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From: Armage Bedar  <gregory@e...>
Date: Sun Feb 13, 2000 7:27pm
Subject: STATS: Wedge Antilles (long)


This is the first in a LOOONG series of Rogue Squadron and Wraith Squadron stats by yours truly. Noting the severe lack of RS stats (and the complete absence of WS stats), I have decided to take it upon myself to do them.   However, you won't get only ONE set of stats for each character - you'll get many!   Based on notable milestones in SW history, I have created several versions of each.   I hope you use and enjoy them.

Oh, and feel free to post them on your site - but give me an email link, okay?   I don't ask for much...

---

Flight Officer Wedge Antilles (as of the Battle of Yavin) Type: Brash pilot DEX 3D Blaster 4D+2, brawling parry 3D+1, dodge 5D+1, vehicle weapons 3D+2 KNO 2D Alien species 4D, bureaucracy 5D, cultures 2D+2, languages 3D, planetary systems 4D+2 MEC 4D Astrogation 5D+2, space transports 5D, SF piloting 5D, SF piloting: X-wing 7D, SS gunnery 5D, SS shields 4D+2 PER 3D Bargain 4D, gambling 4D+1 STR 3D Stamina 4D TEC 3D Computer programming/repair 5D, repulsorlift repair 3D+2, space transports repair 4D+1, SF repair
4D+1 FP: 1
CP: 11 Move: 10 Equipment: Blaster pistol (4D), flight suit, comlink, tool kit

Lieutenant Wedge Antilles (as of the Battle of Hoth) Type: Brash pilot DEX 3D Blaster 5D, brawling parry 3D+1, dodge 5D+2, melee combat 3D+1, vehicle weapons 3D+2 KNO 2D Alien species 4D+1, bureaucracy 5D+2, cultures 2D+2, languages 3D, planetary systems 4D+2, survival
2D+1 MEC 4D
Astrogation 6D, repulsorlift ops 4D+2, space transports 5D, SF piloting 5D+2, SF piloting: X-wing
8D+1, SS gunnery 5D+2, SS shields 5D PER 3D
Bargain 4D, command 4D+2, gambling 4D+1, hide 3D+1 STR 3D Stamina 4D+2 TEC 3D Computer programming/repair 5D+1, repulsorlift repair 3D+2, space transports repair 5D, SF repair 5D FP: 1 CP: 19 Move: 10 Equipment: Blaster pistol (4D), flight suit, comlink, tool kit

Commander Wedge Antilles (as of the Battle of Endor/Bakura) Type: Brash pilot DEX 3D Blaster 5D+1, brawling parry 4D, dodge 6D, melee combat 3D+1, vehicle weapons 3D+2 KNO 2D Alien species 4D+2, bureaucracy 5D+2, cultures 3D, languages 3D+1, planetary systems 4D+2, survival
2D+2, tactics: starfighters 4D MEC 4D
Astrogation 6D+1, repulsorlift ops 4D+2, space transports 5D, SF piloting 6D, SF piloting: X-wing
9D, SS gunnery 6D, SS shields 5D+1 PER 3D
Bargain 4D+1, command 5D, command: Rogue Squadron 6D+1, gambling 4D+1, hide 3D+1 STR 3D Brawling 3D+1, stamina 4D+2 TEC 3D Computer programming/repair 5D+1, repulsorlift repair 4D, space transports repair 5D, SF repair 5D+2 CP: 26 Move: 10 Equipment: Blaster pistol (4D), flight suit, comlink, tool kit

