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LCT-212C "SKYHAMMER" DROP TRANSPORT

Edging out the competition once again, IMS presents the LCT-212C "Skyhammer" Heavy Drop Transport. More durable and faster than the Meller & Dax MT/191, the Skyhammer is the appropriate choice for military-grade equipment deployment.

The Skyhammer can hold an extra 230 tons more than the MT/191, allowing each to carry a maximum of 20 Hellhammers and 8 Hammerheads. Since the Hell's Hammers have 20 Skyhammers, this allows them to leave half of them under maintenance, and use the other half to ferry down all of their equipment for a full deployment, if necessary. Even with the Skyhammer's very low rate of maintenance downtime, this allows the Hammers to keep their craft in top-of-the-line condition.

As a defensive measure, the Skyhammer comes with a twin laser turret fired by a dedicated gunner. This crew station is only manned when the launching craft cannot get into a low orbit, and the Skyhammer must travel through space. Though it is fully sealed, the Skyhammer is very vulnerable between launching and cargo deployment, and starship commanders try to reduce this distance to as little as possible.

Tactical Deployment: The Skyhammer is deployed the same as most other drop-ships - a powered landing through the target planet's atmosphere. This craft can be deployed in varying amounts, but it should NOT be used in direct combat against other craft - reinforcements should be used to defend the Skyhammer.

Specifications

Craft: IMS' LCT-212C "Skyhammer" Heavy Drop Transport
Type: Orbit-to-surface troop/equipment transport
Scale: Starfighter
Length: 76.5 meters
Skill: Space transports: Skyhammer transport
Crew: 3, gunners: 1
Crew Skill: Sensors 3D, space transports 5D+1, SS gunnery 4D, SS shields 3D+2
Passengers: 220 (troops, bench seating in main hold)
Cargo Capacity: 230 metric tons (includes equipment)
Consumables: 1 day
Space: 11 (during drop), 2 (on return flight and in normal flight)
Atmosphere: 470; 1350 kmh (during drop), 225; 650 kmh (on return flight and in normal flight)
Hull: 4D+2
Shields: 2D+1 (cannot be used during drop)
Sensors:
   Passive: 5/0D
   Scan: 10/1D
   Search: 25/2D
   Focus: 2/2D+2
Weapons:
   Twin Laser Turret
      Fire Arc: Turret
      Skill: SS gunnery
      Crew: 1
      Fire Control: 2D
      Space Range: 1-3/12/25
      Atmosphere Range: 100-300/1.2/2.5km
      Damage: 4D

Last updated on 15 September 2000.
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