Sting Fighter Cloud Car


Craft: KranDyn ATM-4.4I "Sting"
Type: Combat cloud car
Scale: Speeder
Length: 14 meters
Skill: Repulsorlift Operations; Sting
Cost: 57,000 credits
Crew: 2 (can combine)
Passengers: None
Cover: Full
Cargo Capacity: 30 kg
Move: 525; 1500 kph
Maneuverability: 3D+2
Body Strength: 4D
Altitude Range: Up to 170 km (cannot leave gravity well)
Weapons:
4 Medium Blaster Cannons (fire linked)
Scale: Speeder
Fire Arc: Front
Crew: Pilot
Skill: Vehicle Blasters
Fire Control: 2D+1
Range: 50-200m/700m/1.5km
Damage: 6D
2 Double Blaster Cannons
Scale: Speeder
Fire Arc: 1 right turret, 1 left turret
Crew: 1
Skill: Vehicle Blasters
Fire Control: 2D
Range: 100-300m/900m/1.7km
Damage: 7D+1
1 Ion Cannon
Scale: Starfighter
Fire Arc: Front
Crew: Co-pilot
Skill: Vehicle Blasters
Fire Control: 2D+1
Range: 70-210m/800m/1.6km
Damage: 3D+1

Designed to take the place of the non-cost effective Z-95 Headhunters as an atmospheric craft, the Sting, or I-Sting as the 4.4I is called, has met with some success. However, it's small scale has really limited it to anti-vehicle and anti-personnel applications. KranDyn is contemplating another, more powerful version of the Sting fighter, but the challenge of fitting starfighter scale weaponry into the engine system of cloud cars has so far proved insurmountable.

Nonetheless, the I-Sting is sought after for anti-walker use, as it's blasters are powerful enough to shoot through the seams in Walker armor, and the Ion Cannon is usually capable of shutting them down if it scores a direct hit.
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