Commander Wedge Antilles (as of the Battle of Coruscant) Type: Brash pilot DEX 3D Blaster 6D, brawling parry 4D+2, dodge 6D, melee combat 3D+2, vehicle weapons 3D+2 KNO 2D Alien species 6D+1, bureaucracy 6D, cultures 4D+1, diplomacy 3D+1, languages 4D+2, planetary systems
5D+1, survival 3D+1, tactics: starfighters 6D MEC 4D
Astrogation 6D+1, repulsorlift ops 4D+2, space transports 5D+2, SF piloting 7D+1, SF piloting: X-wing 11D, SS gunnery 7D, SS shields 6D PER 3D Bargain 4D+1, command 5D+1, command: Rogue Squadron 7D+2, con 4D, gambling 4D+2, hide 3D+2, search
3D+2, sneak 4D+1 STR 3D
Brawling 4D+1, stamina 5D+1 TEC 3D Computer programming/repair 5D+2, repulsorlift repair 4D, space transports repair 5D, SF repair 6D+2 FP: 1 CP: 34 Move: 10 Equipment: Blaster pistol (4D), comlink, 300 credits, street clothes, Antar Roat facial prosthesis, uniform, & ID

Commander Wedge Antilles (as of the Battle of Thyferra) Type: Brash pilot DEX 3D Blaster 6D, brawling parry 4D+2, dodge 6D, melee combat 3D+2, vehicle weapons 3D+2 KNO 2D Alien species 6D+1, bureaucracy 6D, cultures 4D+1, diplomacy 3D+2, languages 4D+2, planetary systems
5D+1, survival 3D+1, tactics: starfighters 6D+1 MEC 4D
Astrogation 6D+2, repulsorlift ops 5D+1, space transports 5D+2, SF piloting 7D+1, SF piloting: X-wing 11D+1, SS gunnery 7D+1, SS shields 6D PER 3D Bargain 4D+1, command 5D+1, command: Rogue Squadron 8D, con 4D, gambling 4D+2, hide 3D+2, search
3D+2, sneak 4D+2 STR 3D
Brawling 4D+1, stamina 5D+1 TEC 3D Computer programming/repair 5D+2, repulsorlift repair 4D, space transports repair 5D+1, SF repair
6D+2, SF repair: X-wing 7D CP: 38
Move: 10 Equipment: Blaster pistol (4D), comlink, flight suit, X-wing starfighter (on loan from Tycho Celchu)

Commander Wedge Antilles (as of the Battle with ISD Implacable) Type: Brash pilot DEX 3D Blaster 6D, brawling parry 4D+2, dodge 6D+1, melee combat 3D+2, vehicle weapons 4D+1 KNO 2D Alien species 6D+1, bureaucracy 6D, cultures 4D+1, diplomacy 3D+2, languages 4D+2, planetary systems
5D+1, survival 4D, tactics: starfighters 6D+1, tactics: commandos 4D MEC 4D
Astrogation 6D+2, repulsorlift ops 5D+1, space transports 5D+2, SF piloting 8D, SF piloting: X-wing
11D+1, SS gunnery 7D+2, SS shields 6D+2 PER 3D
Bargain 4D+1, command 4D+1, command: Rogue Squadron 8D, command: Wraith Squadron 5D, con 5D+1, gambling 4D+2, hide 4D+1, search 3D+2, sneak 4D+2 STR 3D Brawling 5D+2, stamina 5D+1 TEC 3D Computer programming/repair 6D+1, repulsorlift repair 4D, space transports repair 5D+1, SF repair
7D+1, SF repair: X-wing 8D+2 CP: 27
Move: 10 Equipment: Blaster pistol (4D), comlink, flight suit, tool kit, TIE/ln starfighter

