Z-95ml Headhunter (missile carrier)
With the design of the Z-95C4d, the Incom/Subpro team decided to modify it for
carrying missiles. Rather than use the full sized weapons standard to the Z-95, they made
a new launcher for a smaller missile, meaning that more could be carried. The general
sales of these was as poor as the C4d, but they are popular in similar circles to the C4d, and
are often using in mixed units by mercenaries.
- model: Incom/Subpro Z-95ml Headhunter
- era introduced: Clone Wars
- type: Close Support Starfighter
- scale: starfighter
- length: 11.8m
- skill: Starfighter Piloting: Z-95
- crew: 1
- crew skill: Starfighter Piloting 3D+2, Starship Gunnery 3D+2, Starship Sheilds 3D+1
- cargo capacity: 85kg
- consumables: 1 day
- cost: 49,000 (used only)
- manueverability: 1D
- space: 6
- atmosphere: 330; 950kmh
- hull: 4D
- shields: 1D
- sensors:
- passive: 15/0D
- scan: 25/1D
- search: 40/2D
- focus: 1/2D
- weapons:
- 2 triple blasters (fire-linked)
- fire arc: front
- skill: Starship Gunnery
- fire control: 1D
- range: 1-5/10/17
- atmosphere: 100-500/1/1.7km
- damage: 3D
- Light Concussion Missle Launcher (20 carried)
- fire arc: front
- skill: Starship Gunnery
- fire control: 1D
- range: 1-2/8/15
- atmosphere: 100-200/800/1.5km
- damage:5D
- pylons: Max: 16D 3/4: 12D 1/2: 8D
- centerline pylon (8D)
- 2 underwing pylons (4D@)
Return to the Hanger
This design is compliments Urban Lundqvist (www.sdf.luth.se/~luna/).
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