CAPITAL STARSHIP STATISTICS:     IMPERIAL CAPITAL STARSHIPS

If you notice any ships that are missing from this list, I hope you would Mail Me and tell me what I am missing and either what it's stats are or where I might find them, if you know one.

Just in case you are confused, the links are listed by the supposed "power" of the ship, that's why the order is a little bit messed up.

  • CAPITAL SHIPS

    CAPITAL SHIPS

    Victory I Star Destroyer

    Craft: Rendili Star Drive's Victory I
    Type: Victory-class Star Destroyer
    Scale: Capital
    Length: 900 meters
    Skill: Capital ship piloting: Star Destroyer
    Cr ew: 4,798, gunners: 402, skeleton 1,785 /+15
    Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 5D, capital ship sheilds 4D, sensors 3D+2
    Passengers: 2,040 (troops)
    Cargo Capacity: 8,100 metric tons
    Consumables: 4 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x15
    Nav Computer: Yes
    Manuverability: 1D
    Space: 4
    Atmosphere: 280; 800 kmh
    Hull: 4D
    Sheilds: 3D+1
    Sensors:

    Passive 40/1D
    Scan 70/2D
    Search 150/3D
    Focus 4/3D+2
    Weapons:
    10 Quad Turbolaser Batteries
    Fire Arc: 5 lef t, 5 right
    Crew: 5
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 5D
    40 Double Turbolaser Batteries
    Fire Arc: 10 front, 15 left, 15 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 2D+2
    80 Concussion Missile Launchers
    Fire Arc: 20 front, 20 left, 20 right, 2 0 back
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 2-12/30/60
    Atmosphere Range: 4-24/60/120 km
    Damage: 9D
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 left, 2 right
    Crew: 2 (2), 4 (2), 10 (6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 5D
    < /dl>Starfighter Complement: 2 squadrons

    Victory 2 Star Destroyer

    Craft: Rendili StarDrive's Victory II
    Type: Victory-class Star Destroyer
    Scale: Capital
    Length: 900 meters
    Skill: Capital ship piloting: Star Destroyer
    Crew: 5,881, gunners: 226, skeleton: 2,100/+10
    Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 5D, capital ship shields 4D, sensors 3D+2
    Passengers: 1,60 0(troops)
    Cargo Capacity: 8,100 metric tons
    Consumables: 4 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x15
    Nav Computer: Yes
    Maneuverability: 1D
    < b>Space:
    6
    Hull: 4D+2
    Shields: 3D
    Sensors:

    Passive: 40/1D
    Scan: 70/2D
    Search: 150/3D
    Focus: 4/3D+2
    Weapons:
    20 Turbolaser Batteries
    Fire A rc: 10 front, 5 left, 5 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 7D
    20 Double Turbolaser Cannons
    Fire Arc: 5 front, 5 left, 5 right, 5 back
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 5D
    10 Ion Cannons
    < i>Fire Arc: 2 front, 3 left, 3 right, 2 back
    Crew: 2(2), 3(2), 4(6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 4D
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 left, 2 right
    Crew: 2(2), 4(2), 10(6)
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosph ere Range: 2-10/30/60 km
    Damage: 6D
    Starfighter Complement: 2 squadrons

    Imperial 1 Star Destroyer

    Craft: Kuat Drive Yards' Imperial I Star Destroyer
    Type: Star Destroyer
    Scale: Capital
    Length: 1,600 meters
    Skill: Capital ship piloting: Star Destroyer
    Crew: 36,810, gunners: 275, skeleton 5,000/+20
    Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D
    Passengers: 9,700(troops)
    Cargo Capacity: 36,000 metric tons
    Consumables: 6 years
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x8
    Nav Computer: Yes
    Manuverabil ity: 1D
    Space: 6
    Hull: 7D
    Shields: 3D
    Sensors:

    Passive: 50/1D
    Scan: 100/3D
    Search: 200/4D
    Focus: 6/4D+2
    Weapons:
    60 Turbolaser Batteries< dd>Fire Arc: 20 front, 20 left, 20 right
    Crew: 1 (20), 2 (40)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 5D
    60 Ion Cannons
    Fire Arc: 20 front, 15 left, 15 right, 10 back
    Crew: 1 (15), 2 (45)
    Skill: Capital ship gunnery
    Fire Control: 2D+2
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 3D
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 left, 2 right
    Crew: 1 (2), 4 (2), 10 (6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10 /30/60 km
    Damage: 6D

    Starfighter Complement:
    36 TIE/ln
    12 TIE Interceptors
    12 TIE Bombers
    8 TIE/rc
    4 TIE/fc
    1 Assault Shuttle
    Ground/Air Complement: 20 AT-ATs, 30 AT-STs

    The Eamncipator and The Liberator

    Craft: Kuat Drive Yards' Imperial I Star Destroyer
    Type: Modified Star Destroyer
    Scale: Capital
    Length: 1,600 meters
    Skill: Capital ship piloting: St ar Destroyer
    Crew: 28,115, gunners: 168, skeleton 2,300/+15
    Crew Skill: Astrogation 4D+1, capital ship gunnery 5D+2, capital ship piloting 5D+2, capital ship shields 4D+1, sensors 5D
    Passengers: 8,500(troops)
    Cargo Capa city: 36,000 metric tons
    Consumables: 1 year
    Hyperdrive Multiplier: x1 1/2
    Hyperdrive Backup: x8
    Nav Computer: Yes
    Manuverability: 1D+2
    Space: 6
    Hull: 7D
    Shields: 3D
    Sensors:

