Flisha Ral Nereb

Thalian gunrunner


Stats:

Dexterity: 3D+1
Blaster 6D, Brawling Parry 4D+1, Dodge 6D, Vehicle Blasters 4D+1
Knowledge: 3D
Cultures 5D+2, Intimidation 5D, Planetary Systems 6D+2, Streetwise 6D, Value 6D+1
Mechanical: 4D
Astrogation 5D, Communications 5D+2, Sensors 6D, Space Transports 7D+1, Starfighter piloting 5D, Starship gunnery 6D+1, Starship shields 5D+1
Perception: 3D
Bargain 7D+2, Con 6D+2, Investigation 5D, Persuasion 6D, Hide 6D+2, Search 5D+1, Sneak 5D+1
Strength: 2D+1
Brawling 4D+1
Technical: 2D+1
Security 6D, Space Transports Repair 5D+1

Special Abilities: Thalians have a 210ø area of view, with full binocular vision throughout that range.
Force Sensitive: No
Force Points: 1
Dark Side Points: 2
Character Points: 15
Move: 10

Equipment:

Personal Equipment: Heavy blaster pistol with thermal imaging sight, blaster rifle, combat knife, comlink, several datapads, glowrod, automatic grappling hook.

Other Equipment: Modified Operion 949 transport Nereb Throne, fortune totaling 540,000 credits of assorted currencies, partial title to 4 Operion Kulaks, 1 Hangman fighter, and 2 Operion 949 Transports, 90% ownership of "Snarky's Den", a cantina in Port Ederos, ownership of several warehouses on Ustic, which are usually rented out, except when a big weapons deal is being made, and a portion of which are used as docking facilities for the snubfighters and freighters of her organization.

Capsule:

Race: Thalian
Sex: Female
Age: 29

Appearance:

Height: 5'11".
Weight: 200lbs.
Eyes: Reflective silver.
Skin: Pale red.
Hair: None.
Appearance notes: Flisha has a tatoo of a Thaln panther on her right shoulder, and wears a thin golden earchain.

Clothing:

Flisha tends to wear a Thalian military issue jumpsuit from before the Imperial treaty, embroidered with the family crests of Nereb, the Imperial crests of House Almiran, and other ornamentation. She will also wear ornate civilian clothes, and large amounts of jewelry and gold trim when not aboard ship, or dealing with pirates.

Retainers, henchmen, and associates:

Flisha has the fullest confidence in her pilots, most of whom own from 20%-60% of the title to their ship. She is quite close to her crew and gunners, particularly her co-pilot, Rashak El Mar, a Thallian with whom she is emotionally involved. She also is quite friendly with her various contacts, mostly Yaeger and independent pirates, and the occasional crooked military industry executive.

Common haunts and habitues:

Flisha will usually be found in the seedier weapons markets of the sector, and in the middle of pirate fleets. Most other times, she will be selling her wares to Chakh military officers, mostly those from less well trained and less elite units, who are willing to use whatever weapons they can afford. Occasionally, she will sneak back on to Thaln to transfer money and weapons to the Almiran pretender to the throne and to his supporters, but these visits are kept brief by House Almiran's fugitive position.

History:

A young officer in the Thalian navy, Flisha jumped ship when House Almiran declared for the throne. As she expected, her patron house was far to weak to succeed in it's bid, and was quickly isolated and nearly eradicated. The fortunes of House Nereb were inextricably linked with Almiran, and if she had remained in the Navy her opportunities for advancement would have vanished utterly.

Flying her stolen Yith-4 fighter out of Thalian space, Flisha soon joined a mercenary band, which worked for several years escorting merchant convoys through uncivilized space. Seeing where the real money was, Flisha traded her fighter and savings for a beat up freighter, and began flying cargos for the various pirate fleets. Not as lucrative as piracy, it was a considerably more lucrative career than direct cargo hauling, as pirate fleets had to pay somewhat more than fair market value to lure merchants out to sell them vitally needed supplies, and a rather safer career, as hijacking her ship would have cut the pirates off from their source of supplies.

When the Empire and the Chakh Empire split, Flisha started running weapons into the Chakh Empire, dodging the border patrols and the Imperial screening flights, to sell to a market that was quickly flooded with Imperial merchandise. However, she continues in this area because of covert government assistance, as the Chakh Empire is not sure that it wants to be that reliant on Imperial goods, for while they do not realize that the weapons they get are transferred directly from Imperium stores, they do know that increased Imperial border security could cripple their military, and want to develop other sources of weapons.

Personality:

Flisha is a true swashbuckler, living in the moment, and doing all she can to achieve the dramatic. The real reason that she stays in the arms shipping business is to develop resources required to support a bid for the Emerald Throne. While House Nereb could never generate the kind of public support needed to reach the throne, House Almiran could, and as soon as the immediate pressure is relieved, she will start spending more time with the pretender, helping him plan a more successful bid for power, with the expectation of increased behind the scenes power for herself and her house.

A quote:

"I just so happen to have some lovely artillery pieces that I would be willing to let go of, if the price is right..."
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