Intended to be a command and control ship, the Imperial Command Star Destroyer was the first variant of the Imperial-class produced. As such, it has no facilities for ground assault, and only a limited number of troops. It carries heavier shields, improved sensors and a better rounded weapons system.
These have gradually been replaced by larger, more prestigious command ships, but they are no slouches.
model: Kuat Drive Yards Imperial-class Star Destroyer, Command variant era intorduced: Height of the Empire type: Command Ship scale: Capital length: 1600m skill: Capital Ship Piloting: Imperial SD crew: 36,903 gunners: 110 skeleton: 5,000/+20 crew skill: Astrogation 5D, Capital Ship Piloting 5D+1, Capital Ship Gunnery 4D+2, Capital Ship Shields 5D+1, Sensors 4D+2, Starship Gunnery 4D passengers: 4,000 (troops) cargo capacity: 18,000 metric tons consumables: 6 years hyperdrive multiplier: x1 backup hyperdrive: x8 nav computer: Yes manueverability: 1D space: 6 hull: 7D shields: 3D+2 sensors: passive: 75/1D+2 scan: 150/3D+2 search: 300/4D+1 focus: 8/5D small craft: 72 TIEs 12 shuttles, 2 landing barges weapons: 60 Turbolaser Batteries fire arc: 20 front, 20 left, 20 right crew: 2 skill: Capital Ship Gunnery fire control: 4D range: 3-15/35/75 atmosphere: 6-30/70/150km damage: 5D 20 Double LAser Cannons scale: Starfighter fire arc: 6 front, 5 left, 5 right, 4 back crew: 1 skill: Starship Gunnery fire control: 3D range: 1-3/12/25 atmosphere: 100-300/1.2/2.5km damage: 3D 8 Tractor Beam Projectors fire arc: 6 front, 2 left, 2 right crew: 1 (2), 4 (2), 10 (4) skill: Capital Ship Gunnery fire control: 4D range: 1-5/15/30 atmosphere: 2-10/30/60km damage: 6D Return to the HangerThis design is compliments of Urban Lundqvist (http://www.sdf.luth.se/~luna)