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Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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Victory-class Star Destroyer (Mark II)

 
Craft: Rendili StarDrive Victory II
Class: Capital
Cost: n/a
Size: Gargantuan (900 m long)
Crew: minimum 2,100, maximum 6,107 (Normal +2)
Passengers: 1,600 (troops)
Cargo Capacity: 8,100 metric tons
Consumables: 4 years
Hyperdrive: x1 (backup x15)
Maximum Speed: Cruising
Defense: 16 (+10 armor, -4 size)
Shield Points: 300
Hull Points: 460
DR: 30
Weapon: Turbolasers (20)
          Fire Arc: 2 batteries front, 1 battery left, 1 battery right
          Attack Bonus: +4 (-4 size, +2 crew, +4 battery fire, +2 fire control)
          Damage: 7d10x5
          Range Modifiers: PB -6, S -4, M -2, L +0
Weapon: Double turbolaser cannons (20)
          Fire Arc: 1 battery front, 1 battery left, 1 battery right, 1 battery rear
          Attack Bonus: +6 (-4 size, +2 crew, +4 battery fire, +4 fire control)
          Damage: 5d10x5
          Range Modifiers: PB -6, S -4, M -2, L +0
Weapon: Ion cannons (10)
          Fire Arc: 2 front, 3 left, 3 right, 2 rear
          Attack Bonus: +6 (-4 size, +2 crew, +8 fire control)
          Damage: Special
          Range Modifiers: PB -6, S -4, M -2, L n/a
Weapon: Tractor beam projectors (10)
          Fire Arc: 6 front, 2 left, 2 right
          Attack Bonus: +2 (-4 size, +2 crew, +4 fire control)
          Damage: Special
          Range Modifiers: PB -6, S -4, M -2, L n/a

This version of the Victory-class Star Destroyer did not come off the production line until just after the Clone Wars had ended, and thus not very many were built before the Imperial Navy acquired its first Imperial-class star destroyers.  Unlike the original Victory, the Mark II features much a stronger hull and a better complement of weapons for fleet engagement.  It also carried two squadrons of starfighters (usually TIE fighters).