TIE Bomber Advanced

A combination of the TIE Bomber and TIE/Advanced programs, the TIE Bomber Advanced is a limited production, shielded, hyperspace capable strike craft. Intended as a technology demonstrator, the TIE Bomber/ad has become as special order craft for the Imperial Navy, who uses them in conjunction with the TIE/ad squadrons for special missions. The hyperdrive, navigational systems and shield generators have been added at the expense of half the bomb load, but it is considered an exceptable loss.

There have been a few field modifications made to a small number of these, fitting them with the sensors of the either TIE/fc or /rc, making some interesting sensor platforms.

model: Seinar Fleet System's TIE Bomber Advanced
era intorduced: Aftermath of Yavin
type: prototype dedicated light space bomber
scale: starfighter
length: 7.8m
skill: Starfighter Piloting: TIE
crew: 1
crew skill: Starfighter Piloting 6D, Starship Gunnery 5D
cargo capacity: 65kg
consumables: 5 days
cost: not for sale
hyperdrive: x4
nav computer: limit 10 jumps
manueverability: 1D
space: 6
atmosphere 295;850kmh
hull: 4D+1
shields: 1D+1
senors:
passive: 20/0D
scan: 35/1D
search: 50/2D
focus: 3/2D+2
weapons:
Double Laser Cannons
fire arc: Front
skill: Starship Gunnery
fire control: 3D
range: 1-3/12/25
atmosphere: 100-300/1.2/2.5km
damage: 4D
4 variable configuration weapons bays
fire arc: forward
skill: Starship Gunnery
fire control: 3D+2
each bay can be configured to carry
2 concussion rockets
range: 1/3/7 (50-100/300/700)
damage 7D
1 concussion missle
range: 1-2/7/15 (100-200/700/1.5km)
damage 7D
1 proton torpedo
range: 1/3/7 (50-100/300/700m)
damage 9D
2 proton bombs
damage 9D
other payloads avalible for special missions
Return to the Hanger

The origional rights to the TIE Bomber design belong to West End Games. I have modified those stats to reflect my personal beliefs about the true nature of this craft.

this page hosted by get your own free home pace