Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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K-222

 
Craft: zZip Defense Concepts K-222
Class: Air
Cost: 29,000 (new)
Size: Gargantuan (13 m long) *
Crew: Skilled +4 (1 pilot)
Passengers: 0
Cargo Capacity: 0 kg
Speed: 900 m (max speed 2,600 km/h) *
Altitude: up to 150 km
Defense: 16 (+10 armor, -4 size) *
Hull Points: 90
DR: 5
Weapon: Double wingtip laser cannon
          Fire Arc: Front
          Attack Bonus: +4 (-4 size, +4 crew, +4 fire control) *
          Damage: 4d10x2
          Range: 150 m *
Weapon: Concussion missiles (6 carried)
          Fire Arc: Front
          Attack Bonus: +6 (-4 size, +4 crew, +6 fire control) *
          Damage: 7d10x2
          Range: 200 m *

* If a K-222 is used in Starship combat, these stats change to: Size: Tiny; Maximum Speed: Ramming; Defense: 22 (+10 armor, +2 size); Double wingtip laser cannon: Attack bonus: +10 (+2 size, +4 crew, +4 fire control), Range: PB +0, S/M/L n/a; Concussion missiles: Attack bonus: +12 (+2 size, +4 crew, +6 fire control), Range: PB +0, S -2, M/L n/a.

A premier high altitude aero-interceptor, this craft is more than capable of dogfighting with much more expensive starfighters.  It is available several years before the Battle of Yavin.