Shadow Works D-Wing/S

Made to be invisble, the D-Wing/S the cutting edge of the Republic's stealth technology. Made to get into a system and just sit there without being seen, the D-Wing/S is nearly impossible to find if she does not want to be found. The number of, and very existance, of the D-Wing/S is a tightly held secret. They are only based at a classified location, and sent on missions determined by the Chief of State, the head of Special Operations, the head of New Republic Intelligence or the head of Navel Intelligence to be of a high enough priority.


type:  ultra-low delectability reconnaissance starfighter
era introduced: Rise of the New Republic
scale:  Starfighter
length: 32.7m
skill:  Starfighter Piloting: D-Wing
crew: 2 and astromech	skeleton: 1/+10
crew skill:  Astrogation 5D+1, Starfighter Piloting 7D, Starship Gunnery 5D+2, 
            Starship Shields 4D+1, Sensors 6D+1
cargo capacity: 200kg
consumables: 3 weeks
hyperdrive multiplier:  x1		Backup: x8
nav computer: yes
manueverability:  0D
space: 20			atmoshpere:  900; 2200kmh
        baffled drive: spacial move of 1, same difficulty to detect as drifting.  
               Fuel mass for 50 units
hull: 5D			            shields: 2D
senors:
        passive: 80/1D+2
        scan: 90/2D
        search: 135/3D
        focus: 8/4D
        sensor baffeling: +2D difficulty to detect so long as all sensors are passive.
        can shut off the ID transponder.
weapons:
2 Heavy Ion Cannons (Fire Linked)
        fire arc:  Front
        skill: Starship Gunnery
        fire control: 3D
        range: 1-3/7/36
        atmosphere: 100-300/700/3.6km
        damage: 5D
Concussion Missle Launcher (10 missiles)
        fire arc: rear
        skill: Starship Gunnery
        fire control: 4D
        range: 1-2/7/15
        atmosphere:  100-200/700/1500
        damage: 7D
Enemy Targeting Jammer
        fire arc: all
        skill: Sensors
        fire control: 0D
        range: 1-3/7/15
        atmosphere:  100-300/700/1500
        damage: -3D Fire Control
Pylons: Max Load:  30D  (3/4 load: 23D; 1/2 load: 15D)
        1 centerline pylon (20D)
        2 internal bays (5D @)

NOTE:  When opperating at over 10 spacial units/move, the enemy 
gets a +10 bonus to detect the D-Wing on thier sensors, due to the emissions bloom



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The basic D-Wing design is compliments of Urban Lundqvist (www.luth.sdf.se/~luna/), but the /S version is pure Kevin Dole

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