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Need Help Naming Skill Based Courses
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Ships, Vehicles, Equipment, and Tech -> Need Help Naming Skill Based Courses
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Centinull
Lieutenant Commander
Lieutenant Commander


Joined: 30 Sep 2013
Posts: 156
Location: The Outer Rim Territories

PostPosted: Mon Dec 30, 2013 4:02 am    Post subject: Need Help Naming Skill Based Courses Reply with quote

I'm revising the rules for my Hyper Education System to include most of the Star Wars D6 Skill list. This time I want to include a comprehensive course catalog. The new rules are already done, and play testing is underway, but what I need help with is naming all the courses.

Here are some examples of what I already have
Quote:

Bargaining for Nerf Herders (Bargain, Type B, 1000 credits)
Commanding Respect (Command, Type B, 1000 credits)
Blaster Basics and Safety (Blaster, Type B, 1000 credits)
Don't get Conned (Con, Type B, 1000 credits)
Spotting Forgeries (Forgery, Type B, 1000 credits)
The Rules of Gambling (Gambling, Type B, 1000 credits)
Archery Basics (Bows, Type B, 1000 credits)
Hiding Your Stuff (Hide, Type B, 1000 credits)
Be Your Own Bounty Hunter (Investigation, Type B, 1000 credits)
Dodgeball (Dodge, Type B, 1000 credits)
Convince Them Your Right (Persuasion, Type B, 1000 credits)
Firearms Basics and Safety (Firearms, Type B, 1000 credits)
Find It! (Search, Type B, 1000 credits)


I'm looking for amusing ideas for all skills.

Don't Shoot Yourself in the Foot, is catchier than Firearms Basics and Safety

Any suggestions you have would be appreciated.
Suggestions, better than my own, will make it into the course catalog.
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Fallon Kell
Commodore
Commodore


Joined: 07 Mar 2011
Posts: 1846
Location: Tacoma, WA

PostPosted: Mon Dec 30, 2013 4:53 pm    Post subject: Reply with quote

Liespotting: an intermediate course (sense intentions)
All Ten Fingers: a comprehensive study of industrial demolitions (demolitions)
Throwing Rocks: an introduction to projectile weapons (firearms)
Self Sufficiency: the outdoorsbeing's guide to primitive construction (primitive construction)
Hydrospanners: do-it-yourself starship repair: (space transports repair)
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Or that excessively long "Noooooooooo" was the Whining Side of the Force leaving him. - Dustflier

Complete Starship Construction System
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DougRed4
Rear Admiral
Rear Admiral


Joined: 18 Jan 2013
Posts: 2259
Location: Seattle, WA

PostPosted: Mon Dec 30, 2013 5:38 pm    Post subject: Reply with quote

You could go with Sabacc and Card Sharks for gambling.

Love Dodgeball ("if you can dodge a hydrospanner you can dodge a ball!") Wink
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Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green
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Centinull
Lieutenant Commander
Lieutenant Commander


Joined: 30 Sep 2013
Posts: 156
Location: The Outer Rim Territories

PostPosted: Mon Dec 30, 2013 7:01 pm    Post subject: Reply with quote

DougRed4 wrote:

Dodgeball: If you can dodge a Hydrospanner you can dodge a ball!"


I really had thought about that title, but kind of figured it was too long.

May have to rethink that.
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Centinull
Lieutenant Commander
Lieutenant Commander


