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STAR WARS - TIE Versions


T.I.E

Craft: Republic Sienar Systems T.I.E

Type: Space Superiory Starfighter

Scale: Starfighter

Length: 6.3 Meters

Skill: Starfighter Piloting: TIE

Crew: 1                                 Skeleton Crew: 1

Crew Skill: Starfighter Piloting 4D, Starship Gunnery 3D+2

Passengers: None

Cargo Capacity: 45 Kg

Consumables: 2 Days

Cost: 15000 Credits (Used)

Hyperdrive Multiplier: None             Hyperdrive Backup: None

Nav Computer: None

Maneuverability: 2D

Space: 7                                Atmosphere: 365;1050kmh

Hull: 2D                                Shields: None

Sensors:        Passive: 10 / 0D        Search: 50 / 2D

                Scan:    30 / 1D        Focus:  2 / 3D

Weapons: One Double Light Blaster Cannon

                Scale: Starfighter

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 1D+2

                Space/Atmosphere Range: 1-5/10/17, 0.1-0.5/1.0/1.7 km

                Damage: 3D



Capsule: This is the first original TIE starfighter, and it was

designed and built by Republic Sienar Systems (renamed Sienar Fleet 

Systems after the collapse of the Old Republic).



From the onset, T.I.E fighters were produced in mass quantities.

However, this old model have been replaced in front-line service

by more modern TIE's.



The ones remaining in Imperial service are mostly in reserve or

training units. Some of the used T.I.E's have been sold or donated 

to friendly forces or been shipped to the black arms market.


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T.I.E/rc

Craft: Republic Sienar Systems T.I.E/rc

Type: Short-Range Reconnaissance Starfighter

Scale: Starfighter

Length: 6.3 Meters

Skill: Starfighter Piloting: TIE

Crew: 1                                 Skeleton Crew: 1

Crew Skill: Sensors 4D, Starfighter Piloting 4D, Starship Gunnery 3D+2

Passengers: None

Cargo Capacity: 45 Kg

Consumables: 2 Days

Cost: 17000 Credits (Used)

Hyperdrive Multiplier: None             Hyperdrive Backup: None

Nav Computer: None

Maneuverability: 2D

Space: 8                                Atmosphere: 365;1050kmh

Hull: 2D                                Shields: None

Sensors:        Passive: 15 / 1D        Search: 75 / 3D

                Scan:    45 / 2D        Focus:  4 / 4D

Weapons: 1 Light Blaster Cannon

                Scale: Starfighter

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 1D+2

                Space/Atmosphere Range: 1-5/10/17, 0.1-0.5/1.0/1.7 km

                Damage: 2D



Capsule: This was the standard reconnaissance fighter in the

Imperial Navy until the advent of the upgraded TIE/rc.



The T.I.E/rc carries extra-sensitive sensors and long-range

communications gear and has upgraded thrusters which made the

T.I.E/rc as fast as the TIE.



This old model have now been replaced in front-line service by

more modern recon TIE's.


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TIE

Craft: Sienar Fleet Systems TIE

Type: Space Superiority Starfighter

Scale: Starfighter
Length: 6.3 Meters

Skill: Starfighter Piloting: TIE

Crew: 1                                 Skeleton Crew: 1

Crew Skill: Starfighter Piloting 4D+1, Starship Gunnery 4D

Passengers: None

Cargo Capacity: 65 Kg

Consumables: 2 Days

Cost: 20000 Credits (Used)

Hyperdrive Multiplier: None             Hyperdrive Backup: None

Nav Computer: None

Maneuverability: 2D

Space: 8                                Atmosphere: 365;1050kmh

Hull: 2D                                Shields: None

Sensors:        Passive: 20 / 0D        Search: 60 / 2D

                Scan:    40 / 1D        Focus:  3 / 3D

Weapons: One Double Light Blaster Cannon

                Scale: Starfighter

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 2D

                Space/Atmosphere Range: 1-5/10/17, 0.1-0.5/1.0/1.7 km

                Damage: 3D



Capsule: This is the first, modestly upgraded fighter manufactured by

Sienar Fleet Systems under direct Imperial Navy control.



It is the second TIE fighter model and is an upgrade from the original

T.I.E. This is the base from which the TIE variants were built.



