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Support vehicles

Liberator | Remus | Main menu


Liberator-class U
Liberator SPAAG

Craft: Interstellar Arms Liberator
Type: Self-propelled Anti-Air Gun (SPAAG)
Scale: Speeder
Length: 9.0 meters
Skill: Repulsorlift Operation: Liberator-class SPAAG
Crew: 1; Gunners: 3
Crew Skill: Missile Weapons 5D+2, Repulsorlift Operation 5D+2,
            Sensors 4D, Starship Gunnery 5D, Vehicle Blasters 4D+2
Passengers: None
Cargo Capacity: 100 kg
Cover: Full
Altitude Range: Ground Level - 2 Meters
Cost: 64000 Credits (New)
Maneuverability: 1D+2
Move: 70;200Kmh
Body: 3D+1
Sensors:        Passive: 10 km / 0D     Search:  40 km / 2D
                Scan:    20 km / 1D     Focus:   100 m / 3D
Weapons:        One Medium Laser Cannon
                        Scale: Starfighter
                        Fire Arc: Turret
                        Crew: 1
                        Skill: Vehicle Blasters
                        Fire Control: 3D
                        Range: 100-300/1200/2500 m
                        Damage: 4D
                One Medium Blaster Cannon
                        Scale: Speeder
                        Fire Arc: Turret
                        Crew: 1
                        Skill: Vehicle Blasters
                        Fire Control: 3D
                        Range: 50-200/500/1000 m
                        Damage: 3D+2
                One Heavy Repeating Blaster (Removable)
                        Scale: Character
                        Fire Arc: Turret
                        Crew: 1 *
                        Skill: Vehicle Blasters
                        Fire Control: 0D
                        Range: 3-75/200/500 m
                        Damage: 8D
                Eight Light Missile Tubes (Fire Separately)
                        Scale: Speeder
                        Fire Arc: Front
                        Crew: 1 (same gunner as main weapon)
                        Skill: Missile Weapons
                        Fire Control: 3D
                        Range: 10-100/400/1000 m
                        Damage: 6D

Capsule: The Liberator is the main low-level anti-starfighter and
anti-air speeder vehicle of the Commonwealth. It is used to protect
vehicle columns on the line of march and is normally operated in
pairs.

To save on space and cost, the weapons does not have their own
targeting systems. Instead, it depends on targeting data fed to
them from a special sensor array mounted on top of the turret.


* = The Commander of the vehicle must be standing in the turret with
    his hatch open in order to fire the weapon. It can be removed from
    the vehicle and used on the ground.


Game Notes: If the Liberator's sensors should become damaged or in-
            operative, all fire control codes are reduced to 0D.


Designer's Note: Tank based upon the Liberator-class grav tank from
                 FASA's old game Renegade Legion; Centurion.


Remus-class U
Remus combat engineering vehicle

Craft: Belenski Armaments Remus
Type: Medium Repulsorlift Engineer Vehicle
Scale: Speeder
Length: 10.1 meters
Skill: Repulsorlift Operation: Remus-class
Crew: 3; Gunners: 1
Crew Skill: Repulsorlift Operation 5D+2, Missile Weapons 5D+2,
            Vehicle Blasters 5D+2
Passengers: None
Cargo Capacity: 800 kg
Cover: Full
Altitude Range: Ground Level - 2 Meters
Cost: 48500 Credits (New)
Maneuverability: 1D+2
Move: 70;200Kmh
Body: 4D+1
Weapons:        One Medium Laser Cannon
                        Scale: Speeder
                        Fire Arc: Turret
                        Crew: 1
                        Skill: Vehicle Blasters
                        Fire Control: 2D
                        Range: 50-400/1000/2000 m
                        Damage: 4D
                One Heavy Repeating Blaster
                        Scale: Speeder
                        Fire Arc: Turret (Coax with main weapon)
                        Crew: 1 (Same gunner as main weapon)
                        Skill: Vehicle Blasters
                        Fire Control: 1D+1
                        Range: 3-75/200/500 m
                        Damage: 4D
                Two Heavy Missile Mount (Fire Separately)
                        Scale: Walker
                        Fire Arc: Turret
                        Crew: 1 (Same gunner as main weapon)
                        Skill: Missile Weapons
                        Fire Control: 1D
                        Range: 100-500/2000/4000 m
                        Damage: 4D
                Eight Light Missile Tubes (Fire Separately)
                        Scale: Speeder
                        Fire Arc: Turret
                        Crew: 1 (Same gunner as main weapon)
                        Skill: Missile Weapons
                        Fire Control: 2D
                        Range: 10-100/400/1000 m
                        Damage: 6D

Capsule: The armored personnel carrier Romulus serves as the basis
for the Remus Combat Engineering Vehicle. The Remus uses the infantry
compartment to mount the internal generators necessary to power
standard engineering equipment and to make room for extra digging
charges.


Designer's Note: Tank based upon THE Remus-class grav tank from FASA's
                 old game Renegade Legion; Centurion.



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