The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Shock TIE and TIE Heavy Fighter
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Artwork -> Shock TIE and TIE Heavy Fighter Goto page Previous  1, 2, 3  Next
View previous topic :: View next topic  
Author Message
DougRed4
Rear Admiral
Rear Admiral


Joined: 18 Jan 2013
Posts: 2258
Location: Seattle, WA

PostPosted: Tue May 13, 2014 4:56 pm    Post subject: Reply with quote

I'm pretty impressed with what you've been able to put together, Fallon Kell!
_________________
Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green
Back to top
View user's profile Send private message Visit poster's website
DirkCorman
Lieutenant Commander
Lieutenant Commander


Joined: 20 Apr 2014
Posts: 111

PostPosted: Wed May 14, 2014 4:12 pm    Post subject: Reply with quote

I like it very much as well!
Back to top
View user's profile Send private message
Fallon Kell
Commodore
Commodore


Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Sun May 18, 2014 11:42 pm    Post subject: Reply with quote

DirkCorman wrote:
The two bits on the front of the ship, under the cockpit are the sensors.

Could this be refined into a sensor bar of sorts?
Probably. Can you be a little more specific in regards to what a "sensor bar" is/looks like? I could put a linear phased array antenna running between the sensors.
_________________
Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier

Complete Starship Construction System
Back to top
View user's profile Send private message
DirkCorman
Lieutenant Commander
Lieutenant Commander


Joined: 20 Apr 2014
Posts: 111

PostPosted: Mon May 19, 2014 3:19 pm    Post subject: Reply with quote

i would liken it to that pulsing light on the front of KITT in Knight Rider..

But without too much of the light inside.
Back to top
View user's profile Send private message
Fallon Kell
Commodore
Commodore


Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Wed May 21, 2014 7:12 am    Post subject: Reply with quote

How's this?

The version of Sketchup I'm using has practically zero lighting tools, so I left it unlit. If you want a red glow or something, you may have to photoshop it in.
_________________
Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier

Complete Starship Construction System
Back to top
View user's profile Send private message
DirkCorman
Lieutenant Commander
Lieutenant Commander


Joined: 20 Apr 2014
Posts: 111

PostPosted: Wed May 21, 2014 2:43 pm    Post subject: Reply with quote

Sir..

I tip my hat to you.. It is perfect!

Thank you!
Back to top
View user's profile Send private message
Fallon Kell
Commodore
Commodore


Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Wed May 21, 2014 4:26 pm    Post subject: Reply with quote

Sure thing. Smile
_________________
Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier

Complete Starship Construction System
Back to top
View user's profile Send private message
DirkCorman
Lieutenant Commander
Lieutenant Commander


Joined: 20 Apr 2014
Posts: 111

PostPosted: Wed May 21, 2014 5:18 pm    Post subject: Reply with quote

The missile launchers look good too
Back to top
View user's profile Send private message
Fallon Kell
Commodore
Commodore


Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Tue May 27, 2014 4:10 am    Post subject: Reply with quote

So what changes have been made to the other TIE?
_________________
Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier

Complete Starship Construction System
Back to top
View user's profile Send private message
DirkCorman
Lieutenant Commander
Lieutenant Commander


Joined: 20 Apr 2014
Posts: 111

PostPosted: Tue May 27, 2014 2:48 pm    Post subject: Reply with quote

The missile launcher holds 4 missiles.. so that can be shown.

The rest is fine
Back to top
View user's profile Send private message
Fallon Kell
Commodore
Commodore


Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Sat May 31, 2014 10:06 pm    Post subject: Reply with quote

DirkCorman wrote:
The missile launcher holds 4 missiles.. so that can be shown.
Holds 4 missiles or has 4 launch apertures?
_________________
Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier

Complete Starship Construction System
Back to top
View user's profile Send private message
Fallon Kell
Commodore
Commodore


Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Sun Jun 01, 2014 3:22 am    Post subject: Reply with quote

Here it is depicted as holding 4 missiles.
_________________
Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier

Complete Starship Construction System
Back to top
View user's profile Send private message
DirkCorman
Lieutenant Commander
Lieutenant Commander


Joined: 20 Apr 2014
Posts: 111

PostPosted: Mon Jun 02, 2014 1:54 pm    Post subject: Reply with quote

4 launch apertures perhaps?
Back to top
View user's profile Send private message
Fallon Kell
Commodore
Commodore


Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Thu Jun 05, 2014 3:42 am    Post subject: Reply with quote

Okay. I kinda like the open rack, though. Are these apertures for different kinds of warheads? We could have them all launch through the bottom, and have the launch racks simply replenished by the magazines, if you're not opposed.

How's the rest of the thing look? The overhead fuselage all good and such?
_________________
Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier

Complete Starship Construction System
Back to top
View user's profile Send private message
DirkCorman
Lieutenant Commander
Lieutenant Commander


Joined: 20 Apr 2014
Posts: 111

PostPosted: Thu Jun 05, 2014 2:56 pm    Post subject: Reply with quote

no, I like that idea, although it is a maximum of 4 missiles.

Either 4 of the particle missiles or 4 of the small protons can be installed at one time.

The rest looks good!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Artwork All times are GMT - 4 Hours
Goto page Previous  1, 2, 3  Next
Page 2 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0