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Search found 157 matches |
Author | Message |
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Topic: Battle Droids | |
Delkarnu Replies: 46 Views: 33459 |
Forum: Gamemasters Posted: Sun Mar 29, 2009 3:23 pm Subject: Battle Droids |
Granted this is not listed in the description of the power, but I always interpreted the bonus to damage for lightsaber combat being the force allowing the jedi to hit critical spots to increase their ... | |
Topic: Power Levels of the Adventures | |
Delkarnu Replies: 12 Views: 10510 |
Forum: Gamemasters Posted: Wed Mar 25, 2009 3:19 pm Subject: Power Levels of the Adventures |
or at least add more standard battles droids.
battle droids(like stormtroopers) get their effectiveness through numbers, not just skill. I'd say they get to combine their actions very easily (possi ... |
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Topic: Veriable power blasters | |
Delkarnu Replies: 16 Views: 13732 |
Forum: Official Rules Posted: Wed Mar 18, 2009 6:09 pm Subject: Veriable power blasters |
I could definitely see dropping the fire rate to 1/2 for it to build up power and get a D or two of extra damage.
I'd make the extra D go to mishap tables on 1s, no bonus of 6s, that way players do ... |
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Topic: Character Points as a Damage Level reducer | |
Delkarnu Replies: 16 Views: 16446 |
Forum: House Rules Posted: Wed Mar 18, 2009 6:04 pm Subject: Character Points as a Damage Level reducer |
A compromise could be allowing players to roll willpower to play through the pain, and ignore the wound level for the remainder of combat, easy to ignore a stun, moderate for a wound, and difficult fo ... | |
Topic: Dose force lightning do ion damage. | |
Delkarnu Replies: 4 Views: 5416 |
Forum: Official Rules Posted: Mon Mar 16, 2009 1:16 pm Subject: Dose force lightning do ion damage. |
I always think of ion damage as an EMP, disrupts electronics, but doesn't harm organics. Force lightning to me is the the same type of damage as regular lightning, destroying electronic and organic ma ... | |
Topic: What are the D6 stats for Zombies? | |
Delkarnu Replies: 4 Views: 7490 |
Forum: Tools Posted: Fri Mar 13, 2009 4:36 pm Subject: What are the D6 stats for Zombies? |
Don't really want them, but it looks like some sort of zombie is coming to official cannon http://starwars.wikia.com/wiki/Deathtroopers
Also, is it a DSP to use the force against undead? |
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Topic: Conversions - The Clone Wars Campaign Guide | |
Delkarnu Replies: 122 Views: 87192 |
Forum: Tools Posted: Fri Mar 13, 2009 3:46 am Subject: Conversions - The Clone Wars Campaign Guide |
and of course, once you learn it, as you go out of phase, to pass through the wall, your armor and lightsaber don't, which is problematic since the next room holds the main Sith enemy for the campaign | |
Topic: Reaction Skills Clarification | |
Delkarnu Replies: 51 Views: 35723 |
Forum: Official Rules Posted: Fri Mar 13, 2009 3:43 am Subject: Reaction Skills Clarification |
Example: Thannik is getting shot at by three stormtroopers: two are at medium range (Moderate difficulty, difficulty number 13), while one
is at short range (Easy difficulty, difficulty number 8.). T ... |
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Topic: Reaction Skills Clarification | |
Delkarnu Replies: 51 Views: 35723 |
Forum: Official Rules Posted: Thu Mar 12, 2009 9:40 pm Subject: Reaction Skills Clarification |
Yeah, I don't use reaction skills, every roll is a MAP. I say if they want to shoot back after being shot at, they get a partial dodge with MAP. If they are acting first, they can shoot with a MAP to ... | |
Topic: Reaction Skills Clarification | |
Delkarnu Replies: 51 Views: 35723 |
Forum: Official Rules Posted: Tue Mar 10, 2009 11:42 am Subject: Reaction Skills Clarification |
If the enemy is acting first, and they want to dodge, its an action, if they want to do anything else they must roll it as a normal with the MAP applied.
Acting first they have the chance to kill ... |
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Topic: Star Wars Universe Sourcebook | |
Delkarnu Replies: 86 Views: 64876 |
Forum: Tools Posted: Mon Mar 09, 2009 1:13 am Subject: Star Wars Universe Sourcebook |
One thing I do in my games is use the blaster-dodge to determine hit location. 0-3 hits grazes, 4-6 will hit a limb, and more than that hits chest. (limb chosen randomly) Each level is a damage reduc ... | |
Topic: Reaction Skills Clarification | |
Delkarnu Replies: 51 Views: 35723 |
Forum: Official Rules Posted: Mon Mar 09, 2009 12:47 am Subject: Reaction Skills Clarification |
yup, answered the wrong question. oops.
But this is one reason I never liked reaction dodges, in all games I've played, you either take the MAP to dodge if needed, or don't get to dodge. |
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Topic: Reaction Skills Clarification | |
Delkarnu Replies: 51 Views: 35723 |
Forum: Official Rules Posted: Sun Mar 08, 2009 11:58 pm Subject: Reaction Skills Clarification |
Full dodge is doing nothing in a round but getting out of the way, diving for cover, etc. Adds to the range difficulty.
partial dodge is doing another action while trying to avoid being shot. repla ... |
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Topic: SHAAK TI | |
Delkarnu Replies: 12 Views: 10955 |
Forum: Official Rules Posted: Sun Mar 08, 2009 8:42 pm Subject: SHAAK TI |
Hey Gry, was just making a Togruta character, should it be a +2 to hide? Seems like it should be +2 to sneak. | |
Topic: Rendili StarDrive light corvette | |
Delkarnu Replies: 4 Views: 6085 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon Mar 02, 2009 8:20 pm Subject: Rendili StarDrive light corvette |
You know that PDF of almost all the ships that we discussed two days ago in the Hutt Ships thread, you might want to check that. | |
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