Atmospheric Scorpio


Craft: WrathTech Scorpio TCR-44b6
Type: Atmospheric Starfighter
Scale: Starfighter
Length: 12 meters
Skill: Starfighter Piloting; Scorpio
Cost: 135,000 credits, new only.
Crew: 1
Passengers: None
Cargo Capacity: 210 kg; 1.1 cubic meters
Consumables: 1 week
Hyperdrive Multiplier: None
Hyper Backup: None
Nav Computer: None
Maneuverability: Space 2D, Atmosphere 3D+2
Space: 10
Atmosphere: 455; 1,300 kph
Hull: 3D
Shields: 2D
Sensors:
Passive: 25/1D
Scan: 50/2D
Search: 85/3D
Focus: 3/4D
Weapons:
3 Laser Cannons (fire linked)
Scale: Starfighter
Fire Arc: Front
Crew: Pilot
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300m/1.2km/2.5km
Damage: 6D
2 Mini Ion Cannons (fire linked)
Scale: Starfighter
Fire Arc: Front
Crew: Co-Pilot
Skill: Starship gunnery
Fire Control: 2D+1
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6km
Damage: 4D
Double Heavy Laser Cannon
Scale: Starfighter
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2km/2.5km
Damage: 5D
Triple Heavy Blaster Cannon
Scale: Speeder
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2km/2.5km
Damage: 5D
2 Light Torpedo Launchers
Scale: Walker
Fire Arc: Front
Crew: Co-Pilot
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700m
Damage: 9D

This is the second piece of Wrathtech's atmosphere series, a star fighter designed to take on opposing air fighters. With the Falchion fighter for ground attack, and the Sky Fortress for heavy operations, Wrathtech is making a strong bid to corner the Atmospheric market. Fully modified for atmospheric combat, the 44b6 is not equipped with a hyperdrive, relying on planetary or carrier launches.

In form, the Scorpio is a small and wide ship, with three short wings protruding from the body of the ship. Each of these wings mounts a laser cannon on the front, which are very similar to the X-Wing's cannons, and an Ion engine in the rear, whose design approximates those of the TIE/In. The two Ion cannons, taken from the Y-Wing and hooked to a more sophisticated targeting system, are mounted directly below the cockpit. The 44b6 has elongated two of these wings, and shortened the third, to improve aerodynamic stability. It has also fitted heavy duty repulsors, similar to those in common industrial use, to the bottom of the two longer wings, improving power and atmospheric maneuverability.

The droid mounting of the original Scorpio has been replaced with a dual purpose turret. Mounting both a standard double laser, and a speeder scale triple blaster, both these systems can be used at once, or they can be fired separately.

As with all Scorpios, the 44b6 is designed for easy and effective modification, (add 1D+2 to relevant skill check), with several systems being particularly modular. The Torpedoes can easily be replaced with a x3 Hyperdrive, and the Fire Control Enhancement system can be replaced with a Class C. Navigation Computer (-1D from all laser, ion and blaster fire control). WrathTech is happy to perform these modifications in factory, though the hyperdrive is still not cheap. Other modifications are possible, as the powerplants (supported by the TIE type solar panels that cover the wings) are capable of producing a good deal more power that the ship normally requires, but are left for the buyer to attempt.

In combat, these ships have proven quite effective, outrunning and outgunning the standard Z-95s with ease, and more than capable of taking on several opponents of different scales at one time. Far more importantly, these ships outclass the Impact Technology Thane fighters, and are only slightly more expensive. Due to that fact, Impact Tech has done all it could to keep these ships from the market, sabotaging prototypes, sponsoring terrorist attacks, and other such shenanigans. There are therefore very few 44b6s currently available, and they were released without any great fanfare. WrathTech is relying on word of mouth and performance to sell this product, trying to avoid a costly PR debacle if it turns out that Impact succeeded in damaging the craft's design.
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