Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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Dreadnaught

 
Craft: Rendili StarDrive Dreadnaught-class Heavy Cruiser
Class: Capital
Cost: n/a
Size: Gargantuan (600 m long)
Crew: Normal +2 (16,113 crew, 97 gunners)
Passengers: 3,000 (troops)
Cargo Capacity: 9,000 metric tons
Consumables: 2 years
Hyperdrive: x2 (backup x18)
Maximum Speed: Cruising
Defense: 16 (+10 armor, -4 size)
Shield Points: 230
Hull Points: 560
DR: 30
Weapon: Turbolaser cannons (10)
          Fire Arc: 1 battery left, 1 battery right
          Attack Bonus: +8 (-4 size, +2 crew, +4 battery fire, +6 fire control)
          Damage: 2d10x5
          Range Modifiers: PB -6, S -4, M -2, L +0
Weapon: Quad turbolaser cannons (20)
          Fire Arc: 6 front, 7 left, 7 right
          Attack Bonus: +2 (-4 size, +2 crew, +4 fire control)
          Damage: 4d10x5
          Range Modifiers: PB -6, S -4, M -2, L +0
Weapon: Heavy turbolasers (10)
          Fire Arc: 1 battery front, 1 battery rear
          Attack Bonus: +4 (-4 size, +2 crew, +4 battery fire, +2 fire control)
          Damage: 7d10x5
          Range Modifiers: PB -6, S -4, M -2, L +0

Over two centuries before the Clone Wars, Dreadnaughts were introduced to the Galaxy, and until the design of Victory-class Star Destroyers the Dreadnaught was the queen of the fleet and the most powerful warship in service in the Galaxy.  When originally built, hyperdrive technology was somewhat slower (x4 hyperdrive, x24 backup) and the vessels carried five years of consumables.  As hyperdrive technology improved in the decades before the Clone Wars, it wasn't necessary to have such a large fuel and consumable storage, so much of this area was converted to starfighter hangar bays (carrying up to 12 starfighters).  The Katana fleet was also made up of Dreadnaughts, these modified with slave rigging to reduce the crew requirements (2,204 instead of over 16,000), but all two hundred of the vessels were lost several years before the Clone Wars because of a hive virus that infected the crew.  The loss of the Katana fleet is the prime reason why there was never a move toward more automation on capital ships, resulting in the still-high crew requirements.