The Rancor Pit Forum Index
Welcome to The Rancor Pit forums!

The Rancor Pit Forum Index
FAQ   ::   Search   ::   Memberlist   ::   Usergroups   ::   Register   ::   Profile   ::   Log in to check your private messages   ::   Log in

Prerolling dice?
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Gamemasters -> Prerolling dice? Goto page 1, 2  Next
View previous topic :: View next topic  
Author Message
garhkal
Grand Moff
Grand Moff


Joined: 17 Jul 2005
Posts: 10963
Location: Reynoldsburg, Columbus, ohio.

PostPosted: Thu Aug 10, 2017 5:38 pm    Post subject: Prerolling dice? Reply with quote

Who here pre-rolls any sort of dice for their SW games.. Whether its charting out a round or two of a large group of baddies for their shots/dodges against the pcs, secret 'spot checks' for the pcs to notice things when you don't want to ruin the moment by having them roll there and then, or for anything else?

If you do, what Do you pre-roll? How much?
_________________
It's Not who you kill, but how they die!
You cannot dodge it if you do not know it is coming, and you cannot hit it if you do not know its there.
Back to top
View user's profile Send private message
Naaman
Rear Admiral
Rear Admiral


Joined: 29 Jul 2011
Posts: 1847

PostPosted: Thu Aug 10, 2017 9:20 pm    Post subject: Reply with quote

Prerolling for PCs could be a problem if thd player wantsto spend a CP, but doesnt get a chance because he never got to roll (remember: CPs may be spent after the player sees his total... and by some readings of the rules, after he has been informed of a failure).

If the dice are prerolled, it may alter the wayCPs are spent. For example, if the preroll was a 27 and still failed, that would be different from a player's perspective of whether a CP is likely to yield a success than if the original roll was an 8.

Having said that, I have never prerolled, but I do see the value in it for large groups or events involving lots of NPCs.
Back to top
View user's profile Send private message
Bren
Fleet Admiral
Fleet Admiral


Joined: 19 Aug 2010
Posts: 3472
Location: Maryland, USA

PostPosted: Fri Aug 11, 2017 2:09 am    Post subject: Reply with quote

I've done that in some systems, but except for prerolling the NPC vs NPC combat for a couple of big battles (one was a fleet action) I've never bothered with pre-rolling in D6. I can roll and add D6s pretty fast. Laughing
Back to top
View user's profile Send private message
Whill
High Admiral
High Admiral


Joined: 15 Apr 2008
Posts: 3559
Location: Columbus, OHIO, USA, Earth, Solar System, Milky Way, The Whills Universe

PostPosted: Fri Aug 11, 2017 3:32 am    Post subject: Re: Prerolling dice? Reply with quote

I never do prerolls for PC rolls because they roll all their own rolls live. I've done that for NPC rolls though to save time in big battles. I would just have pages of columns of each die value. As you use a preroll, you mark it off. Pips can be added as needed to the preroll. CPs aren't an issue because they can be live rolled on top of the preroll value.
_________________
-
"Would you trade that necklace for a glimpse into your future? ...What do you know of kyber crystals?"

"The Force moves darkly near a creature that’s about to kill... I'm gonna follow Jyn. Her path is clear."

"Tell that to Kanjiklub."
Back to top
View user's profile Send private message
garhkal
Grand Moff
Grand Moff


Joined: 17 Jul 2005
Posts: 10963
Location: Reynoldsburg, Columbus, ohio.

PostPosted: Fri Aug 11, 2017 4:23 am    Post subject: Re: Prerolling dice? Reply with quote

Whill wrote:
I never do prerolls for PC rolls because they roll all their own rolls live. I've done that for NPC rolls though to save time in big battles. I would just have pages of columns of each die value. As you use a preroll, you mark it off. Pips can be added as needed to the preroll. CPs aren't an issue because they can be live rolled on top of the preroll value.