Joined: 30 Sep 2013
Posts: 156
Location: The Outer Rim Territories

PostPosted: Mon Dec 30, 2013 8:37 pm    Post subject: Reply with quote

Bargaining for Nerf Herders (Bargain, Type B, 1000 credits)
Commanding Respect (Command, Type B, 1000 credits)
Shooting Womprats, Blaster Basics and Safety (Blaster, Type B, 1000 credits)
Don't get Conned (Con, Type B, 1000 credits)
Spotting Forgeries (Forgery, Type B, 1000 credits)
The Rules of Gambling (Gambling, Type B, 1000 credits)
Archery Basics (Bows, Type B, 1000 credits)
Hiding Your Stuff (Hide, Type B, 1000 credits)
Be Your Own Bounty Hunter (Investigation, Type B, 1000 credits)
Dodgeball (Dodge, Type B, 1000 credits)
Convince Them Your Right (Persuasion, Type B, 1000 credits)
Don't Shoot Yourself in the Foot: Firearms Basics and Safety (Firearms, Type B, 1000 credits)
Find It! (Search, Type B, 1000 credits)
Walk Lightly (Sneak, Type B, 1000 credits)
Armed Combat Basics (Melee Combat, Type B, 1000 credits)
Armed Self Defense Basics (Melee Parry, Type B, 1000 credits)
Fundamental Unarmed Combat (Brawling, Type B, 1000 credits)
Unarmed Self Defense Basics (Brawling Parry, Type B, 1000 credits)
Climbing To The Top (Climbing, Type B, 1000 credits)
Hurdling Lifes Obstacles (Jumping, Type B, 1000 credits)
Introduction to Safe Labor Practices (Lifting, Type B, 1000 credits)
Nothing Up My Sleeve (Pick Pocket, Type B, 1000 credits)
A Healthier You (Stamina, Type B, 1000 credits)
Running For Your Life (Running, Type B, 1000 credits)
How Not To Drown (Swimming, Type B, 1000 credits)
The Art Of Throwing (Thrown Weapons, Type B, 1000 credits)
It Beats Walking on your own feet (Beast Riding, Type B, 1000 credits)
Everything New Drivers Need to Know but Don't Know to Ask : Ground Vehicles Edition (Ground Vehicle Operation, Type B, 1000 credits)
Everything New Drivers Need to Know but Don't Know to Ask : Hover Vehicle Edition (Hover Vehicle Operation, Type B, 1000 credits)
The Suit Makes The Man (Powersuit Operation, Type B, 1000 credits)
Everything New Drivers Need to Know but Don't Know to Ask : Repulsorlift Edition (Repulsorlift Operation, Type B, 1000 credits)
Getting Started with Sensors (Sensors Operation, Type B, 1000 credits)
Untouchable (Shields Operation, Type B, 1000 credits)
STOMP (Walker Operation, Type B, 1000 credits)


Travelling the Stars (Astrogation, Type C, 1000 credits)
Xenobiology of the Known Worlds (ALIEN SPECIES, Type C, 1000 credits)
Comprehensive Guide to ARMOR REPAIR ( , Type C, 2000 credits)
Making BUREACRACY work for you , Type C, 1000 credits)
Comprehensive Guide to BLASTER REPAIR ( , Type C, 2000 credits)
Get Rich or Die Trying ( Business , Type C, 1000 credits)
There Are 10 Kinds of People (Computer Prog./Repair, Type C, 2000 credits)
Comprehensive Guide to Cultures , (Cultures ,Type C, 1000 credits)
BOOM !! (Demolitions , Type C, 2000 credits)
Unleashing Your Inner Wookie (Intimidation, Type C, 1000 credits)
Getting Your Droids to do what you want (Droid Programming/Repair, Type C, 2000 credits)
Long Arm of the Law (Law Enforcement , Type C, 1000 credits)
Medpacks are your Friends ( First Aid, Type C, 2000 credits)
Known Planetary Systems , Type C, 1000 credits)
Think Like Thrawn (Strategy , Type C, 1000 credits)
Ground Vehicle Repair for Fun and Profit ( , Type C, 2000 credits)
Rules of the Street (STREETWISE) , Type C, 1000 credits)
Repulsorlift Repair for Fun and Profit ( , Type C, 2000 credits)
Survival skills and Strategies , Type C, 1000 credits)
Lock It Down ! (SECURITY) ( , Type C, 2000 credits)
What's it Worth to You ? (VALUE) , Type C, 1000 credits)
Starship Repair for Fun and Profit ( , Type C, 2000 credits)
Developing a Disciplined Mind (WILLPOWER) , Type C, 1000 credits)
Walker Repair for Fun and Profit ( , Type C, 2000 credits)


Last edited by Centinull on Wed Jan 01, 2014 4:38 pm; edited 1 time in total
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DougRed4
Rear Admiral
Rear Admiral


Joined: 18 Jan 2013
Posts: 2259
Location: Seattle, WA

PostPosted: Wed Jan 01, 2014 12:18 pm    Post subject: Reply with quote

Centinull wrote:
DougRed4 wrote:

Dodgeball: If you can dodge a Hydrospanner you can dodge a ball!"


I really had thought about that title, but kind of figured it was too long.

May have to rethink that.


