A division of the Ministry of the Justiciar, the Investigation
Authority is officially an expansion of the civilian police,
assigned to tracking down criminals that operate in numerous
civilian police precincts. The IIA's role is not limited to it's
official profile. It acts as the Imperium's espionage arm, as well
as a secret police, which ferrets out spies and traitors from
within the Imperium, as well as monitoring possibly traitorous or
seditious movements.
The IIA uses Security Unit support
for support of it's agents when they decide to move against
targets. In addition, the IIA has several elite regular army units
assigned to it's military style operations, which include attacks
against fortified Yaeger and New Republic bases, attacks against
crimelords, or businesses that the Imperium decide need correction.
IIA Agents are recruited from the civilian police, from
Imperial Universities, and from the Imperium military. Subjected
to an indoctronization procedure that is even more intense than
that given to stormtroopers, IIA agents are intensely loyal to the
Imperium, and would report treason amongst their coworkers as
easily as among utter strangers. However, the power that they hold
is such that Moff Rulduk cannot trust them
completely, and his Internal Security Division keeps close tabs on
all facets of the IIA's operations.
Typical Imperial Investigation Authority
Agent:
Dexterity: 2D
Blaster 4D, Dodge 3D+2
Knowledge: 3D
Bureaucracy 5D, Intimidation 4D+2, Law enforcement 5D
Equipment: Service Sidearm, identification papers, retina I.D.
lockable lead lined attache case, wide array of electronic
listening and monitoring devices, microfusion cutting torch.
In addition, IIA Agents can draw upon the incredibly well
stocked Imperium reserves, getting any equipment that they require
simply by filling out the proper forms.
Typical Imperium Intelligence Agency
Supervisor:
Dexterity: 2D+1
Blaster 5D, Dodge 4D+1
Knowledge: 3D+1
Bureaucracy 5D+2, Intimidation 5D+1, Planetary Systems 4D+1,
Law Enforcement 6D, Streetwise 4D, Willpower 5D
Computer Programming/Repair 4D+2, Demolition 5D, First Aid
4D+1, Security 5D
Force Points: Varies
Character Points: Varies
Dark Side Points: Varies
Move: 10
Equipment: Service Sidearm, identification papers, retina I.D.
lockable lead line attache case, wide array of electronic listening
and monitoring devices, microfusion cutting torch.
In addition, IIA Agents can draw upon the incredibly well
stocked Imperium reserves, getting any equipment that they require
simply by filling out the proper forms.