Commander Wedge Antilles (as of the capture of Razor's Kiss) Type: Brash pilot DEX 3D Blaster 6D+2, brawling parry 4D+2, dodge 6D+1, melee combat 3D+2, vehicle weapons 4D+2 KNO 2D Alien species 6D+1, bureaucracy 6D, cultures 4D+1, diplomacy 4D, languages 4D+2, planetary systems
5D+2, survival 4D, tactics: starfighters 7D, tactics: commandos 4D+2 MEC 4D
Astrogation 6D+2, repulsorlift ops 5D+1, space transports 6D, SF piloting 9D+1, SF piloting: X-wing
11D+2, SS gunnery 8D, SS shields 7D+1 PER 3D
Bargain 4D+1, command 5D, command: Rogue Squadron 8D, command: Wraith Squadron 5D+2, con 5D+2, gambling 4D+2, hide 4D+1, search 3D+2, sneak 4D+2 STR 3D Brawling 5D+2, stamina 5D+1 TEC 3D Computer programming/repair 6D+1, repulsorlift repair 4D, space transports repair 5D+1, SF repair
7D+2, SF repair: X-wing 9D CP: 30
Move: 10 Equipment: Blaster pistol (4D), comlink, flight suit, tool kit, TIE/ln starfighter

Commander Wedge Antilles (as of the Battle of Vahaba/Selaggis) Type: Brash pilot DEX 3D Blaster 6D+2, brawling parry 4D+2, dodge 6D+2, melee combat 3D+2, vehicle weapons 4D+2 KNO 2D Alien species 6D+1, bureaucracy 6D, cultures 4D+2, diplomacy 4D, languages 4D+2, planetary systems
5D+2, survival 4D, tactics: starfighters 8D+1, tactics: commandos 5D MEC 4D
Astrogation 7D, repulsorlift ops 5D+1, space transports 6D, SF piloting 9D+2, SF piloting: X-wing
11D+2, SS gunnery 8D+1, SS shields 7D+1 PER 3D
Bargain 4D+1, command 5D+1, command: Rogue Squadron 8D, command: Wraith Squadron 6D, con 5D+2, gambling 4D+2, hide 4D+1, search 3D+2, sneak 4D+2 STR 3D Brawling 5D+2, stamina 5D+2 TEC 3D Computer programming/repair 6D+1, repulsorlift repair 4D, space transports repair 5D+1, SF repair
7D+2, SF repair: X-wing 9D+1 CP: 31
Move: 10 Equipment: Blaster pistol (4D), comlink, flight suit, tool kit

General Wedge Antilles (as of the Battle of the Sluis Van Shipyards) Type: Brash pilot DEX 3D Blaster 6D+2, brawling parry 4D+2, dodge 6D+2, melee combat 3D+2, vehicle weapons 4D+2 KNO 2D Alien species 6D+1, bureaucracy 6D, cultures 4D+2, diplomacy 4D, languages 4D+2, planetary systems
5D+2, streetwise 3D, survival 4D, tactics: starfighters 9D+1 MEC 4D
Astrogation 7D, repulsorlift ops 6D, space transports 6D, SF piloting 9D+2, SF piloting: X-wing
12D+1, SS gunnery 8D+1, SS shields 7D+1 PER 3D
Bargain 4D+1, command 6D, command: Rogue Squadron 9D+2, con 5D+2, gambling 4D+2, hide 4D+1, search
3D+2, sneak 4D+2 STR 3D
Brawling 5D+2, stamina 5D+2 TEC 3D Computer programming/repair 6D+1, repulsorlift repair 4D, space transports repair 5D+1, SF repair
7D+2, SF repair: X-wing 9D+1 FP: 1
CP: 25 Move: 10 Equipment: Blaster pistol (4D), comlink, flight suit, tool kit

General Wedge Antilles (as of the Battle for the Katana fleet) Type: Brash pilot DEX 3D Blaster 6D+2, brawling parry 4D+2, dodge 6D+2, melee combat 3D+2, vehicle weapons 4D+2 KNO 2D Alien species 6D+1, bureaucracy 6D, cultures 5D, diplomacy 4D, languages 4D+2, planetary systems 6D, streetwise 3D, survival 4D, tactics: starfighters 10D MEC 4D Astrogation 7D, repulsorlift ops 6D, space transports 6D, SF piloting 9D+2, SF piloting: X-wing
12D+1, SS gunnery 8D+1, SS shields 7D+1 PER 3D
Bargain 4D+1, command 6D, command: Rogue Squadron 10D, con 5D+2, gambling 4D+2, hide 4D+1, search
3D+2, sneak 4D+2 STR 3D
Brawling 5D+2, stamina 5D+2 TEC 3D Computer programming/repair 6D+1, repulsorlift repair 4D, space transports repair 5D+1, SF repair
7D+2, SF repair: X-wing 9D+1 CP: 21
Move: 10 Equipment: Blaster pistol (4D), comlink, flight suit, tool kit

