Spathi




Attribute Dice: 10D
DEXTERITY: 1D/3D
KNOWLEDGE: 1D/4D
MECHANICAL: 2D/5D
PERCEPTION: 1D/4D
STRENGTH: 1D/3D
TECHNICAL: 2D/5D

Special Abilities:
Fear: When a Spathi is frightened (almost always) he/she receives a +2D bonus to Survival, Dodge and Running. Spathi also receive a -1D penalty to Intimidation and Con due to their submissive manner.
Pincers: STR+1D (max 4D)
Natural Armor: +2D physical, +1D energy

Move: 9/11
Size: 1.3 - 1.78 meters tall

Capsule:

The Spathi have built a successful civilization around the basic characteristic of cowardice. They are slight and soft skinned, with vital organs covered by a hard shell. Spathi have a single large eye atop a thick, stiff stalk that protrudes from the main body. The most recent source of fear for the Spathi is the Ultimate Evil, the nature and intentions of which the Spathi have not been able to identify. They claim it lies just beyond the range of their most sensitive detectors, which they say "gives conclusive evidence as to the Ultimate Evil's nefarious intent". Socioanthropsychs frame a stark portrait of the Spathi outlook: creative and cowardly. The Spathis' aversion to combat may explain why their spacecraft, the Eluder, is so heavily armored and designed to fight while running. Spathi tend to do only what makes them safe (usually alligning with stronger factions). The Spathi evacuated their homeworld, Spathiwa, due to "large carnivorous creatures from hell" (in reality they were small herbivores resembling rabbits). Only after a passing battle cruiser vaporized most of Spathiwa, killing all the rabbits, did they return from their moon.