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Statting up some of the ships from the X-wing mini's game.
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garhkal
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Joined: 17 Jul 2005
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PostPosted: Tue Jul 17, 2018 4:16 pm    Post subject: Statting up some of the ships from the X-wing mini's game. Reply with quote

OK, so we have book stats for many of the ships, used in this game.. However, there are some that do not have stats existing for..
Such as the Tie-Phantom, the Tie-Striker, the Tie-Punisher...

Has anyone tried to create stats for these ships?
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CRMcNeill
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Joined: 05 Apr 2010
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Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Tue Jul 17, 2018 7:35 pm    Post subject: Reply with quote

Well, the TIE Phantom has been around since the old Rebel Assault game came out, and I’m pretty sure its stats are all over the place...

I statted the TIE Striker for the Rogue One topic, and its stats are on my Index...

And I just can’t take the Punisher any kind of seriously. Maybe if someone put just a few more TIE Bomber pods on it...
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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nuclearwookiee
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Joined: 28 Nov 2011
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PostPosted: Wed Jul 18, 2018 2:38 pm    Post subject: Reply with quote

CRMcNeill wrote:
And I just can’t take the Punisher any kind of seriously. Maybe if someone put just a few more TIE Bomber pods on it...

Like this? Very Happy Not my work, I just ran across it while looking for a good Punisher pic.
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garhkal
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PostPosted: Wed Jul 18, 2018 3:51 pm    Post subject: Reply with quote

That's overboard.. BUT i like it!
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CRMcNeill
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Joined: 05 Apr 2010
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Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Wed Jul 18, 2018 3:55 pm    Post subject: Reply with quote

Hmmmm...

That’s passable.

Laughing
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"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.

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