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Name: Jenno Crell
Species: Human Bounty: 10,000 credits Contractor: Empire Crimes: Possession of illegal weaponry. Resisting arrest. Murder of Imperial personnel. Theft and destruction of Imperial property. Description: 1.8 meters. 85 kg. 29 years old. Black hair, bushy mustache, brown eyes, dark skin, knife tattoo over left eye. Muscular. Notes: Should be considered heavily armed, hostile and very dangerous. Suspected to be carrying Imperial datatapes. 20,000 credit bonus for recovery of datatapes.
Jenno Crell
Capsule: Crell Is a massive being who relies almost entirely on destructive firepower and brute strength. His little mind is almost entirely incapable of tactics and clever deceits. However, his strong-arms methods have kept him alive, so he sees nothing wrong with them. His crime started when he was hired to steal some Imperial datatapes. His employer did not realize the indiscreet tactics that Crell uses. Crell went in, guns blazing, blowing away the guards and penetrating deep into the Imperial complex, leaving destruction and chaos everywhere. He finally managed to find the datatapes and left, leaving behind an outpost that was littered with Imperial Army trooper corpses. Crell's employer did not want to be connected with the raid, and so he took off for distant parts. Crell, meanwhile, is left to take the rap, finally in deep trouble from his overconfidence. Name: Deen Abo
Deen Abo
Capsule: Deen Abo was a pilot hired by Gannis the Hutt to make a routine glitterstim drop. Abo planned a clever double-cross, intending to make it appear as if Imperials had boarded his vessel. However, the Imperials were not where he expected, and he decided to merely flee with his cargo. Naturally, Gannis heard about this, and has posted a fairly generous bounty on his head. Gannis is less concerned with revenge than getting his spice back, which is stored on Abo's freighter, a beat-up Gymsnor-class ship called The Unfailing, among other, less printable nicknames. Abo has several alternate transponder codes programmed into his ship, as any good smuggler does. The glitterstim spice cargo consists of 6 small crates, each with 20 vials of spice, all in all worth over 40,000 credits. Naturally, anyone who decides to steal the spice rather than return will face the considerable wrath of Gannis the Hutt. Deen Abo has skin that is much more yellow than most Rodians, and his eyes are blue, rather than the common purple. Although he speaks with a stammer, he's a very competent fighter, and many people are fooled by his cowardly demeanor. It's an act; he is very brave, although he does know when to run.
Name: Kirastha Melgush
Kirastha Melgush
Capsule: Fairly short for an Ithorian, she has a greenish tinge to her leathery skin. Kirastha has operated for several years in the Corporate Sector, doing odd jobs at first, later turning to smuggling, and then working her way through the ranks of a modest Blockade running organization. Since she has taken charge, her wit, charm, and histrionic talent have won wide admiration, and her brilliant tactics have won her even more battles. The blockade runner fleet is always changing, but it includes a pair of ever-present Correlian corvettes, and an Imperial Loronar strike cruiser modified to hold fighters. Most of the rest of the fleet are smaller vessels like freighters and starfighters. Kirastha is a cunning strategist, and is rarely outwitted.
Name: Nad Crit
Nad Crit
Capsule: Nad Crit is just a fun-loving guy that suddenly ran out of good luck. Nad's about 22 years old, and, as the bounty says, very handsome. For a while he was attending an Academy at the same place as Moff Sonuma's daughter. Unfortunately for him, the Moff's daughter fell in love with him. The Moff, who had planned for his daughter to marry a well-to-do ambassador, got wind of the affair and immediately tried his best to persuade Nad. Even the considerable pressure from a Moff didn't persuade him, so Sonuma decided to take extreme measures. He placed a bounty on Nad's head, hoping to get it over with quickly. However, Nad was an extremely skilled martial arts expert, and beat off two overconfident attackers before hijacking their own car and making it off planet, where he's been rambling around and avoiding the Empire ever since. Unknown to him, Sonuma's daughter took off after him, and is currently searching for him. She is surprisingly able for a Moff's daughter, having trained herself to use a blaster quite expertly.
Kayli Sonuma
Name: Balme Truson
Balme Truson
Capsule: Balme's ship was shot down by pirates over a very isolated world. Stranded there, she managed to survive to reach a temple that belonged to the planet's only religious organization, the Order of the Supreme Being of Zaknoo. This order believes that one day, the Sacred Zaknoo, a great and mysterious being, will come and conquer the galaxy for all faithful followers. This religion is very popular on many outlying rim planets, and it severely punishes people who leave. Balme was forced to join for several months. At first she enjoyed it a little, but eventually she escaped and managed to make it off planet. Naturally, the religious leaders placed a bounty on her head. Balme hates confrontations, and will usually try to escape.
Dolemacker Solbe
Capsule: Dolemacker Solbe is an incredibly efficient Rebel agent. He has single-handedly sabotaged dozens of Imperial installations, stolen thousands of gigabytes of secret Imperial datafiles, destroyed millions of credits worth of Imperial property, and generally been an all-round nuisance. Due to his extensive field experience, he has remained unable to be apprehended, and his bounty has gradually grown from a mere 3,000 credits to a whopping 80,000. If the Imperials realized the full extent of the damage he's caused, he would undoubtedly have a larger bounty. Since he has such a large price on his head, which he is fully aware of, Solbe has had to tangle with some pretty nasty hunters. He's developed many tactics in dealing with these scum. A common one is to identify his stalkers, which is fairly easy, given his extensive contacts in bounty hunter guilds. He'll then try to break into his pursuer's ship, rig an explosive charge, and let them find out about it when they lift off. He'll also try to lure attackers to near a body of water, where he'll dive in, and force the bounty hunters to follow him into the watery realm, where he has an incredible advantage, being a Mon Calamari. The only hunter that wasn't defeated by this strategy was a very stubborn Quarren hunter, but Solbe managed to dispose of him by blowing up his swoop. All in all, Solbe will present an incredibly difficult target for any bounty hunter. |
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