Visor Sight

Consisting of a small imaging system, a miniaturized comlink and visor, these are a useful gizmo for urban warfare. The imager is mounted on the weapon, and shows you what the weapon "sees". This is in turn scomp linked to a very weak (1m range) comlink. The visor contains a miniature receiver that converts the data from t he imager into a aiming point on the visor. If the weapon should be looking at something that is outside of your field of vision (ie: behind you, around a corner, etc), the visor open a small "window", allowing you to see what the imager does. The only problem with this is that it is quite disconcerting to look at and process the data from two different sources. Those who are not used to the visor have been know to reach for something that is actual behind them, because they forget that the window is not what is in front of them. Due to the size of the equipment, it may not be mounted on a weapon smaller than a blaster pistol.

type: remote sight with visor display
cost: 1000
availability: 3 R
installation difficulty: Moderate to Difficult
game notes: No penalties for unaimed fire. When activated, visor shows what the weapon "sees". If the weapon's POV and your's are not the same, must make Moderate PERC roll, or suffer -1D from all rolled actions, due to disorientation.
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