Craft: | Starfeld Industries Z-10 Seeker |
Class: | Transport |
Cost: | 86,000 (new), 69,000 (used) |
Size: | Tinyl (20.3 meters) |
Crew: | Normal +2 (1 pilot) |
Passengers: | 2 |
Cargo Capacity: | 45 metric tons* |
Consumables: | 2 months |
Hyperdrive: | x1 (backup x12) |
Maximum Speed: | Attack* |
Defense: | 22 (+10 armor, +2 size) |
Hull Points: | 90 |
DR: | 5 |
Weapon: | Autoblaster |
Fire Arc: | Front |
Attack Bonus: | +8 (+2 size, +2 crew, +4 firecontrol**) |
Damage: | 3d10x2 |
Range Modifiers: | PB +0, S -2, M/L n/a |
* If the Z-10 seeker is not carrying its
cargo pods, its internal cargo capacity is only 5 metric tons. Also,
its maximum speed increases to Ramming and its pilot is granted a +2 equipment
bonus to all Pilot rolls.
** If the sensors are damaged or inoperative,
the fire control drops to +0.
The Z-10 Seeker is a scout ship that is
often used by independent traders as a light freighter or courier vessel.
It is a fairly thin design, with the cockpit, quarters, cargo bay and engines
all in a line along the keel. However, under each wing amidships,
it can carry two removable cargo pods (each carries 20 tons of cargo, compared
to the meager 5 tons carried internally). Being intended for scout
duty, it also grants a +2 equipment bonus to Computer Use checks to operate
the ship's sensors; unfortunately, its fire control is routed directly
through the sensors and is vulnerable to damage. The Z-10 has what
engineers call a "tight design," adding +10 to the DC of all attempts to
modify it. This ship is first available several decades before Palpatine
becomes Supreme Chancellor.