Tarn Striker


Craft: Chakh Imperial Design S-1 Tarn
Type: Combat capital ship
Scale: Capital
Length: 410 meters
Skill: Capital ship pilot; Tarn Striker
Cost: 19.5 million credits
Crew: 2,150
Passengers: 300 (troops)
Cargo Capacity: 5,000 metric tons
Consumables: 4 months
Hyperdrive Multiplier: x2
Hyper Backup: x15
Nav Computer: Yes
Maneuverability: 1D
Space: 8
Atmosphere: No
Hull: 5D+2
Shields: 4D
Sensors:
Passive: 100/0D
Scan: 210/1D
Search: 320/2D
Focus: 12/3D
Weapons:
34 Turbolaser Batteries
Scale: Capital
Fire Arc: 8 right and left, 9 front
Crew: 3
Skill: Capital Ship Gunnery
Fire Control: 3D+1
Space Range: 3-15/36/75
Atmosphere Range: 6-15/72/150km
Damage: 6D
10 Triple Laser Cannons
Scale: Starfighter
Fire Arc: Turret
Crew: 1
Skill: Capital Ship Gunnery
Fire Control: 3D+2
Space Range: 1-4/10/20
Atmosphere Range: 100-400m/1.0km/2.0km
Damage: 5D+2
Fighter Complement50 Yith-5 Fighters

Built after the Chakh Empire was sundered from the Yaeger Imperium, the Tarn striker is designed to fill the heavy cruiser role that Imperial Star Destroyers filled so well. Built on a combination of Imperial and Chakh designs, the Tarn Striker is somewhat typical of current Chakh military engineering, as Chakh construction bases try to incorporate Imperial technology without sacrificing field tested designs. Nowhere as large or powerful as modern Imperial craft, the Tarn Striker is almost a match for the older Victory class craft still fielded by the Empire.

The guiding tactical logic behind the design of the Tarn Striker is that in order to match Yaeger swirling tactics fast ships are needed, and the Tarn sacrifices atmospheric capability for it's impressive speeds. This approach has led to some minor successes against Yaeger craft, but the weakness of the craft were soon exploited by Yaeger captains, ducking in and out of atmospheres, and turning often.

The Tarn is designed with fighter bays for the Thalian Yith-5 craft, one of the first examples of design cooperation in a Chakh craft. Further integration of crafts of the different races, and more integrated crews are an expected goal of the Chakh high command, and will probably be increasingly incorporated into newer Chakh designs.
text

geocities

index

Click Here!