Gathar Shuduk

Shakkur Mercenary


Stats:

Dexterity: 3D
Blaster 7D+1, Blaster Artillery 5D, Brawling Parry 5D, Dodge 7D, Grenade 4D+2, Running 5D
Knowledge: 2D+1
Alien Species 3D+2, Intimidation 5D+2, Strategy and Tactics, Squad 5D, Survival 5D+2, Value 4D+1, Willpower 4D
Mechanical: 2D+2
Astrogation 4D, Ground Vehicle Operations 5D+1, Hover Vehicle Operations 4D, Repulsorlift Operations 6D, Space transports 3D+1, Starship Gunnery 5D+2, Starship shields 4D
Perception: 3D
Bargain 5D+2, Command 4D+1, Con 4D+1, Hide 5D, Search 6D, Sneak 6D
Strength: 5D+1
Brawling 7D+2, Climbing/Jumping 6D, Swimming 7D
Technical: 2D
Demolitions 5D+1, First Aid 4D

Special Abilities: The hide of the Shakkur grants them a +2D+1 bonus vs. physical damage, and a +1 bonus to damage vs. energy attacks, and their horns inflict STR+1D+1 damage.
Force Sensitive: Yes
Force Points: 2
Dark Side Points: 0
Character Points: 13
Move: 10

Equipment:

Personal Equipment: Dark grey heavy body armor (+3D vs. physical, +2D+1 vs. energy attacks, all locations, -2 to all dex checks), 2 heavy blaster pistols, BC-8 Naval Carbine, camouflage poncho, flare gun, hold out blaster, 30 blaster power packs

Other Equipment: Gathar owns a rather beat up, unmodified Vulture Class Scout, the Rambler. All her worldly possessions, including a fine array of blaster weaponry, and around 12,000 credits in mixed currencies are kept aboard that craft.

Capsule:

Race: Shakkur
Sex: Female
Age: 27

Appearance:

Height: 6'11"
Weight: 440 lbs.
Eyes: Pale lavender
Skin: Deep green
Hair: None
Appearance notes: Gathar's horns have been inlaid with gold geometric decorations, a common fashion among Shakkur warriors

Clothing:

Gathar tends to wear shimmersilk and loevin leathers in around equal amounts, when at leisure, but will seldom wear much besides body armor and camouflage when working.

Retainers, henchmen, and associates:

Gathar is rather popular among the various mercenary captains and warriors around the Yaeger Sector, as she is a competent warrior, who never does anything to endanger her companions. She also tends to be very choosy about her jobs, and has thus developed a reputation as a good luck charm, as her presence usually heralds a clean, high profit mission. Aside from those in the mercenary community, she has some friends in the Yaeger government who she ran into when operating in Yaeger space, and enjoys working for Ithkiyr Gond, the Rilian scout responsible for most of the data that the New Republic has on the systems of the sector.

Common haunts and habitues:

Gathar seldom spends much time in any one place, preferring to go from job to job without laying down any roots. As such, she has seen a larger fragment of the sector than most. However, her natural caution about excessively difficult jobs has kept her out of the Imperium sphere of influence for the most part, with the occasional lucrative job at it's borders drawing her in at intermittent intervals.

History:

Born to a farming family on Kamsur, Gathar found the call of battle to be an irresistible lure. She fought in several battles with trader funded armies, and she took service with a mercenary captain who had put in at Kamsur looking to fill holes in his ranks. The first assignment that captain took with Gathar in his troop proved to be a disaster, with over half the troop returning as casualties. Gathar saw the dangers inherent in the job before they landed, and left that captain's service immediately.

Since that time she has been going from job to job, using her quite developed sense of discretion to chose between those jobs that are worth the money offered, and those which definitely aren't. She is willing to work under others, but will not put up with a stupid or incompetent commander, a common trait among Shakkur. Her goals are quite nebulous, and now she just lives from battle to battle, enjoying the blood and the pay.

Personality:

Gathar can be described as a relatively carefree individual, who doesn't really plan that far into the future. However, that is only true of her overall plan. In terms of day to day matters she is quite goal oriented, never losing focus on immediate objectives. She is not a risk taker, and while she does enjoy the thrill of a fair battle, she is not averse to taking easy money whenever possible. She isn't greedy or particularly selfish, and thus has always found it rather easy to make friends.

A quote:

"No, I figure most of those support troops wouldn't be able to make it that far in. Count me out."
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