Tell me when this page is updated
E-mail this page to a friend
Angelfire Logo
Free Homepages, MP3s, Email, Games
Homepages MP3s Email Games

Wekata Fleet



Nockam, the leader of The Wekata, has managed to acquire several vessels. At first, he started out with a modest Barloz-class freighter, which he still has with him. It serves as a discreet transport, with three back-up identities and the appropriate transponder codes. Later, as his orginazation grew, he purchased a larger freighter, a Jermagium-class vessel, and modified it for heavier combat. He also managed to buy a Skipray Blastboat in fairly good condition, though it lacked the proton torpedo launcher. He didn't consider this a great loss, since proton torpedos are very hard to get. Instead, he placed an advanced sensor array on the pylon where the launcher was.
When he recruited Quana, things began to change. The Ishi Tib's amazing business abilities showed strongly as she cut costs by astounding amounts. Within months, The Wekata had saved up enough money to purchase a rather battered Corellian Action IV transport from a shipping company. On Quana's suggestion, Nockam sent Aylux and a team of his three best commandoes into the company's buildings, where they shifted records, showing that instead of the old, battered Action IV transport, they had instead bought the recently refurbished sister ship. By this means of deciet, Nockam managed to acquire an Action IV in almost pristine condition. Over the following months, he upgraded it somewhat. He did not expect to take it into battle; it was far too valuable as the headquarters and as a floating ship carrier. However, it was better to be safe than sorry. His modifications were to add a pair of small hangar bays on each side of the ship, and eight light turbolasers strategically positioned around the freighter's hull. He also had the shields upgraded somewhat. Proud of the ship and the modifications, Nockam renamed it after himself in a fit of egotism.
With more of Quana's brilliant business planning, Nockam acquired three Z-95 headhunters, which came in tremendous use when harrying fleeing transports. Realizing the low accuracy of the Skipray's ion cannon when targeting small vessels, Nockam had the concussion missle tubes removed from one of the headhunters and replaced with a pair of ion cannon taken from the hulk of a Y-wing. He also had the triple blasters of the Headhunters upgraded with modern components, thus making them more of a match for heavily armored ships.


The Ships



Nockam's Fist



Craft: Modified Brayl-class bulk freighter
Type: Bulk Cargo Hauler
Length: 100 meters
Scale: Capital
Skill: Capital ship piloting: Brayl-class freighter
Crew: 40, gunners: 16; skeleton: 8/+10
Crew Skill: See Sleret's stats
Passengers: 80
Cargo Capacity: 5,000 metric tons
Consumables: 2 months
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Space: 4
Atmosphere:
Hull: 2D+1
Shields: 2D
Sensors:
Passive: 30/1D
Scan: 60/2D
Search: 120/3D
Focus: 5/4D

Weapons:


Eight Turbolaser Cannons
Fire Arc: Turret(Four front, four back)
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-10/20/60
Atmosphere Range: 6-20/40/120 km
Damage: 4D

One Tractor beam
Fire Arc: Left
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 2D





The Rastog Wanderer



Craft: Corellian Engineering Corporation Barloz-class freighter
Type: Medium freighter
Length: 41 meters
Scale: Starfighter
Skill: Space transports: Barloz freighter
Crew: 2; gunners: 1, skeleton: 1/+5
Crew Skill: See personnel stats
Passengers: 4
Cargo Capacity: 60 tons
Consumables: 2 months
Maneuverability: 1D
Space: 5
Atmosphere: 295
Hull: 4D
Shields: 2D
Sensors:
Passive: 20/0D+2
Scan: 40/1D+2
Search: 800/3D
Focus: 3/3D+2

Weapons:


Twin Light Blaster Cannon(fire linked)
Fire Arc: Turret(top)
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D+1





The Wilonia



Craft: Sorsuub Jermagium-class light freighter
Type: Modified light freighter
Length: 25 meters
Scale: Starfighter
Skill: Space transports:Jermagium freighter
Crew: 3; gunners: 2, skeleton: 2/+5
Crew Skill: See personnel stats
Passengers: 8
Cargo Capacity: 40 tons
Consumables: 2 months
Maneuverability: 2D
Space: 7
Atmosphere:
Hull: 4D
Shields: 2D
Sensors:
Passive: 20/0D+2
Scan: 40/1D+2
Search: 75/3D
Focus: 3/4D

Weapons:


2 Heavy blaster cannon
Fire Arc: Turret(top, bottom)
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D

Concussion missile launcher
Fire Arc: Front
Skill: Missile weapons: concussion missiles
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 7D

Light Ion Cannon
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-4/16/32
Atmosphere Range: 100-400/1.6/3.2 km
Damage: 3D