Craft: Neiulus Fleet Systems Ravestrike-2A Starbolt
Type: High Speed Attack Transport
Scale: Starfighter
Length: 35 meters
Skill: Space transports; Ravestrike starbolt
Cost: Not available for sale
Crew: 4
Passengers: 20 (troops)
Cargo Capacity: 10 metric tons
Consumables: 3 months
Hyperdrive Multiplier: x2
Hyper Backup: No
Nav Computer: Yes
Maneuverability: 2D
Space: 15
Atmosphere: 210; 600 kph
Hull: 3D
Shields: None
Sensors:
Passive: 30/0D
Scan: 60/1D
Search: 75/2D
Focus: 4/3D
Weapons:
5 Heavy Laser Cannons (fire separately)
Scale: Starfighter
Fire Arc: Front
Crew: 1
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300m/1.2km/2.5km
Damage: 6D
2 Proton Torpedo Launchers
Scale: Starfighter
Fire Arc: Rear
Crew: 2
Missile Loadout: 4 (each)
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1/3/7
Atmosphere Range: 50-100m/300m/700m
Damage: 9D
The development labs of Grand Moff Usorr, a mid-rim warlord,
Neiulus Fleet Systems has been encouraged to expend time and effort
on designs that do not yield immediate results. The Ravestrike
Starbolt is the first ship to even partially justify Usorr's
confidence in them. Fitted with a pair of Neutron Grid engines,
the Starbolts outpace just about all other commonly fielded ships.
However, the problems of the Neutron Grid engines have not been
solved by this configuration. If anything, they have multiplied,
as Neiulus Fleet Systems have discovered that it is impossible to
mount energy weapons anywhere near neutron grid engines of this
size and power, due to distortion and interference caused by the
grid's emissions. The rear mounted proton torpedo launchers are a
poor substitute, as the chance of anything getting to within
missile range of the rear of a Starbolt, and staying there long
enough to get a missile locked onto them are quite slim.
Still, due to the Starbolt's great speed, uses have been found
for them my Moff Usorr. Almost nothing matches them at hit and
fade runs against fleeing targets, and they can always launch the
torpedoes if the targets survive the initial energy beam hits.
They are also a good deal better than standard assault transports
on boarding missions, as they spend very little time getting to
their targets, enabling them to avoid the fighter attacks that
prevent most early boardings. Finally, almost all of the mines in
production are not capable of dealing with ships of that speed or
with neutron grid emissions, and a single Starbolt can confuse the
droid brains of an entire minefield for hours.