Kindjal

Kindjal-class light interceptor
Craft: Xerxes Motors' Kindjal-Class Light Interceptor
Type: Planetary Defense Interceptor
Scale: Starfighter
Length: 12 meters
Skill: Starfighter Piloting
Crew: 1
Passengers: None
Cargo Capacity: 70 kilograms
Consumables: 3 days
Hyperdrive: none
Hyperdrive Backup: none
Nav Computer: N/A
Cost: 270,000 credits
Maneuverability: 3D+1
Space: 10
Atmosphere: 450; 1,300 kmh
Hull: 4D
Shields: 2D
Sensors:
   Passive: 30/0D
   Scan: 50/1D
   Search: 80/2D
   Scan: 4/4D
Weapons:
   2 Fire-Linked Pulse Laser Cannons
      Fire Arc: Front
      Crew: Pilot
      Skill: Starship Gunnery
      Fire Control: 3D
      Space Range: 1-5/15/30
      Atmosphere Range: 100-500/1.5/3 km
      Damage: 7D
   2 Fire-Linked Proton Torpedo Launchers
      Fire Arc: Front
      Crew: Pilot
      Skill: Starship Gunnery
      Fire Control: 3D
      Space Range: 1-3/6/10
      Atmosphere Range: 100-300/600/1 km
      Damage: 10D (24 missiles total for 12 fire-linked volleys)

Capsule: This first entry into the starfighter market by Xerxes Motors is a most excellent initial effort indeed. Whereas the major manufacturers that cater to the major powers of the galaxy have attempted to outdo one another in the fields of maneuverability or speed or raw firepower, Xerxes Motors has concentrated on designing a superlative planetary defense fighter suitable for use in local defense flotillas. While the Kindjals have many elements common in fighters of today's galaxy it eschews the use of a hyperdrive in favor of improved targeting computers and superior handling characteristics. While neither of these alone makes it the match of such craft as Sienar's TIE Defender or even the disappointing B-Wing heavy attack fighter from Slayn & Korpril, other abilities even the odds. A sturdy hull and above average shielding allow this relatively small craft to endure much more punishment than it's small size would lead one to believe. Additionally its impressive weaponry frequently catches unwary opponents offguard. But what makes the Kindjal a true contender against today's fighter craft is something that no other company in the galaxy has seen fit to address in their starfigher designs: weapons range. The Kindjal's lasers have approximately 20%
greater range than most conventional starfighter lasers and its proton torpedoes provide a 30% range improvement over the torpedoes of most other starfighters. While this would usually mean that the torpedoes themselves must be purchased specifically from the manufacturer, the Kindjal's firing systems makes this unnecessary. The system uses a powerful compressed gas cartridge to give the torpedoes the extra boost that extends their range. While these cartridges do need to be specially purchased from Xerxes Motors they are good for 2,000 firings of each launcher before replacement is needed and the replacement cartridges
actually cost less than a single torpedo, a mere 500 credits! Still, many large governments don't use the Kindjal due to it's lack of a hyperdrive which leavesthe primary market for these superlative fighters to independant planets looking for a fighter than can give  as good as it gets when raiders come a-calling and not get blown out of the sky by the first X-Tie Ugly that comes along. In this, it performs it's job admirably.
The Kindjal was designed by Mad Rabbit <madrabbit@netdoor.com>, and has been slightly modified with the author's permission for inclusion on this webpage.
 



Back to ships
Back home