    Passive: 60/1D
    Scan: 115/3D
    Search: 200/4D
    Focus: 7/5D
    Weapons:
    60 Turbolaser Batteries
    Fire Arc: 20 front, 20 left, 20 right
    Crew: 1 (20), 2 (4 0)< br>Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 5D
    60 Ion Cannons
    Fire Arc: 20 front, 15 left, 15 right, 10 back
    Crew: 1 (15), 2 ( 45)
    Skill: Capital ship gunnery
    Fire Control: 2D+2
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 3D
    6 Proton Torpedo Launchers
    Fire Arc: Front
    Crew : 3
    Skill: Capital ship gunnery
    Fire Control: 3D+2
    Space Range: 2-12/30/60
    Atmosphere Range: 4-24/60/120
    Damage: 6D+1

    Starfighter Complement: 6 squadrons each. Liberator usually carries t he Rouge Wing(3 squadrons) and 3 squadrons of V-wing Airspeeders.

    Imperial II Star Destroyer

    Craft: Kuat Drive Yards' Imperial II Star Destroyer
    Type: Star Destroyer
    Scale: Capit al
    Length: 1,600 meters
    Skill: Capital ship piloting: Star Destroyer
    Crew: 36,755, gunners: 330, skeleton 5,000 /+10
    Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship sh eilds 4D+1, sensors 4D
    Passengers: 9,700 (troops)
    Cargo Capacity: 36,000 metric tons
    Consumables: 6 years
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x8
    Nav Computer: Yes
    Manuverability: 1D
    Space: 6
    Hull: 7D+1
    Sheilds: 2D+2
    Sensors:

    Passive: 50/1D
    Scan: 100/3D
    Search: 200/4D
    Focus: 6/4D+1
    Weapons:
    50 Heavy Turbolaser Batteries
    Fire Arc: 20 front, 15 left, 15 right
    Crew: 1 (20), 2 (30)
    Skill: Capital ship gunnery
    Fire Control: 0D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 10D
    50 Heavy Turbolaser Can nons
    Fire Arc: 20 front, 10 left, 10 right, 10 back
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150km
    Damage: 7D
    20 Ion Cannons
    Fire Arc: 10 front, 5 left, 5 right
    Crew: 1 (10), 2 (10)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 4D
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 left, 2 right
    Crew: 1 (2), 4 (2), 10 (6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    A tmosphere Range: 2-10/30/60 km
    Damage: 6D

    Starfighter Complement:
    36 TIE/ln
    12 TIE Interceptors
    12 TIE Bombers
    8 TIE/rc
    4 TIE/fc
    1 Assault Shuttle
    Ground/Air Complement: 20 AT-ATs, 30 AT-STs

    Imperial III Star Destroyer

    Craft: Kuat Drive Yards' Imperial III
    Type: Star Destroyer
    Scale: Capital
    Length: 1,600 meters
    Skill: Captiol Ship Piloting: Star Destroyer
    Crew: 5,005, gunners: 263, skeleton: 681
    Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D
    Passengers: 10,000 (troops)
    Cargo Capacity: 40,000
    Consumables: 7 years
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x5
    Nav Computer: Yes
    Maneuverability: 2D
    Space: 7
    Hull: 8D
    Shields: 5D, backup: 4D
    Sensors:

    Passive: 50/1D
    Scan: 100/3D+2
    Search: 200/4D+1
    Focus: 6/5D
    Weapons:
    36 Double Turbolaser Cannons
    Fire Arc: 9 front, 9 left, 9 right, 9 back
    Crew: 1
    Sk ill : Capital ship gunnery
    Scale: Starfighter
    Fire Control: 3D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 6D
    30 Turbolaser Batteries
    Fire Arc: 6 front, 5 left, 5 right
    Crew:< /i> 1(15), 2(15)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 3-15/36/75
    Atmosphere Range: 6-15/72/150km
    Damage: 6D
    20 Heavy Turbolaser Cannons
    Fire Arc: 5 fro nt, 5 left, 5 right, 5 back
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 5-20/40/60
    Atmosphere Range: 10-20/80/120 km
    Damage: 10D
    6 Concussion Missile Tubes
    Fire Arc: Front
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 2-12/30/60
    Atmosphere Range: 200-1.2/3/6 km
    Damage: 9D
    50 Ion Cannons
    Fire Arc: 20 front, 15 left, 15 right, 10 back
    Crew: 1 (15), 2 (45)
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    < i>Damage:
    4D+2
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 left, 2 right
    Crew: 1 (2), 4 (2), 10 (6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 6D+2

    Standard Fighter Complement:

