault Shuttle.
Scale: Starfighter.
Length: 25-30 metres.
Skill: Space trasports; Specific Craft.
Crew: 1-2; gunners 1
Troops: 30 - 50
Cargo Capacity: 500 Kilograms.
Consummables: 1 day - 2 weeks.
Cost: 100,000 (Base price, to order).
Hyperdrive?: No.
Manouverability: 1D+2
Space: 6
Atmosphere: 330 ; 950 kmh.
Hull: 4D
Shields: 2D
Sensors:
Passive: 10 / 0D
Scan: 20 / 1D
Search: 40 / 2D
Focus: 2 / 2D
Weapons:
Double Laser Cannon.
Fire Arc: Front.
Crew: .1
Skill: Starship Gunnery.
Fire Control: 2D
Space Range: 1-3 / 12 / 25
Atmosphere Range: 100-300 m / 1.2 km / 2.5 km
Damage: 5D
Plasma Torch Boarding Device.
Fire Arc: Front.
Crew: 2.
Skill: Starship Gunnery.
Fire Control: 0D
Range: 4m
Damage: 8D
Capsule: Havi Vren is one of the true artists of the starship
business, his custom designs are sought all over the galaxy. While he usually
creates hideously expensive luxury yatchs, he also builds equally expensive
(and quite illegal) combat vessels, such as his assault shuttles. The shuttles are generally not registered with BoSS, and as such are illegal to operate, they will almost certainly attract attention from any military or security vessels nearby. Options: Vren makes ships to order, and each one differs in exact design. The buyer therefore can set the exact specifications he prefers, choosing up to two of the options below. Replace Laser Cannons With Ion Cannons; No extra charge. Increase Armour by +1D; + 10,000 Credits. Increase Shields by +1D; + 5,000 Credits. Increase Space speed by +2; + 10,000 Credits. Increase Manouverability by +1D; + 5,000 Credits. Upgrade to x2 Hyperdrive and Navcomputer; + 15,000 Credits. Create legal identity for vessel; + Total Price x0.5 (Includes BoSS registry as an unarmed vessel and concealment of weapons sustems). Upgrade All Systems to Capital Ship Scale; + Total Price x2. If Upgrade to Capital Scale and Legal Identity are both taken the price is 550,000 Credits. |
Craft: Xizor Transport Systems Work Pod.
Type: Standard Work Pod.
Scale: Starfighter.
Length: 3 metres.
Skill: Space trasports; Work Pod.
Crew: 1
Passengers: 0
Cargo Capacity: 250 Metric Tons under tow.
Consummables: 1 Day.
Cost: 2,500 (new), 1,000 (used).
Hyperdrive?: No.
Manouverability: 0D+2
Space: 3
Atmosphere: 480; 800 kmh.
Hull: 1D+1
Shields: 0D
Sensors:
Passive: 10 / 0D
Scan: 20 / 1D
Search: 40 / 2D
Focus: 2 / 2D
Capsule: Work pods are a common sight at any orbital facilty, generally towing cargo containers between the largest bulk freighters. They can also be fitted with manipulators and used for construction duty. |
Railgun.
Railguns are primative projectile weapons that accellerate microprojectiles to massive speeds with magnetic or repulsor fields. Model: Lan Ships Railgun. |
Type: Modified Light Freighter.
Scale: Starfighter.
Length: 30 metres.
Skill: Space trasports; Dania's Pride.
Crew: 1
Crew Skill: See Dania Carr.
Passengers: 7
Cargo Capacity: 100 Metric Tons.
Consummables: 3 Months.
Cost: Not for Sale.
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Yes.
Manouverability: 2D
Space: 6
Atmosphere: 295 ; 850 kmh.
Hull: 4D
Shields: 2D
Sensors:
Passive: 10 / 1D
Scan: 25 / 1D
Search: 40 / 2D
Focus: 2 / 3D
Weapons:
Twin Laser Cannon.
Fire Arc: Turret.
Crew: .1
Skill: Starship Gunnery.
Fire Control: 2D+1, (1D when fired from cockpit).
