Noinu System
System Datafile:
System: Noinu
Star: Nuniarin (blue)
Orbital Bodies:
Name Type
Moons
Bledou scorched rock
0
Tudch scorched rock
1
Garvine barren rock
1
Resih barren rock
2
Noinu
temperate terrestrial 1
Tatopo cool rock
3
Capsule: There was very little to immediately recommend the
Noinu system to Old Republic scouts. Noinu, the only
planet in the system with any type of atmosphere at all, was far enough
away from the hot star to have a mild climate, but this was tempered by
the fact that the atmosphere wasn't within acceptable parameters for human
habitation. None of the other planets had any particular appeal. All could
be mined, but the profit margins for such operations would only barely
be enough to keep the operations in buisiness. The only planet with exceptional
resources in the way of heavy metals was Bledou. Bledou was far too close
to Nuniarin for any mining to take place, indeed the face of the planet
which faces the star (Bledou has a day side and a night side) is molten.
Despite this it was discovered that Noinu had rich deposits of Glincine
crystal, and so the system was settled. Eventually marginally profitable
mines were set up on Garvine, Resih, and Tatopo.
Noinu
Type: Temperate terrestrial
Temperature: Temperate
Atmosphere: Type II (breath mask suggested)
Hydrosphere: Moderate
Gravity: standard
Terrain: Ocean, jungle, mountains
Length of day: 31 standard hours
Length of year: 621 local days
Sapient Species: Noinuinians (near-humans, N), Humans
Starport: Imperial-class
Population: 240 million (Noinuinians), 10,000 (Humans)
Planet Function: Natural resources, manufacturing
Government: Imperial
Tech Level: space
Major Exports: Glincine crystal, mid-tech
Major Imports: High-tech, metals (from Garvine, Resih, and Tatopo,
see above)
Capsule: Noinu was settled for one reason and one reason only:
it has vast deposits of Glincine crystals. Glincine crystals are used to
focus beams in many precision instruments, including finely-tuned turbolasers
such as those found on Imperial Star Destroyers. Because of this, even
a small Glincine crystal is very valuable and, despite the less than ideal
atmosphere of Noinu, colonization of the planet was considered more than
worthwhile. Regular humans can breath the atmosphere of Noinu for a few
hours with no ill effects, but after 3 hours the character will need to
make an easy stamina check. Every hour the difficulty of the stamina check
will go up one level. When the character fails the check, reduce his strength
and dexterity by 1D each. The next hour the character must make another
stamina check, at the easy level of difficulty, and the same procedure
is followed. If a character's dexterity is brought to 0D he is completely
incapacitated. If his strength is brought to 0D he is killed. These effects
can be countered through the use of a breath mask, and a character who
stops breathing the atmosphere before he is killed will eventually recover
naturally, taking a week per stamina check that was originally failed.
With the proper medical attention, this can be reduced to a day per check
failed. Because of this ultimately poisonous atmosphere, the original colonists
had their DNA modified to make them capable of breathing on Noinu without
difficulty. These near humans are known as Noinuinians.
The predominant terrain on Noinu is jungle, hot
and steamy near the equator, and moderately cool and damp elsewhere. Deposits
of Glincine crystal can be found all over the planet fairly close to the
surface, and a significant portion of the native population is employed
in scouting out the jungles and mountains for the richest deposits of crystals.Due
to their unusual nature, Glincine crystals can only be detected at very
short ranges, nothing in excess of about 200m using the most advanced of
sensors. Because of this, many scouts prefer to use inexpensive, and fairly
slow, survey airships to fly low over the thick jungle and detect the crystals.
Once the general area of a deposit is found in this manner, the scout will
descend to the jungle floor for a more detailed survey. The trade in Glincine
crystals has made Noinu fairly rich, and the Noinuinians have encouraged
industry on the planet to the point where Noinu has become a moderately
important exporter of mid-tech manufactured goods, mainly constructed from
ores that are mined on the other planets in the system.
The vast majority of settlements on Noinu are built
for Noinuinians, and spring up around particularly large crystal mines.
There are, however, large domed complexes around the planet's two major
spaceports which maintain a type I atmosphere. This is for the benefit
of the offworlders who ship Glincine to the manufacturers who make use
of it. These starports are strictly regulated, with very thourough customs
checks for all outgoing vessels. The customs officials don't much care
what people may be bringing to Noinu, but they make sure that nobody without
a liscence takes any Glincine crystals offworld. Such liscences are virtually
impossible for an independant operator to legally obtain, and any tramp
freighter captain claiming to have such documentation is presumed to be
lying untill proven otherwise. In other words it is very difficult to fool
a customs official with a forgery for this liscence since they assume from
the outset that the liscence is invalid. Corporate-owned Corellian Corvettes
with fighter escorts are the most common transports used to ship Glincine
crystal due to their ability to put up a significant fight should anyone
attempt to hijack the shipment. When all is said and done, the starports
are very clean, well maintained and pleasant environments. There is a small,
but steady tourism industry around these ports, Ertrob and Danjor, largely
due to the fact that Noinuinians have a reputation as being exotically
beautiful. Because this is the main reason why tourists would come to the
planet, virtually every bar, restaurant, hotel and nightclub in the spaceports
is the home of many trained native dancers selected for their beauty and
grace. Some of these establishments are classy, some push the boundaries
of good taste, and some push the boundaries of legality. The spaceports
are also the major centres of commerce on the planet, and thousands of
shops and buisinesses of all types can be found within the massive environment
domes, most of which are owned and operated by Noinuinians.