    24 TIE Interceptors
    12 A-9 Vigilance Interceptors
    12 TIE Advanced Fighters
    12 Scimitar Assault Bombers
    12 TIE/rc Recon Fighters
    12 TIE/D Automated Fighters
    1 Assault Shuttle
    Ground/Air Complement: 20 AT-ATs, 30 AT-STs

    Super Star Destroyer

    Craft: Kuat Drive Yards' Super Star Destroyer
    Type: Super-class Star Destroyer
    Scale: C apital
    Length: 8,000 meters
    Skill: Capital ship piloting: Super Star Destroyer
    Crew: 279,144, gunners: 1,590, skeleton: 50,000/+10
    Crew Skill: Astrogation 4D, capital ship gunnery 6D, capital ship piloting 6D+2, capital ship sheilds 5D+2, sensor s 5D
    Passengers: 38,000(troops)
    Cargo Capacity: 250,000 metric tons
    Consumables: 6 years
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x10
    Nav Computer: Yes
    Space: 4
    Hull: 10D< br>Shields: 8D
    Sensors:

    Passive: 75/1D+2
    Scan: 150/3D+2
    Search: 300/5D
    Focus: 8/6D+2

    Weapons:
    250 Turbolaser Batteries
    Fire Arc: 100 front, 75 left, 75 right
    Crew: 1 (100), 2 (150)
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 7D
    250 Hea vy Turbolaser Batteries
    Fire Arc: 100 front, 50 left, 50 right, 50 back
    Crew: 2
    Skill: Capital ship gunnery
    Space Range: 5-20/40/60
    Atmosphere Range: 10-20/80/120 km
    Damage: 10D
    < /dl>
    250 Concussion Missile Tubes
    Fire Arc: 50 front, 75 left, 75 right, 50 back
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 2-5/30/60
    Atmopshere Range: 4-24/6 0/120 km
    Damage: 9D
    250 Ion Cannons
    Fire Arc: 100 front, 50 left, 50 right, 50 back
    Crew: 1 (100), 2 (150)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1- 10/25/50
    Atmosphere Range: 2-50/50/100 km
    Damage: 4D
    40 Tractor Beam Projectors
    Fire Arc: 20 front, 10 left, 10 right
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15 /30
    Atmosphere Range: 2-10/30/60 km
    Damage: 9D
    Starfighter Complement:
    Pre-Thrawn Empire:
    96 TIE/ln Fighters
    24 TIE Interceptors
    24 TIE Bombers
    Post-Thrawn Empire:< br>
    60 TIE/ln Fighters
    48 TIE Interceptors
    24 Scimitar Assault Bombers
    24 TIE Advanced Fighters
    12 TIE Bombers
    Ground/Air Vehicle Complement:
    25 AT-AT
    50 AT-STs
    3 prefabricated garrison bases

    The Sovereign

    Craft: KDY's Sovereign-class Super Star Destroyer
    Type: Super Star Destroyer
    Scale: Capital
    Length: 15,000 meters
    Skill: Capital ship piloting
    Crew: 601,670, gunners: 4,075, skeleton: 86,000/+10
    Crew Skill: Astrogation 4D+1, capital ship gunnery 4D+1, capital ship piloting 4D, capital ship shields 4D, sensors 3D+1
    Passengers: 130,100(troops)
    Cargo Capacity: 400,000 metric tons
    Consumables: 5 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x3
    Hyperdrive Backup: x8
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 3
    Hull: 11 D
    Shields: 8D
    Sensors:

    Passive: 250/2D
    Scan: 350/3D
    Search: 500/4D
    Focus: 70/5D
    Weapons:
    Axial Superlaser
    Fire Arc: Front
    Crew: 75
    S cale: Death Star
    Skill: Capital ship piloting: superlaser
    Fire Control: 5D
    Space Range: 5-25/75/150
    Damage: Gradational output can fire once every minute at minimum energy(1D damage). It can also build up a char ge of 1D per minute up to 8D. Current reactor can only generate 8D total per day.
    500 Turbolaser Batteries
    Fire Arc: 200 front, 150 left, 150 right
    Crew: 4
    Fire Control: 2D
    Space Range: 3-15/3 5/7 5
    Atmosphere Range: 6-15/72/150 km
    Damage: 8D
    500 Laser Cannons
    Fire Arc: 150 front, 125 left, 125 right, 100 back
    Crew: 2
    Scale: Starfighter
    Skill: Starship gunnery
    Fire Control: 4D
    Spa ce Range: 3-15/36/75
    Atmosphere Range: 600-1.5/7/15 km
    Damage: 5D
    75 Ion Cannons
    Fire Arc: 25 front, 25 left, 25 right
    Crew: 6
    Skill: Capital ship gunnery
    Fire Control: 2D+2
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 3D
    100 Tractor Beam Projectors
    Fire Arc: 55 front, 20 left, 20 right, 5 back
    Crew: 5
    Skill: Capital s hip gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 6D
    5 Gravity Well Projectors
    Fire Arc: 3 front, 1 left, 1 rightCrew: 10
    Skill: Capital ship gunnery: gravity well projector
    Fire Control: 4D
    Space Range: 1-5/15/30
    Damage: Block hyperspace travel
    Starfighter Complement:
    35 TIE Interceptor squadrons
    5 TIE Bomber squadrons
    Ground/Air Vehicle Complement:
    75 AT-ATs

