Combat Forces of the Yaeger Sector, Imperial:

Imperial Scouts


When the Empire first expanded into the Yaeger sector, they relied on the biker scouts and AT-ST walkers as their scout and patrol troops in terrain offering heavy cover. The Yaeger rangers and Nimirr trackers killed thousands of these troops using their superior knowledge, better adapted equipment, and greater stealth to cut down the Imperial troops with few losses. Moff Doran was more than a little displeased with that situation, and the new Imperial Scout troopers were his solution to the problem, and innovation adopted by all his successors.

Still no match for the Yaeger Rangers or the Nimirr, the Imperial Scouts are a good deal less conspicuous than the white armored biker scouts, or the loud and slow AT-ST units. The scouts are often supplemented by Imperial Troopers, Stormtroopers, and mechanized units, primarily Hawk Swoops and the new AT-AP (All Terrain Anti Personnel) walkers. The Imperial Scouts often use the same Speeder Bikes that the Biker Scouts used, and they also are quite effective while dismounted.

Imperial Scouts:

Dexterity: 3D+1
Blaster 5D, dodge 4D+2, vehicle blasters 4D+2
Knowledge: 2D
Planetary Systems 3D, Survival 5D+1
Mechanical: 2D+1
Repulsorlift operations 4D+1
Perception: 3D+2
Hide 5D, search; tracking 5D+1, sneak 4D
Strength: 2D
Climbing/jumping 4D, swimming 4D+2
Technical: 2D
Blaster repair 3D+1, repulsorlift repair 4D

Force points: 0
Character points: 0-3
Move: 10

Equipment: Ikas Adno Nightfalcon, light body armor (+1D vs. physical attacks, +2 vs. energy attacks), camouflage suit (+1D to hide and sneak for specific terrain), blaster rifle, blaster pistol.
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