The Imperial ORBSAT series is designed to help in the attacks
against planets under siege. Light and compact with it's panels
retracted for storage, the ORBSAT-2 is designed for harassment
level bombardment. A Star Destroyer will drop around a hundred of
these into orbit around the target planet. The computer targeting
computers will look for cities and other large, low priority
targets. Then, they will open fire.
The solar panels provide the ORBSAT-2 with enough power to
fire every round, and even though the modified turbo-lasers do not
provide that much firepower, and the satellites computer brain is
not that skillful a gunner (3D starship gunnery), it can usually
hit it's targets, due to the fact that it is hard to miss a city.
One of these satellites would be nothing more than a nuisance, but
fifty shooting at a single city can be considerably more than that.
Buildings are damaged, fires start, the infrastructure is destroyed
if not protected, the occasional vehicle is blown to bits, and
nobody can travel outside without protection. If the defensive
weaponry of the target planet is brought to bear against these
satellites, it can easily destroy them. Of course, if the planet's
defenders chose to do that, they will reveal their location to the
other Imperial forces, without causing much damage to the real
Imperial weaponry.
The Turbolaser of the ORBSAT-2 is a unique innovation.
Useless to most craft, the bolts travel in small tight beams,
decreasing their damage, while increasing their range. The power
of the ORBSAT-2 only lasts as long as the planet is not between
them and the sun, so sundown brings a reprieve from their attacks.
Other than that, as with the rest ORBSAT series, The ORBSAT-2 is
completely self maintaining, and can bombard a planet for
generations, once in place.
As with other ORBSATs, planetary shields block the ORBSAT-2's
attacks.