This version can still be found in many reserve and auxiliary forces but

they are rapidly being replaced by TIE/ln, which means that surplus TIE's

are readily available on the second-hand market for those with the right

permits and contacts.





Designer's Note: Original stats from SWAJ #10 p248, but slightly modified 

to suit my taste.  


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TIE/rc

Craft: Sienar Fleet Systems TIE/rc

Type: Short-Range Reconnaissance Starfighter

Scale: Starfighter

Length: 6.3 Meters

Skill: Starfighter Piloting: TIE

Crew: 1                                 Skeleton Crew: 1

Crew Skill: Sensors 4D+2, Starfighter Piloting 4D+1, Starship Gunnery 4D

Passengers: None

Cargo Capacity: 65 Kg

Consumables: 2 Days

Hyperdrive Multiplier: None             Hyperdrive Backup: None

Nav Computer: None

Maneuverability: 2D+2

Space: 10                               Atmosphere: 415;1200kmh

Hull: 2D                                Shields: None

Sensors:        Passive: 30 / 1D        Search: 90 / 3D

                Scan:    60 / 2D        Focus:  6 / 4D

Weapons: 1 Medium Blaster Cannon

                Scale: Starfighter

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 2D

                Space/Atmosphere Range: 1-5/10/17, 0.1-0.5/1.0/1.7 km

                Damage: 2D+2



Capsule: This is the standard reconnaissance fighter in the Imperial 

Navy, and it carries extra-sensitive sensors and long-range com gear. 

Upgraded thrusters make the TIE/rc as fast as the TIE/ln.





Designer's Note: Original stats from SWAJ #10 p258, but slightly modified 

to suit my taste.


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TIE/fc

Craft: Sienar Fleet Systems TIE/fc

Type: Fire Control Starfighter

Scale: Starfighter

Length: 6.3 Meters

Skill: Starfighter Piloting: TIE

Crew: 1                                 Skeleton Crew: 1

Crew Skill: Sensors 4D+2, Starfighter Piloting 4D+1, Starship Gunnery 4D

Passengers: None

Cargo Capacity: 65 Kg

Consumables: 2 Days

Hyperdrive Multiplier: None             Hyperdrive Backup: None

Nav Computer: None

Maneuverability: 3D

Space: 8                                Atmosphere: 365;1050kmh

Hull: 2D                                Shields: None

Sensors:        Passive: 30 / 0D        Search: 60 / 2D

                Scan:    40 / 1D        Focus:  6 / 4D

Weapons: 1 Medium Blaster Cannon

		Scale: Starfighter

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 2D

                Space/Atmosphere Range: 1-5/10/17, 0.1-0.5/1.0/1.7 km

                Damage: 2D+2

         1 Targeting Array

                Fire Arc: Front

                Skill: Sensors

                Fire Control: 3D+2

                Space Range: 80

                Damage: +1D to fire control (Starfighter-scale weapons)

                        +2D to fire control (Capital-scale weapons)



Capsule: This variant of the TIE-line provides accurate fire control and 

target designations for long-range naval bombardment of ground or space 

targets.



The TIE/Fc maneuvers near the target, transmitting precise aiming adjust-

ments back to a fleet ship safely out of the target's counterfire range. 

This variant carries laser target designators and jamming-resistant data 

comlinks.





Designer's Note: Original stats from SWAJ #10 p260, but slightly modified 

to suit my taste.


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TIE/gt

Craft: Sienar Fleet Systems TIE/gt

Type: Ground-Targeting Starfighter/Bomber

Scale: Starfighter

Length: 6.3 Meters

Skill: Starfighter Piloting: TIE

Crew: 1                                 Skeleton Crew: 1

Crew Skill: Starfighter Piloting 4D+1, Starship Gunnery 4D

Passengers: None

Cargo Capacity: 10 Tons

Consumables: 2 Days

Hyperdrive Multiplier: None             Hyperdrive Backup: None

Nav Computer: None

Maneuverability: 1D

Space: 4                                Atmosphere: 280;800kmh

Hull: 2D                                Shields: None

Sensors:        Passive: 20 / 0D        Search: 60 / 2D

                Scan:    40 / 1D        Focus:  3 / 3D

Weapons: 1 Medium Blaster Cannon

                Scale: Starfighter

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 2D

                Space/Atmosphere Range: 1-5/10/17, 0.1-0.5/1.0/1.7 km

                Damage: 2D+2

         1 Variable Payload Launcher

                Payload Alternatives:

