Designed by a team who had been involved in several top line
Imperial projects, the Trogon is the first product of Maxion
Astronomics, a new independent organization with some Imperial
ties. Sleek, agile, and not particularly sturdy, the Trogon is
equipped with state of the art weaponry systems, sensor, and
propulsion systems. It is also quite expensive, and prone to high
cost maintenance problems.
The double blaster cannon is an innovation of the first order,
using standard blaster cannon technology, but energizing the weapon
coils to twice the usual intensity, producing blasts of
considerably greater power and less diffraction than can be
expected. The inevitable overheating and barrel warping of the
weapon have been avoided by frigidon cooling, but the weapon is
still somewhat delicate, and damage to it is usually fiendishly
difficult to repair, as the frigidon usually escapes, damaging the
weapon further.
Despite the frailty of the Trogon, when all it's systems are
functioning, it is one of the deadliest fighters available,
outrunning and outranging almost everything else flying, and
capable of delivering hits that can take out capital class ships.
Further refinement of the initial design is expected, so first run
Trogons are not selling very fast.