Fast Attack/Reconnaissance Vehicle

Designed to provide scouting teams with more firepower and range, the FARV is a favorite of Imperial Stormtroopers and special missions groups. Using a modified Ubrikkian recreation vehicle frame, the FARV has a the speed and maneuverability of a speederbike, but the provide four men with the firepower of a platoon. A heavy weapons platoon.

It has a crew of three, the driver, the navigator and the gunner, along with a small seat for a passenger, along with lashing points for a pair of stretchers. The weapons load is highly variable. The navigator, in addition to his communications and sensing equipment, has a pintle mount that can be adapted to a wide variety of weapons, including light repeating blasters and automatic rifles. The gunner has a powered turret that has a similar mount, that can be used with a number of light blaster cannons, heavy repeating and automatic blasters. He also has a pair of forward firing rockets of the same kind used in the SoroSuub Firestorm-1 launcher and the TankHunter disposable launchers. All of the energy weapons are feed from the vehicle's systems for virtually unlimited firepower.

It is fitted with over sized powercells, giving an almost 2,000 kilometer range before it need to recharge. The self-charging system requires six hours to replenish the powercells, but if you keep your speed under 200 kilometers per hour, it can recharge the cells as fast as you drain them. It also has a fairly large storage area, which is usually packed to bursting with ration packs, survival gear, medical equipment and ammunition.

Having an open body to reduce weight, it is far from the most comfortable ride in the universe, but it is exceptionally light for it's capabilities. Small enough to be transported in a cargo configured Lambda shuttle, FARV's and their crews can be inserted anywhere.

Issued to the shadowy world of Imperial Special Operations, it is reportedly in use with Army special mission companies and scout teams, Special Naval Operations forces, Intelligence, COMPForce and the Stormtrooper legions.

model: Ubrikkian Fast Attak/Reconnaissance Vehicle
era introduced: Aftermath of Yavin
type: FARV
scale: speeder
length: 6.1m
skill: Repulsorlift Operation: bush skimmer
crew: 2 (pilot, navigator)
gunners: 1
skeleton: 1/+3
crew skill: Repulsorlift Operations 6D, Blaster 7D, Missile Weapons 5D+2
passengers: 1, 2 (stretchers)
cargo capacity: 10kg
maneuverability: 3D
move: 175;500kmh
hull: 3D
cover: 1/2
weapons:
Weapons Point One:
This is manned by the navigator. Common weapons for this modular system include stockless BlasTec T-21 light repeating blasters and ES-23 selective fire blaster rifles (which often has a repeating grenade launcher mounted underneath, such as a Golan Arms RGL-7 or a Locris Syndicates MGL-1).
Weapons Point Two:
Manned by the gunner. This can be fitted with a wide array of heapons, including the E-WEB heavy repeating blaster, the E-WAB heavy automatic blaster, and the V-WEB light blaster cannon.
2 Rockets
fire arc: front
crew: gunner
skill: missile weapons
fire control: 0D
range: 3-40/120/400
damage: anti-tank warhead: 10D
     anti-personnel: 5D (0-2m)/4D (8)/3D (14)/2D (20)
     smoke: generates a 4D smoke screen, 10m diameter
     white phosphorous: 5D (0-2m)/4D (8)/3D (14), does 3D damage next 5 rounds.
NOTE:
There are usually another four rockets carried in the cargo locker, along with a wide variety of mines and explosives. Most Storm Commando FARVs also carry a PLEX guided missile launcher.

The ES-23, V-WEB, H-WAB, TankHunter and RGL-70 can all be found in the Armoury. The T-21 and E-WEB are in your basic rules, the Firestorm-1 is in SWAJ3 and the MGL-1 is in GG10.

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