Alterenate Character Generation System - Points Based


	You have a total number of points, determined at the GM's discresion.  You have 
positive values and negative values.  
	The positives are things like your attributes, skills, positive special abilities, 
character points and force points.  The point values for these are subtracted from your 
total pool of points.
	The negatives are things like your darkside points, negative special abilities, 
and the like.  These are added to your total pool of points.  You may not increase you total 
pool by more than 25% of your starting number or 15, which ever is less.
	Species based special abilites are received for free.

Attributes:
	You must have at least the minimum number of attribute dice for your species.  
One attribute, but only one, may exceed you species maximum, and by no more than 1D.
	3pts = 1 pip of attribute die, up to your species maximum
	5pts = 1 pip or attribute die over your species maximum.  May not be over max+1D.

Skills:
	1pt = 1 pip of skill die = 1D of specialization die
	2pts = 1 pip of advanced skill die = 1D of advanced skill specialization die

The Force 
	1pt = 1 character point (may not start with more than 10)
	3 pts = Force Sensitive, you DO NOT receive that second Force Point
	5pts = 1 Force Point (may not start with more than 3)
	7pts = 1D of Force Skills and a Force Power (may not start with more than 2D in any 	
		Force Skill)
	3pts = 1 force power  (may not start with more than 9 powers)

Miscellania and special abilities
	1pt = +1 move.  May not exceed species maximum
	5pts = Ambidexterous.  No weak hand DEX penalities.
	10pts = Combat Sense.  Roll +1D when rolling Initiative.
	12pts = Wild Luck.  Roll 2 Wild Die.  
	4pts = Vocal Training.  Able to speak languages that on normally would not be able to 
		(ie: Wookiee for humans)
	8pts = Perfect Memory.  (warning- excellent notes must be taken by player)

Special Equipment
	2 pts = Starfighter, light transport
	5 pts = Lightsaber (after all, they are rare)
	7 pts = Lightwhip, Lightstaff, or other exoti Jedi weapon.

Negatives
	These points are ADDED to your total point pool.  The limitations are given above.
	-4pts = 1 Darkside Point (may not start with more than 5)
	-3pts = Nightmares.  Sometimex thay are so bad, you go days without sleep.  During those 
		periods, consider PC to be Stunned, due to sleep deprevation.
	-10pts = Amnesia.  Your oldest memories are no more than a year old.  You hasve skills, 	
		the PC just doesn't know what.
	-5pts = Dark Secret.  If discovered,this would greatly embarass you and those closest to 	
		you, and make you a pariha in your choose community.
	-4pts = Clumsy.  -2D from all fine DEX rolls (lock piking, surgery, etc)
	-1pt = 400cr bounty, legal (ie: Imperial, CSA, Rebel)
	-1pt = 500cr bounty from an illegal source (read: Crimelord)

sample character generation point pools:
	WEG starting PC: 193pts
		18D Attributes = 162pts
		7D Skills  = 21pts
		5 Character Points = 5pts
		1 Force Point = 5pts
	Stormtrooper: 137pts
	Storm Commando (line): 314pts



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