I know that some of your going to start screaming "It Ain't Canon"!! Well,
I don't want to hear it. This entire list is devoted to doing non-canon
things to the Star Wars universe. We don't even get paid to these things to
Mr. Lucas's creation.
off with the rant, on with the show:
MANDELORIAN ARMOUR
    With the fame of Boba Fett, and the appearance of Jodo Kast,
the interest in the armourerd battle suits of the Mandelor Warriors have
received a great deal of public interest. We, the staff of Men at Arms
datalog would like to thank his Imperial Majesty, Emperor Palpatine, for
allowing us to use his private collection for research into this file.
We would also like to extend our thanks to the Curators of the Galactic
Museum, particularly those in the Clone Wars and Arms & Armour departments,
and his Majesty's Royal Guard for assisting us with our research, allowing
us to actually handle these priceless suits and even providing demonstrations
of their capabilities for us.
    We also wish to make a point of not thanking Mr. Fett and Mr.
Kast, the only people known to have Mandelor armour outside of a museum, for
not assisting us with our article, rejecting our offers to pay for their time,
and putting our personnel in bacta tanks. We do understand the meaning of
the words "No Thank You". You didn't have to shoot at us.
    First, a note should be made about the Mandelor. Noone really
knows where they came from or what they were. There many conflicting stories
and legends, but they all agree on three points: they were mercenaries, they
were elite and they were good enough to hunt down and kill many of the Jedi.
They used several different variants of the same suit of armour for several
different units. The issue notes are included with each suit's description.
Mandelorian Light "Scout" Armour
    Following the typical pattern of the Mandelor Warriors, the light
suit covered only the torso, head and arms. While heavy for its day, the light
suit is about equal to the suits worn by Stormtroopers today. Based on the
surviving records, it seams that these were issued to members of training
cadres, vehicle and starship crews, and non-combat support units. It
contains a short range defensive laser and flame projector, light weight
sensors and broadband transceiver. It is believed that Jodo Kast's suit is
a modified specimen of this armour.
    These new recruits were roughly as efficient as the Desert and
Arctic Stormtrooper legions. Personal equipment is believed to have consisted
of a survival kit, a blaster pistol and a knife. They remained in the training
cadre for an unknown period of time, were they acted as sweepers and
beaters, messengers and emergency reinforcements. Ship and vehicle crews
were similarly equipped.
model: Mandelorian Light Battle Armour
type: personal battle armour
cost: not for sale
availability: nearly unique
game effects:
basic suit: +2D phys, +1D energy, no DEX penalties. Head, torso and arms
wrist laser: 5D damage, 3-5/15/25m range. Right forearm. Armour Weapons
skill
flame projector: 5D damage, 1m diameter, 1-5m long. Left forearm. Armour
Weapons skill.
IR/motion sensor: +1D PERC in darkness and/or against moving targets,
ahead and to both sides.
sensor pod: +2D Search, 50-100m
macrobinoculars: +1D Search, 100-200m
broadband antenna: Can intercept and decode most communications
frequencies. Can patch into shipboard and vehicular
communications systems.
Mandelorian Standard "Trooper" Armour
    Worn by almost everyone in the Mandelorian legions, the "trooper suit"
provides a great deal of protection, and a large quantity of firepower.
Issued to line troopers, junior NCOs and Officers regaurdless of thier unit,
and starship command crews, these suits expanded on the light armour.
Having 50% greater armour, they also contained a basic jump pack (deleted
for ship board personnel), a second arm laser, more powerful sensors and an
atmospheric filter. They were common teamed with a light environmental or
climate control body suit for ground side operations, or with a light vac
suit, similar to those worn by fighter pilots, for boarding operations.
Although more of these suits were made, they are no less rare than the scout
suits.
    A stadard Mandelor trooper was roughly as effective as the elite Storm
Commandos, making them far from common troops. They carried all of the
equipment used by the probationary trooper, as well as grenades, a blaster
rifle and a variety of melee weapons.
model: Mandelorian Standard Battle Armour
type: personal battle armour
cost: not for sale
availability: nearly unique
game effects:
basic suit: +3D phys, +2D energy, no DEX penalties. Head, torso and arms
wrist lasers: 5D damage, 3-5/20/35m range. Both forearms. Armour Weapons
skill
flame projector: 5D damage, 1m diameter, 1-5m long. Left forearm. Armour
Weapons skill.
IR/motion sensor: +1D PERC in darkness and/or against moving targets,
ahead and to both sides.
sensor pod: +2D Search, 50-100m
macrobinoculars: +2D Search, 100-300m
jetpack: 70m horizontal, 50m vertical range. Has 10 charges, may expend
one charge every other round. (Deleted from suits worn by ships'
command crew.)
eviromental filter: Blocks most harmful molecules in the atmosphere, or
seal with 30 minutes air.
broadband antenna: Can intercept and decode most communications
frequencies. Can patch into shipboard and vehicular
communications systems.
Mandelorian Heavy "Commando" Armour
    Made for the Mandelorians' best troops, these priceless suits
were issued to senior NCOs and officers, commandos, snipers and recon troopers.
Twice as strong as the light suit, and more than twice as heavily armed, these
suits would have cost a fortune to make. Today, the few remaining specimens
would sell for as much as an Imperial Star Destroyer. They contained the
best sensors of any the suits, a grapple, a very fine jetpack and a
vertically fired grenade launcher. Surprisingly, the grenade launcher used
the long standard 35x40mm shells, the same as used in the popular Zone
Control line, which should be familiar to all our readers. It is widely
believed that Boba Fett uses one of the suits.
