From the same company as the venerable Y-Wing, the H-Wing is a heavy fighter/bomber. Designed to accept many of the same components as the Y-Wing, the H-Wing is even slower. Very few of these ships where produced, but those that are around are snatched up almost immediately. Many of them made their way to the Rebellion, via various means, and would continue to serve the New Republic until well after Grand Admiral Thrawn's Campaign.
A large ship, she actually has three cockpits. On the left, is the pilot's station. His concern is totally with flight operations. On the left is the weapons officer, who controls the forward mounted ion cannons, the torpedo launchers and the 7.2 tons of hardware on their pylons. Just aft of there is the turret gunner's station, with it's attached heavy laser cannon. There is actually a small connecting passage that is padded, allowing the crew to take turns stretching out and sleeping. While some have suggested using this as a passenger space, this should only be done in the utmost emergency, due to the strain placed on the environmental systems.
Like so many of today's fighters, she is so named because of the dual nose and engine boom design, causing the BTS-A2 to resemble the letter "H" in the Corellian alphabet.
Return to the Hangermodel: Koenayr BTS-A2 H-Wing Fighter/Bomber era intorduced: Hieght of the Empire type: heavy fighter/bomber scale: starfighter length: 17.1m skill: Starfighter Piloting: H-wing crew: 1 gunners: 2 crew skill: Starfighter Piloting 5D, Starship Gunnery 5D, Starship Shields 4D, Sensors 4D cargo capacity: 220kg consumables: 2 weeks cost: 105000 hyperdrive multiplier: x1 nav computer: limit 4 jumps manueverability: 1D space: 5 atosphere: 295; 850kmh hull: 5D shields: 2D senors: passive: 20/0D scan: 35/1D search: 40/2D focus: 2/3D weapons: Heavy Laser Cannon fire arc: turret crew: gunner skill: Starship Gunnery fire control: 2D range: 1-3/12/25 atmosphere: 100-300/1.2/2.5km damage: 6D 2 Proton Torpedo Launchers (8 per launcher) fire arc: front crew: weapons officer skill: Starshi Gunnery fire control: 3D range: 1/3/7 atmosphere: 50-100/300/700 damage: 9D 2 Light Ion Connaons (fire-linked) fire arc: front crew: weapons officer skill: Starship Gunnery fire control: 1D range: 1-3/7/36 atmosphere: 100-300/700/3.6km damage: 4D Pylons: Max Load: 72D (3/4 load: 54D; 1/2 load: 36D) 1 centerline pylon (20D) 2 inner "wing" pylons (15D@) 2 outboard "wing" pylons (11D@)