Author
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Topic: Spectrum - Lt. Cresp "Crispy" Totrill
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Armage Bedar Emperor Posts: 477 Registered: Oct 1999
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posted 20 November 1999 10:39 AM
A snippet from my slowly-progressing Spectrum supplement...--- 2nd Lt. Cresp "Crispy" Totrill Type: Spectrum Team Commander (ex-SpecForces Wilderness Squad Commander) DEX 3D+2 Blaster 6D+2, brawling parry 7D, dodge, firearms 7D, grenade 5D, melee combat 5D+1, melee combat: quarterstaff 8D, melee parry 5D, melee parry: quarterstaff 6D+2, running 4D, vehicle blasters 4D+2 KNO 3D Alien species 4D, languages 4D+2, streetwise: Contruum 4D+1, survival 6D, tactics: terrorism 6D MEC 2D+2 Beast riding 5D, repulsorlift ops 4D+1 PER 3D+1 Command 4D, hide 5D, search 4D+2, sneak 6D STR 3D Brawling 7D, climbing/jumping 4D, (A) martial arts: J'trai 10D, stamina 5D TEC 2D+1 Armor repair 3D+2, blaster repair 4D, demolitions 3D, first aid 3D+1 Move: 11 FP: 1 CP: 31 Equipment: Blaster pistol (4D), slugthrower rifle (5-50/100/200, silenced, 4D, fire rate: 1/3, ammo: 20) w/stun grenade launcher (0-2/15/30, 5D/4D/3D), combat knife (STR+1D+1), camo armor (+1D physical, +2 energy, +1D to opposing search if motionless), encrypted comlink headset, survival pack Capsule: Like the rest of Team 23, Cresp "Crispy" Totrill had to accept a rank and pay reduction in order to join Spectrum. Unlike most of the other members, however, he is not pleased about it. "Crispy" Totrill has had a chip on his shoulder about one thing or another ever since he joined the Army. When he was reduced in rank from Captain down to First Lieutenant (due to a mistyped coordinate which killed several soldiers when an artillery barrage was called in), the only thing that kept him in the Alliance was his devotion to duty and his morals. Now, he's been demoted to 2nd Lieutenant to serve as a commander of a Spectrum team. While it pleases him to be in a position of authority, he's often rather grumpy and gives his troops a hard time, usually putting them on triple-KP duty. Crispy is 1.6 meters tall with a crop of brown hair. He has striking green eyes and is soft-spoken, but can put an edge into both if needed. To his fellow soldiers, Crispy is an excellent soldier and an incredible martial arts expert - he has a Class 13 J'trai rating, and is a Grandmaster of Quarterstaffs in the Sorias Sector. Although Crispy does have a seemingly eternal bad attitude, once he's in battle, it fades away fast. ------------------ - Armage Bedar The STATS Man Administrator, SW-RPG HoloNet Discussion Forums Imperial Military Spaceworks [This message has been edited by Armage Bedar on November 20, 1999 at 02:42 PM] IP: Logged |
chris Trooper Posts: 4 Registered: Oct 1999
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posted 20 November 1999 01:38 PM
Overall, very nice. It seems to me, though, that they'd probably have at least a Lt commanding a team, unless it's really small.BTW: I did finally read R6 and I can see what you were talking about back when you first posted this idea. Most of the "objections" I had were cleared up with the book. However, reading it made another one jump out: When we're talking about an interstellar civilization, how is a Spectrum team going to be able to respond to a crisis quickly enough to be useful? If they aren't already in the same system, then in most cases I think they would be almost pointless. I had some questions in that regard when reading the R6 book and that was all on the same planet. Now that we're talking about completely different star systems... ------------------ Chris Curtis | UIN: 3114497 oldarmygary@hotmail.com | chriscurtis@mail.com Servais Sector: http://members.tripod.com/~c_curtis/
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Armage Bedar Emperor Posts: 477 Registered: Oct 1999
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posted 20 November 1999 02:39 PM
About the "Lt." thing - I made a typo. It's fixed now :-)About galactic deployment - Spectrum teams are located all over the galaxy. It isn't just one big group centered in one place. That was my main concern when I was devising Spectrum, so I just decided to split the organization into teams, each of which is assigned a sector or group of sectors to patrol. Oftentimes there are hundreds of sectors that do not need Spectrum coverage because they are having no problems with terrorist activity. ------------------ - Armage Bedar The STATS Man Administrator, SW-RPG HoloNet Discussion Forums Imperial Military Spaceworks IP: Logged |
Genghis12 Stormtrooper Posts: 194 Registered: Oct 1999
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posted 20 November 1999 04:53 PM
quote: Originally posted by Armage Bedar on 11-20-1999 02:39 PM About galactic deployment - Spectrum teams are located all over the galaxy. It isn't just one big group centered in one place. That was my main concern when I was devising Spectrum, so I just decided to split the organization into teams, each of which is assigned a sector or group of sectors to patrol. Oftentimes there are hundreds of sectors that do not need Spectrum coverage because they are having no problems with terrorist activity.