Hence why i was asking... It can make larger combats go easier..
_________________
It's Not who you kill, but how they die!
You cannot dodge it if you do not know it is coming, and you cannot hit it if you do not know its there.
Back to top
View user's profile Send private message
Ray
Commodore
Commodore


Joined: 31 Oct 2003
Posts: 1354
Location: Winnipeg, Manitoba, Canada, North America, Western Hemisphere, Earth, Sol, Western Arm, Milky Way

PostPosted: Fri Aug 11, 2017 5:42 am    Post subject: Reply with quote

My group set up a spreadsheet to do the rolls, way back when, for the big battles. Saved time and let the capital ships fire all their guns at last. But that was oh, so long ago...
_________________
"And you, sitting in that turret, doing nothing but pick your nose..." "Just marking my kills." - Fitz and S.C. MacDuff
Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
Bren
Fleet Admiral
Fleet Admiral


Joined: 19 Aug 2010
Posts: 3472
Location: Maryland, USA

PostPosted: Fri Aug 11, 2017 1:30 pm    Post subject: Reply with quote

Ray wrote:
My group set up a spreadsheet to do the rolls, way back when, for the big battles. Saved time and let the capital ships fire all their guns at last. But that was oh, so long ago...
That's one way to avoid using a lot of combined actions for and Imp Star Deuce's broadside. Smile
Back to top
View user's profile Send private message
Wajeb Deb Kaadeb
Captain
Captain


Joined: 07 Apr 2017
Posts: 731

PostPosted: Fri Aug 11, 2017 3:28 pm    Post subject: Reply with quote

I don't do it as a general rule, but sometimes, when I'm setting up a game session, I may pre-roll some things.

As mentioned above, CPs make pre-rolling more difficult (but not impossible) to achieve fairly. I use First Edition, so I don't have to worry about CPs, though.

So, I may pre-roll a PER check to know, before the game starts, when a character gets to a certain part, whether he notices something.

For example, let's say I've got a nifty spider-creature clinging to the dark ceiling of a cave that I am sure the PCs will explore. I may pre-roll the PER check to see if the spider-creature is noticed as the PCs enter the cave.

Otherwise, calling for PER checks might tip off the players that there is something to notice, whether anyone succeeds or not. Pre-rolling allows the element of surprise to remain intact.

Players generally like to roll their own dice, though, so I strive to keep pre-rolls to a minimum.
Back to top
View user's profile Send private message
garhkal
Grand Moff
Grand Moff


Joined: 17 Jul 2005
Posts: 10963
Location: Reynoldsburg, Columbus, ohio.

PostPosted: Fri Aug 11, 2017 6:13 pm    Post subject: Reply with quote

Wajeb Deb Kaadeb wrote:

Otherwise, calling for PER checks might tip off the players that there is something to notice, whether anyone succeeds or not. Pre-rolling allows the element of surprise to remain intact.

Players generally like to roll their own dice, though, so I strive to keep pre-rolls to a minimum.


That's why its encouraged for you to call on those checks, even for nothing.. just to muddy the waters.
_________________
It's Not who you kill, but how they die!
You cannot dodge it if you do not know it is coming, and you cannot hit it if you do not know its there.
Back to top
View user's profile Send private message
Naaman
Rear Admiral
Rear Admiral


Joined: 29 Jul 2011
Posts: 1847

PostPosted: Fri Aug 11, 2017 9:26 pm    Post subject: Reply with quote

Wajeb Deb Kaadeb wrote:


Otherwise, calling for PER checks might tip off the players that there is something to notice, whether anyone succeeds or not. Pre-rolling allows the element of surprise to remain intact.

Players generally like to roll their own dice, though, so I strive to keep pre-rolls to a minimum.


