Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

[Printer Friendly Version]

[Feedback on this Page]

Golan III Space Defense Station

 
Craft: Golan III Space Defense NovaGun
Class: Capital
Cost: n/a
Size: Colossal (2,600 m long)
Crew: Normal +2 (880 crew, 228 gunners)
Passengers: 100 (troops)
Cargo Capacity: 15,000 metric tons
Consumables: 3 months
Hyperdrive: None
Maximum Speed: Stop *
Defense: 8 (+10 armor, -8 size, -4 speed*)
Shield Points: 400
Hull Points: 560
DR: 40
Weapon: Turbolasers (50)
          Fire Arc: 10 batteries turret
          Attack Bonus: +6 (-8 size, +2 crew, +4 fire control, +4 battery fire, +4 speed*)
          Damage: 5d10x5
          Range Modifiers: PB -6, S -4, M -2, L +0
Weapon: Proton torpedo launchers (24, point-defense)
          Fire Arc: 24 turret
          Attack Bonus: +10 (+0 size, +2 crew, +4 fire control, +4 speed*)
          Damage: 9d10x2
          Range Modifiers: PB +0, S/M/L n/a
Weapon: Tractor beam projectors (15)
          Fire Arc: Turret
          Attack Bonus: +6 (-8 size, +2 crew, +8 fire-control, +4 speed*)
          Damage: Special
          Range Modifiers: PB -6, S -4, M/L n/a

* The Golan III cannot move or make any maneuvers. It automatically loses any opposed Piloting checks.

The Golan III is a much more powerful defense station than the Golan I and Golan II models, and it is geared toward military installations and vital civilian facilities.  It is first available shortly after the fall of the Old Republic.