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Yet another new template
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garhkal
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PostPosted: Sat Sep 15, 2007 10:54 pm    Post subject: Yet another new template Reply with quote

Made this up on the fly after talking to a gamer i met in Pensicola after chatting to Falcon79..

Character history: Since being a kid, you have loved getting into junk of all kind. Whether cause of finding something to play with or from the joy in repairing others junk. After turning adult you went into the salvage operators business, but with the laws regarding it, you realized you could do better just scouting the salvage operation sites out, and get a little for yourself on the side. With the recent rise of the Empire and their war with this ‘rebellion’ your abilities have come in much use due to all the combat going on and you hope to make your joy into your business. All you need is some good co-workers
.
Personality: Loves to just tinker for the sake of it. Gets enjoyment out of finding salvage sites before others get there, but is just as happy to pick through the scraps they might leave..

Attributes:
Dex - 2d+1. Brawl parry, Dodge, Melee parry and running
Know - 3d+1. Bureaucracy, business, languages, law enforcement, planetary systems, streetwise, value
Mech - 3d+1. Astrogation, Communications, Repulsorlift operations, Sensors, Space transport ops, Starship weapons
Per - 3d. Bargain, con, forgery, hide, search
Str - 2d+2. Brawl, climb/jump, lift
Tech - 3d+1. Blaster repair, cap ship repair, computer repair, droid repair, space transport repair, starfighter repair

Equipment:
2 sets mechanics overalls, 1 full set mechanics tools, ID, Space transport that is junked out but has no weaponry, salvagers beacons, 3 sets clothes, 1200 credits standard
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Falcon79
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Joined: 19 Jul 2007
Posts: 406
Location: The Planet of Pensacola Florida

PostPosted: Sat Sep 15, 2007 11:24 pm    Post subject: Re: Yet another new template Reply with quote

garhkal wrote:
Made this up on the fly after talking to a gamer i met in Pensicola after chatting to Falcon79..

Character history: Since being a kid, you have loved getting into junk of all kind. Whether cause of finding something to play with or from the joy in repairing others junk. After turning adult you went into the salvage operators business, but with the laws regarding it, you realized you could do better just scouting the salvage operation sites out, and get a little for yourself on the side. With the recent rise of the Empire and their war with this ‘rebellion’ your abilities have come in much use due to all the combat going on and you hope to make your joy into your business. All you need is some good co-workers
.
Personality: Loves to just tinker for the sake of it. Gets enjoyment out of finding salvage sites before others get there, but is just as happy to pick through the scraps they might leave..

Attributes:
Dex - 2d+1. Brawl parry, Dodge, Melee parry and running
Know - 3d+1. Bureaucracy, business, languages, law enforcement, planetary systems, streetwise, value
Mech - 3d+1. Astrogation, Communications, Repulsorlift operations, Sensors, Space transport ops, Starship weapons
Per - 3d. Bargain, con, forgery, hide, search
Str - 2d+2. Brawl, climb/jump, lift
Tech - 3d+1. Blaster repair, cap ship repair, computer repair, droid repair, space transport repair, starfighter repair

Equipment:
2 sets mechanics overalls, 1 full set mechanics tools, ID, Space transport that is junked out but has no weaponry, salvagers beacons, 3 sets clothes, 1200 credits standard
Not bad, though I'd at least include a ligt weapon on the space transport (some times competition can get a little "rough" at times specially where military, or very valuable, salvage is concerned. Try reading on the real life "wreckers" of old, and what they did long before there were salvage laws. I'm sure The Old Republic, Empire, and New Republic had/have guidelines, but they'd be hard to enforce in a galaxy as vast as the star wars one, thats a LOT of empty space out there. Wink
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Matthias777
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Joined: 08 Aug 2007
Posts: 1835
Location: North Carolina, USA

PostPosted: Sat Sep 15, 2007 11:37 pm    Post subject: Reply with quote

Malcolm Reynolds didn't need any guns on his ship. Wink
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Falcon79
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Joined: 19 Jul 2007
Posts: 406
Location: The Planet of Pensacola Florida

PostPosted: Sat Sep 15, 2007 11:44 pm    Post subject: Reply with quote

Matthias777 wrote:
Malcolm Reynolds didn't need any guns on his ship. Wink
True, but were talking about a galaxy where pirates have access to fighters and capital ships: And desperate pirates are just one of the groups who'd kill for the military grade components left over from a space battle. Besides I never did like Firefly or Serenity (if thats what your refering to).
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Esoomian
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Joined: 29 Oct 2003
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Location: Auckland, New Zealand

PostPosted: Sun Sep 16, 2007 2:01 am    Post subject: Reply with quote

Falcon79 wrote:
Besides I never did like Firefly or Serenity (if thats what your refering to).