    The Mandeloran Super Commandos were among the bast troops ever,
almost as, if not as, good as His Majesty's Royal Guard. They carried and used
whatever the mission called for and was available. It is a pity that the
Jedi exterminated these noble people. Their assistance would be greatly
appreciated in these times of open revolt against the lawful government of
the galaxy.
model: Mandelorian Heavy Battle Armour
type: personal battle armour
cost: not for sale
availability: nearly unique
game effects:
basic suit: +4D phys, +3D energy, no DEX penalties. Head, torso and arms
wrist lasers: 5D damage, 3-5/25/50m range. Both forearms. Armour Weapons
skill
flame projector: 5D damage, 1m diameter, 1-5m long. Left forearm. Armour
Weapons skill.
grenade launcher: 1-50/200/300m, 4 shots. Damage varies with grenade type.
Fire Rate: 1/2. Uses Missile Weapons skill.
turbo-projected grapple: Uses either a physical or magnetic grapple.
0-3/10/20m range. Mounted on the right arm.
Missile Weapons skill.
winch: Attached to grapple, has 100kg capacity (wearer and his equipment).
IR/motion sensor: +1D PERC in darkness and/or against moving targets,
ahead and to both sides.
sensor pod: +2D Search, 25-100m
macrobinoculars: +3D Search, 100-500m
sound sensor: +1D PERC in quite situations only.
broadband antenna: Can intercept and decode most communications
frequencies. Can patch into shipboard and vehicular
communications systems.
environmental filter: Filters out most harmful particles from the air, or
can seal with two hours of air.
Mandelorian Powered "Engineer" Armour
    This is the least well known of the Mandelor suits, as had the
lowest production run. Meant for combat engineers and limited issue with heavy
weapons units and commando units, these actually covered the whole body.
Many of their sensors came from the heavy suit, while the weapons systems
came from the scout suit. They also included high-intensity work lights
mounted on each shoulder, servo-systems, a cutting/welding laser and a
climate control body suit.
    These troopers had to be as good a solider as his line brethren,
but he also had to know how to fix and use almost any piece of machinery in
existence, build field fortifications, prepare landing sights and handle
explosives. All under fire. It is believed that in additional to combat
maintenance and construction, they also were tasked with fire fighting and
ground transportation duties, making them some of the most well rounded
troops in the Mandelor Order.
model: Mandelorian Powered Battle Armour
type: personal powered battle armour
skill: Powersuit Operations
cost: not for sale
availability: nearly unique
game effects:
basic suit: +2D phys, +1D energy, arms and legs. +3D Physical, +2D Energy,
head and torso. -1D DEX and all related skills
servo systems: provides +2D to the Lifting skill and all STR based damage
rolls.
wrist laser: 5D damage, 3-5/15/25m range. Right forearm. Armour Weapons
skill
flame projector: 5D damage, 1m diameter, 1-5m long. Left forearm. Armour
Weapons skill.
cutting/welding laser: variable damage (3D Character scale to 5D Walker
scale), 25cm range. Mounted on the right arm, uses
Melee Combat, Moderate difficulty.
IR/motion sensor: +1D PERC in darkness and/or against moving targets,
ahead and to both sides.
sensor pod: +2D Search, 50-100m
macrobinoculars: +2D Search, 100-500m
high-intensity worklights: mounted on each shoulder.
broadband antenna: Can intercept and decode most communications
frequencies. Can patch into shipboard and vehicular
communications systems.
environmental filter: Filters out most harmful particles from the air, or
can seal with two hours of air.
climate control body suit: provides comfortable operating conditions in
extreme heat to moderately cold environments.
May be pressurized for vacuums operations.
(treat as pilot's vac suit.)
Mandelorian "Boarding" Armour
    We are most gratefully in the debt of our beloved Emperor for allowing
us a chance to examine this so-far unknown specimen of Mandelorian armour.
Believed to have been in the final stages of evaluation at the time of the
Order's destruction, these ten powered armour suits are based on the
engineer's suit. Carrying a powerful sensor suite, thrusters and heavy
weapons, these would have been murderously efficient in space boarding.
There is little doubt that these suits would have been reserved specialized
missions only.
model: Mandelorian Powered Battle Armour
type: personal powered battle armour
skill: Powersuit Operations
cost: not for sale
availability: nearly unique
game effects:
basic suit: +3D phys, +2D energy, arms and legs. +4D Physical, +3D Energy,
head and torso. -1D DEX and all related skills
servo systems: provides +2D to the Lifting skill and all STR based damage
rolls.
wrist lasers: 5D damage, 3-5/25/50m range. Both forearms. Armour
Weapons skill
2 mini-missiles: speeder scale, does 5D damage. Range 0/1/2 (25-50/100/200).
Carried on either side of the thruster pack.
turbo-projected grapple: Uses either a magnetic grapple. 3-12/30/100m range.
Mounted on the left arm. Missile Weapons skill.
winch: Attached to grapple, has 100kg capacity (wearer and his equipment)
(in 1G).
cutting laser: does 2D+2 starship scale damage, 25cm range. Mounted on the
right arm, uses Melee Combat, Moderate difficulty.
thruster pack: provides space move of 1.
sensor pod: uses Sensors skill. Passive 1/0D, Scan 2/1D, Search 4/2D.
macrobinoculars: +3D Search, 100-500m
high-intensity worklights: mounted on each shoulder.
broadband antenna: Can intercept and decode most communications
frequencies. Can patch into shipboard and vehicular
communications systems.
environmental systems: Provides air, power and climate control for up to 5
hours.