General Wedge Antilles (as of the Battle of Bilbringi) Type: Brash pilot DEX 3D Blaster 6D+2, brawling parry 4D+2, dodge 6D+2, melee combat 3D+2, vehicle weapons 4D+2 KNO 2D Alien species 6D+1, bureaucracy 6D, cultures 5D, diplomacy 4D, languages 4D+2, planetary systems 6D, streetwise 3D, survival 4D, tactics: starfighters 10D MEC 4D Astrogation 7D, repulsorlift ops 6D, space transports 6D+1, SF piloting 10D, SF piloting: X-wing
12D+2, SS gunnery 9D, SS shields 8D PER 3D
Bargain 4D+1, command 6D, command: Rogue Squadron 10D, con 5D+2, gambling 4D+2, hide 4D+1, search
4D, sneak 4D+2 STR 3D
Brawling 5D+2, stamina 5D+2 TEC 3D Computer programming/repair 6D+1, repulsorlift repair 4D, space transports repair 5D+1, SF repair
7D+2, SF repair: X-wing 9D+2 CP: 29
Move: 10 Equipment: Blaster pistol (4D), comlink, flight suit, tool kit

General Wedge Antilles (as of the Battle of Calamari) Type: Brash pilot DEX 3D Blaster 6D+2, brawling parry 4D+2, dodge 7D, melee combat 4D+1, melee parry 4D, vehicle weapons 4D+2 KNO 2D Alien species 6D+1, bureaucracy 6D, cultures 5D, diplomacy 4D, languages 5D+1, planetary systems 7D, streetwise 3D+2, survival 4D, tactics: starfighters 10D+1 MEC 4D Astrogation 7D+1, repulsorlift ops 6D, space transports 6D+1, SF piloting 10D+2, SF piloting: X-wing
13D, SS gunnery 9D, SS shields 8D PER 3D
Bargain 5D, command 6D+2, command: Rogue Squadron 10D+2, con 5D+2, gambling 4D+2, hide 4D+1, search
4D+2, sneak 5D STR 3D
Brawling 5D+2, stamina 6D, swimming 4D TEC 3D Computer programming/repair 6D+2, repulsorlift repair 4D+1, space transports repair 5D+2, SF repair
7D+2, SF repair: X-wing 9D+2 FP: 1
CP: 22 Move: 10 Equipment: Blaster pistol (4D), comlink, flight suit, blast vest (+1D physical, +1 energy), tool kit

General Wedge Antilles (as of the Battle of Adumar) Type: Brash pilot DEX 3D Blaster 6D+2, brawling parry 4D+2, dodge 7D, melee combat 5D, melee parry 4D, vehicle weapons 4D+2 KNO 2D Alien species 6D+1, bureaucracy 6D, cultures 5D, diplomacy 5D+2, languages 6D, planetary systems 7D, streetwise 3D+2, survival 4D, tactics: starfighters 10D+1 MEC 4D Astrogation 7D+1, communications 5D, repulsorlift ops 6D, sensors 4D+1, space transports 6D+1, SF piloting 11D+1, SF piloting: X-wing 13D+1, SS gunnery 9D+2, SS shields 8D+1 PER 3D Bargain 5D, command 6D+2, command: Rogue Squadron 10D+2, con 6D+1, gambling 4D+2, hide 5D, search
4D+2, sneak 5D+2 STR 3D
Brawling 5D+2, stamina 6D TEC 3D Computer programming/repair 7D, repulsorlift repair 4D+1, SF repair 8D, SF repair: X-wing 9D+2 CP: 26 Move: 10 Equipment: Blaster pistol (4D), vibroblade (STR+2D), comlink, flight suit, blastsword (STR+1D [blade], 3D+2 [blaster]), Adumarian clothing

