Alien Species 7D+1, Bureaucracy 6D, Business 6D+2, Business,
Criminal Organization 10D, Intimidation 8D, Law Enforcement 6D+1,
Planetary Systems 6D, Streetwise 8D, Value 7D+1, Willpower 7D
Heat Sense: Skathelon can see heat
differentials for a very limited range (3 meters). In this range
they can detect even the most subtle heat differentials, such as
those between ink and paper.
Constriction Attack: Skathelon descend from a species of
constrictor, and they still retain sophisticated constriction
abilities. Their tail can wrap around opponents, and squeeze those
opponents hard enough to pulverize every bone in their bodies. In
game terms, the tail can only be used on targets 4 meters or less
in height. Against these targets, it inflicts STR in damage, but
once it scores a successful hit at more than 10 over the dodge or
parry roll, the tail wraps around the opponent. Once this hit is
scored, the Skathelon need not roll for attack anymore, just for
damage, and the captured individual must roll an opposed STR check
to free any of his limbs, and cannot free his body unless the
Skathelon is killed or chooses to release him.
Force Sensitive: No
Force Points: 4
Dark Side Points: 10
Character Points: 21
Move: 11
Equipment:
Personal Equipment: Juthurah tends to always have an E-
Web repeating blaster near at hand, and because of his great size
and strength, he can use it without any mounting. In addition, he
usually carries a pair of heavy blaster pistols concealed in his
voluminous and high quality robes.
Other Equipment: Juthurah is the master of a small
criminal empire, which he rules from an underground dwelling,
located beneath one of the burnt out, uninhabited urban ruins on Mithkur 3. This empire includes around 40
light freighters of various configuration gained primarily through
foreclosure on loans, numerous pieces of real estate throughout the
sector, but concentrated in the Yaeger Imperium (from which
Juthurah runs any number of criminal activities), a mid sized
Raveweed husbandry and refinement plant, and a small battlefleet
containing a fair number of snubfighter and light cruisers
(starfighter scale), as well as a single modified Panther Cruiser. In addition, Juthurah has
a personal fortune worth almost 12 million credits, much of which
is tied up in his criminal investments and personal luxury items.
Juthurah's palace contains a fair sized repulsorlift garage,
containing a number of high powered vehicles, as well as any number
of floating garbage heaps. Many of the higher quality vehicles
have been modified to fit beings of Juthurah's size in comfort as
passengers. In addition, Juthurah owns 15 modified Marquis limousines, which are used
when he has to give a message to someone, a message of the type
that involves quantities of blaster bolts and blood.
Capsule:
Race: Skathelon
Sex: Male
Age: 115
Appearance:
Height: 43 feet total length, upper body 11 feet tall
Weight: 5.1 metric tons
Eyes: Yellow, slit pupil
Skin: Back is green tinged yellow, with brown diamond
pattern. Belly is pinkish yellow
Hair: None
Appearance notes: Somewhat heavier than most Skathelons,
even including those that reach his august length
Clothing:
Flowing, hooded robes, of exceptionally high quality usually
cover Juthurah's upper body. In addition, when he expects
violence, he will wear a heavy blast jacket underneath those robes.
As the robes tend to billow quite a bit, and as perceptions of
Juthurah's girth are usually distorted by his already great size,
so the presence of jacket often passes unnoticed.
Retainers, henchmen, and associates:
Juthurah has surrounded himself with a criminal court
containing many of the deadliest cutthroats and gangsters of the
Yaeger Imperium. Of these, few truly qualify as Juthurah's
friends, with the possible exception of Ukuthras Amk, a Kumidai who owes Juthurah a debt of
gratitude, and Slis and Tsukas Amir, Juthurah's Asber assistants.
The other habituates of his court include such the noted
smuggler Hemras Kal Atiba, Shiva Istel, the deadly bounty hunter,
SARAS, the Peltast droid turned assassin.
In addition to these famous and deadly individuals, any number of
smaller fry often attend on Juthurah's court, a place known for
it's entertainment intrigue, and employment opportunities. Other
than the guests and hopeful part time employees, Juthurah's
court is home to a motley collection of permanent denizens.
In addition to Juthurah's personal bodyguard (eight Durgur clansmen), there are around fifty other
gunmen and guards in Juthurah's lair,
mostly Krants, with the occasional human or
other alien. There is a fairly large kitchen staff, and there are
a number of entertainers, including one of the galaxies greatest
floatboxing teams (who take on all challengers for the general
amusement of the court).
Common haunts and habitues:
Juthurah seldom leaves his lair except for business reasons,
traveling often to Skathos, and occasionally to virtually every
other world in the Yaeger Imperium.
History:
Once a mercenary and petty thug in the employ of an earlier
crime lord, Juthurah slowly gained wealth and power, seizing
control of the organization after gunning the old boss down. His
takeover was bloody and brutally effective, and Juthurah quickly
made it clear that slavers and smugglers operating out of the
Imperium had to clear things with him.
After anonymous tips to the authorities cleared out those not
complying, Juthurah began expanding out into other criminal
ventures, including prostitution, gambling, assorted cons, loan
sharking, extortion, violent crime and labor unions. His
involvement in these areas has occasionally led him into conflict
with the Al Ast Consortium, though not yet
to the extent that warfare between the two has become unavoidable.
Both parties realize that warfare would cut into profits and
attract expensive Imperial attention, and therefore are doing their
best to avoid that, without appearing weak.
Personality:
Unlike his predecessor, who allowed himself to wallow in
hedonistic pleasure, Juthurah retains an active interest in the day
to day operations of his organization, personally keeping track of
things like all smugglers running, the cargo carried, their
frequencies of Imperial entanglement, and suchlike. He also is
quite aware of the numerous plots surrounding him, and makes sure
to put an end to them when they get serious enough, occasionally by
himself, but often through his clansmen bodyguards.
A quote:
"Ssssso, you have losssssst another armsss sssshipment? I
believe that our asssssossssciation issss at an end."