Rivals

Smugglers Though one can argue that smuggling and blockade running are the same thing, smugglers and blockade runners do nothing but argue. Many a barroom brawl have broken out after a heated exchange of insults, and when two cross each other on the streets, it's usually on opposing sides. Most don't take it too far, realizing that they are indeed in the same brotherhood, and will surely help each other in a bad pinch. Some smugglers think runners can't smuggle for lack of class and finesse, think their antics are hilarious, and are the first to applaud when one goes up in a fireball. Some blockade runners think smugglers are half-wit, cowardly goof-offs that can't hack combat without wetting their pants and couldn't fly themselves out of a bottle. Interestingly, they never turn each other in to the law, evidence that there is some sort of code amongst these beings.

Other Blockade Runners It is quite standard to have rivalries between people in the same business. Blockade runners have a tendency to take it a little too far. Unless the other guy really needs the money, it's almost common for one to steal anothers cargo and take the run themselves, and it's seen as fun. If a blockade runner really needs the run, they better stay up all night protecting it, or pick it up right before they run it. Another common "joke" of sorts between these rascals is to chase each other in space and fire rather heavily. Amongst themselves, they will say it was a way of getting in a little practice, but to the casual bystander it has the unquestionable reek of rivalry. Otherwise, blockade runners are a pretty tight group.

Enemies

The Empire First and foremost, this is the prime enemy of all blockade runners. Common forces of the Empire that are after them on a regular basis are the: Sector Rangers, Special Enforcement Officers (SEO), Imperial Office of Criminal Investigations (IOCI), Imperial Customs, Imperial Navy and the Imperial Security Bureau (ISB). The Empire does not take someone flying through a line of ships lightly. It is common for locally famous captains and other officers to take a keen interest in a specific runner should that person become particularly prolific in their runs. Woe is the runner at the top of the local Imperial Navy bulletin board, and is often a good sign that you should remove yourself from the area for a nice long time.

Details on the Imperial Navy, Sector Rangers and Imperial Customs can be found in Pirates & Privateers in Chapter 6. Details on the SEO can be found in Galaxy Guide 11: Criminal Organizations, page 91. Details on the Imperial Office of Criminal Investigations can be found in both of these books, possibly others. A good place to start learning on the Imperial Navy and the ISB is with the Imperial Sourcebook. Entries on these two abound throughout many of the books.

Bounty Hunters More specifically House Tresario, House Renliss, House Salaktori and the Mantis Syndicate. Details on all of these can be found in Chapter Eight of Galaxy Guide 10: Bounty Hunters. The Empire (through most of the institutions listed above) post massive bounties on very successful blockade runners. This is something to be feared for sure, because if you become a large enough thorn in the Empire's side, your days are indeed numbered. However, if you can conceal your identity enough and stay disconnected from your ship, this will buy you some time. But infochants have been known to sell your kind out for the right price, so watch out.

 
Rivals & Enemies

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This is an original work by Tim "Nealos" Salam.

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