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Is there interest in a new pbp game?
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Jedi Skyler
Grand Moff
Grand Moff


Joined: 07 Sep 2005
Posts: 8449

PostPosted: Wed Nov 30, 2016 4:48 am    Post subject: Reply with quote

Savar wrote:
Ugor ? As a race?

http://www.rancorpit.com/forums/viewtopic.php?t=5339

Is one idea

Skyler your slicer skilled in ship repairs or just mainly computers and security? With some combat?

I like tech chars also, just tend to be more repair oriented.

Also thought about a sector ranger, undercover. See the template I was working on.


I'm thinking primarily computers, with some combat focus. I'll let you know more when I have him fleshed out better.
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Jedi Skyler
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Joined: 07 Sep 2005
Posts: 8449

PostPosted: Wed Nov 30, 2016 4:58 am    Post subject: Reply with quote

How exactly do we do specializations under Brawling/Brawling Parry if there are no martial arts? What kind of things would you be looking to include here?
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Kytross
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Joined: 28 Jan 2008
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PostPosted: Thu Dec 01, 2016 12:17 am    Post subject: Reply with quote

Holds/grappling
Throws
Defense/blocking
Punch
Kick
Defense vs melee/disarm

If you think of something else I'll consider it. I like to keep things simple. Martial arts rules inevitably lead to complications.

Something complicated, like a nerve punch, is knowledge of anatomy, to know where to hit, and a called shot. A punch to the elbow is a simple called shot.
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Jedi Skyler
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Joined: 07 Sep 2005
Posts: 8449

PostPosted: Thu Dec 01, 2016 1:01 am    Post subject: Reply with quote

Kytross wrote:
Holds/grappling
Throws
Defense/blocking
Punch
Kick
Defense vs melee/disarm

If you think of something else I'll consider it. I like to keep things simple. Martial arts rules inevitably lead to complications.

Something complicated, like a nerve punch, is knowledge of anatomy, to know where to hit, and a called shot. A punch to the elbow is a simple called shot.


For the 'something complicated' kind of attack then, would a First Aid roll suffice (which could arguably be hampered by not having a specialization in a certain species), or would you require us to have the Advanced skill Medicine (which, again, could arguably be mitigated by a lack of specific species knowledge).

I don't ask to make things more difficult; I am MORE than cool with keeping things simple. I'm just trying to see how my character would need to be built in order to make him as useful as possible.
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Kytross
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PostPosted: Thu Dec 01, 2016 1:27 am    Post subject: Reply with quote

First aid would make sense to know where nerves and such are, especially for a species you've worked on before.
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Savar
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Joined: 14 Feb 2015
Posts: 514

PostPosted: Thu Dec 01, 2016 1:56 am    Post subject: Reply with quote

Kytross wrote:
First aid would make sense to know where nerves and such are, especially for a species you've worked on before.


Alien species check for weak points. Maybe have a fluency rule like languages.

Is one idea.

Would work for first aid and medicine also.
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Savar
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PostPosted: Thu Dec 01, 2016 3:52 am    Post subject: Reply with quote

I posted Sladru Narth to the character page. I can make adjustments to story as needed to meet up with the group.
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Kytross
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PostPosted: Thu Dec 01, 2016 4:10 am    Post subject: Reply with quote

I didn't know we had a character page. I didn't ask for a thread yet. I'm still trying to work out a title.

Right now I'm thinking "Smugglin' Ain't Easy" but that's just a working title.

Suggestions?
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Savar
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PostPosted: Thu Dec 01, 2016 4:15 am    Post subject: Reply with quote

The Providers

As in we provide what others want.
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Savar
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Joined: 14 Feb 2015
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PostPosted: Fri Dec 09, 2016 2:47 am    Post subject: Reply with quote

Kytross wrote:
I didn't know we had a character page. I didn't ask for a thread yet. I'm still trying to work out a title.


Timeline?
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Paul
Cadet
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Joined: 30 Jul 2009
Posts: 18
Location: Detroit, MI

PostPosted: Mon Dec 12, 2016 4:51 pm    Post subject: Reply with quote

Is this game still open?
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BlackOpsElf
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Joined: 12 Dec 2016
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PostPosted: Tue Dec 13, 2016 1:55 am    Post subject: Potential Interest Reply with quote

I may be interested, if we go through with this, I think I'd vote smuggler campaign. I've got a meager bounty hunter character, nothing fancy.
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Savar
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PostPosted: Tue Dec 13, 2016 3:23 am    Post subject: Reply with quote

Hope it is still a go.
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Jedi Skyler
Grand Moff
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Joined: 07 Sep 2005
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PostPosted: Tue Dec 27, 2016 12:35 am    Post subject: Reply with quote

We'd already pretty much voted on the Smugglers campaign.

Doesn't look like too much has happened in the last month. Quite honestly, that's worked well for me; I work for the Postal Service, and as such have been busting SERIOUS @$$ the last month and a half, so the hiatus has kept me from being too far behind.

I'm on vacation now for two weeks, at my parents' house, so I'll be only on sporadically during that time; hopefully I'll be able to knock out some work on my character, but I'm sure you all know how vacations with family can be.
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Nigredo
Cadet
Cadet


Joined: 22 Jan 2017
Posts: 1

PostPosted: Tue Jan 24, 2017 11:43 am    Post subject: Reply with quote

hey, I just registered and saw this.

I have a pilot kind of guy for a game that died, set during the time of the "Rebels" show that looks like it would fit the bill, unless somebody already has their eyes the place. It was a Human before, I was thinking I'd re-work it a bit as a Duro. ...that is, if you haven't begun yet.
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