Snifter Nuclear Chemical and Biological Detection Unit


Craft: RPD NCBDU-7 "Snifter"
Type: Contamination Detection Craft
Scale: Speeder
Length: 7 meters
Skill: Ground Vehicle Operation; Snifter
Cost: 210,000 credits
Crew: 4
Passengers: 1
Cover: Full
Cargo Capacity: 100kg
Move: 35; 100 kph
Maneuverability: 1D+1
Body Strength: 8D
Weapons:
2 Medium Blaster Cannons
Scale: Speeder
Fire Arc: Front
Crew: Pilot
Skill: Vehicle Blasters
Fire Control: 1D+1
Range: 10-100/200/300
Damage: 5D

Due to the increased numbers of non-conventional weapons being used by the Empire, the New Republic has had to develop a system to prevent excessive exposure to those weapons. A key part of their systems is early detection of such contaminants, and the Snifter is designed to do just that. It can detect trace amounts of nuclear, chemical or biological contaminants from up to five miles away, and contains such sophisticated armoring and air filtration systems that it can pass through ground zero of a dirty fission missile strike minutes after the blast, without the crew being harmed in any way, allowing it to accurately map out the far edges of the contamination's circumference. This protection does not render the crew invincible, as any shots that damage the ship have a better than even chance of puncturing the vacuum seals that protects them.
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