Security 8D
Force Points: Varies, never more than 5
Character Points: Varies, typically 5-20
Dark Side Points: Variable, never more than 5
Move: 10
Equipment:
Chameleon Suit (grants a 1D+1 bonus to sneak and 2D+1 bonus
to hide), power grappling hook, macrobinoculars, comlink, Air
Mask (breathing apparatus, also capable of breaking H2O down to
components, allowing underwater breathing), haversack containing:
three miniature listening devices and monitoring device, Light
micropulse "stone cutter" cutting saw, 2 kg Ritonite and six
fuses (.5kg + fuse equals thermal detonator, can be used in
smaller or larger amounts), 3 weeks ration bars, simple disguise,
3 vials of assorted poisons.
Weapons:
2 Blaster Pistols, 1 Fragmentation Grenade, 2 Smoke
Grenades,
Kumji:
Scale: Character
Skill: Melee Combat: Kumji
Difficulty: Moderate
Damage: STR+2D (maximum 6D)
Cost: Not available for sale
The Kumji is essentially a group of short vibroblades
affixed to a handle that is designed to be carried in the palm of
the hand. However, it is somewhat more than that. Each
vibroblade has a number of small spikes that shoot from it's
sides and retract with the tensing of the users hand. This
device grants a +2D bonus to the climb skill of experienced
users. It also can gain quite a hold on targets. When a Kumji
scores a hit, and the spikes are set, it takes an opposed STR
roll to break loose from it's grip. When held, the target cannot
move or dodge, but he can still parry and attack.
Shara:
Scale: Character
Skill: Melee Combat
Difficulty: Difficult
Damage: STR+3D+2 (maximum 8D+2)
Cost: Not available for sale
The Shara is a broad, sharply angled Vibro Weapon. (for
those that know, like a Gurkha Kukuri, but with a somewhat
sharper angle. For those that don't, sort of like a banana, held
so that it bends downward. It is made of a heavy
Scandium/Durasteel alloy that is twice as dense as the Durasteel
of standard vibro weapons. The weight and the odd shape of the
weapon make it quite difficult to use, but in the hands of an
expert, the Shara is a fearsome weapon.
FRX-40 Powerbow
Scale: Character
Skill: Bows, FRX-40 Powerbow
Ranges: 3-10/40/250
Damage: STR+2D (maximum 8D)
ROF: 2 per round
Cost: 500 credits
This is a popular sporting bow that the Serpent's Teeth have
modified to their own purposes. They are made of a very light
Silicone/Plasteel/Graphite composite, and have a complex series
of internal pull adjustment gears that maximize the efficiency of
the bow to the extent that over 85% of the power that is put in
goes straight to the arrow's forward movement. The Serpents's
Teeth use it because of it's range, it's total silence, it's
ability to deliver payloads of up to 150g, and the fact that
most weapon detectors are not programmed to find weapons with no
possible energy output.
In addition to the above, the Serpent's teeth will carry
equipment to match the needs of their mission. They can chose
equipment from the Black Serpent's incredibly well stocked
armory, or from the resources of any of the lesser members of
their organization.
Typical actions: There are a number of different contracts
that the Serpents give for assassinations. The price varies with
the difficulty of the target. In ascending order of price, here
are the contracts given: One Triad making a single attempt,
contract fulfilled after the attempt, regardless of it's success.
One Triad making an all out attempt, contract fulfilled with the
death of the target or the death of all members of the Triad.
One Triad making an all out extreme hit, contract fulfilled with
the death of the target, his family, and all his business
associates, and the destruction of his home and place of
business, contract completed with success or the death of the
Triad. If more men are needed, a second contract for a second
Triad must be made, with no discount for the second group, and so
on. It is possible to take out a much more comprehensive
contract, that is not filled with the death of the operatives,
just the target.
In addition, the Black Serpents can be hired for other
purposes, such as espionage, theft, or other reasons. Usually,
lesser members of the organization (known as Snakes, or
Serplings) will fill these contracts, but for particularly
difficult tasks, a triad of Serpent's Teeth will be assigned.
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