Strategic Location: At the edge of the Empire's sphere
of influence in the Yaeger sector.
Temperature: 101% Normal, with somewhat colder winters
than normal for planets in that range.
Atmosphere: Breathable, with somewhat above average CO2
percentages.
Hydrosphere: 38% of Yaeger Prime is covered with water.
It has two major oceans, one of which (the Kuyalis sea) is far more
saline than the other (the Herlmluft sea), having average
salinities of 11% and 3% respectively.
Gravity: 106% normal.
Terrain: The terrain of Yaeger prime is remarkably
varied, with bitter cold windswept mountains on the poles, wide
bands of volcanic activity, towering mountain ranges both quite
ancient and fairly recent, canyon riddled badlands, vast flatland
regions, and chains of coral islands.
Mineral Resources: Yaeger Prime is quite rich in
mineral resources, with substantial reserves of native gold,
silver, iron, and copper, as well as large deposits of more exotic
compounds, such as Buridium, Nanotypain, and Tripotash crystal.
Capital City: Doran City is the capital of the Imperial
occupation, but the much older Jorthu Yaeg is the traditional
capital of the planet, and of the Yaeger Nation as a whole.
Other Cities: Yaeger Prime has a large number of
urbanized areas, with two major population centers being Jorthu El
Kos, and Tungar City. Jilkaroth was once the second largest city
of Yaeger Prime, before it was destroyed.
Starport: Both Doran City and Jorthu Yaeg have galaxy
class starports, though Jorthu Yaeg's port has been closed since
the founding of Doran City. There are numerous planetary and
landing strip class starports elsewhere on the planet, including
the near planetary class port of the secret Yaeger military base
of Prime Landing.
Population (within +/- 1%): 2,710,498,000 humans, 48,920
Huthor, 23,040,900 Dimmamyuk.
Government: Imperial Occupation, though it's grasp on
the locals is extremely weak, especially on the Huthor population,
who are not challenged at all in their home territories, and seldom
fired upon when they leave that range. Human and Dimmamyuk locals
are technically subject to the usual sort of repressive imposed
rule of Imperial occupation, but in reality it has proven rather
difficult to control the locals, due to the incomplete Imperial
grasp on the planet, and the local's general competence in combat.
For this reason, Imperial control is extremely tight in the areas
of highest urban concentration, but the more rural areas, and the
low income urban areas are free for most of the time, but are
subject to the occasional Imperial sweep.
Tech Level: High Space, for both the Imperial occupying
force and the Yaeger. The Dimmamyuk are at a low space level, and
the Huthor reject all technology.
Major Exports: High tech manufactured goods, Minerals,
and other materials are being harvested by the Empire, Tripotash
Crystals are smuggled off world by the Yaeger.
Major Imports: Imperial troops and occupation
personnel, Yaeger Ranger and Kommando units, mechanical components,
high technology.
System: Cothorian
Star: Cothor (Mid sized yellow)
Name
Planet Type
Moons
Jakru
Scalding Rock
0
Yaeger Prime
Occupied World
1
Yaeger Secundus
Desert World
1
Yaeger Tertius
Jungle World
2
Luthic
Ice World
4
Athric
Gas Giant
29
System Capsule:
Jakru: Fairly close to the sun, Jakru is rich in numerous
minerals, and the graveyard of numerous speculative mining
operations.
Yaeger Prime: See Below.
Yaeger Secundus: Home to numerous played out mines and
massive dunes, Yaeger Secundus is under the same sort of occupation
as Prime.
Yaeger Tertius: This high temperature world is home to a
remarkably hostile planet wide jungle. Yaeger troops went through
exposure training here before the occupation, and it is still home
to a few concealed monitoring stations, though the planet is
subject to occasional Imperial fighter flybys.
Luthic: Home to several forms of native megafauna, Luthic is
not inhabited by sentients of any type.
Athric: This very large planet has a spectacular series of
rings, with high ferric and cuprous values giving the rings their
characteristic red and green color.
Planetary Capsule:
Flora and fauna: Yaeger Prime is noted for its thick
and varied forest cover, which is fed by the planet's proximity to
its sun, it's high water reserves, and the large deposits of
necessary trace minerals. From the Northern Taiga to the
equatorial rainforests to the badlands scrubs, Yaeger Prime is
covered with forests of different types. All in all, scientists
identify thirty major woodland types on Yaeger Prime, each with
several subdivisions. Because of the great diversity of life on
Yaeger Prime, it is hard to identify any particular species as
being particularly important overall; The Great Boar is far and
away the most important creature of the badlands scrub, but it is
seldom found out of forests of that type, while the Sampan Fangface
is the terror of the mangrove, and can't survive out of that range.
