Quen Warrior


Background:

Chosen for the warrior caste of Quen when you came of age, you were among the last Quen so chosen before the Empire came. The Imperial occupation disrupted your training considerably, but you managed to persevere, seeking out masters of the martial arts who disguised themselves as laborers or artisans, or holed up deep in isolated regions of the forests or plains. Now that the Empire is off your world, you've been chasing it. The Confederation of Unaligned worlds is content to just defend its borders, so you've been trying to find other ways of getting back at the Empire.

Personality:

Quen warriors have always been rather intense and driven individuals, and the Empire's brief rule of Rethqua has not done anything to change that facet of the warrior personality. You are looking for the sort of serenity that the masters talk about, but you have yet to find it. Proud, pugnacious, and deadly, you are still scarred by the Imperial occupation, but not scarred enough to suppress your natural ability to make friends of comrades in arms.

Objective:

The Empire enslaved your people and your family, and challenged the honor of your whole caste, and you want nothing more than to destroy the Imperium. You also want to gain skills and experience, and gain rank and reputation among the Quen, but these are secondary goals at best.

A Quote:

"Stand and fight, Imperial scum!"
Dexterity: 4D+1
Brawling Parry:
(a) Querian Arigan (Quen Martial art):
Dodge:
Melee Combat:
Melee Parry:
Running:
Knowledge: 2D+2
Cultures:
Intimidation:
Streetwise:
Survival:
Mechanical: 1D+2
Beast Riding:
Perception: 3D+2
Command:
Hide:
Investigation:
Search:
Sneak:
Strength: 3D+2
Brawling:
Climbing/Jumping:
Stamina:
Swimming:
Technical: 2D
Armor Repair:
First Aid:
Melee Weapon Repair:

Equipment:

Sarul, Damruas in ornate goanna hide sheath, 3 Galduas, set of weapon and armor repair tools, month's supply of preserved rations, full waterskin, 400 credits in gold and silver coins.
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