    The Eclipse

    Craft: KDY's Eclipse-class Super Star Destroyer
    Type: Super Star Destroyer
    Scale: Capital
    Lengt h: 17,500 meters
    Skill: Capital ship piloting: Super Star Destroyer
    Crew: 708,470, gunners: 4,175, skeleton: 88,500/+10
    Crew Skill: Astrogation 5D, capital ship gunnery 5D, capital ship piloting 6D, capital ship shields 4 D+2, sensors 4D+1
    Passengers: 150,000(troops)
    Cargo Capacity: 600,000 metric tons
    Consumables: 10 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x6
    Nav Comp ute r: Yes
    Maneuverabili ty: 1D
    Space: 4
    Hull: 15D+2
    Shields: 11D+1
    Sensors:
    Passive: 250/2D
    Scan: 350/3D
    Search: 500/4D
    Focus: 75/5D
    Weapons:
    Axial Superlaser
    Fire Arc:< /i> Front
    Crew: 75
    Scale: Death Star
    Skill: Capital ship piloting: superlaser
    Fire Control: 5D
    Space Range: 5-25/75/150
    Damage: Gradational output can fire once every minute at minimum enery(1D d amage). It can also build up a charge of 1D per minute up to 8D. Current reactor can only generate 11D total per day.
    550 Turbolaser Batteries
    Fire Arc: 200 front, 150 left, 150 right, 50 back
    Crew: 4
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-15/72/150 km
    Damage: 8D
    500 Laser Cannons
    Fire Arc: 150 front, 125 left, 125 right, 100 back
    Crew: 2
    Scale: Starf ighter
    Skill: Starship gunnery
    Fire Control: 4D
    Space Range: 3-15/36/75
    Atmosphere Range: 600-1.5/7/15 km
    Damage: 5D
    75 Ion Cannons
    Fire Arc: 25 front, 25 left, 25 right
    Crew: 4
    Skill: Capital ship gunnery
    Fire Control: 2D+2
    Space Range: 1-10/25/50
    Atmosphere Range: 2-20/50/100 km
    Damage: 3D
    100 Tractor Beam Projectors
    Fire Arc: 55 front, 20 left, 20 right, 5 back
    Crew: 5
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 6D
    10 Gravity Well Projectors
    Fire Arc: 3 front, 2 l eft, 2 right, 3 back
    Crew: 10
    Skill: Capital ship gunnery: gravity well projector
    Fire Control: 4D
    Space Range: 1-5/15/30
    Damage: Blocks hyperspace travel

    Starfighter Complement:
    50 TIE Interce pto r squadrons
    8 TIE Bomber s quadrons
    Ground/Air Complement:
    Imperial Royal Guards legion
    COMPForce Assault Battalion
    5 prefabricated garrison bases
    100 AT-ATs

    Torpedo Sphere

    Craft: Loronar's Torpedo Sphere
    Type: Dedicated siege platform
    Scale: Capital
    Length: 1,900 meters
    Skill: Capital Ship Piloting: Torpedo Sphere
    Crew: 61,245, gunners: 2,030, skeleton: 20,415/+15
    Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 3D+2, capital ship sheilds 4D, sensors 4D+1
    Passengers: 8,540 (troops)
    Cargo Capacity: 3.8 million metric tons
    Consumables: 4 years
    Hyperdrive Multiplier: x3
    Hyperdrive Backup: x18
    Nav Computer: Yes
    Manuverability: 0D
    Space: 2
    Hull: 9D+2
    Sheilds: 2D
    Sensors:

    Passive: 50/1D
    Scan: 75/3D
    Search: 150/4D
    Focus: 5/4D+2
    Weapons:
    10 Turbolaser Batteries
    Fire Arc: Front
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 0D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 9D
    500 Proton Torpedo Tubes
    Fire Arc: Front
    Crew: 4
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 2-12/30/60
    Atmosphere Range: 4-24/60/120 km
    Damage: 9D against planetary sheilds, 4D against other vessels

    Abolisher Cruiser

    Craft: Sienar Fleet Systems' Nuetralizer 418
    Type: Abolisher-class heavy cruiser
    Scale: Capital
    Length: 600 meters
    Skill: Capital ship piloting: Abolisher Cruiser
    Cre w: 2,799; gunners: 40; skeleton: 1,500
    Crew Skill: Astrogation 5D, capital ship gunnery 5D+2, capital ship piloting 6D, capital ship sheilds 4D+1
    Passengers: 80(troops)
    Cargo Capacity: 5,000 metric tons
    Consumables: 1.5 years
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x5
    Nav Computer: Yes
    Maneuverability: 2D+2
    Space: 7
    Hull: 6D
    Sheilds: 3D
    Sensors:

