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  Topic: Armour Without Location
dph

Replies: 39
Views: 27990

PostForum: Official Rules   Posted: Mon Nov 25, 2019 10:40 pm   Subject: Armour Without Location
https://rancorpit.com/forums/viewtopic.php?p=193321#193321

I'm actually quite astonished and upset by that response.
  Topic: Armour Without Location
dph

Replies: 39
Views: 27990

PostForum: Official Rules   Posted: Thu Nov 21, 2019 10:16 pm   Subject: Armour Without Location
I was kind of hoping to find some information or experiences on using armour without hit location rather than introducing more (or modified) rules, but I guess as I have supposed, it's one of those 'h ...
  Topic: Armour Without Location
dph

Replies: 39
Views: 27990

PostForum: Official Rules   Posted: Sun Nov 17, 2019 10:19 pm   Subject: Armour Without Location
Despite being an 'optional rule' it seems that the default model for armour is to include hit locations.

I've always used hit locations and I actually like that level of detail, particularly as it ...
  Topic: Redesigning Humans
dph

Replies: 39
Views: 17975

PostForum: Characters, Droids, and Species   Posted: Sun Nov 03, 2019 10:09 pm   Subject: Redesigning Humans
One thing I've always found interesting is that despite being so vanilla, humans have always been a popular race in my Star Wars games (both ran and played in by me).

In fact one of the things I'v ...
  Topic: Let's talk about DICE!
dph

Replies: 36
Views: 46067

PostForum: Miscellanea   Posted: Thu Oct 17, 2019 10:31 pm   Subject: Let's talk about DICE!
My core set are small (10mm), squarish, dotted die, red with a black (of the same design) Wild die.

NO idea where or when I got them but have always used them... I feel like they're hot (with what ...
  Topic: Dice towers vs dice trays vs 'use the table!"
dph

Replies: 14
Views: 9728

PostForum: Tools   Posted: Thu Oct 17, 2019 10:22 pm   Subject: Dice towers vs dice trays vs 'use the table!"
I get that in certain situations/venues/systems, that a dice tray is a good idea, but personally I've never needed or seen the need for one. I'm certainly not against tools/props for gaming as long as ...
  Topic: Where do you game mostly?
dph

Replies: 14
Views: 9796

PostForum: Miscellanea   Posted: Thu Oct 17, 2019 10:14 pm   Subject: Where do you game mostly?
At home by preference, but I've just starting playing another game at my FLGS. It can be noisy, but you get use to it, though I wouldn't like to play in anything but a 'casual' game.
  Topic: Making a ship a home
dph

Replies: 27
Views: 17367

PostForum: Gamemasters   Posted: Tue Sep 10, 2019 11:18 pm   Subject: Making a ship a home
he core rules cover the basics but I believe either (or both) Platt's Guide or Pirates and Privateers had a lot of information too.
  Topic: Peripheral Vision, Blind Spots and Perception
dph

Replies: 32
Views: 14678

PostForum: House Rules   Posted: Tue Sep 10, 2019 11:14 pm   Subject: Peripheral Vision, Blind Spots and Perception
In combat, like most other games I ignore facing, but in certain situations where a player's POV is restricted it would depend on all the usual factors, what other senses can be used, how restricted I ...
  Topic: Developing complete character backgrounds
dph

Replies: 14
Views: 9039

PostForum: Gamemasters   Posted: Tue Sep 10, 2019 11:10 pm   Subject: Developing complete character backgrounds
I find that, much better than generic, broad questions, ask provocative ones that go deep into the true nature of the character, what they're about and how you as a GM can find hooks to use in game. ...
  Topic: Adventurer's Journal Presents...
dph

Replies: 132
Views: 176301

PostForum: Tools   Posted: Fri Jun 28, 2019 12:07 am   Subject: Adventurer's Journal Presents...
I'm not not sure what 'commentary' I can offer but my name is Damien and I'm responsible for Vagabond, The Adventure Journal's first comic.

I'm a professional Graphic Artist and illustrator with a ...
  Topic: Adventurer's Journal Presents...
dph

Replies: 132
Views: 176301

PostForum: Tools   Posted: Thu May 09, 2019 11:03 pm   Subject: Adventurer's Journal Presents...
Please let us know what you think.

You should publish the new issue in a separate post!
  Topic: '1' on the Wild Die
dph

Replies: 29
Views: 21040

PostForum: House Rules   Posted: Sun Nov 04, 2018 10:10 pm   Subject: '1' on the Wild Die
My default is the 'take the 1 and highest' unless I or the player have a good complication idea...

Yes, the player!

My player's LOVE ruining their own day and always come up with something a lot ...
  Topic: Most # of ships your party's had?
dph

Replies: 19
Views: 16074

PostForum: Gamemasters   Posted: Sun Nov 04, 2018 9:59 pm   Subject: Most # of ships your party's had?
3, a freighter, scout ship and fighter.
  Topic: Balancing Advice
dph

Replies: 8
Views: 8435

PostForum: Gamemasters   Posted: Wed Oct 24, 2018 10:02 pm   Subject: Balancing Advice
I don't really stat my NPCs except for one or two skills or attributes that are likely to be important.
Much easier just to wing it- which D6 allows!

If you find they're under or over powered, a ...
 
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