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Ships Weapons Price List
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denderan marajain
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PostPosted: Tue Jul 15, 2014 2:50 am    Post subject: Reply with quote

4 Medium:

1 4D
2 5D
3 6D
4 7D


-> there are 4 light laser cannon
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DougRed4
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PostPosted: Tue Jul 15, 2014 2:08 pm    Post subject: Reply with quote

To answer your question, Mojomoe, normally it would be 6D total.
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jmanski
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Joined: 06 Mar 2005
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PostPosted: Tue Jul 15, 2014 5:43 pm    Post subject: Reply with quote

denderan marajain wrote:
4 Medium:

1 4D
2 5D
3 6D
4 7D


-> there are 4 light laser cannon


I disagree. Doubling the number of weapons earns a +1d, IMHO, not simply adding in more weapons. That and you don't fire three out of four laser cannon.
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Mojomoe
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PostPosted: Tue Jul 15, 2014 9:17 pm    Post subject: Reply with quote

^ that's what I thought, and what we've always done.

Basically, it doesn't matter what it's called (double, quad, etc), the damage is the damage. Although, I believe I caught something in one of the recent Shooting Womprats podcasts where Don mentioned increased dmg with more barrels, so there's that.
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denderan marajain
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PostPosted: Wed Jul 16, 2014 2:22 am    Post subject: Reply with quote

jmanski wrote:
denderan marajain wrote:
4 Medium:

1 4D
2 5D
3 6D
4 7D


-> there are 4 light laser cannon


I disagree. Doubling the number of weapons earns a +1d, IMHO, not simply adding in more weapons. That and you don't fire three out of four laser cannon.


It is fire-linked RAW

Look at the rule book or tramp freighter
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jmanski
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PostPosted: Wed Jul 16, 2014 6:37 pm    Post subject: Reply with quote

What page in Tramp Freighters? I skimmed quickly but didn't see it.
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denderan marajain
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PostPosted: Thu Jul 17, 2014 2:35 am    Post subject: Reply with quote

Iirc You will find it under "weapon modification"
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Raven Redstar
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PostPosted: Thu Jul 17, 2014 4:47 am    Post subject: Reply with quote

Page 40 & 41 Second edition Tramp Freighters.

Page 127 R&E Book, has different rules.

Quote:
Fire-linked. Some weapons are fire-linked: several
weapons are linked together to fire as one group. The
game statistics are for the weapons when fire-linked.
(For example, an X-wing has four fire-linked laser
cannons. When the cannons are fired, all four laser
cannons go off and hits do 6D damage.)
Fire-linked weapons can be rigged to fire separately,
but subtract damage, using the rules on combined
fire. (Let's use the X-wing example. The four firelinked
laser cannons do 6D damage. The pilot decides
to fire each cannon separately. Using the "combined
actions" rule, four characters working together get a
bonus of +1D+2. That means subtract-lD+2 from each
cannon's damage: the cannons individually do 4D+1
damage.)

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DougRed4
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PostPosted: Thu Jul 17, 2014 2:19 pm    Post subject: Reply with quote

I'd never really thought about it before, but if one chose to fire individually (bypassing them being fire-linked), they could (in theory) do more damage.

Now that's provided the damage they were doing was enough to get past the resistance roll by the target, of course.
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jmanski
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PostPosted: Sun Jul 20, 2014 10:46 am    Post subject: Reply with quote

Right, four lower power shots or 1 high power shot. Gives flexibility.
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CRMcNeill
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PostPosted: Sun Jul 20, 2014 11:06 am    Post subject: Reply with quote

I prefer the 2E version, where the fire-linking dropped it by a D instead of by pips; it made it simpler to just transfer either 1D or 2D from Damage to Fire Control.
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