    Passive: 30/1D
    < I>Scan:
    75/2D
    Search: 150/3D
    Focus: 5/4D
    Weapons:
    15 Quad Laser Cannons
    Fire Arc: 5 front, 5 left, 5 right
    Crew: 1
    Skill: Capital ship gunnery< BR>Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/24/50 km
    Damage: 5D
    20 Turbolaser Cannons
    Fire Arc: 5 front, 5 left, 5 right, 5 rear
    Scale: Starfighter
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 7D
    5 Hyperspace Pulsemass Generators
    Fire Arc: Tur ret
    Crew: 1
    Skill: Capital ship gunnery
    Space Range: 1-5/75/150
    Damage: Destroys any ship in hyperspace within range(see Imperial Sourcebook page 67 for details)

    Starfighter Complement: 3 squadrons

    Interdictor II Cruiser

    Craft: Sienar Fleet Systems' Immobilizer 419
    Type: Interdictor II-class heavy cruiser
    Scale: Capital
    Length: 1,100 meters
    Skill: Capital ship piloting: Interdictor II Cruiser
    Crew: 32,411, gunners: 225, skeleton: 4,500/+15
    Crew Skill: Astrogation 5D, capital ship gunnery 5D, capital ship piloting 5D, capital ship shields 4D+1
    Passengers: 2,200(Troops)
    Cargo Capacity: 28,500 metri c tons
    Consumables: 5 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x6
    Nav Computer: Yes
    Maneuverability: 2D+1
    Space: 5
    Hull: 6D
    Shield s: 4D+2
    Sensors:

    Passive: 50/1D
    Scan: 75/3D
    Search: 150/4D
    Focus: 5/4D+2
    Weapons:
    30 Turbolaser Batteries
    Fire Arc: 15 left,15 ri ght
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 3-15/36/75
    Atmosphere Range: 6-30/72/150 km
    Damage: 5D
    10 Quad Laser Cannons
    Fire Arc: 10 fr ont
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/24/50 km
    Damage: 4D
    Five Gravity Well Projectors
    Fire Arc: T urret
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 7D+2
    Space Range: 1-5/75/150/300
    Damage: Blocks hyperspace travel
    10 Tractor Beam Projectors
    Fire Arc: 6 front, 2 le ft, 2 right
    Crew: 2(2),4(2),10(6)
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 6D

    Starfighter Complement: Default arra nge ment is 24 TIE Interceptors and 12 TIE Bombers or Scimitar Assault Bombers

    Interdictor Cruiser

    Craft: Sienar Fleet Systems' Immobilizer 418
    Type: Interdictor-class heavy cruiser
    Scale: Capital
    Length: 600 meters
    Skill: Capital ship piloting: Interdictor Cruiser
    Crew: 2,783, gunners: 24, sk eleton: 1,500/+10
    Crew Skill: Astrogation 5D, capital ship gunnery 5D, capital ship piloting 5D, capital ship shields 4D
    Passengers: 80(troops)
    Cargo Capacity: 5,500 metric tons
    Consumables: 1.2 years
    Cost: Not available for sale
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x8
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 6
    Hull: 5D
    Shields: 3D
    Sensors:
    Passive: 30/1D< BR>Scan: 75/2D
    Search: 150/3D
    Focus: 5/4D
    Weapons:
    20 Laser Cannons
    Fire Arc: 10 front, 5 left, 5 right
    Crew: 1
    Skill: Capital ship gunnery
    Fire Co ntrol: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/24/50 km
    Damage: 4D
    4 Gravity Well Projector
    Fire Arc: Turret
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 6DSpace Range: 1-5/75/150
    Damage: Blocks hyperspace travel

    Starfighter Complement: 2 squadrons

    Escort Carrier

    Craft: Kuat Drive Yards' Escort Carrier
    Type: Heavy starfighter/shuttle carrier
    Scale: Capital
    Length: 500 meters
    Skill: Capital ship piloting: KDY Escort Carrier
    Crew: 3,485, gunners: 20, skeleton: 1,500/+10
    Crew Skill: Astrogation 3D+2, capital ship gunnery 4D, capital ship piloting 4D+1, capital ship shields 3D+2, sensors 3D+2
    Passengers: 800(troops)
    Cargo Capacity: 500 metric tons
    Consumables: 9 months
    Cost: Not available for sale
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x12
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 4
    Hull: 7D+1
    Shields: 2 D
    Sensors:

    Passive: 30/0D
    Scan: 50/1D
    Search: 100/2D
    Focus: 4/3D
    Weapons:
    10 Twin Laser Cannons
    Fire Arc: 2 front, 3 left, 3 right, 2 back
    Crew: 2< I>Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/25/50 km
    Damage: 3D

    Starfighter Complement: 6 squadrons + 6 shuttles
    Standard Wing:
    4 TI E/In squadrons
    1 TIE Interceptor squadron
    1 TIE Bomber squadron
    Dreadnaught Cruiser

    Craft: Rendili StarDrive's Dreadnaught
    Type: Heavy cruiser
    Scale: Capital
    Length: 600 meters
    Skill: Capital ship piloting: Dreadnaught
    Crew: 16,113, gunners: 97, skeleton: 9,000/+15
    Crew Skill: Astrogation 4D+1, capital ship gunnery 4D+2, capital ship piloting 4D+2, capital ship shields 4D+2, sensors 4D
    Passengers: 3,000(troops)
    Cargo Capacity: 9,000 metric tons
    Consumables: 2 years
    Cost: Not available for sale to civilians
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x18
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 4
    Hull: 5D+2
    Shields: 2D+1
    Sensors:

