TIE/fr

Based off the TIE Bomber, the TIE/fr combines the roles of the TIE/fc and /rc, plus has a small wepons bay. Intended to be able to neutralize hardened targets itself if needed, the TIE/fr was never produced in large numbers. Large and slow, it retains all the handling skills of the Bomber. By taking advantage of the greater space available in the primary hull by using the secondary hull to house the sensors sytems, a much larger generator assmebly can be used. This gives the ability to use the heavier lasers from the TIE/ln, improving it's abilities on strafing runs. In assualt wings were the /fr was available, it was not uncommon for one on of them to be snatched by the wing leader for his own personal use.

model: Seinar Fleet System's TIE Interceptor/fr
era intorduced: Aftermath of Hoth
type: recon/observer starfighter
scale: starfighter
length: 7.8m
skill: Starfighter Piloting: TIE
crew: 1
crew skill: Starfighter Piloting 6D, Starship Gunnery 5D, Sensors 5D
cargo capacity: 65kg
consumables: 3 days
cost: not for sale
manueverability: 1D
space: 8
atmosphere 365;1050kmh
hull: 4D+1
senors:
passive: 30/1D
scan: 60/2D+2
search: 100/3D+2
focus: 6/4D+1
weapons:
Double Laser Cannons
fire arc: Front
skill: Starship Gunnery
fire control: 3D
range: 1-3/12/25
atmosphere: 100-300/1.2/2.5km
damage: 5D
Target Designator
fire arc: turret
skill: sensors
fire control: 3D+2
range: 30/60/100
atmospheric range: 3/6/10km
damage: +2D FC Capital ship gunnery, +1D Starship gunnery for connected ships.
2 variable conficuration weapons bays
fire arc: forward
skill: Starship Gunnery
fire control: 3D+2
each bay can be configured to carry
2 concussion rockets
range: 1/3/7 (50-100/300/700)
damage 7D
1 concussion missle
range: 1-2/7/15 (100-200/700/1.5km)
damage 7D
1 proton torpedo
range: 1/3/7 (50-100/300/700m)
damage 9D
2 proton bombs
damage 9D
other payloads avalible for special missions
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