Space Range: 1-3 / 12 / 25
Atmosphere Range: 100-300 m / 1.2 km / 2.5 km
Damage: 5D
Capsule: Dania Carr's customised frieghter, Pride, is the result of years of work and investment. It is fast, spacious and carries plenty of cargo. |
Type: Modified Combat Cruiser.
Scale: Capital.
Length: 195 metres.
Skill: Capital Ship Piloting; Marauder-class Corvette.
Crew: 116, gunners: 47, Skeleton: 52/+10.
Passengers: 40 (Troops)
Cargo Capacity: 300 Metric Tons.
Consummables: 3 Months.
Cost: Not for Sale.
Hyperdrive Multiplier: x1
Hyperdrive Backup: x12
Nav Computer: Yes.
Manouverability: 2D+2
Space: 6
Atmosphere: 365; 1050 kmh.
Hull: 3D+2
Shields: 2D+1
Sensors:
Passive: 40 / 1D
Scan: 80 / 1D+2
Search: 100 / 2D+2
Focus: 5 / 3D
Weapons:
6 Double Turbolaser Cannon.
Fire Arc: 2 Front, 2 Left, 2 Right.
Crew: .3
Skill: Capital Ship Gunnery.
Fire Control: 3D
Space Range: 3-15 / 35 / 75
Atmosphere Range: 6-30 / 70 / 150 km
Damage: 5D
Ion Cannon.
Fire Arc: Turret.
Crew: 5
Skill: Capital ship Gunnery.
Fire Control: 3D
Space Range: 1-3 / 7 / 36
Atmosphere Range: 2-6 m / 14 / 72 km
Damage: 4D
Three Tractor Beam Projectors.
Fire Arc: 2 Front, 1 Rear.
Crew: 8
Skill: Capital Ship Gunnery.
Fire Control: 2D
Space Range: 1-5 / 15 / 30
Atmosphere Range: 2-10 / 30 / 60 km
Damage: 4D
Capsule: The Nova Freeracer is Rafe Xavier's modified Marauder-class Corvette. Possesing boosed engines, an upgraded hyperdrive and replacing two tubolasers for a heavy Ion Cannon, the ship also carries a squadron of Headhunters, a shuttle, and one of Vren's custom Assault ships. |
Standard Imperial Intelligence Ship.
Type: Modified Light Freighter.
Scale: Starfighter.
Length: 30-40 metres.
Skill: Space transports; Intel Ship.
Crew: 1 + Droid brain.
Crew Skill: Space transports 5D; Starship Gunnery 4D; Starship Shields
4D+1;
Sensors 5D+1; Astrogation 3D+2.
Passengers: 5
Cargo Capacity: 75 Metric Tons.
Consummables: 2 Months.
Cost: Not for Sale.
Hyperdrive Multiplier: x1
Hyperdrive Backup: x8
Nav Computer: Yes.
Manouverability: 2D
Space: 6
Atmosphere: 330; 950 kmh.
Hull: 4D
Shields: 3D
Sensors:
Passive: 40 / 1D+1
Scan: 75 / 3D
Search: 150 / 4D
Focus: 4 / 4D+2
Weapons:
Automatic Laser Cannon.
Scale: Starfighter.
Fire Arc: Turret (Usually Concealed).
Crew: 1 or Computer.
Skill: Starship Gunnery.
Fire Control: 1D
Space Range: 1-3 / 12 / 25
Atmosphere Range: 100-300 m / 1.2 km / 2.5 km
Damage: 4D
Capsule: Imperial Intelligence has refitted a range of frieghters
as 'buckets' as they are affectionatly known, for use by their agents.
As agents are not expected to be trained pilots the ships are fitted with
droid brains capable of running the ships systems. While the droids are
suposed to be memory wiped after each assignment, a long mission will generally
give them time to discover that the secure sections of the nav computer
are not included in the wipe and have spare capacity for a droid personality
backup. Special Rules: Intel buckets generally have 2D of sensor baffling and a baffled drive to avoid detection and scuttling charges to prevent capture. |
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