TIE x3
Craft: Sienar Fleet Systems TIE/x3
Type: Experimental Space Superiority Starfighter
Scale: Starfighter
Length: 9.6 Meters
Skill: Starfighter Piloting: TIE
Crew: 1 Skeleton Crew: 1
Crew Skill: Starfighter Piloting 5D, Starship Gunnery 4D+2
Cargo Capacity: 65 Kg
Consumables: 2 Days
Cost: Not available for sale
Maneuverability: 3D
Space: 11 Atmosphere: 435;1250kmh
Hull: 2D+2 Shields: None
Sensors: Passive: 20 / 0D Search: 60 / 2D
Scan: 40 / 1D Focus: 3 / 3D
Weapons: Four Medium Laser Cannons (Fire-Linked)
Scale: Starfighter
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 2D+2
Space/Atmosphere Range: 1-3/12/25, 0.1-0.3/1.2/2.5 km
Damage: 6D
Capsule: The TIE/x3 is a technology development testbed and field-
tested many of the designs which were later incorporated into the
TIE Interceptor. The TIE/x3 can therefore be considered to be the
prototype of the TIE Interceptor
It was placed in limited production about one-and-a-half year after
the Battle of Yavin, and was superseded by the real TIE Interceptor
just before the Battle of Hoth.
Designer's Note: Most of the stats for this fighter are taken from
p94 in the Death Star Technical Compendium, where it is listed as
being a TIE Interceptor (Prototype).
The TIE/x3 name is from a News Net article in SWAJ #5 pages 260-261
where you get the dates of service introduction etc.
TIE Interceptor
Craft: Sienar Fleet Systems TIE Interceptor
Type: Space Superiority Starfighter
Scale: Starfighter
Length: 9.6 Meters
Skill: Starfighter Piloting: TIE
Crew: 1 Skeleton Crew: 1
Crew Skill: Starfighter Piloting 5D, Starship Gunnery 4D+2
Passengers: None
Cargo Capacity: 75 Kg
Consumables: 2 Days
Cost: 120000 Credits (New), 75000 Credits (Used)
Hyperdrive Multiplier: None Hyperdrive Backup: None
Nav Computer: None
Maneuverability: 3D+2
Space: 11 Atmosphere: 435;1250kmh
Hull: 3D Shields: 0D
Sensors: Passive: 25 / 1D Search: 60 / 3D
Scan: 40 / 2D Focus: 4 / 3D+2
Weapons: Four Medium Laser Cannons (Fire-Linked)
Scale: Starfighter
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 3D
Space/Atmosphere Range: 1-3/12/25, 0.1-0.3/1.2/2.5 km
Damage: 6D
Capsule: The TIE Interceptor is based on the custom bent-wing design
developed by Darth Vader. Its Twin Ion Engines have been enlarged with
added power coming from the greater surface area of the solar panels.
Visibility problems with the oversized panels are solved by the dagger
shape of the front panels, and firepower has been increased to four
laser cannons mounted on the points of the "daggers".
The TIE/Interceptor starts production prior to the Battle of Hoth. No
significant deployment until after Hoth.
Since the pilot's compartment is of the standard TIE compartment, there
are two cannon hardpoints that are normally not used; however, the space
is reserved for special mission equipment such as cameras, countermeasures
or additional fuel or power generators.
The TIE Interceptor was part of a plan to standardize some of the Imperial
Navy's starfighter wings into one primary type, capable of different
missions such as space superiority, light ground support, short-range
reconnaissance and artillery spotting for capital ships.
This was to be made possible by the carriage of variable mission pods
under the pylons supporting the solar panels. However, the disintegration
of the Empire after the Battle of Endor has put this plan into disarray,
which means that the older wing organization still is in majority among
the Imperial forces.
Designer's Note: Original design, copyright WEG
TIE Interceptor(rc)
Craft: Sienar Fleet Systems TIE Interceptor (rc)
Type: Short-Range Reconnaissance Starfighter
Scale: Starfighter
Length: 9.6 Meters
Skill: Starfighter Piloting: TIE
Crew: 1 Skeleton Crew: 1
Crew Skill: Sensors 4D+2, Starfighter Piloting 5D, Starship Gunnery 4D+1
Passengers: None
Cargo Capacity: 75 Kg
Consumables: 2 Days
Cost: 125000 Credits (New), 78000 Credits (Used)
Hyperdrive Multiplier: None Hyperdrive Backup: None
Nav Computer: None
Maneuverability: 3D+2
Space: 12 Atmosphere: 450;1300kmh
Hull: 3D Shields: 0D
Sensors: Passive: 30 / 1D Search: 90 / 3D
Scan: 60 / 2D Focus: 6 / 4D
Weapons: Two Medium Laser Cannons (Fire-Linked)
Scale: Starfighter
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 3D
Space/Atmosphere Range: 1-3/12/25, 0.1-0.3/1.2/2.5 km
Damage: 5D
Capsule: This is a mission-adapted variant of the TIE Interceptor which
replaces the TIE/rc in some elite recon squadrons. It was possible to
increase the speed by removing two of the guns and diverting more power
to the engines.