Belshar Thras

Ex-Imperial Pilot


Stats:

Dexterity: 2D+1
Blaster 5D, Dodge 7D, Brawling Parry 5D
Knowledge: 3D
Bureaucracy 7D, Law Enforcement 6D, Planetary Systems 9D
Mechanical: 4D
Astrogation 8D, Repulsorlift Operations 9D, Communications 9D, Sensors 9D, Starfighter Piloting 12D, Starship Gunnery 11D+1, Starship Shields 7D
Perception: 4D
Command 9D, Gambling 6D, (s) Gambling; Stratholo 13D, Sneak 7D
Strength: 2D
Technical: 3D
Droid Programming/Repair 8D, Starfighter Repair 7D, Starship Weapon Repair 6D+1.

Special Abilities: None
Force Sensitive: No
Force Points: 3
Dark Side Points: 1
Character Points: 30
Move: 10

Equipment:

Personal Equipment: Belshar usually carries a standard blaster pistol, with all identifying features removed, and has a pair of Stormtrooper 1 rifles on his ship. He tends to wear a yellow tinted visor to protect his vision, and always carries a pair of macrobinoculars.

Other Equipment: Belshar flies a modified TIE advanced, called the Tracer that he has painted a dull green on all surfaces except the solar panels. He has configured the ship to make use of an astromech droid, and will do his best to avoid flying without his personal droid, MX-9, called Max 9. Other than that, he has few possessions.

Capsule:

Race: Human
Sex: Male
Age: 42

Appearance:

Height: 5'7"
Weight: 125 lbs
Eyes: Light, watery blue
Skin: Pale white
Hair: Thick, straight, short cut black
Appearance notes: The muscles on the right side of Belshar's face are paralyzed as a result of a near fatal late ejection.

Clothing:

Belshar tends to wear an old Imperial flightsuit, with all insignia removed, or a simple black jumpsuit.

Retainers, henchmen, and associates:

Since his escape from the Empire, Belshar has done his best to avoid close contact with anyone, never allowing his relationship with his employers to last long, or transcend simple business in any way whatsoever. His relationship with his repair droid is the closest that he has come to friendship in a long time.

Common haunts and habitues:

Belshar tends to move around as often as possible, doing his best to avoid the various individuals that are interested in him for his deeds as an Imperial Pilot.

History:

Belshar Thras is one of the top Imperial aces that ever flew combat. Serving in fourteen separate campaigns with distinction, Belshar scored 459 kills, a record that no Imperial pilot has ever come near, and that challenges the numbers scored by such legendary pilots of Lucchain Siow and Anakin Skywalker. He earned just about every medal that the Empire gave, including some that had been reserved for ground troops due to his actions in the battle of Kinmoor 4, where he ejected in the atmosphere, fought his way through the pirate's fortress, and destroyed it.

However, after the battle of Hoth (where he scored nearly thirty kills), he began to lose faith with the Empire, and escaped with a TIE Advanced shortly before the battle of Endor. Since then he has been flying as an independent, taking employment from anybody except the New Republic or the Empire, and doing his best to avoid being tracked down by either of those groups.

Belshar is wanted by a bewildering number of people. If his kill numbers as an independent are added to his Imperial numbers, he has more kills than any living pilot. There is not an Imperial Moff, Grand Moff, or petty warlord that does not want him on their side, except for his former superior, Grand Moff Lyurk, who wants him dead. The New Republic would also like him, ostensibly to try him for war crimes (he has fired on unarmed transports fairly often, and is unofficially credited with causing over 12,000 civilian deaths.), but actually to incorporate him in their pilot training program, as the best living pilot would probably prove useful there. In addition, various underworld figures and criminal organizations have reason to want him dead, both for his actions as an Imperial pilot, and for his work as an independent operative.

Personality:

Belshar is not a very likable person. He has very precise, Imperial inflections and mannerisms, and a very low opinion of the skills of others. He enjoys Stratholo, a three dimensional strategy game with an incredibly complex set of rules, and only truly relaxes when playing Stratholo or flying alone.

A quote:

"Well, you might want to try a Thsidarn corner, and then a triple-doubleback. But you would have to know how to fly a fighter to do that..."
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