Phoenix / Ghostrider

Phoenix: Top View The Phoenix is a custom built light freighter. It was originally designed by the expert mechanic Ghrik. The original design and overall floorplans have been provided here.

Originally, the engines and cockpit were just standard for a stock light freighter. Sometime after the Battle of Yavin, a new cockpit and engines were aquired from the shell of a medium transport which had been seriously damaged (crew was killed) in a combat engagement and forgotten. Weapon Systems were scavenged from several other fighters, including X - and Y-wings. Since its creation it has undergone numerous modifications including: weapons, cargo hold, hull expansion, shield upgrade, etc. The ship is now one of the fasted and most heavily armed ships of its class. It can also now take on most known starfighters and have a good chance of winning in a fight.

(The images displayed are the current design for the ship. Please see the floorplans for the main deck and the upper deck.)

One of the most distinguishing characteristics of the Phoenix is its color. The Phoenix is painted so black that it has been said to "drink in the light". One of its most famous (or infamous) exploits was the running of the Tatooine blockade...three times! On the last trip out the Phoenix was almost caught in the blockade. However, Captain Travis Darsten was able to punch a path through and escape by destroying the bridge of a Nebulon Frigate with a proton torpedo. Excellent proof is given by a live broadcast video feed of the incoming torpedo from a reporter who was on the bridge at the time.

Class: Special Light Freighter
Type: Special Fast Blockade Runner
Scale: Starfighter
Skill: Space Transport

Length: 30 m
Crew: 1 to 3

Quarters:

Cargo Capacity: 100 metric tons (+15 smuggled)
Consumables: 2 months standard

Hyperdrive Multiplier: x0.75
Backup Hyperdrive: x8
Nava-comp: Yes

Maneuverability: 4d

Engine: The Starscream-9 Ion Drive is a military grade heavily restricted engine.
Space: 12
Atmosphere: 450; 1300 km

Hull: 5d

Shields:
Main Shield: 3d+1
Back-up Shield: 3d
Sensors:
Passive: 20 / 1d
Scan: 25 / 1d
Search: 40 / 2d
Focus: 2 / 3d

Sensor Jammer: Heavy Duty: 4d

Phoenix: Side ViewWeapons:

1) 2 Turrets: Dorsal, Ventral (4 heavy lasers fire-linked, 1 heavy ion cannon)
Fire Arc: Turret Crew: 1
Fire Control: 4d
Space Range:
Laser: 1-3 / 12 / 25
Ion: 1-3 / 7 / 36
Atmo Range:
Laser: 100-300 / 1.2 / 2.5 km
Ion: 100-300 / 700 / 3.6 km
Damage:
Laser: 8d
Ion: 4d
2) Double Heavy Ion-cannons (fire-linked)
Fire Arc: Front
Fire Control: 5d
Space Range: 1-3 / 7 / 36
Atmo Range: 100-300 / 700 / 3.6 km
Damage: 5d
3) Double Heavy Laser-cannons (fire-linked)
Fire Arc: Front
Fire Control: 4d
Space Range: 1-3 / 12 / 25
Atmo Range: 100-300 / 1.2 / 2.5 km
Damage: 7d
4) 2 Proton Torpedo Launchers (optional fire-link)
Fire Arc: Front
Fire Control: 4d
Space Range: 1 / 3 / 7
Atmo Range: 50-100 / 300 / 700
Ammo: 12 per launcher
Damage: 9d (10d)
5) 4 Concussion Missile Launchers (2 forward, 2 rear. optional fire-link forward and rear)
Fire Arc: Front and Rear
Fire Control: 4d
Space Range: 1-2 / 8 / 15
Atmo Range: 100-200 / 800 / 1.5 km
Ammo: 12 per launcher
Damage: 8d (9d)
6) Double Turbo Laser-cannons (fire-linked) These weapons are disguised as sensor probes, and will show up as such on routine sensor scans. Due to the inclusion of actual sensors in the probe, the weapons do have a slightly upgraded fire control. When activated, the ends or the probes open to reveal the turbo laser.
Fire Arc: Front
Fire Control: 4d+1
Space Range: 3-15 / 35 / 75
Atmo Range: 6-30 / 70 / 150 km
Damage: 7d (8d)
7) Two Anti-Vehicle Blasters (Bottom mounted, as on Falcon)
Fire Control: 5d (Automated)
Scale: Vehicle
Damage: 5d


All of the drawings are by Thomas Hill. I'm quite impressed, how about you?

This starship is played by and brought to you courtesy of Chris Curtis. If you have any comments or questions, please drop me a line.