Jagdtroopers

The Jagd (Hunt) Stormtroopers are a special unit based in the Hoget Sector. They were founded nearly two years before the Battle of Yavin, and their innovative counter-insurgency tactics were used as a model for the as yet unfounded Storm Commandos. The Jagdtroopers are a company sized unit that has been formed from veteran Stormtroopers. They are used much like the Storm Commandos, for covert operations, counter-assassin, saboteur and surgical strikes against hardened targets.

They are equipped with modified Stormtrooper armour, and are heavily armed. A great deal of money has been invested in arming them, with exotic weapons such as selective fire blasters, deck clearers, grenade launchers, flame throwers and slug throwers being common to their operations. Not only are they dangerous with their weapons, they are also incredibly well trained in unarmed combat.

Jagdtrooper

type: Elite Stormtrooper
DEX 3D
Blaster 6D, Brawling Parry 7D, Dodge 5D, Flamethrower 4D, Grenade 5D, Melee Combat 6D, Melee Parry 6D+1, Missle Weapons 4D, (A) Bling Fighting 6D, (A) Martial Arts 5D
KNOW 2D
Intimidation 4D, Streetwise 3D, Survival 5D, Tactics 3D
MECH 3D
Repulsorlift Operations 3D: speederbike 4D
PERC 2D
Hide 5D, Seach 5D, Sneak 6D
STR 4D
Brawling 6D
TECH 2D
Armour Repair 3D, Blaster Repair 3D, Demolitions 3D, First Aid 3D, Security 3D+1
Move: 10
Character Points: 3-8
Force Points: 0-2
Darkside Points: 0-3
Special Abilities:
Ambidexterous: All Stormtroopers are ambidexterous, and thius suffer no off-hand DEX penalties.
Equipped with:
Jagdtrooper Armour (see below), utility belt, survival kit, heavy blaster pistol (5D), vibrodagger (STR+2D), 2 smoke grenades, 4 concussion grenades, typically one of the following:
BlasTech ES-23 selective-fire blaster rifle with Merr-Sonn GL-7 greande launcher (double grenade load)
BlasTech ES-28 slective-fire blaster carbine
BlasTech DL-87 Firespray deck sweeper
BlasTech Flame Rifle
Merr-Sonn SX-451 Sniper's Rifle
BlasTech E11/M Marksman's Rifle
SoroSuub Ez-Snap 48sR Sniper's Rifle
Other weapons can be made available as needed.

Jagdtrooper Armour

type: medium combat armour
cost: not for sale
availability: 4 X
game effects:
Basic Suit:
+1D Energy, +2D Physical, -2 DEX Penalty. Covers all areas
Comlink*:
Tounge toggled comlink. Frequency agile, scrambled. 50km range. Is capable of supporting five different com networks (ie: general-ST, command, platoon, squad and general-imperial). Equipped with normal and increased volume public address modes.
MFTAS*:
+2D PERC in smoke, low-lite and other visibility obscuring conditions. +2D to hit moving targets (more than 10m/round)
Datalink from command*:
Can project upto four feeds from remote sensing equipment, maps, floorplans, holocams, or text documents. These commonly included an area map and cooridinates provided by friendly satelittes. (may be from a remote database, or from a pack mounted system)
Sealed Envirofilter*:
Can block harmful molecules, or seal and run off 30 minutes internal air in case of insufficient atmosphere. May be connected to a 3 hour air supply.
Presurizable Climate Control Suit*:
Allows comfortable operations in moderately hot, cold, high or low pressure areas. Can be sealed to serve as a vacuum suit (wearer must make a moderate stamina role every thirty minutes, or recieve a wound) or for use underwater.
utility belt:
Contains numerous and sundry items, including powercells, medpacs, food, water, emergency comlink, line, a minature survival kit and micro flares for signalling.
Macrobinocular Viewplate*:
+2D Seach 100-300m
Anti-sound pading:
+1D Sneak vs. auditory searches.
Universal Camoflauge Finish:
+1 to +2D Sneak and Hide vs. Visual Searches under most conditions. Designed to work at night, in desert, forest, jungle, urban and alpine enviroments. (Can be refinished for more specialized enviroments.)
     
*If the proper method of removing the helmet is not used, these systems are destroyed. -1D Perception if wearing the helmet without these systems.

Jagdtrooper armour looks like regular Stormtrooper armour, but with a Scout's helmet. The Universal Camo is a mixture of brown, grey and light and dark green in an irregular pattern.

Return to the
Barracks
With the exception of the DL-87, the weapons referenced to above can all be found in the Armoury.
The DL-87 can be found in Pirates & Privateers (WEG 40143), an excellent book for a GM, and essential for running pirates, smugglers, privateers or mercs.

(Real life reference: Universal Camo is the same as Rodesian Camouflage pattern. It IS this good.)
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