Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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Duapherm Discril-class Cruiser

 
Craft: Duapherm Discril-class Attack Cruiser
Class: Capital
Cost: 500,000 (used)
Size: Medium (85 m)
Crew: Normal +2 (150 crew, 51 gunners)
Passengers: 60 (troops)
Cargo Capacity: 7,800 tons
Consumables: 2 weeks
Hyperdrive: x3 (backup x20)
Maximum Speed: Attack
Defense: 20 (+10 armor, +0 size)
Shield Points: 100
Hull Points: 400
DR: 10
Weapon: Laser cannons (5)
          Fire Arc: Turret
          Attack Bonus: +4 (+0 size, +2 crew, +2 fire control)
          Damage: 4d10x5
          Range Modifiers: PB +0, S +0, M -2, L -4
Weapon: Tri-particle beamers (4)
          Fire Arc: Front
          Attack Bonus: +6 (+0 size, +2 crew, +4 fire control)
          Damage: 3d10x5
          Range Modifiers: PB +0, S +0, M -2, L n/a
Weapon: Tri-laser cannons (3)
          Fire Arc: Front
          Attack Bonus: +4 (+0 size, +2 crew, +2 fire control)
          Damage: 4d10x2
          Range Modifiers: PB +0, S +0, M/L n/a

The standard attack cruiser of the Daupherm Marines (during the Daupherm-Boton Conflict), this vessel was in use over a century before the Clone Wars and features slightly different armament than that normally found in the Old Republic or the Empire.  By the Rebellion era, they are widely available on the used arms market as the Daupherm Marines attempt to upgrade to more advanced weapon systems.