I was just kidding; I think just naming it Dodgeball is brilliant! 8)
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Currently Running: Villains & Vigilantes (a 32-year-old campaign with multiple groups) and D6 Star Wars; mostly on hiatus are Adventures in Middle-earth and Delta Green
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Centinull
Lieutenant Commander
Lieutenant Commander


Joined: 30 Sep 2013
Posts: 156
Location: The Outer Rim Territories

PostPosted: Fri Jan 03, 2014 9:32 pm    Post subject: Reply with quote

Dodgeball: If You Can Dodge a Ball You Can Dodge a Blaster Bolt Very Happy

Trade Talk: Bocce (Languages: Bocce, Type B, 250 credits)
Trade Talk: Huttese (Languages: Huttese, Type B, 250 credits)
Trade Talk: Jawa (Languages: Jawa Trade Language, Type B, 250 credits)
Trade Talk: Sy Bisti (Languages: Sy Bisti, Type B, 250 credits)
Trade Talk: Taarja (Languages: Taarja , Type B, 250 credits)
Trade Talk: Meese Caulf (Languages: Meese Caulf , Type B, 250 credits)
Trade Talk: Minnisiat (Languages: Minnisiat , Type B, 250 credits)
Let's Talk: Geonosian (Languages: Genosian, Type B, 250 credits)
Let's Talk: Rodian (Languages: Rodian, Type B, 250 credits)
Let's Talk: Hapan (Languages: Happan, Type B, 250 credits)
Leku Talk: Ryl (Twi'lek) (Languages: Ryl, Type B, 250 credits)
Tribal Talk: Ewok (Languages: Ewok, Type B, 250 credits)
Tribal Talk: Shyriiwook (Wookie) (Languages: Shyrilwook , Type B, 250 credits)
Mouth Music: Ithorian (Languages: Ithorian, Type B, 250 credits)
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Centinull
Lieutenant Commander
Lieutenant Commander


Joined: 30 Sep 2013
Posts: 156
Location: The Outer Rim Territories

PostPosted: Sat Jan 04, 2014 7:25 pm    Post subject: Reply with quote

Added Languages and Advanced Skills Packages to the List

The Nerf Herders Guide to Haggling (Bargain, Type B, 1000 credits)
Commanding Respect (Command, Type B, 1000 credits)
Shooting Womprats, Blaster Basics and Safety (Blaster, Type B, 1000 credits)
Don't get Conned (Con, Type B, 1000 credits)
Spotting Forgeries (Forgery, Type B, 1000 credits)
The Rules of Gambling (Gambling, Type B, 1000 credits)
Archery Basics (Bows, Type B, 1000 credits)
Hiding Your Stuff (Hide, Type B, 1000 credits)
Be Your Own Bounty Hunter (Investigation, Type B, 1000 credits)
Dodgeball: If You Can Dodge a Ball You Can Dodge a Blaster Bolt (Dodge, Type B, 1000 credits)
Convince Them Your Right (Persuasion, Type B, 1000 credits)
Don't Shoot Yourself in the Foot: Firearms Basics and Safety (Firearms, Type B, 1000 credits)
Find It! (Search, Type B, 1000 credits)
Walk Lightly (Sneak, Type B, 1000 credits)
Nothing Up My Sleeve (Pick Pocket, Type B, 1000 credits)
Everything New Ground Vehicles Drivers Need to Know but Don't Know to Ask : (Ground Vehicle Operation, Type B, 1000 credits)
Everything New Hover Vehicle Drivers Need to Know but Don't Know to Ask (Hover Vehicle Operation, Type B, 1000 credits)
Everything New Repulsorlift Drivers Need to Know but Don't Know to Ask (Repulsorlift Operation, Type B, 1000 credits)
The Suit Makes The Man (Powersuit Operation, Type B, 1000 credits)
Getting Started with Sensors (Sensors Operation, Type B, 1000 credits)
Untouchable (Shields Operation, Type B, 1000 credits)
STOMP (Walker Operation, Type B, 1000 credits)

A Healthier You (Stamina, Type B, 1000 credits)
Running For Your Life (Running, Type B, 1000 credits)
How Not To Drown (Swimming, Type B, 1000 credits)
Climbing To The Top (Climbing, Type B, 1000 credits)
Hurdling Lifes Obstacles (Jumping, Type B, 1000 credits)
Introduction to Safe Labor Practices (Lifting, Type B, 1000 credits)
Dodgeball (Dodge, Type B, 1000 credits)
Step To It (Dancing, Type B, 1000 credits)
Playing the Sport of Wedsphere (Wedsphere, Type B, 1000 credits)
The Art Of Throwing (Thrown Weapons, Type B, 1000 credits)
Armed Combat Basics (Melee Combat, Type B, 1000 credits)
Armed Self Defense Basics (Melee Parry, Type B, 1000 credits)
Fundamental Unarmed Combat (Brawling, Type B, 1000 credits)
Unarmed Self Defense Basics (Brawling Parry, Type B, 1000 credits)
Martial Arts: K'Tara (Brawling: Martial Arts: K'Tara, Type B, 1000 credits)
Martial Arts: K'Thri (Brawling: Martial Arts: K'Thri, Type B, 1000 credits)
Martial Arts: Hapan (Brawling: Martial Arts: Hapan, Type B, 1000 credits)
It Beats Walking on your own feet (Beast Riding, Type B, 1000 credits)

