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Fading Light - OOC
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vong
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Joined: 30 Aug 2006
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Location: Ottawa, Canada

PostPosted: Wed Jul 21, 2010 1:22 am    Post subject: Reply with quote

sorry guys! tonight turned into date night with the wife - tomorrow i promise! gives you 24h more to plan Smile
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Esoomian
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Joined: 29 Oct 2003
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Location: Auckland, New Zealand

PostPosted: Wed Jul 21, 2010 1:30 am    Post subject: Reply with quote

Don't apologize, date night with the wife is both nessesary and awesome.

Have a good time!
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vong
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Location: Ottawa, Canada

PostPosted: Thu Jul 22, 2010 1:00 am    Post subject: Reply with quote

heh, turns out the bulk of what I wanted to right was already there!


MUAHAHAHA..... I will DESTROY YOU AND THE SHIP YOU RODE IN ONNNNNNN Twisted Evil
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Esoomian
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PostPosted: Thu Jul 22, 2010 1:09 am    Post subject: Reply with quote

So we're going with the map layout that I posted at 5am when I couldn't sleep?

Anyone else have any better ideas?
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vong
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Joined: 30 Aug 2006
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Location: Ottawa, Canada

PostPosted: Thu Jul 22, 2010 1:13 am    Post subject: Reply with quote

heh, i left it open till combat starts, but you took a week to get htat far, doubt itll change. might suggest movign those ewebs in a biiiit more to be less dangerous Wink
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Esoomian
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PostPosted: Thu Jul 22, 2010 1:16 am    Post subject: Reply with quote

I can't make edits until I get home (at work now) I'm not sure what the entrance blaster is so I just stuck it on the entrance. I also am not sure how many squares our forcefield will cover so I just guessed three.

Anyone else can feel free to make changes though.
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vong
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Location: Ottawa, Canada

PostPosted: Thu Jul 22, 2010 1:18 am    Post subject: Reply with quote

Esoomian wrote:
I can't make edits until I get home (at work now) I'm not sure what the entrance blaster is so I just stuck it on the entrance. I also am not sure how many squares our forcefield will cover so I just guessed three.

Anyone else can feel free to make changes though.


3m yes, 30m no Wink remember this scale is 10:1 so each sqare is 10m Wink
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Esoomian
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PostPosted: Thu Jul 22, 2010 1:29 am    Post subject: Reply with quote

Not even a single square then, best to budy the forcefield up with something rather than have it be free standing.
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Hellcat
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PostPosted: Thu Jul 22, 2010 1:46 am    Post subject: Reply with quote

We'd talked about having them protect the E-webs I thought. At least I thought Rownn had said that.
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vong
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Location: Ottawa, Canada

PostPosted: Thu Jul 22, 2010 2:15 am    Post subject: Reply with quote

gettin thunderstorms here - so loggin off for now - see ya guys tomorrow - will post up a 1:1 scale of the entrance Smile
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vong
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PostPosted: Thu Jul 29, 2010 1:45 pm    Post subject: Reply with quote

sorry guys, been a crazy week :s

trying to find time to do an update Very Happy
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vong
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Location: Ottawa, Canada

PostPosted: Mon Aug 23, 2010 4:21 pm    Post subject: Reply with quote

Ok, kicking my self in the @$$ here.. sorry guys. RL got a bit busy and i shirked on my GMing responsibilities..

I am going to have an update by Friday. but in the meantime im giving everyone 10 CPs, and if there is no update by Saturday Morning, 10 more for everyone Wink
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Esoomian
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PostPosted: Mon Aug 23, 2010 6:02 pm    Post subject: Reply with quote

Score I really need them!
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Hellcat
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PostPosted: Tue Aug 24, 2010 1:45 am    Post subject: Reply with quote

Character sheet updated with the new CPs. We make it through all this and Garolf's reallgoing going to need to upgrade some skills.
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Esoomian
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Location: Auckland, New Zealand

PostPosted: Tue Aug 24, 2010 2:34 am    Post subject: Reply with quote

Are we still getting a 1 to 1 scale map, I think I want to redo the layout now I know the stats for the vehicle blasters.
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