The Blood Lord

Craft: The Blood Lord
Type: Heavily modified Capital ship. Original type uncertain, now contains parts from: Etti Light, Lancer Frigate, Marauder Corvette, Nebulon-B Firgate, Corellian Corvette, Guardian class light cruiser and Bayonet Cruiser.
Scale: Capital Ship
Length: 240 meters
Skill: Capital ship piloting
Crew: 150 gunners: 40 skeleton 50/+15
Crew Skill: Capital Ship Gunnery:5D Capital Ship Piloting: 4D Capital Ship Sheilds:3D+2
Passengers: 100 (boarders) 20 (prisoners)
Cargo Capacity: 200 metric tons
Consumables: 5 months
Hyperdrive Multiplier: x1
Hyperdrive Backup: x20
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Atmosphere: 330; 950 kmh
Hull: 5D
Shields: 4D+1
Sensors:
Passive: 40 / 1D
Scan: 80 / 1D+2
Search: 100 / 2D+2
Focus: 5/ 3D+1
Weapons:
Ten Quad Laser Cannons
Fire Arc: Turret
Crew: 1
Scale: Starfighter
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 1-5/ 10/ 20
Atmoshpere Range: 100-500 m/ 1.0/ 2.0km
Damage: 5D
4 Turbolasers
Fire Arc: 2 front, 2 back
Crew: 2
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/ 36/ 75
Atmospher Range: 6-15/ 72/ 150km
Damage: 5D
10 Ion Cannons
Fire Arc: 6 front, 2 left, 2 right
Crew: 2
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 6-10/ 15/ 30
Atmospher Range: 12-20/ 30/ 60km
Damage: 3D+1
1 Tractor Beam
Fire Arc: Turret
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-5/ 15/ 30
Atmospher Range: 2-10/ 30/ 60km
Damage: 5D
5 Plasma Torch Boarding Device*
Fire Arc: At Airlock
Crew: 2
Skill: Capital ship gunnery
Fire Control: 0D
Range: 4 meters
Damage: 8D
* Note: torch is mounted on ship airlock. the controls are just inside lock. roll the target hull -2D. if even lightly damaged torch is considered successful. It takes 1 minute to cut through hull.

Capsule: The creators of the Blood Lord, the Corellian Consortium, formed off the scattered remnants of four much larger clan like pirate groups that were nearly wiped out after one of the Empire's frequent cleanings of the Corellian Trade Spine and it's surrounding systems.

They formed a sort of union and went about the process of rebuilding a working fleet with which they could again make a large enough profit to make a name for themselves. This however proved difficult and the Consortium fell on hard times, many of the pirates and clan members left and so fewer were able to make the raids to get the money to buy the goods needed.

The only option open to the group was to begin cannibalizing prizes for parts. It wasn't very profitable because none of the prizes could be sold if they were stripped down but slowly over the course of three years with the help of some excellent outlaw techs, the ship grew to become a potent small time raider. Eventually the pirates just made it a ritual to keep the prizes for their own purposes and all profit was made from booty alone.

The Blood Lord was christened after it's first major engagement against an escorted convoy. Deep in the CSA it struck, smashing not only the convoy, but capturing it's escorting Etti Lighters and Marauder and Corellian Corvettes. These were treated just like any other prize and were stripped for parts. The Blood Lord had some teeth at last. For the next 4 years it smashed and tore through the galaxy, getting a little more potent each time.

The very name of the Blood Lord would send a shiver up any legitimate freighter captains spine. Even the majority of smugglers became uneasy at the mention of the dreaded name. It was this reputation that proved it's undoing. The crew, confident in their ship and abilities for the first time in almost a decade, returned to their home space along the Corellian Trade Spine. Here they pulled off the most infamous raid ever done along the Spine which was no small feat giving the trading corridor's history.

A dozen Bulk Freighters, escorted by Star Galleons, Lancer Frigates and Carrack Cruisers with an Escort Carrier for fighter cover were dragged out of hyperspace and engaged. The Blood Lord smashed the carrier with it's load of fighters still in the bays and then using captured Zero-G Trooper suits, (I hadn't gotten the Pirates and Privateers Source Book at that time.) the pirates floated over to the Star Galleons and welded their cargo bay doors shut. The Galleons couldn't dump their load of Corusca Gems and Imperial Credits.

Meanwhile the Blood Lord was in a fearsome slugging match with the two Carracks. It smashed one with a tactical nuke planted by a sapper in a space suit but the other managed to cripple its hyperdrive. 16 hours later, the battle was over. The Blood Lord streamed from hundreds of small wounds and the pirates had little chance of saving her before Imperial forces arrived.

They transfered onto the other Carrack which they had finally dissabled with an electro-magnetic pulse that had also stunned the Blood Lord then used one of the captured Star Galleons to order all hands to surrender or be fired upon. Then with a new ship and several cargo ships full to the brim with booty the ships entered hyperspace, leaving the Blood Lord and the crews of the Imperial ships behind.

When the Imperial finally did show up, it was with Moff Jeerdon onboard his Imperial Star Destroyer. His task force of 3 ISDs 2 VSDs and 4 Strike Cruisers fired on the derelict Blood Lord detonating it's reactor pile that was rigged to detonate when the inertial dampeners gave out. The insueing fire ball vaporized all of the old crews in the escape pods (the only non-pirate witnesses) as well as two Strike Cruisers a Vitory Star Destroyer and crippling Moff Jeerdon's ISD the Scimitar, killing him in the vacuum of space.

OOC the Blood Lord died 2 weeks ago as of 4-12-97. The Corellian Consortium has decided to remain on the Trade Spine and is already fitting the Jeerdon's Scream (the Carrack) with choice bits and peices from the Bulk Cruisers the Star Galleons and a Lancer that had been exposed to vacuum that they towed into hyperspace. The currently are hiding in deep space between the stars but should reemerge before the month is out.

Their next big strike will be the bi-annual Kuat drive Yards Treasure Convoy in six months. The convoy includes almost four dozen Star Galleons transporting all of the credits made by KDY every six months back to Kuat. It contains such a major portion of the Empire's wealth that it's escorted by no less than a full sector fleet. Of course the don't plan to take all of it, or take it by themselves and even now a call is spreading through the galaxy to join the Consortium. Until then they'll just hunt for the right parts and make a couple credits along the way.

Fighter Compliment: 6 Z-95 Fighters 6 Katarn Class Boarding Shuttles

Copyright © 1997 Geoff Micks


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