General Wedge Antilles (as of the Battle of Corellia) Type: Brash pilot DEX 3D Blaster 7D, brawling parry 4D+2, dodge 7D, melee combat 5D, melee parry 4D, vehicle weapons 4D+2 KNO 2D Alien species 6D+2, bureaucracy 6D, cultures 5D, diplomacy 5D+2, languages 6D, planetary systems
7D+1, streetwise 4D+1, survival 4D, tactics: starfighters 10D+2 MEC 4D
Astrogation 8D, communications 5D, repulsorlift ops 6D, sensors 4D+1, space transports 6D+1, SF piloting 11D+1, SF piloting: X-wing 13D+2, SS gunnery 10D, SS shields 8D+2 PER 3D Bargain 5D, command 7D, command: Rogue Squadron 10D+2, con 6D+1, gambling 4D+2, hide 5D, search
4D+2, sneak 5D+2 STR 3D
Brawling 5D+2, stamina 6D+1 TEC 3D Computer programming/repair 7D, repulsorlift repair 4D+1, SF repair 8D, SF repair: X-wing 10D CP: 29 Move: 10 Equipment: Blaster pistol (4D), comlink, flight suit, tool kit

General Wedge Antilles (as of the Battle of Bothawui) Type: Brash pilot DEX 3D Blaster 7D, brawling parry 4D+2, dodge 7D, melee combat 5D, melee parry 4D+1, vehicle weapons 4D+2 KNO 2D Alien species 6D+2, bureaucracy 6D+1, cultures 5D+1, diplomacy 5D+2, languages 6D, planetary systems
7D+2, streetwise 4D+2, survival 4D, tactics: starfighters 11D MEC 4D
Astrogation 8D, communications 5D+1, repulsorlift ops 6D, sensors 4D+2, space transports 6D+1, SF piloting 11D+2, SF piloting: X-wing 14D, SS gunnery 10D+1, SS shields 9D PER 3D Bargain 5D+1, command 7D+2, command: Rogue Squadron 11D, con 6D+1, gambling 5D, hide 5D+1, search
4D+2, sneak 5D+2 STR 3D
Brawling 5D+2, stamina 6D+2 TEC 3D Computer programming/repair 7D+1, repulsorlift repair 4D+2, SF repair 8D, SF repair: X-wing 10D+1 CP: 27 Move: 10 Equipment: Blaster pistol (4D), comlink, flight suit, tool kit

NOTE: The stats for Wedge Antilles shown in the books do NOT correspond with the stats given here. These stats better reflect Wedge's true skills as a leader and as the best NFS starfighter pilot in the galaxy...

- Armage Bedar
The STATS Man http://ims.terrandesigns.com http://www.terrandesigns.com/holonet ims@t...


  Replies Author Date
1034     RE: STATS: Wedge Antilles (long) Will Cilvik Sun 2/13/2000
1035     Re: STATS: Wedge Antilles (long) Armage Bedar Sun 2/13/2000
1036     Re: STATS: Wedge Antilles (long) Andrew Wilson Sun 2/13/2000
1039     RE: STATS: Wedge Antilles (long) Evan Hansen Sun 2/13/2000
1042     Re: STATS: Wedge Antilles (long) Armage Bedar Mon 2/14/2000
1045     Re: STATS: Wedge Antilles (long) Andrew Wilson Mon 2/14/2000
1048     Re: STATS: Wedge Antilles (long) MaGnUs Mon 2/14/2000
1050     Re: STATS: Wedge Antilles (long) Ben Flood-Paddock Mon 2/14/2000
1065     Re: STATS: Wedge Antilles (long) Armage Bedar Mon 2/14/2000

  Message 1030 of 2629    


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