    Passive: 30/0D
    Scan: 50/1D
    Search: 100/3D
    Focus: 4/3D
    Weapons:
    10 Turbolaser Cannons
    Fire Arc: 5 left, 5 right
    Crew: 1(5), 2(5)
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 3-15/35/75
    Damage: 2D
    20 Quad Turbolaser Cannons
    Fire Arc: 6 front, 7 left, 7 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-20/40/80
    Damage: 4D
    10 Turbolaser Batteries
    Fire Arc: 5 front, 5 back
    Crew: 1(2), 2(4), 3(4)
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-10/30/60
    Damage: 7D

    Starfighter Complement: 1 squadron

    Slave-rigged Dreadnaught Cruiser

    Craft: Core Galaxy Systems Dreadnaught
    Type: Modified Dreadnaught
    Scale: Capital
    Length: 900 meters
    Skill: Capital ship piloting: Dreadnaught
    Crew: 45, gunners: 20, skeleton: 25/+15
    Passengers: 50
    Cargo Capacity: 3,000 metric tons
    Consumables: 2 weeks
    Cost: 900,000 credits(new), 500,000 credits(used)
    Hyperdrive Multiplier: x10
    Hyperdrive Backup: x22
    Maneuverability: 1D
    Space: 4
    Atmosphere: 275; 800 kmh
    Hull: 5D
    Shields: 3D; 4D
    Sensors:

    Passive: 20/1D
    Scan: 45/2D
    Weapons:
    Heavy Turbolaser
    Fire Arc: Front
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 1D+2
    Space Range: 1-8/15/30
    Atmosphere Range: 100-300/1.2/2.5 km
    Damage: 9D
    16 Laser Cannons
    Fire Arc: 4 front, 4 left, 4 right, 4 back
    Crew: 1
    Scale: Starfighter
    Skill: Starship gunnery
    Fire Control: 2D+2
    Space Range: 1-3/7/10
    Atmsophere Range: 50-100/250/400 meters
    Damage: 2D+1
    4 Tractor Beam Projectors
    Fire Arc: 1 front, 1 left, 1 right, 1 back
    Crew: 2
    Skill: Capital ship gunnnery
    Fire Control: 3D
    Space Range: 1-3/12/30
    Atmosphere Range: 2-6/15/40 km
    Damage: 4D+2

    Invincible Dreadnaught Cruiser

    Craft: Rendili/Vaufthau Shipyards Invincible Dreadnaught
    Type: Heavy cruiser
    Scale: Capital
    Length: 2,011 meters
    Skill: Archaic starship piloting: Invincible Dreadnaught
    Crew: 23,014, gunners: 114, skeleton: 12,795/+20
    Crew Skill: Astrogation 4D+1, capital ship gunnery 4D, archaic starship piloting 4D, capital ship shields 3D+1, sensors 3D
    Passengers: 6,000(troops)
    Cargo Capacity: 700 metric tons
    Consumables: 1 year
    Cost: Not available for sale to civilians
    Hyperdrive Multiplier: x4
    Hyperdrive Backup: x25
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 2
    Hull: 3D+2
    Shields: 2D
    Sensors:

    Passive: 30/0D
    Scan: 50/1D
    Search: 100/2D
    Focus: 4/3D
    Weapons:
    6 Concussion Missile Tubes
    Fire Arc: 2 front, 2 left, 2 right
    Crew: 4
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 2-5/10/15
    Atmosphere Range: 200-500/1/1.5 km
    Damage: 3D
    12 Turbolaser Cannons
    Fire Arc: 4 front, 3 right, 3 left, 2 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 2D+1
    Space Range: 3-5/7/10
    Atmosphere Range: 3-5/7/10 km
    Damage: 2D
    30 Quad Laser Cannons
    Fire Arc: 7 front, 10 left, 10 right, 3 back
    Crew: 1
    Skill: Capital ship gunnery
    Scale: Starfighter
    Fire Control: 2D
    Space Range: 1-5/10/17
    Atmosphere Range: 100-500/1/1.7km
    Damage: 6D
    6 Tractor Beam Projectors
    Fire Arc: 2 front, 2 left, 2 right
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 1-5/15/30 km
    Damage: 4D

    Strike Cruiser

    Craft: Loronar Strike Cruiser
    Type: Strike-class medium cruiser
    Scale: Capital
    Length: 450 meters
    Skill: Capital ship piloting: Strike-class cruiser
    Crew: 1,972, gunners: 140, skeleton: 800
    Crew Skill: Capital ship gunnery 4D+2, capital ship piloting 5D, capital ship shields 3D+2
    Passengers: 340 (troops)
    Cargo Capacity: 6,000 metric tons
    Consumables: 1.5 years
    Hyperdrive Mulitplier: x2
    Hyperdrive Backup: x12
    Nav Computer: Yes
    Maneuverability: 2D
    Space: 6
    Hull: 6D
    Shields: 2D+2
    Sensors:

