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Wherever your Gambler PC(s) go, they're probably going to want to get in on a "friendly game." For those times when you have some empty seats at the table and no planned encounters to fill them, here's a way to quickly generate some opponents.
Gambler Type: Roll 3D
4 Card Shark +1D 5 Spacer +1D 6 Experienced Card Shark +4D 7 Young Cheater (must cheat. -2D to Gambling, +2 to cheat.) 8 Rookie -2D 9 Experienced Cheater (must cheat. -1D to Gambling, +6 to cheat) 10 Average Player 11 Rookie -1D 12 Spacer 13 Crime Boss +2D 14 Local Official/Noble/Senator -1D 15 Spacer -1D 16 Experienced Cheater (must cheat. -1D to Gambling, +6 to cheat) 17 Rebel Undercover 18 Imperial Undercover (Human, don't roll for species) (may not cheat)
Gambling Skill: Roll 1D
Loyalty: Roll 1D 4-5 Working for crime boss 6 Working for Rebels or other "worthy" cause Species: Roll 4D 5 Sullustan 6 Rodian 7 (GM's Choice) 8 Corellian 9 Twi'Lek 10 Corellian 11 Jawa 12 Rodian 13 Human (non-Corellian) 14 Corellian 15 Wookiee 16 Twi'Lek 17 (GM's Choice) 18 Whiphid 19 (GM's Choice) 20 Corellian 21 Human (non-Corellian) 22 Wookiee 23 Devaronian 24 Shistavanean Wolfman
-FINISHING your gambler-
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