Armage, there's excellent ammunition for Spectrum (or groups like it) in an AP (Associated Press) story, "Modern Lafittes Scour Sea for Booty" by Helen O'Neill, AP Writer, in tomorrow's Sunday paper. Mine was in the New Orleans Times-Picayune, but since it's AP, it probably is in papers nationwide. It deals with Modern-day anti-Pirates. That's right, the swashbuckling, high-seas kind of pirates. Only, it seems that today, piracy is still rampant (mainly in the Caribbean, but also near Greece and Africa) and that modern-day pirates use ski masks, bullet-proof body armor, machine guns and anti-tank weapons. They are usually ruthless, murdering tourists and deck-hands with impunity. Now the whole point... It seems there's several "Anti-Pirate" organizations willing to "reclaim" lost or stolen property - by any means necessary. One the article detailed was Marine Risk Management run by John Dalby. He said that MRM tracks down pirates with the same "...swashbuckling style and tried-and-true tactics that pirates themselves have used for centuries: with weapons, speed and cunning." It just seems that both the Empire and/or New Republic would probably have to resort to such organizations for piracy and/or terrorist help. I should note that MRM and others like it are "merc" units- that is, for profit, not operating under any official governmental or political jurisdiction. However, it said while they are loathe to do so and don't agree with the methods that companies such as MRM resort to, many insurance companies and the owners themselves are increasingly willing to turn to such "Rambo" style methods. Just an interesting read and could possibly work in SW galaxy. ------------------ --Genghis12 Beyond Hyperspace http://www.rpghost.com/bhyper
[This message has been edited by Genghis12 on November 20, 1999 at 04:54 PM] IP: Logged |
Armage Bedar Emperor Posts: 477 Registered: Oct 1999
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posted 20 November 1999 05:08 PM
Might be neat to use in a later supplement - for now, I'd like Spectrum to be gov't affiliated. R6 is the model for Spectrum, if anybody out there hasn't noticed yet :-)------------------ - Armage Bedar The STATS Man Administrator, SW-RPG HoloNet Discussion Forums Imperial Military Spaceworks IP: Logged |
chris Trooper Posts: 4 Registered: Oct 1999
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posted 23 November 1999 04:55 PM
The esteemed Armage wrote: quote:
Spectrum teams are located all over the galaxy. so I just decided to split the organization into teams, each of which is assigned a sector or group of sectors to patrol.
That's basically what I was assuming you were doing. However, as far as I'm concerned, this really doesn't solve the response time problem. A sector is pretty damn big - generally on the order of a thousand or more systems I think I read. Even if the team is stationed on the most centrally/conveniently located planet, they're still quite a ways away from most of the planets/systems. The problem also isn't simply travel time. We'll assume the teams have access to transport with x1 or faster hyperdrives. Beyond that, though, there is also the time for the local government to decide to send a request, the travel time for the request to reach the team, and the time for the team to get ready. All this is on top of the time for the teams to travel. Don't get me wrong, I think the idea of the Spectrum teams and I now agree that there's probably a need for something like that. The "logistics", though, I think need to be worked out better. ------------------ Chris Curtis | UIN: 3114497 oldarmygary@hotmail.com | chriscurtis@mail.com Servais Sector: http://members.tripod.com/~c_curtis/
[This message has been edited by chris on November 23, 1999 at 04:56 PM] IP: Logged |
Armage Bedar Emperor Posts: 477 Registered: Oct 1999
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posted 23 November 1999 10:08 PM
quote: Originally posted by chris on 11-23-1999 04:55 PM That's basically what I was assuming you were doing. However, as far as I'm concerned, this really doesn't solve the response time problem. A sector is pretty damn big - generally on the order of a thousand or more systems I think I read.
I've read from between 50 to over a thousand - it depends on the place. quote: Even if the team is stationed on the most centrally/conveniently located planet, they're still quite a ways away from most of the planets/systems.
Well, that's the thing - they aren't needed everywhere at everytime. Chances are they'll be truly needed at only one or two planets in a sector, and that's enough. They don't need to be omnipresent. quote: The problem also isn't simply travel time. We'll assume the teams have access to transport with x1 or faster hyperdrives. Beyond that, though, there is also the time for the local government to decide to send a request, the travel time for the request to reach the team, and the time for the team to get ready. All this is on top of the time for the teams to travel.
I'm going to stretch the rules a bit on this - since the NR is essentially the ruling gov't of the galaxy, if NR Intel determines that there is a need for a Spectrum team to intervene, they can instantly deploy the team. Hopefully local law enforcement can keep the peace as long as possible. Oh, and I plan for them to have either x0.5 or x0.25 speed hyperdrives, in case you were wondering. quote: Don't get me wrong, I think the idea of the Spectrum teams and I now agree that there's probably a need for something like that. The "logistics", though, I think need to be worked out better.
That's why its a work in progress :-) Thanks for your responses so far - keep 'em coming! ------------------ - Armage Bedar The STATS Man Administrator, SW-RPG HoloNet Discussion Forums Imperial Military Spaceworks IP: Logged | |