Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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Star Seeder Colony Ship

 
Craft: Kuat Drive Yards Star Seeder
Class: Capital
Cost: n/a
Size: Large (250 meters)
Crew: Normal +2 (550 crew)
Passengers: 800
Cargo Capacity: 7,500 metric tons
Consumables: 5 years
Hyperdrive: x3 (backup x15)
Maximum Speed: Cruising
Defense: 19 (+10 armor, -1 size)
Shield Points: 100
Hull Points: 200
DR: 20
Weapon: Turbolasers (6)
         Fire Arc: 2 front, 2 rear, 1 left, 1 right
         Attack Bonus: +1 (-1 size, +2 crew)
         Damage: 3d10x5
         Range Modifiers: PB -2, S +0, M +0, L -2
Weapon: Tractor beam projector
         Fire Arc: Front (and below)
         Attack Bonus: +3 (-1 size, +2 crew, +2 fire control)
         Damage: Special
         Range Modifiers: PB -2, S +0, M/L n/a

The Star Seeder is a typical colony ship, designed to carry a group of 200 to 800 colonists and all the basic equipment, plants, livestock, and droids they need to create a new settlement.  Its hangar bay includes a small shuttle, air speeders, underwater speeders, and land tractors.  The Star Seeder is an old and reliable design, at least a century old.  Earlier versions with virtually identical characteristics can hundreds (or even thousands) of years earlier when the Galactic Frontier was colonized (becoming the Outer Rim Territories).