In such cases, you can have the players roll a few search/perception checks before the start of play, or immediately upon arrival at a new location, etc. And then use those as you need them (you may not need them).
Back to top
View user's profile Send private message
Wajeb Deb Kaadeb
Captain
Captain


Joined: 07 Apr 2017
Posts: 731

PostPosted: Fri Aug 11, 2017 10:30 pm    Post subject: Reply with quote

I've tried both of those methods above, and use them in games--the roll for nothing, and the list of pre-rolled dice by players.

I like pre-rolling myself, the few times that I do it, because it lends itself to descriptive narrative--the drama of the game.

I've never liked the pre-rolled lists. It's just cold. I don't think it flows. I find it awkward to use.

As for the phantom rolls, those don't always do the job. They say, "Hey, their might be something afoot!" Players still prick up their ears on these.

Plus, I'm Old School. Though I try not to, there's nothing wrong with the GM rolling dice for a PC.
Back to top
View user's profile Send private message
Whill
High Admiral
High Admiral


Joined: 15 Apr 2008
Posts: 3559
Location: Columbus, OHIO, USA, Earth, Solar System, Milky Way, The Whills Universe

PostPosted: Sat Aug 12, 2017 5:24 am    Post subject: Reply with quote

I guess I misspoke. I do sometimes roll passive awareness Perception checks and the like for PCs when it is appropriate to do so. Those could be prerolls or live rolled. And I occasionally randomly roll dice behind my GM screen for no reason at all.
_________________
-
"Would you trade that necklace for a glimpse into your future? ...What do you know of kyber crystals?"

"The Force moves darkly near a creature that’s about to kill... I'm gonna follow Jyn. Her path is clear."

"Tell that to Kanjiklub."
Back to top
View user's profile Send private message
CRMcNeill
Grand Moff
Grand Moff


Joined: 05 Apr 2010
Posts: 9632
Location: Redding System, California Sector, on the I-5 Hyperspace Route.

PostPosted: Sat Aug 12, 2017 5:38 am    Post subject: Reply with quote

These days, it'd be just as easy to get a dice rolling app for your cellphone, then turn the sound off. Most dice apps will do the math for you, and having it muted means no telltale dice-click.
_________________
"No set of rules can cover every situation. It's expected that you will make up new rules to suit the needs of your game." - The Star Wars Roleplaying Game, 2R&E, pg. 69, WEG, 1996.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Wajeb Deb Kaadeb
Captain
Captain


Joined: 07 Apr 2017
Posts: 731

PostPosted: Sat Aug 12, 2017 3:15 pm    Post subject: Reply with quote

CRMcNeill wrote:
These days, it'd be just as easy to get a dice rolling app for your cellphone, then turn the sound off. Most dice apps will do the math for you, and having it muted means no telltale dice-click.


LOL! Believe it or not, I still use a flip phone. It's $10 bucks a month. I pay a year what many people pay a month. I can't bring myself to spend $100 bucks or more on a phone.
Back to top
View user's profile Send private message
garhkal
Grand Moff
Grand Moff


Joined: 17 Jul 2005
Posts: 10963
Location: Reynoldsburg, Columbus, ohio.

PostPosted: Sun Aug 13, 2017 5:36 am    Post subject: Reply with quote

Wajeb Deb Kaadeb wrote:
CRMcNeill wrote:
These days, it'd be just as easy to get a dice rolling app for your cellphone, then turn the sound off. Most dice apps will do the math for you, and having it muted means no telltale dice-click.


LOL! Believe it or not, I still use a flip phone. It's $10 bucks a month. I pay a year what many people pay a month. I can't bring myself to spend $100 bucks or more on a phone.


If it wasn't for the fact, last year, i got work as a security guard and NEEDED a funky new phone that had internet (so i could go onto a website to clock into my work site, clock out, check schedule, take pics of time sheets etc), i would also have a flip phone..
_________________
It's Not who you kill, but how they die!
You cannot dodge it if you do not know it is coming, and you cannot hit it if you do not know its there.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    The Rancor Pit Forum Index -> Gamemasters All times are GMT
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group


v2.0