SurvivaTec SR-14

The SurvivaTec SR-14 is an advanced slug rifle that utilizes a proprietary 6.59x38mm caseless round. Constructed of modern synthetics, it is very rugged for such a light rifle. It is only a little larger than the E-11, but has much superior range. The magazine fits over the barrel, and the electronic mechanism provides positive ignition and rotates the chamber. Because there is no case needed, there is nothing left in the chamber after firing. Should there be a misfire, or the need to clear a live round from the chamber, there is a small ejection port along the bottom of the rifle. Originally designed as a selective-fire weapon, it was latter decided that the SR-14 should be fitted with a burst limiter to conserve ammunition. This is due to the 4,000rpm cyclic rate possible with the caseless design and the electronic trigger, which could empty the magazine in well under a second. The recoil alone would have been unmanageable, never mind the cost of feeding these beasts. To increase versatility, a universal mounting rail for optical sights has been mounted over the reciever.

SurvivaTec prides itself on producing a wide variety of projectiles for nearly every situation one can encounter, including high-explosive, saboted slugs, tracers and soft slugs. There is also a low pressure round available, intended for the PC-14 pistol. In the SR-14, it may be used in conjunction with an optional baffle-type sound suppressor. Originally intended as hunting arm, it has been adopted by several mercenary companies in varying degrees. It has also been used by the criminal Rebellion Against His Majesty as an assassins weapon, negating the effectiveness of the standard ray shielding, and snuffing out the lives of several of His Majesty's trusted advisors. It is unfortunate that such a fine weapon should be disgraced by the actions of a few.

type: slug rifle
skill: Firearms: rifle
availability: 3 R
cost: 1000, silencer: 200, magazine 50, ammunition 80 (standerd and low pressure) to 100 (explosive) for a box of 50
range: 5-25/100/500 (+5 difficulty to hit past 250m)
ammunition: 50
damage:
standard: 5D
expanding: 6D to soft tissue, 4D to hard armoured targets
explosive: 6D to hard armoured and non-character scale targets, 4D to soft tissue, character scale targets.
saboted penatrator: 3D damage (has +2D bonus to penetrate hard armour), double the range.
incendiary/tracer: 4D+2 damage (+1D against flammable material), leaves visible trail to shooter and target.
soft slugs: 2D+2 (lethal against unarmoured targets, treat as stun against armoured targets)
low pressure: 4D+1, subsonic
Notes:
Three-round burst mode: either +1D to hit or +1D damage
Suppresor: With standerd pressure ammunition, Easy PERC to hear under 10m, Moderate PERC to hear shot past 10m, Difficult PERC for most people to identify it as a gunshot or to locate it.
With low pressure ammunition, Moderate PERC to hear under 3m, Difficult to hear under 10m, Very Difficult under 20m, Heroic past 35m
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