    Passive: 30/0D
    Scan: 50/1D
    Search: 100/2D
    Focus: 4/3D
    Weapons:
    20 Turbolasers
    Fire Arc: 5 front, 5 left, 5 right, 5 back
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 5D
    10 Turbolaser Batteries
    Fire Arc: 4 front, 3 left, 3 right
    Crew: 4
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150km
    Damage: 7D
    10 Tractor Beam Projectors
    Fire Arc: 2 front, 3 left, 3 right, 2 back
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 1-5/15/30 km
    Damage: 4D
    10 Ion Cannons
    Fire Arc: 4 front, 3 left, 3 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 4D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 4D

    Starfighter Complement: 1 squadron
    Ground/Air Complement: 1 At-AT, 2 AT-STs

    Bayonet Cruiser

    Craft: Sienar Fleet Systems' Bayonet-class
    Type: Light cruiser
    Scale: Capital
    Length: 200 meters
    Skill: Capital ship piloting: Bayonet
    Crew: 120, gunners: 30, skeleton: 40/+10
    Crew Skill: Astrogation 5D, capital ship gunnery 4D, capital ship piloting 4D+1, capital ship shields 4D, sensors 4D+1
    Passengers: 48(troops)
    Cargo Capacity: 3,500 metric tons
    Consumables: 1 year
    Cost: 5 million(new), 2.3 million(used)
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x10
    Nav Computer: Yes
    Maneuverability: 2D
    Space: 8
    Atmosphere: 175; 500 kmh
    Hull: 4D
    Shields: 2D+2
    Sensors:

    Passive: 40/1D
    Scan: 80/3D
    Search: 160/4D
    Focus: 6/3D+2
    Weapons:
    8 Heavy Turbolasers
    Fire Arc: 2 front, 3 left, 3 right
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 7D
    6 Laser Cannons
    Fire Arc: 2 front, 2 left, 2 right
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-10/30/60 km
    Damage: 7D
    2 Tractor Beam Projectors
    Fire Arc: Front
    Crew: 4
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 4D

    Carrack Cruiser

    Craft: Damorian Manufacturing's Carrack-class light cruiser
    Type: Light cruiser
    Scale: Capital
    Length: 350 meters
    Skill: Capital ship piloting: Carrack
    Crew: 1,007, gunners: 85, skeleton: 500/+10
    Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 4D+1, capital ship shields 4D, sensors 4D+1
    Passengers: 142(troops)
    Cargo Capacity: 3,500 metric tons
    Consumables: 1 year
    Cost: Not available for sale
    Hyperdrive Multiplier: x1
    Hyperdrive Backup: x12
    Nav Computer: Yes
    Maneuverability: 2D
    Space: 8
    Hull: 5D
    Shields: 2D+2
    Sensors:

    Passive: 30/0D
    Scan: 50/1D
    Search: 100/2D
    Focus: 4/3D
    Weapons:
    10 Heavy Turbolasers
    Fire Arc: 2 front, 3 left, 3 right, 2 back
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 1D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 7D
    20 Laser Cannons
    Fire Arc: 5 front, 5 left, 5 right, 5 back
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/24/50 km
    Damage: 2D
    5 Tractor Beam Projectors
    Fire Arc: 1 front, 2 left, 2 right
    Crew: 3
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 4D

    Starfighter Complement: 4 recon fighters

    Imperial Customs Guardian Light Cruiser

    Craft: Sienar Fleet Systems' Guardian-class light cruiser
    Type: Inter-system customs vessel
    Scale: Starfighter
    Length: 42 meters
    Skill: Space Transports: Guardian cruiser
    Crew: 2;8;16(3 can coordinate)
    Crew Skill: Astrogation 3D, sensors 3D+2, space transports 4D+1, starship shields 3D
    Passengers: 6(prisoners)
    Cargo Capacity: 200 metric tons; 80 cubic meters
    Consumables: 3 months
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x10
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 9
    Atmosphere: 400; 1150 kmh
    Hull: 5D
    Shields: 2D
    Sensors:

    Passive: 30/1D
    Scan: 60/1D
    Search: 90/4D
    Focus: 4/4D+1
    Weapons:
    Four Laser Cannon
    Fire Arc: 2 front, 2 turret
    Crew: 1
    Skill: Starship gunnery
    Fire Control: 2D+2
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5 km
    Damage: 5D

    Nebulon-B Frigate

    Craft: Kuat Drive Yards' Nebulon-B Frigate
    Type: Escort starship
    Scale: Capital
    Length: 300 meters
    Skill: Capital ship piloting: Nebulon-B
    Crew: 854, gunners: 66, skeleton: 307/+10
    Crew Skill: Astrogation 3D, capital ship gunnery 4D+1, capital ship piloting 3D+2, capital ship shields 3D, sensors 3D+1, starship gunnery 4D+1
    Passengers: 75(troops)
    Cargo Capacity: 6,000 metric tons
    Consumables: 2 year
    Cost: Not available for sale
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x12
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 4
    Atmosphere: 280; 850 kmh
    Hull: 3D+2
    Shields: 2D
    Sensors:

