TIE Bomber

Intended to replace the jury-rigged and less than impressive TIE/gt, the TIE Bomber is a purpose designed craft intended to destroy with selection. Capable of carrying a wide variety of munitions, the TIE Bomber's double hull design makes it on of the more distinctive members of the TIE series. They are quickly replacing the TIE/gt within the Fleet, freeing these smaller carft to support roles with garrisions and older ships.

Already, there have been numerous varients based off this hull made, including a shuttle that is capable of seating two persons (or four if they are willing to stand without restraints), a heavy reconaissance/forward observer, extended body heavy bombers, and a fast courier craft.

model: Seinar Fleet System's TIE Bomber
era intorduced: Aftermath of Yavin
type: dedicated light space bomber
scale: starfighter
length: 7.8m
skill: Starfighter Piloting: TIE
crew: 1
crew skill: Starfighter Piloting 6D, Starship Gunnery 5D
cargo capacity: 65kg
consumables: 2 days
cost: not for sale
manueverability: 1D
space: 6
atmosphere 295;850kmh
hull: 4D+1
senors:
passive: 20/0D
scan: 35/1D
search: 50/2D
focus: 3/2D+2
weapons:
Double Laser Cannons
fire arc: Front
skill: Starship Gunnery
fire control: 2D
range: 1-3/12/25
atmosphere: 100-300/1.2/2.5km
damage: 4D
8 variable conficuration weapons bays
fire arc: forward
skill: Starship Gunnery
fire control: 3D+2
each bay can be configured to carry
2 concussion rockets
range: 1/3/7 (50-100/300/700)
damage 7D
1 concussion missile
range: 1-2/7/15 (100-200/700/1.5km)
damage 7D
1 proton torpedo
range: 1/3/7 (50-100/300/700m)
damage 9D
2 proton bombs
damage 9D
other payloads avalible for special missions
Return to the Hanger

The origional rights to the TIE Bomber design belong to West End Games. I have modified those stats to reflect my personal beliefs about the true nature of this craft.


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