Ehbling Thief


Background:

You grew up on a small Ehbling colony somewhere in the Outer Rim. There was a fascinating native culture there, but at that age all you wanted to do was get off the world of your birth and see the rest of the universe. However, even on your homeworld you were most attracted to those aspects of the universe that were valuable and in the possession of others. The skills of your race have given you a great advantage in penetrating the security systems of those with a less generous world view than you would prefer. While your natural recklessness has gotten you into some pretty tight situations, your skills have always gotten you out of them.

Personality:

Like most Ehbling, you have a deep and wide streak of recklessness. Of course, your career choice is not one followed for long by anyone completely unaware of the dangers surrounding them, and you have grown somewhat more cautious as you gained experience in you job, but that is not quite enough to suppress the natural inclinations of the Ehbling, making you one of the more personable members of the underworld.

Objective:

To build up a collection of beautiful and valuable objects. To see the insides of the most secure vaults of the galaxy.

A Quote:

"Yeah, I can get us in there. Trust me."
Dexterity: 3D+1
Blaster:
Charged Gas Weapons:
Dodge:
Pick Pocket:
Running:
Knowledge: 3D+2
Alien Species:
Business:
Intimidation:
Law Enforcement:
Planetary Systems:
Streetwise:
Value:
Willpower:
Mechanical: 1D+2
Communications:
Sensors:
Starship Gunnery:
Perception: 4D+2
Bargain:
Con:
Forgery:
Gambling:
Investigation:
Persuasion:
Search:
Sneak:
Strength: 1D+1
Climbing/Jumping:
Swimming:
Technical: 3D+2
Computer Programming/Repair:
Demolition:
First Aid:
Security:

Equipment:

Ehbling stunner, Ehbling micropick, 2 computer spikes, macrobinoculars, glow rod, power grappling hook with 50 meters line, 500 credits, 2,000 credits in small, valuable objects, worth around half that due to legal problems.
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