Made by Kevin Dole 1996
E-mail: dmerrill@plainfield.bypass.com
I know that some of your going to start screaming "It Ain't Canon"!!
Well, I don't want to hear it. This entire list is devoted to doing
non-canon things to the Star Wars universe. We don't even get paid
to these things to Mr. Lucas's creation.
off with the rant, on with the show:
With the fame of Boba Fett, and the appearance of Jodo Kast, the
interest in the armourerd battle suits of the Mandelor Warriors have
received a great deal of public interest. We, the staff of Men at Arms
datalog would like to thank his Imperial Majesty, Emperor Palpatine,
for allowing us to use his private collection for research into this
file. We would also like to extend our thanks to the Curators of the
Galactic Museum, particularly those in the Clone Wars and Arms & Armour
departments, and his Majesty's Royal Guard for assisting us with our
research, allowing us to actually handle these priceless suits and even
providing demonstrations of their capabilities for us.
We also wish to make a point of not thanking Mr. Fett and Mr. Kast, the
only people known to have Mandelor armour outside of a museum, for not
assisting us with our article, rejecting our offers to pay for their
time, and putting our personnel in bacta tanks. We do understand the
meaning of the words "No Thank You". You didn't have to shoot at us.
First, a note should be made about the Mandelor. No one really knows
where they came from or what they were. There many conflicting stories
and legends, but they all agree on three points:
1. they were mercenaries
2. they were elite
3. they were good enough to hunt down and kill many of the Jedi.
They used several different variants of the same suit of armour for
several different units. The issue notes are included with each suit's
description.
Mandelorian Light "Scout" Armour
Following the typical pattern of the Mandelor Warriors, the light
suit covered only the torso, head and arms. While heavy for its day,
the light suit is about equal to the suits worn by Stormtroopers today.
Based on the surviving records, it seems that these were issued to
members of training cadres, vehicle and starship crews, and non-combat
support units. It contains a short range defensive laser and flame
projector, light weight sensors and broadband transceiver.
It is believed that Jodo Kast's suit is a modified specimen of this
armour.
These new recruits were roughly as efficient as the Desert and Arctic
Stormtrooper legions. Personal equipment is believed to have consisted
of a survival kit, a blaster pistol and a knife.
They remained in the training cadre for an unknown period of time, were
they acted as sweepers and beaters, messengers and emergency reinforce-
ments. Ship and vehicle crews were similarly equipped.
model: Mandelorian Light Battle Armour
type: personal battle armour
cost: not for sale
availability: nearly unique
game effects:
basic suit: +2D phys, +1D energy, no DEX penalties. Head,
torso and arms
wrist laser: 5D damage, 3-5/15/25m range. Right forearm.
Armour Weapons skill
flame projector: 5D damage, 1m diameter, 1-5m long. Left
forearm. Armour Weapons skill.
IR/motion sensor: +1D PERC in darkness and/or against moving
targets, ahead and to both sides.
sensor pod: +2D Search, 50-100m
macrobinoculars: +1D Search, 100-200m
broadband antenna: Can intercept and decode most communications
frequencies. Can patch into shipboard and
vehicular communications systems.
Mandelorian Standard "Trooper" Armour
Worn by almost everyone in the Mandelorian legions, the "trooper suit"
provides a great deal of protection, and a large quantity of firepower.
Issued to line troopers, junior NCOs and Officers regaurdless of their
unit, and starship command crews, these suits expanded on the light
armour.
Having 50% greater armour, they also contained a basic jump pack
(deleted for ship board personnel), a second arm laser, more powerful
sensors and an atmospheric filter. They were common teamed with a
light environmental or climate control body suit for ground side
operations, or with a light vac suit, similar to those worn by fighter
pilots, for boarding operations. Although more of these suits were made,
they are no less rare than the scout suits.
A standard Mandelor trooper was roughly as effective as the elite Storm
Commandos, making them far from common troops. They carried all of the
equipment used by the probationary trooper, as well as grenades, a
blaster rifle and a variety of melee weapons.
model: Mandelorian Standard Battle Armour
type: personal battle armour
cost: not for sale
availability: nearly unique
game effects:
basic suit: +3D phys, +2D energy, no DEX penalties. Head,
torso and arms
wrist lasers: 5D damage, 3-5/20/35m range. Both forearms.
Armour Weapons skill
flame projector: 5D damage, 1m diameter, 1-5m long. Left
forearm. Armour Weapons skill.
IR/motion sensor: +1D PERC in darkness and/or against moving
targets, ahead and to both sides.
sensor pod: +2D Search, 50-100m
macrobinoculars: +2D Search, 100-300m
jetpack: 70m horizontal, 50m vertical range. Has 10 charges,
may expend one charge every other round. (Deleted
from suits worn by ships' command crew.)
eviromental filter: Blocks most harmful molecules in the
atmosphere, or seal with 30 minutes air.
broadband antenna: Can intercept and decode most communications
frequencies. Can patch into shipboard and
vehicular communications systems.
Mandelorian Heavy "Commando" Armour
Made for the Mandelorians' best troops, these priceless suits were
issued to senior NCOs and officers, commandos, snipers and recon
troopers. Twice as strong as the light suit, and more than twice as
heavily armed, these suits would have cost a fortune to make. Today,
the few remaining specimens would sell for as much as an Imperial Star
Destroyer. They contained the best sensors of any the suits, a grapple,
a very fine jetpack and a vertically fired grenade launcher.
Surprisingly, the grenade launcher used the long standard 35x40mm
shells, the same as used in the popular Zone Control line, which should
be familiar to all our readers. It is widely believed that Boba Fett
uses one of the suits.
