Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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Authority IRD-A

 
Craft: Authority IRD-A (Intercept * Reconnaissance * Defense, Atmosphere variant)
Class: Starfighter
Cost: n/a
Size: Diminutive (10 m long)
Crew: Skilled +4 (1 pilot)
Passengers: 0
Cargo Capacity: 25 kg
Consumables: 2 days
Hyperdrive: None
Maximum Speed: Ramming
Defense: 24 (+10 armor, +4 size)
Hull Points: 120
DR: 5
Weapon: Twin blaster cannon
          Fire Arc: Front
          Attack Bonus: +14 (+4 size, +4 pilot, +6 fire control)
          Damage: 5d10x2
          Range Modifiers: PB -2, S -4, M/L n/a
Weapon: Concussion missile tube (4 missiles carried)
          Fire Arc: Front
          Attack Bonus: +14 (+4 size, +4 crew, +6 fire control)
          Damage: 7d10x2
          Range Modifiers: PB -2, S/M/L n/a

The IRD-A is a variant of the standard IRD used by the Corporate Sector Authority, modified for greater aerodynamics so that it may be used in a planet's atmosphere without penalty.  It is availble a few years before the Battle of Yavin.