              * Concussion Missiles (16 Carried)

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 3D

                Space/Atmosphere Range: 1-2/8/15, 0.1-0.2/0.8/1.5 km

                Damage: 8D (Starfighter)

              * Proton Torpedoes (6 Carried)

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 3D

                Space/Atmosphere Range: 1/3/7, 0.05-0.1/0.3/0.7 km

                Damage: 9D (Starfighter)

              * Air-Deployed Mines (18 Carried)

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 3D

                Atmosphere Range:  km

                Damage: D (Starfighter)

              * Cluster Bombs (2 Carried)

              * Plastic Leaflets (20000 Carried)



Capsule: An enlarged hull of this special TIE version allows these 

fighters to carry a wide range of missiles and bombs.



It is found mostly in ground support squadrons, and is gradually

being replaced in service by the newer TIE Bomber.





Designer's Note: Original stats from SWAJ #10 p262, but slightly modified 

to suit my taste.


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TIE/ts

Craft: Sienar Fleet Systems TIE/ts

Type: Basic Trainer and Priority Personnel Shuttle

Scale: Starfighter

Length: 6.3 Meters

Skill: Starfighter Piloting: TIE

Crew: 2                                 Skeleton Crew: 1

Crew Skill: Starfighter Piloting 4D+1, Starship Gunnery 4D

Passengers: None

Cargo Capacity: 0.1 Ton

Consumables: 2 Days

Cost: Not Available For Sale

Hyperdrive Multiplier: None             Hyperdrive Backup: None

Nav Computer: None

Maneuverability: 1D+1

Space: 6                                Atmosphere: 295;850kmh

Hull: 2D                                Shields: None

Sensors:        Passive: 20 / 0D        Search: 60 / 2D

                Scan:    40 / 1D        Focus:  3 / 3D

Weapons: 1 Medium Blaster Cannon

                Scale: Starfighter

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 2D

                Space/Atmosphere Range: 1-5/10/17, 0.1-0.5/1.0/1.7 km

                Damage: 2D+2



Capsule: The TIE/ts uses the hull of the TIE/gt but replaces the

launcher with an extra pilot seat for an instructor or passenger.



This model can be used to train pilots, but it is mostly in use as

a specialized priority shuttle, used to quickly ferry a command rank

officer or other priority cargo ship-to-ship.



There was typically one TIE/ts on each ship in a line carrying TIE

fighters but it is now being replaced by the more capable TIE/sh, 

which is a special version of the TIE Bomber.


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TIE/ln

Craft: Sienar Fleet Systems TIE/ln

Type: Space Superiority Starfighter

Scale: Starfighter

Length: 6.3 Meters

Skill: Starfighter Piloting: TIE

Crew: 1                                 Skeleton Crew: 1

Crew Skill: Starfighter Piloting 4D+1, Starship Gunnery 4D

Passengers: None

Cargo Capacity: 65 Kg

Consumables: 2 Days

Cost: 60000 Credits (New), 25000 Credits (Used)

Hyperdrive Multiplier: None             Hyperdrive Backup: None

Nav Computer: None

Maneuverability: 2D

Space: 10                               Atmosphere: 415;1200kmh

Hull: 2D                                Shields: None

Sensors:        Passive: 20 / 0D        Search: 60 / 2D

                Scan:    40 / 1D        Focus:  3 / 3D

Weapons: Two Medium Laser Cannons (Fire-Linked)

                Scale: Starfighter

                Fire Arc: Front

                Skill: Starship Gunnery

                Fire Control: 2D

                Space/Atmosphere Range: 1-3/12/25, 0.1-0.3/1.2/2.5 km

                Damage: 5D



Capsule: There are currently three TIE-line space superiority variants in

existence, namely the T.I.E, TIE and the TIE/ln. The T.I.E and the TIE are 

practically the same model, with only minor differences, but they are no 

longer being produced.



The latest variant is the TIE/ln and it became the standard Fleet Fighter 

just before the Battle of Yavin. Unlike previous models, it has a separate 

power generator for its laser cannons, which increases the range and 

lethality of the cannons.



Designer's Note: Original design, copyright WEG


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