The Mandeloran Super Commandos were among the best troops ever, almost
as, if not as, good as His Majesty's Royal Guard. They carried and
used whatever the mission called for and was available. It is a pity
that the Jedi exterminated these noble people. Their assistance would
be greatly appreciated in these times of open revolt against the lawful
government of the galaxy.
model: Mandelorian Heavy Battle Armour
type: personal battle armour
cost: not for sale
availability: nearly unique
game effects:
basic suit: +4D phys, +3D energy, no DEX penalties. Head, torso
and arms
wrist lasers: 5D damage, 3-5/25/50m range. Both forearms.
Armour Weapons skill
flame projector: 5D damage, 1m diameter, 1-5m long. Left
forearm. Armour Weapons skill.
grenade launcher: 1-50/200/300m, 4 shots. Damage varies with
grenade type. Fire Rate: 1/2. Uses Missile
Weapons skill.
turbo-projected grapple: Uses either a physical or magnetic
grapple. 0-3/10/20m range. Mounted on
the right arm. Missile Weapons skill.
winch: Attached to grapple, has 100kg capacity (wearer and his
equipment).
IR/motion sensor: +1D PERC in darkness and/or against moving
targets, ahead and to both sides.
sensor pod: +2D Search, 25-100m
macrobinoculars: +3D Search, 100-500m
sound sensor: +1D PERC in quite situations only.
broadband antenna: Can intercept and decode most communications
frequencies. Can patch into shipboard and
vehicular communications systems.
environmental filter: Filters out most harmful particles from
the air, or can seal with two hours of
air.
Mandelorian Powered "Engineer" Armour
This is the least well known of the Mandelor suits, as had the lowest
production run. Meant for combat engineers and limited issue with
heavy weapons units and commando units, these actually covered the
whole body. Many of their sensors came from the heavy suit, while the
weapons systems came from the scout suit. They also included high-
intensity work lights mounted on each shoulder, servo-systems, a
cutting/welding laser and a climate control body suit.
These troopers had to be as good a solider as his line brethren, but
he also had to know how to fix and use almost any piece of machinery
in existence, build field fortifications, prepare landing sights and
handle explosives. All under fire. It is believed that in additional
to combat maintenance and construction, they also were tasked with
fire fighting and ground transportation duties, making them some of
the most well rounded troops in the Mandelor Order.
model: Mandelorian Powered Battle Armour
type: personal powered battle armour
skill: Powersuit Operations
cost: not for sale
availability: nearly unique
game effects:
basic suit: +2D phys, +1D energy, arms and legs. +3D Physical,
+2D Energy, head and torso. -1D DEX and all
related skills
servo systems: provides +2D to the Lifting skill and all STR
based damage rolls.
wrist laser: 5D damage, 3-5/15/25m range. Right forearm.
Armour Weapons skill
flame projector: 5D damage, 1m diameter, 1-5m long. Left
forearm. Armour Weapons skill.
cutting/welding laser: variable damage (3D Character scale to
5D Walker scale), 25cm range. Mounted
on the right arm, uses Melee Combat,
Moderate difficulty.
IR/motion sensor: +1D PERC in darkness and/or against moving
targets, ahead and to both sides.
sensor pod: +2D Search, 50-100m
macrobinoculars: +2D Search, 100-500m
high-intensity worklights: mounted on each shoulder.
broadband antenna: Can intercept and decode most communications
frequencies. Can patch into shipboard and
vehicular communications systems.
environmental filter: Filters out most harmful particles from
the air, or can seal with two hours of
air.
climate control body suit: provides comfortable operating
conditions in extreme heat to
moderately cold environments. May
be pressurized for vacuums ops.
(treat as pilot's vac suit.)
Mandelorian "Boarding" Armour
We are most gratefully in the debt of our beloved Emperor for allowing
us a chance to examine this so-far unknown specimen of Mandelorian
armour. Believed to have been in the final stages of evaluation at the
time of the Order's destruction, these ten powered armour suits are
based on the engineer's suit. Carrying a powerful sensor suite,
thrusters and heavy weapons, these would have been murderously
efficient in space boarding. There is little doubt that these suits
would have been reserved specialized missions only.
model: Mandelorian Powered Battle Armour
type: personal powered battle armour
skill: Powersuit Operations
cost: not for sale
availability: nearly unique
game effects:
basic suit: +3D phys, +2D energy, arms and legs. +4D Physical,
+3D Energy, head and torso. -1D DEX and all
related skills
servo systems: provides +2D to the Lifting skill and all STR
based damage rolls.
wrist lasers: 5D damage, 3-5/25/50m range. Both forearms.
Armour Weapons skill
2 mini-missiles: speeder scale, does 5D damage. Range 0/1/2
(25-50/100/200). Carried on either side of
the thruster pack.
turbo-projected grapple: Uses either a magnetic grapple.
3-12/30/100m range. Mounted on the
left arm. Missile Weapons skill.
winch: Attached to grapple, has 100kg capacity (wearer and his
equipment) (in 1G).
cutting laser: does 2D+2 starship scale damage, 25cm range.
Mounted on the right arm, uses Melee Combat,
Moderate difficulty.
thruster pack: provides space move of 1.
sensor pod: uses Sensors skill. Passive 1/0D, Scan 2/1D,
Search 4/2D.
macrobinoculars: +3D Search, 100-500m
high-intensity worklights: mounted on each shoulder.
broadband antenna: Can intercept and decode most communications
frequencies. Can patch into shipboard and
vehicular communications systems.
environmental systems: Provides air, power and climate control
for up to 5 hours.