Shadow Works D-Wing/I

One of the low production versions of the D-Wing, the D-Wing/I is intended to be a fast response interceptor. While the D-Wing/I official doesn't exist, there have been numerous rumors about their existence. The basic speculation is that they are being assigned to Coruscant and key command facilities to provide a rapid response to possible enemy craft.

The basic conjecture is that they are equipped with an improved weapons package and a harder hull, these craft are intended for the worst possible mission imaginable- escorting the Republic Senate to safety.


type:  special mission starfighter
era introduced: Rise of the New Republic
scale:  Starfighter
length: 32.7m
skill:  Starfighter Piloting: D-Wing
crew: 2 and astromech	skeleton: 1/+10
crew skill:  Astrogation 5D+1, Starfighter Piloting 7D, Starship Gunnery 5D+2, 
            Starship Shields 4D+1, Sensors 4D+1
cargo capacity: 200kg
consumables: 3 weeks
hyperdrive multiplier:  x1		Backup: x8
nav computer: yes
manueverability:  0D
space: 20			atmoshpere:  900; 2200kmh
hull: 4D+2			shields: 2D
senors:
        passive: 80/1D
        scan: 90/2D
        search: 135/3D
        focus: 8/4D
weapons:
2 Heavy Ion Cannons (Fire Linked)
        fire arc:  Front
        skill: Starship Gunnery
        fire control: 3D
        range: 1-3/7/36
        atmosphere: 100-300/700/3.6km
        damage: 5D
2 Heavy Laser Cannons (fire linked)
	fire arc: Front
	skill: Starship Gunnery
	fire control: 3D
	range: 1-3/12/25
	atmosphere: 100-300/1.2/2.5km
	damage 6D
2 Autoblasters (fire linked)
	fire arc: Front
	skill: Starship Gunnery
	fire control: 2D
	range: 1-8/25/40
	atmosphere: 100-800/2.5/4km
         damage: 4D
Concussion Missle Launcher (10 missiles)
        fire arc: rear
        skill: Starship Gunnery
        fire control: 4D
        range: 1-2/7/15
        atmosphere:  100-200/700/1500
        damage: 7D
Enemy Targeting Jammer
        fire arc: all
        skill: Sensors
        fire control: 0D
        range: 1-3/7/15
        atmosphere:  100-300/700/1500
        damage: -3D Fire Control
Pylons: Max Load:  30D  (3/4 load: 22D; 1/2 load: 15D)
        1 centerline pylon (20D)
        2 internal bays (5D @)

NOTE:  When opperating at over 10 spacial units/move, the enemy 
gets a +10 bonus to detect the D-Wing on thier sensors, due to the emissions bloom



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The basic design of the D-wing design is compliments of Urban Lundqvist (www.luth.sdf.se/~luna/), but the /I version is pure Kevin Dole.

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