These sleek carnivores of Ostvego
are capable of taking on even the deadly
Umrin. Often nearly two meters in length,
and around 40 centimeters at the shoulder, Mamrosids are quadrupedal,
somewhat mink or otter like in form, but with larger and more
powerful legs and ankles, tipped with scimitar like non-retractable
claws. During the winter, Mamrosids have heavy, pure white fur,
with a thin, light, pale green stripe running down the center of
their backs. During Ostvego's brief summer, that coat falls out,
and a mottled grey and black coat of a similar nature fills in.
Mamrosids' eyes are usually either violet, green, or a
brilliant blue, set in wide, feline features. These creatures are
usually solitary, coming together during the summer to mate.
Mamrosids have yet to breed in captivity. They are an egg laying
species, with two to twelve eggs laid in a clutch. The eggs are
kept warm by a layer of rotting Kiy blooms in a deep burrow dug by
the parents. A mated pair will stay together until the young can
fend for themselves, usually a full year.
Mamrosids are very intelligent creatures, and can make unusual
and affectionate pets. However, they are powerful predators, and
casually violent, not hesitating to take a swipe at anything that
annoys them. In the wild, they live for around twenty years, but
they can live for much longer in captivity. Mamrosid hides are
quite valuable, bringing up to two hundred credits apiece on the
galactic market.
Dexterity: 3D+2
Brawling parry 4D+1, Dodge 5D, Running 5D
Perception: 3D+2
Search 4D+1, Sneak 4D, Hide 6D+2
Strength: 5D
Brawling 7D, Climbing/jumping 8D+2, Swimming 6D+1
Move: 31
Average Size: 2.1 meters in length, 40 cm at shoulder
Special Abilities:
Natural Weapons. Bite: STR+2D, Claws: STR+2D+2, or
STR+3D+1, when all four are used at once. The second attack is
usually used after a leap, or when the Mamrosid pounces from an
overhanging branch.
Camouflage. The fur of the Mamrosids in their winter
phase gives them a +2D bonus to their hide and sneak rolls when in
snow covered surroundings, and their summer coat gives them a +2
bonus to those rolls in their ordinary surrounds.
Fur. The fur of Mamrosids is highly insulative, keeping
their body temperature stable despite great extremes of
temperature, though they often have trouble with the higher heat
levels of the summers. This insulation also protects them from the
bitter cold of Ostvego's water, a protection that is required even
during the summer.