Suffice it to say, the planet is home to a vast array of flora and
fauna, both beautiful and highly deadly.
Sentient Species: Yaeger Prime is home to three
sentient races, the Humans, the Huthor, and the Dimmammyuk. At
first, constant conflict between the three races was the rule of
life on the planet, but eventually common ground was reached in
their shared culture, and eventually a series of treaties ended
this warfare, and the three races currently have very high opinions
of each other.
History: Yaeger Prime, as the homeworld of the Yaeger
nation, has an exceedingly long and rich history. The first human
settlement in the sector was on Yaeger Prime, then called Cothoria.
These settlers gradually lost contact with the old Republic due to
the remote nature of the sector, and a local hyperspace anomaly
that prevented any form of radio communication over hyperspace.
The last ship that left to the Old Republic left in Y 230, and by
Y 3,000 the Old Republic had become nothing more than a shadowy
myth.
During this time, the humans of Cothoria began to expand out
across the planet, and soon came into contact with the other
sapient creatures of the planet, the Huthor and the Dimmamyuk.
Highly influenced by the predatory, catlike Huthor, the humans
began to refer to themselves as Ien Yaeger, a term meaning "the
hunters" in the local language. After several decades of brutal
warfare among the three races, the Treaty of Miranon was signed in
Y 450, and has stood until the present day, regulating interaction
between the three races.
Inter-stellar travel, a secret that had been lost around Y
350, during the three races war, was rediscovered in Y 1,215. The
Yaeger humans quickly expanded from their homeworld, renamed Yaeger
Prime in Y 1,307. Once the Yaeger expanded off of Prime, mining
operations slowed down in intensity, allowing substantial reserves
to remain to this day. Yaeger Prime remained the home of the
larger manufacturing firms, and to many Yaeger citizens. Many
individuals that grew up in the colonies retired to Prime after
they made their fortune, and many colonists retained title in their
stake in Prime for as long as they could, leading to a planet whose
human inhabitants were either wealthy, or absentee landholders, and
the land values of the areas allocated to humans gradually rose, as
the Yaeger expanded to more and more planets.
Unable to afford the land required to expand, and faced with
a prohibitively high cost of living, industry gradually moved off
Prime to the colonies. Yaeger Prime remained a world dedicated to
rich estates and the mechanics of government for quite a while,
until social centers gradually moved to the now rich colony worlds.
As the cost of living approached normal, industry returned to
Yaeger Prime, specifically the Yaeger Yards Starport, and related
technology firms. Some farming and animal husbandry had remained
throughout on the great estates, and remained to supply luxury food
items, such as Jujir steaks and Yaeger Yellow wine. However, most
staple food was imported, at first from hybrid grain producers such
as Minrell, Lothos, and Epis and later from the fungi mines of
Gugimar and Kimij.
During the Yrotha War, and later the Skathelon War, Yaeger
Prime was a military target of great importance, and had built up
a formidable planetary defence net, as well as a number of
concealed fortresses and strongholds on the planets surface, many
of which remain today. Due to the strong Skathelon presence, and
later the Pangritai presence, expansion of the Yaeger tended to
take place in the opposite direction, leaving Yaeger Prime at the
edge of the Yaeger sphere of influence. Realizing the danger posed
by this border position, Yaeger Yards moved the bulk of their
operations to Omriar, a world closer to the center of the Yaeger
sphere, while maintaining several smaller shipyards on Prime.
When the Imperial war with the Yaeger began, Moff Doran saw
Yaeger Prime as the center of Yaeger power, and he felt that if he
were to capture Prime, the rest of the sector would quickly fall.
The Yaeger central command realized that their fleet could not
survive a full engagement, and therefore the Gii Yaeg, the
governing body of the Yaeger, was evacuated from Prime almost as
soon as the war with the Empire began. The Yaeger fleet fought a
typical rearguard action over Prime, losing the field of battle,
but inflicting far greater damage on the foe then they themselves
endured. Despite their capture of the Cothorian system, the planet
itself has proven a somewhat harder nut to crack. Millennia of
defensive construction combined with tenacious native wildlife and
the determined local defenders caused the conquest of Prime to drag
on and on, to end in the incomplete occupation described in the
Government section, a state that Prime remains in.
When Moff Doran was killed at Oth'Lenar, the planet fell under
the control of Admiral Jithron, and then Moff
Rulduk. Despite the change in power, the nature of the
Imperial presence has remained fairly constant, as Rulduk plans to
make the removal of the Imperial presence on Prime a significant
event, and he also wants it to take place on his own timetable.
However, the resurgent Yaeger Nation is threatening a military
takeover of Prime, something that Rulduk would have to work at to
turn to his own advantage.