    Passive: 40/1D
    Scan: 75/2D
    Search: 150/3D
    Focus: 4/4D+2
    Weapons:
    12 Turbolaser Batteries
    Fire Arc: 6 front, 3 left, 3 right
    Crew: 1(2), 2(8), 4(2)
    Skill: Capital ship gunnery
    Fire Control: 3D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 4D
    12 Laser Cannons
    Fire Arc: 6 front, 2 left, 2 right, 2 back
    Crew: 1(8), 2(4)
    Scale: Starfighter
    Skill: Starship gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/24/50 km
    Damage: 2D
    2 Tractor Beam Projectors
    Fire Arc: Front
    Crew: 12
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 4D

    Starfighter Complement: 2 squadrons

    Lancer Frigate

    Craft: Kuat Drive Yard's Lancer-class Frigate
    Type: Anti-starfighter screening vessel
    Scale: Capital
    Length: 250 meters
    Skill: Capital ship piloting: Lancer
    Crew: 810, gunners: 40, skeleton: 375/+10
    Crew Skill: Astrogation 3D+2, capital ship piloting 3D+2, capital ship shields 4D, starship gunnery 4D
    Passengers: 40(troops)
    Cargo Capacity: 300 metric tons
    Consumables: 1 week
    Cost: Not available for sale
    Hyperdrive Multiplier: x2
    Hyperdrive Backup: x15
    Nav Computer: Yes
    Maneuverability: 1D
    Space: 4
    Hull: 4D
    Shields: 2D+2
    Sensors:

    Passive: 35/1D
    Scan: 60/1D
    Search: 100/2D
    Focus: 3/2D+1
    Weapons:
    20 Quad Laser Cannons
    Fire Arc: 5 front, 5 left, 5 right, 5 back
    Crew: 1(5), 2(10), 3(5)
    Scale: Starfighter
    Skill: Starship gunnery
    Fire Control: 4D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5 km
    Damage: 4D

    System Patrol Craft X-Q2

    Craft: Loronar Regulator X-Q2 System Patrol Cruiser
    Type: Inter-system patrol/customs craft
    Scale: Capital
    Length: 150 meters
    Skill: Capital ship piloting: X-Q2
    Crew: 9, gunners: 5, skeleton: 5/+15
    Crew Skill: Capital ship gunnery 4D, capital ship piloting 4D, capital ship shields 3D+2
    Passengers: 15
    Cargo Capacity: 300 metric tons
    Consumables: 3 weeks
    Cost: Not available for sale
    Maneuverability: 2D+2
    Space: 7
    Atmosphere: 350; 1,000 kmh
    Hull: 4D
    Shields: 2D+2
    Sensors:

    Passive: 20/1D
    Scan: 40/1D+2
    Search: 60/2D
    Focus: 4/2D+2
    Weapons:
    5 Laser Cannons
    Fire Arc: 2 front, 1 left, 1 right, 1 back
    Crew: 1
    Skill: Capital ship gunnery
    Fire Control: 2D+2
    Space Range: 2-15/30/60
    Atmosphere Range: 400-3/6/12 km
    Damage: 4D

    System Patrol Craft IPV 1

    Craft: Sienar Fleet Systems IPV 1
    Type: Inter-system patrol/customs craft
    Scale: Capital
    Length: 120 meters
    Skill: Capital ship piloting: IPV 1
    Crew: 4, gunners: 8, skeleton: 3/+5
    Crew Skill: Capital ship gunnery 4D, capital ship piloting 5D, capital ship shields 4D, sensors 3D
    Passengers: 10(troops)
    Cargo Capacity: 200 metric tons
    Consumables: 3 months
    Cost: Not available for sale
    Maneuverability: 2D
    Space: 7
    Atmosphere: 350; 1,000 kmh
    Hull: 3D+1
    Shields: 3D
    Sensors:

    Passive: 40/1D
    Scan: 80/1D+2
    Search: 130/2D
    Focus: 4/3D
    Weapons:
    4 Turbolaser Cannons
    Fire Arc: Turret
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 300-1.5/3.5/7.5 km
    Damage: 4D

    System Patrol Craft IR-3F

    Craft: Sienar Fleet Systems IR-3F
    Type: Inter-system patrol/customs craft
    Scale: Capital
    Length: 110 meters
    Skill: Capital ship piloting: IR-3F
    Crew: 3, gunners: 8, skeleton: 1/+5
    Crew Skill: Capital ship gunnery 4D+1, capital ship piloting 4D, capital ship shields 4D, sensors 3D+2
    Passengers: 10(troops)
    Cargo Capacity: 180 metric tons
    Consumables: 3 months
    Cost: Not available for sale
    Maneuverability: 2D
    Space: 7
    Atmosphere: 350; 1,000 kmh
    Hull: 3D
    Shields: 2D+2
    Sensors:

    Passive: 40/1D
    Scan: 80/1D+1
    Search: 130/2D
    Focus: 4/2D+2
    Weapons:
    4 Turbolaser Cannons
    Fire Arc: Turret
    Crew: 2
    Skill: Capital ship gunnery
    Fire Control: 2D
    Space Range: 3-15/35/75
    Atmosphere Range: 300-1.5/3.5/7.5 km
    Damage: 4D

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