Self Luminescent Sights

Basic sights, also called "iron sights", are usually black. This produces a poor sight picture, especially at night. Nowadays, most weapons are produced with either white dots and/or a high visibility front sight for an improved ability to actually see the sights. But it still doesn't mean much in the dark. If you can't see the sights, you can't hit much past, say, two or three arm lengths away. For this reason, many people have small, glowing beads inserted into their iron sights. Sometimes they are LEDs, or small chips of mildly radioactive material, or even self-contained microbiomes with luminescent bacteria or plants in them. Regardless of what they are, "night sights" allow you to get a sight picture in even the darkest gloom. Unlike light enhancement or thermal imaging, they can't die at an inconvenient moment, and unlike glowrods and laser pointers, they don't give away your position. Most professionals have had these installed on their weapons, including the Stormtrooper legions. Most major manufacturers, including BlasTech, Merr-Sonn and SoroSuub, can add night sights to your blaster for a small fee (usually about 75-100cr) before it leaves the factory. Of course, you can always have them added later, but not only do you have to buy the sights, you need to have them installed by someone of usually questionable ability, or worse, yourself. And just because you have scope or something similar, these are still a nice idea, as they almost never break, unlike some things. type: night sights cost: 100 (tritium inserts) to 200 (self sustaining microbiomes) availability: 1,F to 3,F installation difficulty: Easy to Moderate TECH roll (or appropriate skill), depending on weapon game effects: +1D to hit in low light conditions (based of the theory that the first 1D of darkness penalties is based of the fact that black-on-black sights suck at night.)
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