Imperial Scout


Background:

You were drafted by the Empire as a TIE pilot, but your enjoyed the recon missions far more than the combat flights. Your officer analyzed your mission results, and assigned you to a scout wing. Now, you sneak across the border on recon missions across the sector, in your trusty TIE Scout. You are the eyes of the Empire, getting information on the movements of the Yaeger and the New Republic fleets, and getting information on navigable hyperspace routes on the planets of the sector, while avoiding enemy and alien patrols. You've been around, penetrating deep into the Yaeger core, and you've seen more of the sector than most, from the glorious capital of Mar Umayas, to the dives of Mamtirol, to Trolius, to the quiet beauty of Abasiri, and you want to see more.

Personality:

You are an introspective sort, with an abiding dislike of humanity, and are perfectly willing to spend months out of touch with humanity, with nothing anywhere near you, aside from your chart and the stars.

Objective:

To see everything there is to see. To know everything there is to know.

A Quote:

"Heh. Those bastards are trying to slip some cruisers over to Sigma front."
Dexterity: 2D+1
Blaster:
Dodge:
Knowledge: 3D+2
Alien Species:
Bureaucracy:
Law Enforcement:
Planetary Systems:
Survival:
Mechanical: 4D
Astrogation:
Communications:
Sensors:
Starfighter Piloting:
Starship Gunnery:
Starship Shields:
Perception: 2D+1
Con:
Hide:
Search:
Sneak:
Strength: 2D+1
Stamina:
Technical: 3D+1
Blaster Repair:
Computer Programming/Repair:
First Aid:
Security:
Starfighter Repair:
Starship Weapon Repair:

Equipment:

TIE Scout, Imperial Flight Suit, Service blaster, set repair tools, 1000 credits standard.
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