Really? But it was awesome.

However For a more SW example Duros aren't permitted to have weapons on their ships either
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Last edited by Esoomian on Sun Sep 16, 2007 1:06 pm; edited 1 time in total
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ifurin
Lieutenant Commander
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Joined: 20 May 2007
Posts: 208

PostPosted: Sun Sep 16, 2007 8:48 am    Post subject: Reply with quote

may be the ship is decked out squib style. capital class tractor beams can rip other ships to pieces.
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vong
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Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Sun Sep 16, 2007 9:32 am    Post subject: Reply with quote

Firefly rox! lol.

but honeslty id give the kid a weapon of some sort. the places he is going to be going he will need something for defense..
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Matthias777
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Joined: 08 Aug 2007
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Location: North Carolina, USA

PostPosted: Sun Sep 16, 2007 10:46 am    Post subject: Reply with quote

I was just thinking that it might be interesting to play a character who didn't have the means by which to fight his way out of every situation.
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Ankhanu
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Joined: 13 Oct 2006
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Location: Nova Scotia, Canada

PostPosted: Sun Sep 16, 2007 11:31 am    Post subject: Reply with quote

Matthias777 wrote:
I was just thinking that it might be interesting to play a character who didn't have the means by which to fight his way out of every situation.


I'm trying that now in a PbP that k21DuBie is running on my board. It's going to be interesting.
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vong
Jedi


Joined: 30 Aug 2006
Posts: 6699
Location: Ottawa, Canada

PostPosted: Sun Sep 16, 2007 11:36 am    Post subject: Reply with quote

Ankhanu wrote:
Matthias777 wrote:
I was just thinking that it might be interesting to play a character who didn't have the means by which to fight his way out of every situation.


I'm trying that now in a PbP that k21DuBie is running on my board. It's going to be interesting.


lol, and im playing the antithesis to that character in that very game. i fight my way out of every situation. so far i charge into melee, and ank tries to hit people with stun blasts before i kill them lol.
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Matthias777
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Location: North Carolina, USA

PostPosted: Sun Sep 16, 2007 2:37 pm    Post subject: Reply with quote

I may have to hop over and be a fly on the wall for that, sounds worth a read.

What's the name for this template? Salvage Claim Scout, or some such?
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garhkal
Sovereign Protector
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Joined: 17 Jul 2005
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Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Sun Sep 16, 2007 6:41 pm    Post subject: Reply with quote

Matthias777 wrote:
I was just thinking that it might be interesting to play a character who didn't have the means by which to fight his way out of every situation.


Which is the basis i was going for with the template.. Notice he has practically nothing but defensive combat skills other than ship weaponry and brawl (for those bar fights)...

As to the name, i thought it was put in..
Salvage scout.
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garhkal
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Posts: 14034
Location: Reynoldsburg, Columbus, Ohio.

PostPosted: Wed Jun 12, 2013 1:48 pm    Post subject: Reply with quote

Well, since i am on a 'resurrection spree', thought i would bring up a few older templates i have, to see what new comments i can get.
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Barrataria
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Joined: 28 Dec 2005
Posts: 295
Location: Republic of California

PostPosted: Wed Jun 12, 2013 4:45 pm    Post subject: pretty cool Reply with quote

I like it, can't ever have enough gearhead templates IMO.

Also, from the backstory text, something tells me this is based on someone (or someones) you knew in the military Smile
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DougRed4
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Joined: 18 Jan 2013
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Location: Seattle, WA

PostPosted: Wed Jun 12, 2013 5:02 pm    Post subject: Reply with quote

Another very nice one. Thanks for posting these! Smile
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