Cargo Capacity: 140 kg (2 metric tons if no troops
carried)
Consumables: 1 day
Hyperdrive Multiplier: None
Hyper Backup: None
Nav Computer: No
Maneuverability: 2D
Space: 7
Atmosphere: 350; 1,000 kph
Hull: 2D
Shields: 2D
Sensors:
Passive: 25/1D
Scan: 30/2D
Search: 40/3D
Focus: 4/4D
Weapons:
2 Light Plasma Cannons
Scale: Starfighter
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 100-500m/1.3km/3.0km
Damage: 5D+1
1 Heavy Cutting Laser
Scale: Starfighter
Fire Arc: Front
Crew: 1
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1/na/na
Atmosphere Range: 1-3/5/10m
Damage: 12D+2
Along with three Dart customs fighters,
a Makev boarding craft is usually the fourth small ship assigned to
the capital scale customs craft in Yaeger space. The Makev is
designed to carry two three man scanning crews and nineteen
troopers into suspect craft. The Makev is capable of docking with
just about any other craft, and the cutting laser is designed to
carve a hole if the opposing craft proves to be less than amenable
to the boarding. The weapon is designed to be fired after the
magnetic clamps lock the boarding craft to the surface. The
damaged caused is localized to the hull region bounded by the
Makev's airlock.
Out of it's usual mission profile, the Makev can be found in
service as a dropship, or as an infleet shuttle. Modified Makevs
make appearances as personal transports or light dropships, or as
very light freighters. However, when in formation with the usual
three Darts, they can disable and board just about any sub-capital,
and many capital ships, something that is useful both for the
customs service, and for less legitimate operators, including
pirates, bandits and kidnappers, when they can get the Makevs.
Note: The cost listed is in a theoretical situation, where
the Yaeger ships are available without restriction. In most
scenarios, they should not be available at all, or at incredibly
inflated prices.