The Ravager


Craft: Modified Dromos Ltd. LCF-81A "Marauder" class cruiser
Type: Smuggler Cruiser
Scale: Capital
Length: 145 meters
Skill: Capital Ship Piloting; Marauder
Cost: Not available for sale
Crew: 46
Passengers: 150, + 16 prisoner brig
Cargo Capacity: 700 metric tons, 400 cubic meters + fighter bay
Consumables: 2 years
Hyperdrive Multiplier: x1
Hyper Backup: x8
Nav Computer: Yes
Maneuverability: 3D+1
Space: 7
Atmosphere: 364; 1020 kph
Hull: 2D
Shields: 3D
Sensors:
Passive: 50/2D
Scan: 150/3D
Search: 200/5D
Focus: 10/5D+1
Weapons:
14 Turbolasers
Scale: Capital
Fire Arc: 3 each, 5 fron
Crew: 1
Skill: Capital ship gunnery
Fire Control: 3D+2
Space Range: 3-15/36/75
Atmosphere Range: 6-30/72/150km
Damage: 5D
4 Ion Cannons
Scale: Capital
Fire Arc: Turret
Crew: 2
Skill: Capital Ship Gunnery
Fire Control: 2D+2
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100km
Damage: 3D
5 Proton Torpedo Launchers
Scale: Starfighter
Fire Arc: 3 front, 2 rear
Crew: 1
Skill: Capital Ship Gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700m
Damage: 9D
20 Quad Lasers
Scale: Starfighter
Fire Arc: Turret
Crew: 1
Skill: Capital Ship Gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300m/1.2km/2.5km
Damage: 6D
Fighter Complement: 12 Gnat Mini-Fighters, 2 Korpil XJ30 Light Transports

Glarn Irnoth's personal ship, the Ravager is a brand new Marauder Cruiser that he intercepted during delivery to the Core World defense fleet. The only modifications that he has made so far is the addition of the brig, which he needs when involved in smuggling particularly dangerous criminals, kidnapping victims, and for dealing with insubordination among the ranks. The Ravager makes a decent smuggling craft, due to it's large cargo bay, though Glarn has to rely on the XJ30s to make the more difficult runs, often loading all illegal cargo onto those ships and using the Ravager itself to distract the attention of the local customs officials. In order to accommodate those large cargo transports in the Marauder's somewhat cramped cargo bay, Glarn had to sacrifice the ability to carry any ships much larger than the Gnats, so when he travels with his usual escort of 6 Scorpio fighters, they have to travel outside of the ship and rely on the transports to rearm, repair, and provide them with provisions.
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