Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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Golan II Space Defense Station

 
Craft: Golan II Space Defense SpaceGun
Class: Capital
Cost: n/a
Size: Colossal (2,158 m long)
Crew: Normal +2 (550 crew, 149 gunners)
Passengers: 80 (troops)
Cargo Capacity: 10,000 metric tons
Consumables: 3 months
Hyperdrive: None
Maximum Speed: Stop *
Defense: 8 (+10 armor, -8 size, -4 speed*)
Shield Points: 260
Hull Points: 400
DR: 40
Weapon: Turbolasers (35)
          Fire Arc: 7 batteries turret
          Attack Bonus: +6 (-8 size, +2 crew, +4 battery fire, +4 fire control, +4 speed*)
          Damage: 5d10x5
          Range Modifiers: PB -6, S -4, M -2, L +0
Weapon: Proton torpedo launchers (10, point-defense)
          Fire Arc: Turret
          Attack Bonus: +10 (+0 size, +2 crew, +4 fire control, +4 speed*)
          Damage: 9d10x2
          Range Modifiers: PB +0, S/M/L n/a
Weapon: Tractor beam projectors (8)
          Fire Arc: Turret
          Attack Bonus: +6 (-8 size, +2 crew, +8 fire control, +4 speed*)
          Damage: Special
          Range Modifiers: PB -6, S -4, M/L n/a

* The Golan II cannot move or make any maneuvers.  It automatically loses any opposed Piloting checks.

The Golan II is designed for repelling starfighter and light capital combat starship assaults.  It is first available late in the Clone Wars.