Traveling the Stars (Astrogation, Type C, 1000 credits)
Xenobiology of the Known Worlds (Alien Species, Type C, 1000 credits)
Comprehensive Guide to ARMOR REPAIR (Armor Repair , Type C, 2000 credits)
Making Bureacracy work for you , (Bureaucracy, Type C, 1000 credits)
Comprehensive Guide to BLASTER REPAIR ( Blaster Repair, Type C, 2000 credits)
Get Rich or Die Trying ( Business , Type C, 1000 credits)
There Are 10 Kinds of People (Computer Prog./Repair, Type C, 2000 credits)
Comprehensive Guide to Cultures , (Cultures ,Type C, 1000 credits)
BOOM !! (Demolitions , Type C, 2000 credits)
Unleashing Your Inner Wookie (Intimidation, Type C, 1000 credits)
Getting Your Droids to do what you want (Droid Programming/Repair, Type C, 2000 credits)
Long Arm of the Law (Law Enforcement , Type C, 1000 credits)
Medpacks are your Friends ( First Aid, Type C, 2000 credits)
Known Planetary Systems , Type C, 1000 credits)
Think Like Thrawn (Strategy , Type C, 1000 credits)
Ground Vehicle Repair for Fun and Profit ( Ground Vehicle Repair, Type C, 2000 credits)
Rules of the Street (Streetwise, Type C, 1000 credits)
Repulsorlift Repair for Fun and Profit (Repulsorlift Repair, Type C, 2000 credits)
Survival skills and Strategies (Survival, Type C, 1000 credits)
Lock It Down ! (Security, Type C, 2000 credits)
What's it Worth to You ? (Value, Type C, 1000 credits)
Starship Repair for Fun and Profit ( Starship Repair, Type C, 2000 credits)
Developing a Disciplined Mind (Willpower) , Type C, 1000 credits)
Walker Repair for Fun and Profit ( Walker Repair, Type C, 2000 credits)

Trade Talk: Bocce (Languages: Bocce, Type B, 250 credits) 
Trade Talk: Huttese (Languages: Huttese, Type B, 250 credits) 
Trade Talk: Jawa (Languages: Jawa Trade Language, Type B, 250 credits) 
Trade Talk: Sy Bisti (Languages: Sy Bisti, Type B, 250 credits) 
Trade Talk: Taarja (Languages: Taarja , Type B, 250 credits) 
Trade Talk: Meese Caulf (Languages: Meese Caulf , Type B, 250 credits) 
Trade Talk: Minnisiat (Languages: Minnisiat , Type B, 250 credits) 
Let's Talk: Geonosian (Languages: Genosian, Type B, 250 credits) 
Let's Talk: Rodian (Languages: Rodian, Type B, 250 credits) 
Let's Talk: Hapan (Languages: Happan, Type B, 250 credits) 
Leku Talk: Ryl (Twi'lek) (Languages: Ryl, Type B, 250 credits) 
Tribal Talk: Ewok (Languages: Ewok, Type B, 250 credits) 
Tribal Talk: Shyriiwook (Wookie) (Languages: Shyrilwook , Type B, 250 credits) 
Mouth Music: Ithorian (Languages: Ithorian, Type B, 250 credits)

Droid Engineering (Droid Repair, Type C, Engineering(A):Droid, Type A, 10,000 credits)
(Armor Repair, Type C, Engineering(A):Armor ,Type A, 10,000 credits)
(Capital Ship Repair, Type C, Engineering(A):Capital Ships ,Type A, 10,000 credits)
(Computer Prog/Repair, Type C, Engineering(A):Computer ,Type A, 10,000 credits)
(Ground Vehicle Repair, Type C, Engineering(A):Ground Vehicles ,Type A, 10,000 credits)
(Hover Vehicle Repair, Type C, Engineering(A):Hover Vehicles ,Type A, 10,000 credits)
(Engineering(A):Installation ,Type A, 10,000 credits)
(Repulsorlift Repair, Type C, Engineering(A):Repulsorlift, Type A, 10,000 credits)
(Walker Repair, Type C, Engineering(A):Walker, Type A, 10,000 credits)
(Blaster Repair, Type C, Demolitions , Type C, Engineering(A):Weapons ,Type A, 10,000 credits)
Space Transport Engineering (Repair, Type C, Engineering(A):Space Transport, Type A, 10,000 credits)
Medicine (First Aid, Type C, Medicine(A) ,Type A, 10,000 credits)
Cyborging (Medicine(A): Cyborging ,Type A, 5,000 credits)
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