Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master. Brought to you by SWRPGResource.com.
Star Wars RPG content to supplement d20 and d6 roleplaying game systems: starships, prestige classes, feats, species, equipment, planets, encounter tables, and much more for every SWRPG game master.  Brought to you by SWRPGResource.com.

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Skipray Blastboat

 
Craft: Sienar Fleet Systems GAT-12h "Skipray"
Class: Transport
Cost: 285,000 (new), 150,000 (used)
Size: Small (25 m long)
Crew: 1 to 2 pilots plus 2 gunners (Normal +2)
Passengers: 0
Cargo Capacity: 20 metric tons
Consumables: 1 month
Hyperdrive: x2
Maximum Speed: Ramming
Defense: 21 (+10 armor, +1 size)
Shield Points: 200
Hull Points: 230
DR: 10
Weapon: Medium ion cannons (3 fire linked)
          Fire Arc: Front
          Attack Bonus: +9 (+1 size, +2 crew, +6 fire control)
          Damage: Special
          Range Modifiers: PB +0, S +0, M/L n/a
Weapon: Proton torpedo launcher (12 carried)
          Fire Arc: Front
          Attack Bonus: +7 (+1 size, +2 crew, +4 fire control)
          Damage: 9d10x2
          Range Modifiers: PB +0, S/M/L n/a
Weapon: Concussion missile launcher (16 carried)
          Fire Arc: Front
          Attack Bonus: +5 (+1 size, +2 crew, +2 fire control)
          Damage: 6d10x2
          Range Modifiers: PB +0, S/M/L n/a
Weapon: Laser cannons (2 fire-linked)
          Fire Arc: Turret
          Attack Bonus: +5 (+1 size, +2 crew, +2 fire control)
          Damage: 5d10x2
          Range Modifiers: PB +0, S +0, M/L n/a

This is the standard patrol boat used by the Imperial Navy for picket duty, system and sector patrols, escort and skirmish line duty, reconnaissance, and light combat.  It was first produced by Sienar Fleet Systems after the fall of the Old Republic.

The different variants include the GAT-12g (replace concussion missile launcher with tractor beam, same fire control, range PB +0, S +0, M/L n/a), the GAT-12h (above), the GAT-12j (as above, but one gunner handles ion cannons and laser cannons, other handles torpedoes and missiles), the GAT-12m (x1 hyperdrive), and the GAT-12p (+2 equipment bonus to Computer Use checks to operate the sensors).