Imperial Star Destroyer, Experimental/Gravity Well

This is a limited production variant of the Imperial Star Destroyer. It was ment to show that a ship the size of an ISD could be effectively mounted with the artificial gravity well generators. The few that were produced were very succesful, but the prevailing thought is that the grav wells are a very specialized device,and should be mounted on a mission-dedicated craft, such as teh Interdictor Cruisers.

It actually has done better than the Interdictors, as it is not dependent on escort craft to capture the target. The loss of ground assualt capabilities and half of the TIE compliment is not considerd to be a major weakness by those officers who have been given command of these ships.

These are readily identifiable by the "double bridge" design of the command tower, a feture shared with the ISD mkIII, and the rounded domes of the grav wells.

Of all the experimantal ISDs, these are the most numerous, with severl dozen having been produced. Procuring one of these was a major concern of Grand Admiral Thrawn. Recent imagery would tend to supprot that he was able to do so shortly before the Siege of Coruscant, but weather or not it had functional grav wells is another matter.


note: The first three of these were fitted with four gravity wells in turret mountings. With a little reworking, KDY found that they could install another well.



model:  Kuat Drive Yards Imperial-class Star Destroyer,
Experimental/Gravity Well variant
era intorduced:  Aftermath of Yavin
type: heavy interdiction ship
scale:  Capital
length: 1600m
skill:  Capital Ship Piloting: Imperial SD
crew: 29,590	gunners: 223	skeleton: 5,000/+20
crew skill:  Astrogation 5D, Capital Ship Piloting 5D+1, Capital Ship
Gunnery 4D+2, Capital Ship Shields 5D+1, Sensors 4D+2
passengers:  800 (troops)
cargo capacity:  3000 metric tons
consumables:  3 years
hyperdrive multiplier: x2
backup hyperdrive: x8
nav computer: Yes
manueverability: 1D
space: 6
hull: 7D
shields: 3D
sensors:
        passive:  50/1D
        scan:  100/3D
        search:   200/4D
        focus:  6/4D+2
small craft:  36 TIEs
	8 shuttles
weapons:
30 Turbolaser Batteries
        fire arc:  10 front, 10 left, 10 right
        crew: 2
        skill: Capital Ship Gunnery
        fire control: 4D
        range: 3-15/35/75
        atmosphere:  6-30/70/150km
        damage: 5D
50 Ion Cannons
        fire arc:  10 front, 15 left, 10 right, 15 back
        crew: 2
        skill:  Capital Ship Gunnery
        fire control: 3D
        range: 1-5/15/30
        atmosphere:  2-10/30/60km
        damage: 4D
8 Tractor Beam Projectors
        fire arc:  4 front, 2 left, 2 right
        crew: 4 (2), 10 (6)
        skill: Capital Ship Gunnery
        fire control: 4D
        range: 1-5/15/30
        atmosphere: 2-10/30/60km
        damage: 6D
5 Gravity Well Generators
	fire arc: 1 Front, 4 turret
	crew: 1
	skill: Capital Ship Gunnery
	fire control: 6D
	range: 1-5/75/150
	damage Prevents hyperdrive engagement.  May be used to create an
artificial mass shadow in hyperspace.


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